diff options
| -rw-r--r-- | docs/feature_tap_dance.md | 18 | 
1 files changed, 8 insertions, 10 deletions
| diff --git a/docs/feature_tap_dance.md b/docs/feature_tap_dance.md index 99298fbda8..93d1908831 100644 --- a/docs/feature_tap_dance.md +++ b/docs/feature_tap_dance.md @@ -196,22 +196,20 @@ SRC += your_name.c  Pretty simple. It is a nice way to keep some rules common on all your keymaps. -### In `/qmk_firmware/users/<your_name>/<you_name>.h` +### In `/qmk_firmware/users/<your_name>/<your_name>.h`  You will need a few things in this file:  ```c -#ifndef YOUR_NAME -#define YOUR_NAME +#pragma once  #include "quantum.h"  #include "process_keycode/process_tap_dance.h" -  typedef struct {    bool is_press_action;    int state; -} xtap; +} tap;  enum {    SINGLE_TAP = 1, @@ -225,9 +223,9 @@ enum {  //Tap dance enums  enum { -    CTL_X = 0, -    SOME_OTHER_DANCE -} +  X_CTL = 0, +  SOME_OTHER_DANCE +};  int cur_dance (qk_tap_dance_state_t *state); @@ -241,7 +239,7 @@ void x_reset (qk_tap_dance_state_t *state, void *user_data);  And then in your user's `.c` file you implement the functions above:  ```c -#include "gordon.h" +#include "<your_name>.h"  #include "quantum.h"  #include "action.h"  #include "process_keycode/process_tap_dance.h" @@ -335,4 +333,4 @@ qk_tap_dance_action_t tap_dance_actions[] = {  };  ``` -And then simply use TD(X_CTL) anywhere in your keymap. +And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`. | 
