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-rw-r--r--keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h44
-rw-r--r--keyboards/keyboardio/atreus/keymaps/slotthe/config.h19
-rw-r--r--keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c328
-rw-r--r--keyboards/keyboardio/atreus/keymaps/slotthe/readme.md251
-rw-r--r--keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk9
5 files changed, 651 insertions, 0 deletions
diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h b/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h
new file mode 100644
index 0000000000..155b1fbc54
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/slotthe/autocorrect_data.h
@@ -0,0 +1,44 @@
+// Copyright 2023 QMK
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+/*******************************************************************************
+ 88888888888 888 d8b .d888 d8b 888 d8b
+ 888 888 Y8P d88P" Y8P 888 Y8P
+ 888 888 888 888
+ 888 88888b. 888 .d8888b 888888 888 888 .d88b. 888 .d8888b
+ 888 888 "88b 888 88K 888 888 888 d8P Y8b 888 88K
+ 888 888 888 888 "Y8888b. 888 888 888 88888888 888 "Y8888b.
+ 888 888 888 888 X88 888 888 888 Y8b. 888 X88
+ 888 888 888 888 88888P' 888 888 888 "Y8888 888 88888P'
+ 888 888
+ 888 888
+ 888 888
+ .d88b. .d88b. 88888b. .d88b. 888d888 8888b. 888888 .d88b. .d88888
+ d88P"88b d8P Y8b 888 "88b d8P Y8b 888P" "88b 888 d8P Y8b d88" 888
+ 888 888 88888888 888 888 88888888 888 .d888888 888 88888888 888 888
+ Y88b 888 Y8b. 888 888 Y8b. 888 888 888 Y88b. Y8b. Y88b 888
+ "Y88888 "Y8888 888 888 "Y8888 888 "Y888888 "Y888 "Y8888 "Y88888
+ 888
+ Y8b d88P
+ "Y88P"
+*******************************************************************************/
+
+#pragma once
+
+// Autocorrection dictionary (4 entries):
+// :alot -> a lot
+// accesories -> accessories
+// accomodate -> accommodate
+// alledge -> allege
+
+#define AUTOCORRECT_MIN_LENGTH 5 // ":alot"
+#define AUTOCORRECT_MAX_LENGTH 10 // "accesories"
+#define DICTIONARY_SIZE 73
+
+static const uint8_t autocorrect_data[DICTIONARY_SIZE] PROGMEM = {
+ 0x48, 0x0A, 0x00, 0x16, 0x2C, 0x00, 0x17, 0x3E, 0x00, 0x00, 0x4A, 0x11, 0x00, 0x17, 0x1B, 0x00,
+ 0x00, 0x07, 0x08, 0x0F, 0x0F, 0x04, 0x00, 0x82, 0x67, 0x65, 0x00, 0x04, 0x07, 0x12, 0x10, 0x12,
+ 0x06, 0x06, 0x04, 0x00, 0x84, 0x6D, 0x6F, 0x64, 0x61, 0x74, 0x65, 0x00, 0x08, 0x0C, 0x15, 0x12,
+ 0x16, 0x08, 0x06, 0x06, 0x04, 0x00, 0x84, 0x73, 0x6F, 0x72, 0x69, 0x65, 0x73, 0x00, 0x12, 0x0F,
+ 0x04, 0x2C, 0x00, 0x82, 0x20, 0x6C, 0x6F, 0x74, 0x00
+};
diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/config.h b/keyboards/keyboardio/atreus/keymaps/slotthe/config.h
new file mode 100644
index 0000000000..26235c9d91
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/slotthe/config.h
@@ -0,0 +1,19 @@
+/* © 2023 Tony Zorman <soliditsallgood@mailbox.org> (@slotThe)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
+#define TAPPING_TERM 175
+#define HOLD_ON_OTHER_KEY_PRESS
diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c b/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c
new file mode 100644
index 0000000000..6188f14ab9
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/slotthe/keymap.c
@@ -0,0 +1,328 @@
+/* © 2023 Tony Zorman <soliditsallgood@mailbox.org> (@slotThe)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// NOTE: `M-x occur RET /// RET' gives a good overview.
+
+/// General macros
+
+#define LSPR_SC LGUI_T(KC_SCLN)
+#define LALT_BR LALT_T(KC_LBRC)
+#define LSFT_INS LSFT(KC_INS)
+#define OSMSFT OSM(MOD_LSFT)
+#define Z_SFT LSFT_T(KC_Z)
+#define ZE_SFT LSFT_T(KC_0)
+#define SL_SFT RSFT_T(KC_SLSH)
+#define RETSPR LGUI_T(KC_ENT)
+
+/// Tap dance declarations
+
+// So far, tap dances do different things on
+//
+// - a single press,
+// - a double press,
+// - when held,
+//
+// so expect this many keys as comments.
+enum tap_dances {
+ ALT_BR, // [ ] lalt (also works shifted, which gets us { and } for free)
+ CTL_PR, // ( ) lctl
+ SFT_CI, // ^ ^ lsft (working around LSFT_T not being able to output shifted keys)
+ SFT_EX, // ! ! lsft (ditto)
+};
+
+#define CTLPAR TD(CTL_PR)
+#define ALTBRC TD(ALT_BR)
+#define SFTCRC TD(SFT_CI)
+#define SFTEXL TD(SFT_EX)
+
+/// Macro declarations
+
+enum custom_keycodes {
+ // -> <- =<< >>= <*> <* *> <$> <&> <|> => ::
+ RARR = SAFE_RANGE, LARR, LBND, RBND, APP, RAPP, LAPP, FMAP, PAMF, AALT, IMPLS, DCOL,
+};
+
+/// Key overrides
+
+const key_override_t **key_overrides = (const key_override_t *[]){
+ &ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DEL), // S-BSP ≡ DEL
+ // Emacs got me used to these, so let's convince other programs that
+ // we are in fact sending the correct keys.
+ &ko_make_basic(MOD_MASK_CTRL, KC_I, KC_TAB), // C-i ≡ Tab
+ &ko_make_basic(MOD_MASK_CTRL, KC_M, KC_ENT), // C-m ≡ Return
+ NULL // Null terminate the array of overrides
+};
+
+/// Layers
+
+enum layer_names { _COLEMAK_DH, _LOWER, _RAISE, _ADJUST };
+
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define ADJUST MO(_ADJUST)
+#define D_RAISE LT(_RAISE, KC_DOT)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Colemak base layer
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | Q | W | F | P | B | | J | L | U | Y | ;+S |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | A | R | S | T | G | | M | N | E | I | O |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | S+Z | X | C | D | V | ARP | REP | K | H | , | . | S+/ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | ESC | TAB | SPR | L1 | SPC | A[] | BSC | C() | L2 | - | ' | RET |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ */
+ [_COLEMAK_DH] = LAYOUT(
+ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, LSPR_SC,
+ KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
+ Z_SFT, KC_X, KC_C, KC_D, KC_V, QK_AREP, QK_REP, KC_K, KC_H, KC_COMM, D_RAISE, SL_SFT,
+ KC_ESC, KC_TAB, KC_LGUI, LOWER, KC_SPC, ALTBRC, KC_BSPC, CTLPAR, RAISE, KC_MINS, KC_QUOT, KC_ENT),
+
+ /* Layer 1 (LOWER)
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------.
+ | & | *> | >>= | <&> | | | = | + | * | - | RET+M |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------.
+ | :: | => | =<< | <|> | @ | | LFT | UP | DWN | RGT | \ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+ | !+S | <* | <*> | <$> | <- | | MEN | -> | $ | # | % | ^+S |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+ | | | | | | | | | L3 | ALT | | S-I |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+ */
+ [_LOWER] = LAYOUT(
+ KC_AMPR, RAPP, RBND, PAMF, _______, KC_EQL, KC_PLUS, KC_ASTR, KC_MINS, RETSPR,
+ DCOL, IMPLS, LBND, AALT, KC_AT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BSLS,
+ SFTEXL, LAPP, APP, FMAP, LARR, _______, KC_APP, RARR, KC_DLR, KC_HASH, KC_PERC, SFTCRC,
+ _______, _______, _______, _______, _______, _______, _______, _______, ADJUST, KC_LALT, _______, LSFT_INS),
+
+ /* Layer 2 (RAISE)
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | 7 | 8 | 9 | | | | + | * | - | |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | : | 4 | 5 | 6 | = | | & | ` | _ | ' | " |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | 0+S | 1 | 2 | 3 | | | | | ! | # | % | ^+S |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | L3 | | | | | | | | |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ */
+ [_RAISE] = LAYOUT(
+ KC_DOT, KC_7, KC_8, KC_9, _______, _______, KC_PLUS, KC_ASTR, KC_MINS, _______,
+ KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_AMPR, KC_GRV, KC_UNDS, KC_QUOT, KC_DQT,
+ ZE_SFT, KC_1, KC_2, KC_3, _______, _______, _______, _______, KC_EXLM, KC_HASH, KC_PERC, SFTCRC,
+ _______, _______, _______, ADJUST, _______, _______, _______, _______, _______, _______, _______, _______),
+
+ /* Layer 3 (ADJUST)
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | | | | | | | F7 | F8 | F9 | F10 |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | | | | | | | F4 | F5 | F6 | F11 |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | | | | | | F1 | F2 | F3 | F12 |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | | | | | | | | | |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ */
+ [_ADJUST] = LAYOUT(
+ _______, _______, _______, _______, AC_TOGG, _______, KC_F7, KC_F8, KC_F9, KC_F10,
+ _______, _______, _______, _______, _______, _______, KC_F4, KC_F5, KC_F6, KC_F11,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F12,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
+};
+
+/// Macro definitions
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case RARR:
+ if (record->event.pressed) SEND_STRING("->"); break;
+ case LARR:
+ if (record->event.pressed) SEND_STRING("<-"); break;
+ case LBND:
+ if (record->event.pressed) SEND_STRING("=<<"); break;
+ case RBND:
+ if (record->event.pressed) SEND_STRING(">>="); break;
+ case APP:
+ if (record->event.pressed) SEND_STRING("<*>"); break;
+ case RAPP:
+ if (record->event.pressed) SEND_STRING("*>"); break;
+ case LAPP:
+ if (record->event.pressed) SEND_STRING("<*"); break;
+ case FMAP:
+ if (record->event.pressed) SEND_STRING("<$>"); break;
+ case PAMF:
+ if (record->event.pressed) SEND_STRING("<&>"); break;
+ case AALT:
+ if (record->event.pressed) SEND_STRING("<|>"); break;
+ case IMPLS:
+ if (record->event.pressed) SEND_STRING("=>"); break;
+ case DCOL:
+ if (record->event.pressed) SEND_STRING("::"); break;
+ }
+ return true;
+};
+
+//// Tap dance definitions
+
+// Heavily inspired by:
+//
+// https://docs.qmk.fm/?ref=blog.splitkb.com#/feature_tap_dance?id=example-4
+
+typedef enum {
+ TD_NONE,
+ TD_UNKNOWN,
+ TD_SINGLE_TAP,
+ TD_SINGLE_HOLD,
+ TD_DOUBLE_TAP,
+} td_state_t;
+
+typedef struct {
+ bool is_press_action;
+ td_state_t state;
+} td_tap_t;
+
+// Return an integer that corresponds to what kind of tap dance should
+// be executed.
+//
+// Interrupted: If the state of a dance is "interrupted", that means
+// that another key has been hit under the tapping term.
+//
+// Pressed: Whether or not the key is still being pressed. If this value
+// is true, that means the tapping term has ended, but the key is still
+// being pressed down. This generally means the key is being "held".
+td_state_t cur_dance(tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->pressed) return TD_SINGLE_HOLD;
+ else return TD_SINGLE_TAP;
+ } else if (state->count == 2) return TD_DOUBLE_TAP;
+ else return TD_UNKNOWN;
+}
+
+//// ALT_BR
+
+static td_tap_t alt_br_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+void lalt_br_finished(tap_dance_state_t *state, void *user_data) {
+ alt_br_state.state = cur_dance(state);
+ switch (alt_br_state.state) {
+ case TD_SINGLE_TAP: register_code(KC_LBRC); break;
+ case TD_SINGLE_HOLD: register_code(KC_LALT); break;
+ case TD_DOUBLE_TAP: register_code(KC_RBRC); break;
+ default: break;
+ }
+}
+
+void lalt_br_reset(tap_dance_state_t *state, void *user_data) {
+ switch (alt_br_state.state) {
+ case TD_SINGLE_TAP: unregister_code(KC_LBRC); break;
+ case TD_SINGLE_HOLD: unregister_code(KC_LALT); break;
+ case TD_DOUBLE_TAP: unregister_code(KC_RBRC); break;
+ default: break;
+ }
+ alt_br_state.state = TD_NONE;
+}
+
+//// LCTL_PR
+
+static td_tap_t lctl_pr_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+void lctl_pr_finished(tap_dance_state_t *state, void *user_data) {
+ lctl_pr_state.state = cur_dance(state);
+ switch (lctl_pr_state.state) {
+ case TD_SINGLE_TAP: register_code16(KC_LPRN); break;
+ case TD_SINGLE_HOLD: register_code(KC_LCTL); break;
+ case TD_DOUBLE_TAP: register_code16(KC_RPRN); break;
+ default: break;
+ }
+}
+
+void lctl_pr_reset(tap_dance_state_t *state, void *user_data) {
+ switch (lctl_pr_state.state) {
+ case TD_SINGLE_TAP: unregister_code16(KC_LPRN); break;
+ case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case TD_DOUBLE_TAP: unregister_code16(KC_RPRN); break;
+ default: break;
+ }
+ lctl_pr_state.state = TD_NONE;
+}
+
+//// SFT_CI
+
+static td_tap_t lsft_ci_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+void lsft_ci_finished(tap_dance_state_t *state, void *user_data) {
+ lsft_ci_state.state = cur_dance(state);
+ switch (lsft_ci_state.state) {
+ case TD_SINGLE_TAP: register_code16(KC_CIRC); break;
+ case TD_SINGLE_HOLD: register_code(KC_LSFT); break;
+ default: break;
+ }
+}
+
+void lsft_ci_reset(tap_dance_state_t *state, void *user_data) {
+ switch (lsft_ci_state.state) {
+ case TD_SINGLE_TAP: unregister_code16(KC_CIRC); break;
+ case TD_SINGLE_HOLD: unregister_code(KC_LSFT); break;
+ default: break;
+ }
+ lsft_ci_state.state = TD_NONE;
+}
+
+//// SFT_EX
+
+static td_tap_t lsft_ex_state = {
+ .is_press_action = true,
+ .state = TD_NONE
+};
+
+void lsft_ex_finished(tap_dance_state_t *state, void *user_data) {
+ lsft_ex_state.state = cur_dance(state);
+ switch (lsft_ex_state.state) {
+ case TD_SINGLE_TAP: register_code16(KC_EXLM); break;
+ case TD_SINGLE_HOLD: register_code(KC_LSFT); break;
+ default: break;
+ }
+}
+
+void lsft_ex_reset(tap_dance_state_t *state, void *user_data) {
+ switch (lsft_ex_state.state) {
+ case TD_SINGLE_TAP: unregister_code16(KC_EXLM); break;
+ case TD_SINGLE_HOLD: unregister_code(KC_LSFT); break;
+ default: break;
+ }
+ lsft_ex_state.state = TD_NONE;
+}
+
+//// Actually define the tap-dance actions
+
+tap_dance_action_t tap_dance_actions[] = {
+ [ALT_BR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lalt_br_finished, lalt_br_reset),
+ [CTL_PR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_pr_finished, lctl_pr_reset),
+ [SFT_CI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_ci_finished, lsft_ci_reset),
+ [SFT_EX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_ex_finished, lsft_ex_reset),
+};
diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md b/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md
new file mode 100644
index 0000000000..d83bce1d2f
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/slotthe/readme.md
@@ -0,0 +1,251 @@
+# SlotThe's Keyboardio Atreus Keymap
+
+Note: the following is (a relevant and shortened) excerpt from [this
+rewiev](https://tony-zorman.com/posts/atreus-review.html) of the
+keyboard itself. See there for, e.g., some thoughts about modifier
+placement.
+
+## Base layer
+
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.------.
+ | Q | W | F | P | B | | J | L | U | Y | M4+; |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.------.
+ | A | R | S | T | G | | M | N | E | I | O |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------.
+ | S+Z | X | C | D | V | ARP | REP | K | H | , | . | S+/ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------.
+ | ESC | TAB | M4 | L1 | SPC | A[] | BSC | C() | L2 | - | ' | RET |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.------.
+
+I use [Colemak Mod-DH][colemak-dh] as my layout, so this takes up most of the base of the keyboard.
+
+Perhaps strikingly, I opted for not putting Shift on the thumb,
+but recreating the "ordinary" one-on-each-side setup from the good old typewriter days.
+While I already have a key to access the `LOWER` (L1) layer with my left thumb,
+I had to sacrifice Shift so I could fit a key to the `RAISE` (L2) layer on the right thumb.
+This also jumps to the `ADJUST` (L3) layer when both `LOWER` and `RAISE` are held at the same time.
+I will gladly trade two layers for one Shift key.
+
+One of the most basic things—besides having layers—that one can do with QMK is [mod-taps][qmk:mod-tap].
+These are keys that act as modifiers when held, and as "ordinary" keys when pressed.
+For example, all of the `S+«key»` keys emit Shift when held and `«key»` when pressed.
+There is a slight delay between pressing the key and the press registering,
+since we have to wait for a possible tap,
+which keeps me from using modifiers on the home-row, as some people like to do.
+Likewise, the `M4+;` key acts as Super when held and as `;` when pressed.
+At this point, it is actually my main way to press the Super key,
+even though I don't find the real `M4` key particularly hard to hit with my thumb.
+Sometimes these things just happen,
+I suppose,
+though it may help that I press both outer keys of the top row (that is, `q` and `;`) with my ring finger
+instead of my pinky.
+
+The `A[]` and `C()` keys are utilising [tap dances][qmk:tap-dance],
+in order to do even more.
+Tap dances are very similar to mod-taps,
+only in addition to just differentiating between a "pressed" and a "held" state,
+QMK now also keeps track of *how often* a key has been tapped.
+So far, [my setup][qmk:slotthe:tapdances] here is quite basic;
+I only check whether a key was pressed once, twice, or is being held.
+This allows me to not need extra keys for parentheses,
+as they can fit on the modifier keys:
+
+ - `A[]`: Alt when held, `[` when pressed once, and `]` when pressed twice.
+ This one is especially neat, since tap dances play well with other modifiers,
+ so pressing `S-M1` once will result in `{` and pressing it twice gives `}`.
+
+ - `C()`: Control when held, `(` when pressed once, and `)` when pressed twice.
+
+I don't mind having the extra indirection for the respective closed delimiter,
+as [paredit][emacs:paredit],
+[puni][emacs:puni],
+`electric-pair-mode`,
+or a different package of choice usually takes care of inserting it.
+
+The `REP` and `AREP` keys make use of the [Repeat Key][qmk:repeat-key] functionality;
+basically, `REP` executes the key chord that was last pressed.
+On the other hand,
+`AREP` is an alternative, configurable, of "repeating" things;
+by default, it turns some directional movements
+around—e.g., `M-f` becomes `M-b`—but
+it can be made to pretty much input anything one wants.
+
+## Layer 1
+
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------.
+ | & | *> | >>= | <&> | | | = | + | * | - | M4+RT |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-------.
+ | :: | => | =<< | <|> | @ | | LFT | UP | DWN | RGT | \ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+ | S+! | <* | <*> | <$> | <- | | MEN | -> | $ | # | % | S+^ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+ | | | | | | | | | L3 | ALT | | S-Ins |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-------.
+
+Guess which programming language I like based on this layer's [macros][qmk:macros] :).
+
+Crucially, keys that were "Shift when held,
+*something* when pressed" on the base layer retain the Shift part of that functionality.
+This is used for the commutativity of the modifier
+keys—i.e., it does not matter whether I press `S-L1-«key»` or `L1-S-«key»`—which
+would otherwise drive me insane.
+The same goes for all fall-through keys:
+keys that appear blank in the above layout.
+These aren't blocked or anything,
+just no new functionality is added
+so the key falls back to what's on the next lowest layer.
+In plain terms,
+the key to the left of `L3` will still be Control,
+as I can comfortably press that while holding down something with my left hand.
+The same can't be said for the Alt key,
+which is on the left hand by default,
+so a separate binding for it has to be created on the right hand.
+Thus,
+as the two don't commute,
+key chords involving the LOWER layer and Alt are to be avoided if possible.
+
+The `S-Ins` key is not some sort of tap,
+but actually just emits a Shift-Insert,
+which can be used to paste stuff from the [X11 primary selection][x11:clipboard].
+
+## Layer 2
+
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | 7 | 8 | 9 | | | | + | * | - | |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | : | 4 | 5 | 6 | = | | | ` | _ | ' | " |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | S+0 | 1 | 2 | 3 | | | | | | # | % | S+^ |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | L3 | | | | | | | | |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+
+A relatively unspectacular layer,
+RAISE is mainly used for numbers,
+and number adjacent things.
+Some symbols related to this,
+like `=`, `+`, `*`, and `-`,
+are replicated from the LOWER layer.
+This is due to the above mentioned issues of inserting arithmetic.
+This layer also features \` and `'` quite prominently,
+as these are important for [CDLaTeX].
+Plus, putting `'` and `"` on this layer circumvents the difficult to hit key on the base layer.
+
+## Layer 3
+
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | | | | | | | F7 | F8 | F9 | F10 |
+ .-----.-----.-----.-----.-----. .-----.-----.-----.-----.-----.
+ | | | | | | | | F4 | F5 | F6 | F11 |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | | | | | | F1 | F2 | F3 | F12 |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+ | | | | | | | | | | | | |
+ .-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.-----.
+
+So far, only the seldom used F-keys are present here.
+As should be obvious, this is the least developed layer,
+and also the one that'll probably change the most in the future.
+Currently, I'm thinking of putting some XMonad specific bindings on here,
+which could even to free up the Super key to be used inside of Emacs
+for certain things—that would certainly be a worthwhile experiment.
+Other thoughts include things like volume and brightness controls,
+although this is less critical since my laptop keyboard is never far away.
+
+## Other features
+
+There are some features that aren't necessarily reflected in the keys themselves,
+yet are quite essential for day-to-day use.
+The TL;DR can be found in [rules.mk][./rules.mk].
+
+### [Key overrides][qmk:key-overrides]
+
+Quoting from the documentation
+
+> Key overrides allow you to override modifier-key combinations to send a different modifier-key combination
+> or perform completely custom actions.
+
+Some keys on the keyboard are quite hard to hit.
+On the default layout,
+one of these turns out to be the Tab key,
+which is nonetheless important in a lot of situations.
+Conveniently, Emacs interprets `C-i` as Tab, so there is less need to actually hit the "real" key.
+However, not all programs are quite so understanding—or old, I guess.
+With key overrides, one can send a real `TAB` whenever `C-i` is pressed;
+no special convention on how to interpret certain key chords required!
+I also rebound `C-m` to `RET` (with the same justification), and `S-BSP` to `DEL`.
+
+This is one of those features that I didn't know I needed,
+yet now couldn't live without anymore.
+I'm definitely looking forward to discovering new and interesting ways of using this!
+
+### [Autocorrect][qmk:autocorrect]
+
+This is a quaint little feature: auto-correct inside of your keyboard's firmware!
+I promise that it's not as bad as it sounds.
+It does not work automatically, thankfully, but is based off a given list of replacements.
+For example,
+
+ widht -> width
+
+would fire anytime one writes `widht`, which then gets replaced by `width`.
+This is based on (a trie of) the most recently pressed keys,
+so whenever one actually wants to write `widht`
+all that's needed is pressing, for example, any modifier during the insertion.
+
+As I've really just been trying this out for a laugh, my current word list is quite short:
+
+ :alot -> a lot
+ accesories -> accessories
+ accomodate -> accommodate
+ alledge -> allege
+
+In general,
+I think the solution to stop misspelling a word is not to remap key sequences on the firmware level,
+but to—you know—learn how to spell that word.
+Still,
+I can imagine at least one or two use-cases where something like this could be useful,
+so I figured it might be nice to make people aware of this features' existence.
+
+In addition—as I've found out on three separate occasions so far—using the words "auto-correct, but in firmware"
+makes people stare in utter disbelief and/or disgust at your keyboard.
+That alone makes this feature worth it.
+
+### [Caps Word][qmk:caps-word]
+
+Caps Word is a clever alternative to Caps Lock,
+which I enable by pressing both Shift keys together.
+After that,
+all of the letter keys are shifted,
+and `-` becomes `_`
+until a different key (excluding common sense ones like backspace) is pressed.
+This is very useful for, e.g.,
+writing long constants,
+as these tend to have capital names separated with underscores:
+writing `BOTH_SHIFTS_TURNS_ON_CAPS_WORD` has never been easier!
+
+One thing to note is that,
+while layer switching works just fine in "Caps Word mode",
+the [Tri Layer][qmk:tri-layer] feature does not seem to play nicely with it;
+i.e., the mode gets disabled when switching to these layers.
+This is also the reason why I have an explicit LOWER, RAISE, and ADJUST setup,
+instead of just using Tri Layer.
+One could fiddle with the `caps_word_press_user` callback,
+but it seemed much easier to just create one additional layer toggle instead.
+I haven't looked at how hard it would be to hack this into Caps Word,
+so maybe this is a future pull request.
+
+[CDLaTeX]: https://github.com/cdominik/cdlatex
+[colemak-dh]: https://colemakmods.github.io/mod-dh/
+[emacs:paredit]: https://paredit.org/
+[emacs:puni]: https://github.com/AmaiKinono/puni
+[qmk:autocorrect]: https://docs.qmk.fm/#/feature_autocorrect
+[qmk:caps-word]: https://docs.qmk.fm/#/feature_caps_word
+[qmk:key-overrides]: https://docs.qmk.fm/#/feature_key_overrides
+[qmk:macros]: https://docs.qmk.fm/#/feature_macros
+[qmk:mod-tap]: https://docs.qmk.fm/#/mod_tap
+[qmk:repeat-key]: https://docs.qmk.fm/#/feature_repeat_key
+[qmk:slotthe:tapdances]: https://github.com/slotThe/qmk_firmware/blob/keyboardio/atreus/slotThe/keyboards/keyboardio/atreus/keymaps/slotThe/keymap.c#L187
+[qmk:tap-dance]: https://docs.qmk.fm/#/feature_tap_dance
+[qmk:tri-layer]: https://docs.qmk.fm/#/feature_tri_layer
+[x11:clipboard]: https://www.uninformativ.de/blog/postings/2017-04-02/0/POSTING-en.html
diff --git a/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk b/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk
new file mode 100644
index 0000000000..b603193f85
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/slotthe/rules.mk
@@ -0,0 +1,9 @@
+TAP_DANCE_ENABLE = yes
+KEY_OVERRIDE_ENABLE = yes
+AUTOCORRECT_ENABLE = yes
+CAPS_WORD_ENABLE = yes
+REPEAT_KEY_ENABLE = yes
+
+LTO_ENABLE = yes
+COMMAND_ENABLE = no
+MOUSEKEY_ENABLE = no