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-rw-r--r--build_keyboard.mk5
-rw-r--r--keyboards/planck/keymaps/bone2planck/config.h7
-rw-r--r--keyboards/planck/keymaps/bone2planck/keymap.c51
-rw-r--r--keyboards/planck/keymaps/bone2planck/readme.md8
-rw-r--r--keyboards/planck/keymaps/jhenahan/Makefile25
-rw-r--r--keyboards/planck/keymaps/jhenahan/config.h9
-rw-r--r--keyboards/planck/keymaps/jhenahan/keymap.c314
-rw-r--r--keyboards/planck/keymaps/jhenahan/readme.md41
-rw-r--r--quantum/process_keycode/process_unicode.c4
-rw-r--r--quantum/process_keycode/process_unicode.h1
10 files changed, 443 insertions, 22 deletions
diff --git a/build_keyboard.mk b/build_keyboard.mk
index 04632c1c94..03a69b1464 100644
--- a/build_keyboard.mk
+++ b/build_keyboard.mk
@@ -148,6 +148,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
+ifeq ($(strip $(UCIS_ENABLE)), yes)
+ OPT_DEFS += -DUCIS_ENABLE
+ UNICODE_ENABLE = yes
+endif
+
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
diff --git a/keyboards/planck/keymaps/bone2planck/config.h b/keyboards/planck/keymaps/bone2planck/config.h
new file mode 100644
index 0000000000..60aff6db0d
--- /dev/null
+++ b/keyboards/planck/keymaps/bone2planck/config.h
@@ -0,0 +1,7 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+#endif
+
+#include "../../config.h"
+
+#define PREVENT_STUCK_MODIFIERS \ No newline at end of file
diff --git a/keyboards/planck/keymaps/bone2planck/keymap.c b/keyboards/planck/keymaps/bone2planck/keymap.c
index 66cf9386df..69d164b8c7 100644
--- a/keyboards/planck/keymaps/bone2planck/keymap.c
+++ b/keyboards/planck/keymaps/bone2planck/keymap.c
@@ -4,6 +4,13 @@
#endif
#include "keymap_german.h"
+// for intellisense, has to be commented for building
+/*
+#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
+#include "..\..\..\..\quantum\keymap_common.h"
+#include "..\..\..\..\tmk_core\common\keycode.h"
+*/
+
#define _______ KC_TRNS
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
@@ -24,14 +31,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[0] = {
- { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
- { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
- { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
- { KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC }
+ { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
+ { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
+ { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
+ { KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
},
/* M1 Special Characters
@@ -43,7 +50,7 @@ very ergonomic placement for coding
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[1] = {
@@ -56,37 +63,37 @@ very ergonomic placement for coding
/* Navigation & Number Blocks
very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------.
-* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | |
+* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
-* | Shift| | Tab | Ins | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
+* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | M3 | M2 | Space | M2 | M3 | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[2] = {
- { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO },
+ { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
- { _______, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
+ { _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
/* Flipped Navigation & Number Blocks for one handed use
accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------.
-* | | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
+* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | M3 | | Space | | M3 | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[3] = {
- { KC_NO, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
+ { KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
@@ -102,7 +109,7 @@ slide from m4 to m5 to access flipped version
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | M4 | M5 | Space | M5 | M4 | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[4] = {
@@ -115,19 +122,19 @@ slide from m4 to m5 to access flipped version
/* flipped Function & Media Keys
* ,-----------------------------------------------------------------------------------.
-* | | | F7 | F8 | F9 | | | Print|Scroll| Pause| | |
+* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* | | ³ | F4 | F5 | F6 | | | Mute | Vol- | Vol+ | | |
+* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
-* | Shift| ² | F1 | F2 | F3 | | | Prev | Play | Next | |Shift |
+* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
-* | GUI | Ctrl | Alt | | M5 | Space | M5 | | | Ctrl | Esc |
+* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[5] = {
- { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
- { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
- { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
+ { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
+ { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
+ { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
}
};
diff --git a/keyboards/planck/keymaps/bone2planck/readme.md b/keyboards/planck/keymaps/bone2planck/readme.md
new file mode 100644
index 0000000000..3c425efddb
--- /dev/null
+++ b/keyboards/planck/keymaps/bone2planck/readme.md
@@ -0,0 +1,8 @@
+check keymap.c to the layers
+
+This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
+It has "üäöß" as it is optimized for a mix of German & English.
+My favourite features are the placement of the special characters often used for programming right on the home row
+and the number & navigation block combo, so you never have to move your hands from their home position.
+
+Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone \ No newline at end of file
diff --git a/keyboards/planck/keymaps/jhenahan/Makefile b/keyboards/planck/keymaps/jhenahan/Makefile
new file mode 100644
index 0000000000..de01ad2404
--- /dev/null
+++ b/keyboards/planck/keymaps/jhenahan/Makefile
@@ -0,0 +1,25 @@
+
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = yes # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/jhenahan/config.h b/keyboards/planck/keymaps/jhenahan/config.h
new file mode 100644
index 0000000000..cd3adc41cc
--- /dev/null
+++ b/keyboards/planck/keymaps/jhenahan/config.h
@@ -0,0 +1,9 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+#define FORCE_NKRO
+#define WORKMAN_SOUND COLEMAK_SOUND
+
+#endif
diff --git a/keyboards/planck/keymaps/jhenahan/keymap.c b/keyboards/planck/keymaps/jhenahan/keymap.c
new file mode 100644
index 0000000000..2bda4b6956
--- /dev/null
+++ b/keyboards/planck/keymaps/jhenahan/keymap.c
@@ -0,0 +1,314 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _WORKMAN 0
+#define _DEAD 1
+#define _QWERTY 2
+#define _LOWER 3
+#define _RAISE 4
+#define _PLOVER 5
+#define _ADJUST 16
+
+enum planck_keycodes {
+ WORKMAN = SAFE_RANGE,
+ DEAD,
+ QWERTY,
+ LOWER,
+ RAISE,
+ PLOVER,
+ EXT_PLV,
+ TOG_PLV
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+
+/* Workman
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | H | T | G | Y | N | E | O | I | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_WORKMAN] = {
+ {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
+ {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
+ {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+
+/* Workman Dead Layer
+ * ,-----------------------------------------------------------------------------------.
+ * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | < | ~ | ` | , | # | ^ | > | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_DEAD] = {
+ {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
+ {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
+ {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
+ {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
+},
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = {
+ {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
+ {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+},
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Prev | Next | Vol- | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = {
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+ {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
+ {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
+},
+
+/* Raise - KWM Interaction
+ * ,-----------------------------------------------------------------------------------.
+ * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = {
+ {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
+ {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
+ {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Plover layer (http://opensteno.org)
+ * ,-----------------------------------------------------------------------------------.
+ * | # | # | # | # | # | # | # | # | # | # | # | # |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | S | T | P | H | * | * | F | P | L | T | D |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Exit | | | A | O | | E | U | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_PLOVER] = {
+ {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
+ {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
+ {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
+ {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
+},
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | Reset| | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = {
+ {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
+ {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
+ {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+}
+
+
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_workman[][2] = SONG(WORKMAN_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+#endif
+
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case WORKMAN:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_workman, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_WORKMAN);
+ }
+ return false;
+ break;
+ case DEAD:
+ if (record->event.pressed) {
+ layer_on(_DEAD);
+ set_oneshot_layer(_DEAD, ONESHOT_START);
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
+ return false;
+ break;
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case PLOVER:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ stop_all_notes();
+ PLAY_NOTE_ARRAY(tone_plover, false, 0);
+ #endif
+ layer_off(_RAISE);
+ layer_off(_LOWER);
+ layer_off(_ADJUST);
+ layer_on(_PLOVER);
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ keymap_config.raw = eeconfig_read_keymap();
+ keymap_config.nkro = 1;
+ eeconfig_update_keymap(keymap_config.raw);
+ }
+ return false;
+ break;
+ case EXT_PLV:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
+ #endif
+ layer_off(_PLOVER);
+ }
+ return false;
+ break;
+ case TOG_PLV:
+ if (record->event.pressed) {
+ register_code(KC_R);
+ register_code(KC_W);
+ register_code(KC_T);
+ register_code(KC_C);
+ register_code(KC_P);
+ register_code(KC_O);
+ clear_keyboard();
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(20); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif
diff --git a/keyboards/planck/keymaps/jhenahan/readme.md b/keyboards/planck/keymaps/jhenahan/readme.md
new file mode 100644
index 0000000000..a80506fc9d
--- /dev/null
+++ b/keyboards/planck/keymaps/jhenahan/readme.md
@@ -0,0 +1,41 @@
+# jhenahan's layout
+
+## Layout
+
+The base layer is based on the
+[Workman Dead](https://github.com/ojbucao/Workman/tree/master/mac) layout. The
+primary interaction layer is a slightly modified Workman layout with a 'dead'
+key on the third row under the middle finger. The dead key activates a layer of
+special characters.
+
+## [Layers](http://www.keyboard-layout-editor.com/#/gists/2b875f7d5d76fe4408c0a5b3bd76ddae)
+### Function Layer
+
+This is very slightly modified from the default, mainly just to rearrange the media keys.
+
+### [KWM](https://github.com/koekeishiya/kwm) Interaction Layer
+
+`kwm` is a tiling window manager for OS X. The keys defined in my keymap
+correspond to the settings I use in
+[my `kwmrc` file](https://github.com/jhenahan/dotfiles/blob/master/kwm/kwmrc).
+
+### QWERTY
+
+Just in case.
+
+### [Plover](http://www.openstenoproject.org/plover/)
+
+This layout functions exactly as a Workman layout unless you're running the Plover
+application. Includes a key for toggling Plover while it's running.
+
+Add this in the appropriate section of your `plover.cfg` to allow this altered layout:
+
+``` ini
+[System: English Stenotype]
+keymap[keyboard] = [["#", ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="]], ["S-", ["q", "a"]], ["T-", ["d"]], ["K-", ["s"]], ["P-", ["r"]], ["W-", ["h"]], ["H-", ["w"]], ["R-", ["t"]], ["A-", ["m"]], ["O-", ["c"]], ["*", ["y", "g", "j", "b"]], ["-E", ["l"]], ["-U", [","]], ["-F", ["f"]], ["-R", ["n"]], ["-P", ["u"]], ["-B", ["e"]], ["-L", ["p"]], ["-G", ["o"]], ["-T", [";"]], ["-S", ["i"]], ["-D", ["BackSpace"]], ["-Z", ["'"]], ["no-op", ["\\", "]", "x", ".", "/"]], ["arpeggiate", ["space"]]]
+```
+
+### Adjust Layer
+
+This layer is only slightly modified from the default to remove Dvorak and
+Colemak and replace them with Workman.
diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c
index 06c1694f2e..a5d7dca21e 100644
--- a/quantum/process_keycode/process_unicode.c
+++ b/quantum/process_keycode/process_unicode.c
@@ -18,6 +18,10 @@ void set_unicode_input_mode(uint8_t os_target)
input_mode = os_target;
}
+uint8_t get_unicode_input_mode(void) {
+ return input_mode;
+}
+
__attribute__((weak))
void unicode_input_start (void) {
switch(input_mode) {
diff --git a/quantum/process_keycode/process_unicode.h b/quantum/process_keycode/process_unicode.h
index 02ce3dd7e0..27f8072ee6 100644
--- a/quantum/process_keycode/process_unicode.h
+++ b/quantum/process_keycode/process_unicode.h
@@ -13,6 +13,7 @@
#endif
void set_unicode_input_mode(uint8_t os_target);
+uint8_t get_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);