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Diffstat (limited to 'docs/feature_encoders.md')
-rw-r--r-- | docs/feature_encoders.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md index f93ab9fd2d..60b613d6a5 100644 --- a/docs/feature_encoders.md +++ b/docs/feature_encoders.md @@ -69,7 +69,7 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the ## Encoder map :id=encoder-map -Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`: +Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your keymap's `rules.mk`: ```make ENCODER_MAP_ENABLE = yes @@ -88,6 +88,8 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { #endif ``` +?> This should only be enabled at the keymap level. + Using encoder mapping pumps events through the normal QMK keycode processing pipeline, resulting in a _keydown/keyup_ combination pushed through `process_record_xxxxx()`. To configure the amount of time between the encoder "keyup" and "keydown", you can add the following to your `config.h`: ```c |