diff options
author | Nick Brassel <nick@tzarc.org> | 2022-11-28 07:54:00 +1100 |
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committer | Nick Brassel <nick@tzarc.org> | 2022-11-28 07:54:00 +1100 |
commit | 4020674163fc80914059c4c9c3be5c0ae00bd150 (patch) | |
tree | 6f4187d72b04d03572adf507502afbda9726d696 /users/bbaserdem | |
parent | 8f9b49dc5b05fd3421e47aa76822a5b2199dfca6 (diff) | |
parent | 9e78e65a566487b2f4fe7b663971a01deb6ddad2 (diff) |
Merge remote-tracking branch 'upstream/develop'
Diffstat (limited to 'users/bbaserdem')
-rw-r--r-- | users/bbaserdem/.gitignore | 2 | ||||
-rw-r--r-- | users/bbaserdem/bb-audio.c | 82 | ||||
-rw-r--r-- | users/bbaserdem/bb-audio.h | 28 | ||||
-rw-r--r-- | users/bbaserdem/bb-backlight.c | 30 | ||||
-rw-r--r-- | users/bbaserdem/bb-backlight.h | 23 | ||||
-rw-r--r-- | users/bbaserdem/bb-encoder.c | 514 | ||||
-rw-r--r-- | users/bbaserdem/bb-encoder.h | 29 | ||||
-rw-r--r-- | users/bbaserdem/bb-macro.c | 156 | ||||
-rw-r--r-- | users/bbaserdem/bb-macro.h | 113 | ||||
-rw-r--r-- | users/bbaserdem/bb-oled-extra.c | 796 | ||||
-rw-r--r-- | users/bbaserdem/bb-oled-extra.h | 25 | ||||
-rw-r--r-- | users/bbaserdem/bb-oled.c | 216 | ||||
-rw-r--r-- | users/bbaserdem/bb-oled.h | 32 | ||||
-rw-r--r-- | users/bbaserdem/bb-rgb.c | 130 | ||||
-rw-r--r-- | users/bbaserdem/bb-rgb.h | 28 | ||||
-rw-r--r-- | users/bbaserdem/bb-underglow.c | 116 | ||||
-rw-r--r-- | users/bbaserdem/bb-underglow.h | 28 | ||||
-rw-r--r-- | users/bbaserdem/bbaserdem.c | 376 | ||||
-rw-r--r-- | users/bbaserdem/bbaserdem.h | 573 | ||||
-rw-r--r-- | users/bbaserdem/config.h | 134 | ||||
-rw-r--r-- | users/bbaserdem/keymap-bitmaps/.gitignore | 4 | ||||
-rwxr-xr-x | users/bbaserdem/keymap-bitmaps/cropBmp | 38 | ||||
-rw-r--r-- | users/bbaserdem/readme.md | 131 | ||||
-rw-r--r-- | users/bbaserdem/rules.mk | 87 |
24 files changed, 0 insertions, 3691 deletions
diff --git a/users/bbaserdem/.gitignore b/users/bbaserdem/.gitignore deleted file mode 100644 index 57bd0e43b4..0000000000 --- a/users/bbaserdem/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -/secrets.h -/secrets.c diff --git a/users/bbaserdem/bb-audio.c b/users/bbaserdem/bb-audio.c deleted file mode 100644 index eef0cdf2f6..0000000000 --- a/users/bbaserdem/bb-audio.c +++ /dev/null @@ -1,82 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - - -#include "bb-audio.h" -/* AUDIO - * This contains some audio related stuff. - * There is no need to wrap this up with preprocessor commands; - * This is only called if audio is enabled - */ - -float tone_game_intro[][2] = GAME_ON_SONG; -float tone_game_outro[][2] = GAME_OFF_SONG; - -// Audio playing when layer changes -layer_state_t layer_state_set_audio(layer_state_t state) { - // Get this layer - static bool prev_game = false; - - // If entering the game layer; play the intro sound - if (layer_state_cmp(state, _GAME) && (!prev_game)) { - stop_all_notes(); - PLAY_SONG(tone_game_intro); - prev_game = true; - } - // If exiting the game layer; play the outro sound - if ((!layer_state_cmp(state, _GAME)) && prev_game) { - stop_all_notes(); - PLAY_SONG(tone_game_outro); - prev_game = false; - } - return state; -} - -// Audio layer switch; add the music layer on top of this -bool process_record_audio(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case MU_TOG: - if (!record->event.pressed) { - // On release, exit music mode if enabled - if (layer_state_is(_MUSI)) { - layer_off(_MUSI); - // If not enabled; turn off all layers and load music layer - } else { - layer_clear(); - layer_on(_MUSI); - } - } - return true; - break; - case MU_ON: - if (!record->event.pressed) { - // On release, enter music mode - layer_clear(); - layer_on(_MUSI); - } - return true; - break; - case MU_OFF: - if (!record->event.pressed) { - // On release, exit music mode - layer_off(_MUSI); - } - return true; - break; - } - return true; -} diff --git a/users/bbaserdem/bb-audio.h b/users/bbaserdem/bb-audio.h deleted file mode 100644 index 351061ab9a..0000000000 --- a/users/bbaserdem/bb-audio.h +++ /dev/null @@ -1,28 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -/* AUDIO - * Some functions to hook to some modes - */ - -// Hook to layer change effects -layer_state_t layer_state_set_audio(layer_state_t state); - -// Hook to audio keycodes -bool process_record_audio(uint16_t keycode, keyrecord_t *record); diff --git a/users/bbaserdem/bb-backlight.c b/users/bbaserdem/bb-backlight.c deleted file mode 100644 index 5eca1f2c11..0000000000 --- a/users/bbaserdem/bb-backlight.c +++ /dev/null @@ -1,30 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "bb-backlight.h" -/* Replaced functions with noeeprom varieties; I don't need retention across - * booting. - */ - -// Backlight LEDs -void keyboard_post_init_backlight(void) { - backlight_enable(); - backlight_level(2); -# ifdef BACKLIGHT_BREATHING - breathing_enable(); -# endif // BACKLIGHT_BREATHING -} diff --git a/users/bbaserdem/bb-backlight.h b/users/bbaserdem/bb-backlight.h deleted file mode 100644 index 3af3137d9a..0000000000 --- a/users/bbaserdem/bb-backlight.h +++ /dev/null @@ -1,23 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -/* Hooks for backlight definitions - */ - -void keyboard_post_init_backlight(void); diff --git a/users/bbaserdem/bb-encoder.c b/users/bbaserdem/bb-encoder.c deleted file mode 100644 index eea9751051..0000000000 --- a/users/bbaserdem/bb-encoder.c +++ /dev/null @@ -1,514 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-encoder.h" - -// Need this to call velocikey activation -#ifdef VELOCIKEY_ENABLE -# include "velocikey.h" -#endif // VELOCIKEY_ENABLE -// Need memcpy and memcmp from string.h along with transfer stuff -#ifdef OLED_ENABLE -# include <string.h> -#endif // OLED_ENABLE - -/* ROTARY ENCODER - * This contains my general rotary encoder code - * Encoders each have a list of different modes they can be in. - * Each mode also have an on click action as well. - * Modes can be cycled using either shift-click or ctrl-click - * Modes can be reset using OS click - * Some modes are only accessible through some keymap layers - */ - -// Default state for the encoders -void reset_encoder_state(void) { - userspace_config.e0base = 0; - userspace_config.e0point = 0; - userspace_config.e0rgb = 0; - userspace_config.e1base = 1; - userspace_config.e1point = 1; - userspace_config.e1rgb = 1; -} - -// Encoder scroll functionality -bool encoder_update_user(uint8_t index, bool clockwise) { - uint8_t this_number; - // Differentiate layer roles - switch (get_highest_layer(layer_state)) { -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0rgb; - } else if (index == 1) { - this_number = userspace_config.e1rgb; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Effect the RGB mode - if (clockwise) { - rgb_matrix_step_noeeprom(); - } else { - rgb_matrix_step_reverse_noeeprom(); - } - break; - case 1: // Effect the RGB hue - if (clockwise) { - rgb_matrix_increase_hue_noeeprom(); - } else { - rgb_matrix_decrease_hue_noeeprom(); - } - break; - case 2: // Effect the RGB saturation - if (clockwise) { - rgb_matrix_increase_sat_noeeprom(); - } else { - rgb_matrix_decrease_sat_noeeprom(); - } - break; - case 3: // Effect the RGB brightness - if (clockwise) { - rgb_matrix_increase_val_noeeprom(); - } else { - rgb_matrix_decrease_val_noeeprom(); - } - break; - case 4: // Effect the RGB effect speed - if (clockwise) { - rgb_matrix_increase_speed_noeeprom(); - } else { - rgb_matrix_decrease_speed_noeeprom(); - } - break; - } - break; -# endif // RGB_MATRIX_ENABLE -# ifdef MOUSEKEY_ENABLE - case _MOUS: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0point; - } else if (index == 1) { - this_number = userspace_config.e1point; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Move mouse on horizontal axis - if (clockwise) { - tap_code(KC_MS_R); - } else { - tap_code(KC_MS_L); - } - break; - case 1: // Move mouse on vertical axis - if (clockwise) { - tap_code(KC_MS_D); - } else { - tap_code(KC_MS_U); - } - break; - case 2: // Move mouse wheel on vertical axis - if (clockwise) { - tap_code(KC_WH_D); - } else { - tap_code(KC_WH_U); - } - break; - case 3: // Move mouse on horizontal axis - if (clockwise) { - tap_code(KC_WH_R); - } else { - tap_code(KC_WH_L); - } - break; - } - break; -# endif // MOUSEKEY_ENABLE - default: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0base; - } else if (index == 1) { - this_number = userspace_config.e1base; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Volume - if (clockwise) { - tap_code16(KC_VOLU); - } else { - tap_code16(KC_VOLD); - } - break; - case 1: // Song change - if (clockwise) { - tap_code16(KC_MNXT); - } else { - tap_code16(KC_MPRV); - } - break; - case 2: // Move to audio sink - if (clockwise) { - tap_code16(KC_F13); - } else { - tap_code16(S(KC_F13)); - } - break; - case 3: // Volume of source - if (clockwise) { - tap_code16(S(KC_VOLU)); - } else { - tap_code16(C(KC_VOLD)); - } - break; - case 4: // Move to audio source - if (clockwise) { - tap_code16(C(KC_F13)); - } else { - tap_code16(C(S(KC_F13))); - } - break; - case 5: // Left-right - if (clockwise) { - tap_code16(KC_RGHT); - } else { - tap_code16(KC_LEFT); - } - break; - case 6: // Up-down - if (clockwise) { - tap_code16(KC_DOWN); - } else { - tap_code16(KC_UP); - } - break; - case 7: // Page Up-down - if (clockwise) { - tap_code16(KC_PGDN); - } else { - tap_code16(KC_PGUP); - } - break; - case 8: // Delete - if (clockwise) { - tap_code16(KC_DEL); - } else { - tap_code16(KC_BSPC); - } - break; - } - break; - } - return false; -} - -void encoder_click_action(uint8_t index) { - uint8_t this_number; - // Differentiate layer roles - switch (get_highest_layer(layer_state)) { -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0rgb; - } else if (index == 1) { - this_number = userspace_config.e1rgb; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Return to no animation - rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR); - break; - case 1: - case 2: - case 3: // Toggle - rgb_matrix_increase_val_noeeprom(); - break; - case 4: // Toggle velocikey -# ifdef VELOCIKEY_ENABLE - velocikey_toggle(); -# endif // VELOCIKEY_ENABLE - break; - } - break; -# endif // RGB_MATRIX_ENABLE -# ifdef MOUSEKEY_ENABLE - case _MOUS: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0point; - } else if (index == 1) { - this_number = userspace_config.e1point; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Left click - tap_code16(KC_BTN1); - break; - case 1: // Right click - tap_code16(KC_BTN2); - break; - case 2: - case 3: // Middle click - tap_code16(KC_BTN2); - break; - } - break; -# endif // MOUSEKEY_ENABLE - default: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0base; - } else if (index == 1) { - this_number = userspace_config.e1base; - } else { - this_number = 128; - } - switch(this_number) { - case 0: // Toggle mute - case 2: - tap_code16(KC_MUTE); - break; - case 1: // Pause - tap_code16(KC_MPLY); - break; - case 3: // Mute source - case 4: - tap_code16(A(KC_MUTE)); - break; - case 5: // Insert - tap_code16(KC_INS); - break; - case 6: // Capslock - tap_code16(KC_CAPS); - break; - case 7: // Redo - tap_code16(BB_REDO); - break; - case 8: // Undo - tap_code16(BB_UNDO); - break; - } - break; - } -} - -bool process_record_encoder(uint16_t keycode, keyrecord_t *record) { - // Check if and which encoder - int encoder_index = -1; - - // Get the pressed encoder - switch (keycode) { - case BB_ENC0: - encoder_index = 0; - break; - case BB_ENC1: - encoder_index = 1; - break; - } - - // Activate encoder function of button - if ((encoder_index >= 0) & (!record->event.pressed)) { - // If shifted, move mode one point forward - if (get_mods() & MOD_MASK_SHIFT) { - switch (get_highest_layer(layer_state)) { -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - if (encoder_index == 0) { - userspace_config.e0rgb = (userspace_config.e0rgb + 1) % 5; - } else { - userspace_config.e1rgb = (userspace_config.e1rgb + 1) % 5; - } - break; -# endif // RGB_MATRIX_ENABLE -# ifdef MOUSEKEY_ENABLE - case _MOUS: - if (encoder_index == 0) { - userspace_config.e0point = (userspace_config.e0point + 1) % 4; - } else { - userspace_config.e1point = (userspace_config.e1point + 1) % 4; - } - break; -# endif // MOUSEKEY_ENABLE - default: - if (encoder_index == 0) { - userspace_config.e0base = (userspace_config.e0base + 1) % 9; - } else { - userspace_config.e1base = (userspace_config.e1base + 1) % 9; - } - break; - } - // If ctrl is active, move mode one point backwards - } else if (get_mods() & MOD_MASK_CTRL) { - switch (get_highest_layer(layer_state)) { -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - if (encoder_index == 0) { - userspace_config.e0rgb = (userspace_config.e0rgb + 5 - 1) % 5; - } else { - userspace_config.e1rgb = (userspace_config.e1rgb + 5 - 1) % 5; - } - break; -# endif // RGB_MATRIX_ENABLE -# ifdef MOUSEKEY_ENABLE - case _MOUS: - if (encoder_index == 0) { - userspace_config.e0point = (userspace_config.e0point + 4 - 1) % 4; - } else { - userspace_config.e1point = (userspace_config.e1point + 4 - 1) % 4; - } - break; -# endif // MOUSEKEY_ENABLE - default: - if (encoder_index == 0) { - userspace_config.e0base = (userspace_config.e0base + 9 - 1) % 9; - } else { - userspace_config.e1base = (userspace_config.e1base + 9 - 1) % 9; - } - break; - } - // If meta is active, reset the encoder states - } else if (get_mods() & MOD_MASK_GUI) { - reset_encoder_state(); - eeconfig_update_user(userspace_config.raw); - // If nothing else; just perform the click action - } else { - encoder_click_action(encoder_index); - } - } - return true; -} - -// For printing status to OLED -#ifdef OLED_ENABLE -void encoder_state_string(uint8_t index, uint8_t layer, char* buffer) { - uint8_t this_number; - // Get the layer straight from the main function - switch (layer) { - // If RGB control mode is enabled -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0rgb; - } else if (index == 1) { - this_number = userspace_config.e1rgb; - } else { - this_number = 128; - } - switch (this_number) { - case 0: - strcpy(buffer, "ani mode"); - break; - case 1: - strcpy(buffer, "hue "); - break; - case 2: - strcpy(buffer, "saturat."); - break; - case 3: - strcpy(buffer, "bright. "); - break; - case 4: - strcpy(buffer, "ani. spd"); - break; - default: - strcpy(buffer, " -N/A- "); - break; - } - break; -# endif // RGB_MATRIX_ENABLE - // If pointer control is enabled -# ifdef MOUSEKEY_ENABLE - case _MOUS: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0point; - } else if (index == 1) { - this_number = userspace_config.e1point; - } else { - this_number = 128; - } - switch (this_number) { - case 0: - strcpy(buffer, "Lateral "); - break; - case 1: - strcpy(buffer, "Vertical"); - break; - case 2: - strcpy(buffer, "Scr. Ver"); - break; - case 3: - strcpy(buffer, "Scr. Lat"); - break; - default: - strcpy(buffer, " -N/A- "); - break; - } - break; -# endif // MOUSEKEY_ENABLE - default: - // Get correct index - if (index == 0) { - this_number = userspace_config.e0base; - } else if (index == 1) { - this_number = userspace_config.e1base; - } else { - this_number = 128; - } - switch (this_number) { - case 0: - strcpy(buffer, "Volume "); - break; - case 1: - strcpy(buffer, "Song "); - break; - case 2: - strcpy(buffer, "Sink "); - break; - case 3: - strcpy(buffer, "Src. Vol"); - break; - case 4: - strcpy(buffer, "Source "); - break; - case 5: - strcpy(buffer, "Arrow LR"); - break; - case 6: - strcpy(buffer, "Arrow UD"); - break; - case 7: - strcpy(buffer, "Page U/D"); - break; - case 8: - strcpy(buffer, "Erase "); - break; - default: - strcpy(buffer, " -N/A- "); - break; - } - break; - } -} -#endif // OLED_ENABLE diff --git a/users/bbaserdem/bb-encoder.h b/users/bbaserdem/bb-encoder.h deleted file mode 100644 index dce08cd3d5..0000000000 --- a/users/bbaserdem/bb-encoder.h +++ /dev/null @@ -1,29 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -// Hook to encoder stuff -bool encoder_update_user(uint8_t index, bool clockwise); -// Complicated code for what the encoder keys do when pressed -bool process_record_encoder(uint16_t keycode, keyrecord_t *record); -// Clear the encoder settings -void reset_encoder_state(void); -// This is so that encoder state is synched between two halves -void housekeeping_task_encoder(void); -// This is purely for oled; should it want to use it -void encoder_state_string(uint8_t index, uint8_t layer, char* buffer); diff --git a/users/bbaserdem/bb-macro.c b/users/bbaserdem/bb-macro.c deleted file mode 100644 index a84a7bbc21..0000000000 --- a/users/bbaserdem/bb-macro.c +++ /dev/null @@ -1,156 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-macro.h" - -/* MACRO Definitions - * This file has my macros/unicodes - * Hooks for other functionality to inject itself into the process_record - */ - -// Tap dance definitons -#ifdef AUDIO_ENABLE -#ifdef TAP_DANCE_ENABLE -qk_tap_dance_action_t tap_dance_actions[] = { - // Music playback speed modulator - [TD_AUDIO_TEMPO] = ACTION_TAP_DANCE_DOUBLE(MU_SLOW, MU_FAST), -}; -#endif // AUDIO_ENABLE -#endif // TAP_DANCE_ENABLE - -// Unicode definitions; for single character keys -// We mask their definitions if unicode is not enabled -#ifdef UNICODEMAP_ENABLE -const uint32_t PROGMEM unicode_map[] = { - [UPC_A_CIRC] = 0x00C2, [LOW_A_CIRC] = 0x00E2, //  â - [UPC_C_CEDI] = 0x00C7, [LOW_C_CEDI] = 0x00E7, // Ç ç - [UPC_G_BREV] = 0x011E, [LOW_G_BREV] = 0x001F, // Ğ ğ - [UPC_I_CIRC] = 0x00CE, [LOW_I_CIRC] = 0x00EE, // Î î - [UPC_I_DOTL] = 0x0049, [LOW_I_DOTL] = 0x0131, // I ı - [UPC_I_DOTT] = 0x0130, [LOW_I_DOTT] = 0x0069, // İ i - [UPC_O_DIAE] = 0x00D6, [LOW_O_DIAE] = 0x00F6, // Ö ö - [UPC_S_CEDI] = 0x015E, [LOW_S_CEDI] = 0x015F, // Ş ş - [UPC_U_CIRC] = 0x00DB, [LOW_U_CIRC] = 0x00FB, // Û û - [UPC_U_DIAE] = 0x00DC, [LOW_U_DIAE] = 0x00FC, // Ü ü - [UPC_ALPHA] = 0x0391, [LOW_ALPHA] = 0x03B1, // Α α - [UPC_BETA] = 0x0392, [LOW_BETA] = 0x03B2, // Β β - [UPC_GAMMA] = 0x0393, [LOW_GAMMA] = 0x03B3, // Γ γ - [UPC_DELTA] = 0x0394, [LOW_DELTA] = 0x03B4, // Δ δ - [UPC_EPSILON] = 0x0395, [LOW_EPSILON] = 0x03B5, // Ε ε - [UPC_ZETA] = 0x0396, [LOW_ZETA] = 0x03B6, // Ζ ζ - [UPC_ETA] = 0x0397, [LOW_ETA] = 0x03B7, // Η η - [UPC_THETA] = 0x0398, [LOW_THETA] = 0x03B8, // Θ θ - [UPC_IOTA] = 0x0399, [LOW_IOTA] = 0x03B9, // Ι ι - [UPC_KAPPA] = 0x039A, [LOW_KAPPA] = 0x03BA, // Κ κ - [UPC_LAMBDA] = 0x039B, [LOW_LAMBDA] = 0x03BB, // Λ λ - [UPC_MU] = 0x039C, [LOW_MU] = 0x03BC, // Μ μ - [UPC_NU] = 0x039D, [LOW_NU] = 0x03BD, // Ν ν - [UPC_XI] = 0x039E, [LOW_XI] = 0x03BE, // Ξ ξ - [UPC_OMICRON] = 0x039F, [LOW_OMICRON] = 0x03BF, // Ο ο - [UPC_PI] = 0x03A0, [LOW_PI] = 0x03C0, // Π π - [UPC_RHO] = 0x03A1, [LOW_RHO] = 0x03C1, // Ρ ρ - [UPC_SIGMA] = 0x03A3, [LOW_SIGMA] = 0x03C3, // Σ σ - [UPC_TAU] = 0x03A4, [LOW_TAU] = 0x03C4, // Τ τ - [UPC_UPSILON] = 0x03A5, [LOW_UPSILON] = 0x03C5, // Υ υ - [UPC_PHI] = 0x03A6, [LOW_PHI] = 0x03C6, // Φ φ - [UPC_CHI] = 0x03A7, [LOW_CHI] = 0x03C7, // Χ χ - [UPC_PSI] = 0x03A8, [LOW_PSI] = 0x03C8, // Ψ ψ - [UPC_OMEGA] = 0x03A9, [LOW_OMEGA] = 0x03C9, // Ω ω - [ELLIPSIS] = 0x2026, // … - [PLANCK_CON] = 0x210F, // ℏ - [ANGSTROM] = 0x212B, // Å - [BITCOIN] = 0x20BF // ₿ -}; -#endif // UNICODEMAP_ENABLE - -// Keycodes -bool process_record_macro(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - // AltGr + Caps should change the oled layout variable - case KC_CAPSLOCK: - if (record->event.pressed) { - if (get_mods() & MOD_BIT(KC_RALT)) { - userspace_config.layout = (userspace_config.layout + 1) % 3; - } - } - return true; - break; - case BB_OLED: - if (record->event.pressed) { - if (get_mods() & MOD_MASK_SHIFT) { - // Scroll in opposite direction - userspace_config.layout = (userspace_config.layout + 4) % 3; - } else { - userspace_config.layout = (userspace_config.layout + 1) % 3; - } - } - return false; - break; - // Plain macros - case BB_PGPK: - // My public PGP key - if (record->event.pressed) { - SEND_STRING("0B7151C823559DD8A7A04CE36426139E2F4C6CCE"); - } - return false; break; - case DBL_ANG: - // Double angular bracket - if (record->event.pressed) { - SEND_STRING("<>"SS_TAP(X_LEFT)); - } - return false; break; - case DBL_PAR: - // Double paranthesis - if (record->event.pressed) { - SEND_STRING("()"SS_TAP(X_LEFT)); - } - return false; break; - case DBL_BRC: - // Double square brackets - if (record->event.pressed) { - SEND_STRING("[]"SS_TAP(X_LEFT)); - } - return false; break; - case DBL_CBR: - // Double curly brackets - if (record->event.pressed) { - SEND_STRING("{}"SS_TAP(X_LEFT)); - } - return false; break; - // Unicode macros -# ifdef UNICODEMAP_ENABLE - case TR_FLAG: - // Turkish flag - if (record->event.pressed) { - send_unicode_string("🇹🇷"); - } - return false; break; - case BB_LENY: - // Lenny face: ( ͡° ͜ʖ ͡°) - if (record->event.pressed) { - send_unicode_string("( ͡° ͜ʖ ͡°)"); - } - return false; break; - case BB_TABL: - // Table flip: ┻━┻︵ \(°□°)/ ︵ ┻━┻ - if (record->event.pressed) { - send_unicode_string("┻━┻︵ \\(°□°)/ ︵ ┻━┻"); - } - return false; break; -# endif // UNICODEMAP_ENABLE - } - return true; -} diff --git a/users/bbaserdem/bb-macro.h b/users/bbaserdem/bb-macro.h deleted file mode 100644 index 3dc14e7a8a..0000000000 --- a/users/bbaserdem/bb-macro.h +++ /dev/null @@ -1,113 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -/* This header file contains definitons regarding custom keycodes. - * - Both regular and unicode macros are dealt with in this file - */ - -// These will be delegated to keymap specific stuff (weak definition) -bool process_record_macro(uint16_t keycode, keyrecord_t *record); - -// Unicodemap implementation -#ifdef UNICODEMAP_ENABLE -enum userspace_unicodemap { - UPC_A_CIRC, - UPC_C_CEDI, - UPC_G_BREV, - UPC_I_CIRC, - UPC_I_DOTL, - UPC_I_DOTT, - UPC_O_DIAE, - UPC_S_CEDI, - UPC_U_CIRC, - UPC_U_DIAE, - LOW_A_CIRC, - LOW_C_CEDI, - LOW_G_BREV, - LOW_I_CIRC, - LOW_I_DOTL, - LOW_I_DOTT, - LOW_O_DIAE, - LOW_S_CEDI, - LOW_U_CIRC, - LOW_U_DIAE, - ELLIPSIS, - PLANCK_CON, - ANGSTROM, - MATHPI, - BITCOIN, - UPC_ALPHA, - UPC_BETA, - UPC_GAMMA, - UPC_DELTA, - UPC_EPSILON, - UPC_ZETA, - UPC_ETA, - UPC_THETA, - UPC_IOTA, - UPC_KAPPA, - UPC_LAMBDA, - UPC_MU, - UPC_NU, - UPC_XI, - UPC_OMICRON, - UPC_PI, - UPC_RHO, - UPC_SIGMA, - UPC_TAU, - UPC_UPSILON, - UPC_PHI, - UPC_CHI, - UPC_PSI, - UPC_OMEGA, - LOW_ALPHA, - LOW_BETA, - LOW_GAMMA, - LOW_DELTA, - LOW_EPSILON, - LOW_ZETA, - LOW_ETA, - LOW_THETA, - LOW_IOTA, - LOW_KAPPA, - LOW_LAMBDA, - LOW_MU, - LOW_NU, - LOW_XI, - LOW_OMICRON, - LOW_PI, - LOW_RHO, - LOW_SIGMA, - LOW_TAU, - LOW_UPSILON, - LOW_PHI, - LOW_CHI, - LOW_PSI, - LOW_OMEGA, -}; -#endif // UNICODEMAP_ENABLE - -// Tap dance stuff -#ifdef AUDIO_ENABLE -#ifdef TAP_DANCE_ENABLE -enum { - TD_AUDIO_TEMPO, -}; -#endif // AUDIO_ENABLE -#endif // TAP_DANCE_ENABLE diff --git a/users/bbaserdem/bb-oled-extra.c b/users/bbaserdem/bb-oled-extra.c deleted file mode 100644 index b52c4b335a..0000000000 --- a/users/bbaserdem/bb-oled-extra.c +++ /dev/null @@ -1,796 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-oled.h" -#include "bb-oled-extra.h" - -// Helper function that draws images -void draw_image(uint8_t row, uint8_t col, const char image[4][42]) { - // Draw this image iteratively - for (int i = 0; i < 4; i++) { - oled_set_cursor(col, row + i); - oled_write_raw_P(image[i], 42); - } -} - -// Write modifiers to the screen -void render_modifiers(uint8_t row, uint8_t col, uint8_t mods) { - static const char PROGMEM mod_meta[12] = {0x00,0x01,0x01,0x01,0x01,0x06,0x18,0x60,0x81,0x81,0x81,0x81}; - static const char PROGMEM mod_altL[12] = {0x00,0x80,0x80,0x80,0x40,0x20,0x10,0x08,0x84,0x95,0x8e,0x84}; - static const char PROGMEM mod_altR[12] = {0x00,0x86,0x8f,0x8f,0x46,0x20,0x10,0x08,0x84,0x95,0x8e,0x84}; - static const char PROGMEM mod_ctrl[12] = {0x00,0x00,0xbd,0x42,0xa5,0x99,0x99,0xa5,0x42,0xbd,0x00,0x00}; - static const char PROGMEM mod_shft[12] = {0x00,0x20,0x30,0x28,0xe4,0x02,0x01,0x02,0xe4,0x28,0x30,0x20}; - // Looks like Mods: <OS> <Alt/Gr> <Ctrl> <Shift> - oled_set_cursor(col, row); - oled_write("Mods: ", false); - // Meta - if (mods & MOD_MASK_GUI) { - oled_write_raw_P(mod_meta, 12); - oled_set_cursor(col + 8, row); - } else { - oled_write(" ", false); - } - // Alt(Gr) - if (mods & MOD_BIT(KC_RALT)) { - oled_write_raw_P(mod_altR, 12); - oled_set_cursor(col + 10, row); - } else if (mods & MOD_MASK_ALT) { - oled_write_raw_P(mod_altL, 12); - oled_set_cursor(col + 10, row); - } else { - oled_write(" ", false); - } - // Ctrl - if (mods & MOD_MASK_CTRL) { - oled_write_raw_P(mod_ctrl, 12); - oled_set_cursor(col + 12, row); - } else { - oled_write(" ", false); - } - // Shift - if (mods & MOD_MASK_SHIFT) { - oled_write_raw_P(mod_shft, 12); - oled_set_cursor(col + 14, row); - } else { - oled_write(" ", false); - } -} - -// Draws the image of the currently used layout -void render_layout(uint8_t row, uint8_t col, uint8_t mods, bool isLeft) { - // DVORAK - static const char PROGMEM base0_L_dvor_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x04,0x08,0x10,0x00,0x00,0x00, - 0x00,0x0e,0x00,0x00,0x00,0x00,0x60,0xe0,0x00,0x00,0x00,0x00,0xc0,0xc0, - 0x00,0x00,0x00,0xf8,0x90,0x88,0x88,0x70,0x00,0x78,0x80,0x80,0x40,0xf8 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x00,0x00, - 0x40,0x40,0x40,0x80,0x00,0x80,0x41,0x40,0x40,0x80,0x00,0x80,0x40,0x40, - 0x40,0x80,0x00,0xc3,0x00,0x00,0x00,0xc0,0x00,0x00,0x42,0xd2,0x02,0x01 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0xd8,0x06,0x01,0x00,0x00,0x00,0x02, - 0x05,0x05,0x05,0x07,0x00,0x03,0x04,0x04,0x04,0x03,0x00,0x03,0x05,0x05, - 0x85,0x05,0x00,0xc3,0x04,0x04,0x02,0x07,0x00,0x00,0x00,0x07,0x04,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x03,0x0c,0x30,0xc0,0x00,0x00, - 0xb6,0x76,0x00,0x00,0x00,0x1c,0x22,0x22,0x12,0xfe,0x00,0x00,0x80,0x82, - 0x7e,0x00,0x00,0x3f,0x08,0x0c,0x12,0x20,0x00,0x22,0x14,0x08,0x14,0x22}}; - static const char PROGMEM base0_L_dvor_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x20,0x10,0x20,0x40,0x20,0x00,0x00, - 0x07,0x00,0x07,0x00,0x00,0x10,0x28,0x44,0x82,0x00,0x00,0x82,0x44,0x28, - 0x10,0x00,0x00,0xfe,0x12,0x12,0x12,0x0c,0x00,0x06,0x08,0xf0,0x08,0x06 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0xe0, - 0x90,0x90,0x90,0xe0,0x00,0xe0,0x10,0x10,0x10,0xe0,0x00,0xf0,0x90,0x90, - 0x90,0x10,0x00,0xf0,0x00,0x00,0x00,0xf0,0x00,0x00,0x10,0xf0,0x10,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x80,0x87,0x80,0x00,0x00,0x07, - 0x00,0x00,0x00,0x07,0x00,0x03,0x84,0x84,0x84,0x03,0x00,0x07,0x04,0x04, - 0x04,0x84,0x00,0x83,0x04,0x04,0x04,0x83,0x00,0x80,0x04,0x07,0x04,0x80 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x01,0x00,0x28,0x04,0x03,0x00,0x00, - 0x36,0x36,0x00,0x00,0x00,0x1f,0x20,0x28,0x10,0x6f,0x00,0x18,0x20,0x20, - 0x20,0x1f,0x00,0x3f,0x04,0x0a,0x11,0x20,0x00,0x31,0x0a,0x04,0x0a,0x31}}; - static const char PROGMEM base0_R_dvor_nomod[4][42] = { - { 0x00,0xfc,0x12,0x12,0x00,0x00,0x70,0x88,0x88,0x48,0xf8,0x00,0x70,0x88, - 0x88,0x88,0x88,0x00,0xf8,0x10,0x08,0x08,0x10,0x00,0x00,0x02,0x7e,0x80, - 0x80,0x00,0x10,0x28,0x44,0x82,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x00,0x80,0x80,0x80,0xf0,0x00,0xf0,0x02,0x82,0x82,0x01,0x00,0x00,0x80, - 0xf0,0x80,0x80,0x00,0xc0,0x40,0x40,0x40,0x80,0x00,0x80,0x40,0x40,0x40, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x83,0x04,0x04,0x02,0x07,0x00,0x07,0x01,0x00,0x00,0x07,0x00,0x00,0x00, - 0x03,0x04,0x04,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x04,0x05,0x05,0x05, - 0x02,0x00,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x3f,0x24,0x22,0x22,0x1c,0x00,0x3e,0x02,0x3e,0x02,0x3c,0x00,0x1e,0x20, - 0x1c,0x20,0x1e,0x00,0x06,0x18,0x20,0x18,0x06,0x00,0x22,0x32,0x2a,0x26, - 0x22,0x00,0x14,0x14,0x14,0x14,0x14,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM base0_R_dvor_shift[4][42] = { - { 0xfe,0x12,0x12,0x12,0x02,0x00,0xfc,0x02,0x12,0x12,0xf4,0x00,0xfc,0x02, - 0x02,0x02,0x84,0x00,0xfe,0x12,0x12,0x32,0xcc,0x00,0xfe,0x00,0x00,0x00, - 0x00,0x00,0x04,0x88,0x50,0x20,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0xf1,0x10,0x10,0x10,0xe0,0x00,0xf0,0x81,0x81,0x81,0xf0,0x00,0x10,0x11, - 0xf1,0x11,0x10,0x00,0xf1,0x60,0x80,0x00,0xf1,0x00,0x61,0x91,0x91,0x91, - 0x21,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x8f,0x88,0x88,0x88,0x07,0x00,0x8f,0x00,0x00,0x00,0x8f,0x00,0x80,0x00, - 0x0f,0x00,0x80,0x00,0x8f,0x00,0x01,0x06,0x8f,0x00,0x84,0x88,0x88,0x88, - 0x87,0x00,0x08,0x08,0x08,0x08,0x08,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x7f,0x44,0x44,0x44,0x3b,0x00,0x7f,0x01,0x06,0x01,0x7f,0x00,0x1f,0x60, - 0x1c,0x60,0x1f,0x00,0x07,0x18,0x60,0x18,0x07,0x00,0x70,0x48,0x44,0x42, - 0x41,0x00,0x08,0x08,0x3e,0x08,0x08,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM symb5_R_dvor[4][42] = { - { 0x00,0x02,0x04,0x08,0x00,0x00,0x20,0x20,0xdc,0x02,0x02,0x00,0x02,0x02, - 0xdc,0x20,0x20,0x00,0x00,0xc0,0x30,0x0c,0x03,0x00,0x50,0x50,0x50,0x50, - 0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x00,0x80,0x00,0x00,0x00,0x00,0x00,0xf0,0x11,0x12,0x02,0x00,0x02,0x12, - 0x11,0xf0,0x00,0x00,0x43,0x20,0x20,0x20,0xc0,0x00,0x00,0x00,0xc0,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x01,0x80,0x41,0x82,0x01,0x00,0x00,0x1f,0x10,0x90,0x00,0x00,0x00,0x90, - 0x10,0x1f,0x00,0x00,0xc0,0x00,0x14,0x03,0x00,0x00,0x01,0x01,0x87,0x01, - 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x22,0xf3,0x0a,0xf3,0x22,0x00,0x00,0x1c,0x63,0x80,0x00,0x00,0x00,0x80, - 0x63,0x1c,0x00,0x00,0x00,0x03,0x0c,0x30,0xc0,0x00,0x00,0x00,0x7f,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM numb6_L_dvor_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20, - 0x50,0x88,0x04,0x00,0x00,0x04,0x04,0xc4,0x34,0x0c,0x00,0xd8,0x24,0x24, - 0x24,0xd8,0x00,0x18,0x24,0x24,0x24,0xf8,0x00,0xf8,0x44,0x24,0x14,0xf8 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x01,0x00,0x00,0x00,0x80,0x41,0xe0,0x00,0x00,0xe0,0xa1,0xa1, - 0xa1,0x20,0x00,0xc0,0xa1,0xa1,0xa1,0x00,0x00,0x00,0x01,0x01,0x01,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08, - 0x08,0x08,0x08,0x08,0x00,0x03,0x02,0x02,0x0f,0x02,0x00,0x04,0x08,0x08, - 0x08,0x07,0x00,0x07,0x08,0x08,0x08,0x07,0x00,0x01,0x01,0x01,0x01,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41, - 0x22,0x14,0x08,0x00,0x00,0x00,0x04,0x02,0x7f,0x00,0x00,0x42,0x61,0x51, - 0x49,0x46,0x00,0x22,0x41,0x49,0x49,0x36,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - static const char PROGMEM numb6_L_dvor_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0xd8,0x24,0x54,0x88,0x40,0x00,0x50,0x20,0xf8, - 0x20,0x50,0x00,0x00,0x38,0xc6,0x01,0x00,0x00,0x00,0x01,0xc6,0x38,0x00 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x60,0x91,0xf9,0x90,0x21,0x00,0x20,0x50,0x20, - 0x80,0x60,0x00,0x40,0x20,0x10,0x21,0x40,0x00,0x00,0x01,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x02,0x04,0x8f,0x04,0x03,0x00,0x0c,0x02,0x09, - 0x14,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5f,0x00,0x00,0x00,0x3e,0x41,0x5d, - 0x55,0x5e,0x00,0x14,0x7f,0x14,0x7f,0x14,0x00,0x00,0x00,0x00,0x00,0x00}}; - // Turkish F - static const char PROGMEM base0_L_turf_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x10,0x10,0x7c,0x10,0x10,0x00,0x00, - 0xfe,0x09,0x09,0x00,0x00,0x70,0x88,0x88,0x48,0xf8,0x00,0x51,0xaa,0xaa, - 0x92,0x09,0x00,0x00,0x88,0xf8,0x80,0x00,0x00,0x70,0x88,0x88,0x88,0x70 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x40,0x80,0x00,0x80,0x40,0x00,0xc0, - 0x00,0x00,0x00,0xc0,0x00,0x00,0x42,0xd2,0x02,0x01,0x00,0x81,0x42,0x42, - 0x42,0x81,0x00,0x00,0x40,0x40,0x40,0x80,0x00,0xc0,0x10,0x00,0x10,0xc0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x04,0x02,0x01,0x02,0x04,0x00,0x03, - 0x04,0x04,0x82,0x07,0x00,0x00,0x80,0x07,0x84,0x00,0x00,0x03,0x05,0x05, - 0x05,0x05,0x00,0x02,0x05,0x05,0x05,0x07,0x00,0x03,0x04,0x04,0x02,0x07 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x1c,0x22,0x22,0x12,0xfe,0x00,0x00, - 0x80,0x82,0x7e,0x00,0x00,0x1c,0x22,0x22,0x22,0x1c,0x00,0x06,0x18,0x20, - 0x18,0x06,0x00,0x1c,0x22,0x22,0x22,0x22,0x00,0x1c,0xa2,0x62,0x22,0x22}}; - static const char PROGMEM base0_L_turf_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x28,0x10,0x7c,0x10,0x28,0x00,0xfe, - 0x12,0x12,0x12,0x02,0x00,0xfc,0x02,0x12,0x12,0xf4,0x00,0xf1,0x0a,0x4a, - 0x4a,0xd1,0x00,0x00,0x02,0xfe,0x02,0x00,0x00,0xfc,0x02,0x02,0x02,0xfc - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x30,0x40,0x80,0x40,0x30,0x00,0xf1, - 0x00,0x00,0x00,0xf0,0x00,0x00,0x21,0xe9,0x21,0x00,0x00,0xf1,0x92,0x92, - 0x92,0x11,0x00,0xe0,0x91,0x91,0x91,0xe0,0x00,0xe0,0x09,0x01,0x09,0xe0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x0e,0x81,0x80,0x81,0x0e,0x00,0x07, - 0x08,0x08,0x08,0x87,0x00,0x00,0x50,0x1f,0x50,0x00,0x00,0x8f,0x08,0x08, - 0x08,0x88,0x00,0x0f,0x80,0x80,0x80,0x0f,0x00,0x8f,0x50,0x50,0x50,0x8f - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x3f,0x40,0x50,0x20,0xdf,0x00,0x30, - 0x40,0x40,0x40,0x3f,0x00,0x7e,0x81,0x81,0x81,0x7e,0x00,0x07,0x18,0x60, - 0x18,0x07,0x00,0x3f,0x40,0x40,0x40,0x21,0x00,0x1f,0xa0,0x60,0x20,0x10}}; - static const char PROGMEM base0_L_turf_altgr[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x10,0x10,0x10,0x30,0x00,0x00,0xf0, - 0x08,0xe8,0xa8,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x0c,0x1e,0xfe,0x02,0xfe,0x00,0x70,0x8a,0x89,0x8a,0x70 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x10,0x20,0x40,0x00,0x00,0xc1, - 0x12,0x0a,0x12,0xc2,0x00,0x00,0x10,0xc8,0x10,0x00,0x00,0x40,0xe0,0x50, - 0x10,0x20,0x00,0x00,0x50,0x48,0x50,0x80,0x00,0xc0,0x10,0x08,0x10,0xc0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x80,0x00,0x80,0x00,0x00,0x03, - 0x04,0x04,0x02,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x01,0x83,0x05, - 0x04,0x82,0x00,0x02,0x05,0x05,0x05,0x07,0x00,0x83,0x84,0x04,0x82,0x87 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x3e,0x3e,0x3e,0x00,0x08,0x14, - 0x22,0x08,0x14,0x22,0x00,0x22,0x14,0x08,0x22,0x14,0x08,0x03,0x02,0x00, - 0x03,0x02,0x00,0x1c,0x22,0x7f,0x22,0x22,0x00,0x02,0x01,0x00,0x02,0x01}}; - static const char PROGMEM base0_L_turf_shfgr[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x90,0x90,0xfc,0x90,0x90,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x0a,0x09,0x0a,0xf0 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x88,0x90,0xa0,0x00,0x00,0xc0, - 0x10,0x08,0x10,0xc0,0x00,0x00,0x50,0xc8,0x50,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x80,0x50,0x48,0x50,0x80,0x00,0xc1,0x12,0x0a,0x12,0xc1 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x8f,0x4f,0x8f,0x00,0x00,0x0f, - 0x10,0x10,0x90,0x0f,0x00,0x80,0x10,0x1f,0x10,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x1f,0x82,0x82,0x82,0x1f,0x00,0x0f,0x10,0x10,0x10,0x0f - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x7c,0x7d,0x7c,0x00,0x00,0x04, - 0x0a,0x11,0x20,0x00,0x00,0x20,0x11,0x0a,0x04,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x1f,0x24,0x2a,0x20,0x1f,0x00,0x00,0x00,0x00,0x00,0x00}}; - static const char PROGMEM base0_R_turf_nomod[4][42] = { - { 0x70,0x88,0x88,0x48,0xff,0x00,0xf8,0x10,0x08,0x08,0x10,0x00,0xf8,0x08, - 0x08,0x08,0xf0,0x00,0xff,0x10,0x08,0x08,0xf0,0x00,0xf8,0x90,0x88,0x88, - 0x70,0x00,0x10,0x28,0x44,0x82,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x40,0xf8,0x40,0x40,0x00,0x00,0xf8,0x00,0x80,0x40,0x00,0x00,0xc0,0x40, - 0xc0,0x40,0x80,0x00,0x08,0xf8,0x00,0x00,0x00,0x00,0xc3,0x00,0x00,0x00, - 0xc0,0x00,0x80,0x40,0x40,0x40,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x00,0x03,0x04,0x04,0x00,0x00,0x07,0x01,0x01,0x02,0x04,0x00,0xc7,0x00, - 0x07,0x00,0x07,0x00,0x00,0x03,0x04,0x04,0x00,0x00,0x03,0x14,0x14,0x12, - 0x0f,0x00,0x04,0x15,0x0d,0x05,0x02,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x22,0x32,0x2a,0x26,0x22,0x00,0x24,0x2a,0x2a,0x2a,0x10,0x00,0x3f,0x24, - 0x22,0x22,0x1c,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0xb0,0x70,0x00, - 0x00,0x00,0x1e,0x20,0x1c,0x20,0x1e,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM base0_R_turf_shift[4][42] = { - { 0xfe,0x02,0x02,0x02,0xfc,0x00,0xfe,0x12,0x12,0x32,0xcc,0x00,0xfe,0x0c, - 0x30,0xc0,0xfe,0x00,0xfe,0x10,0x10,0x10,0xfe,0x00,0xfe,0x12,0x12,0x12, - 0x0c,0x00,0x82,0x44,0x28,0x10,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x11,0x11,0xf1,0x11,0x10,0x00,0xf1,0x80,0x40,0x20,0x11,0x00,0xf1,0x20, - 0xc0,0x20,0xf1,0x00,0xf1,0x00,0x00,0x00,0x01,0x00,0x31,0x40,0x80,0x40, - 0x30,0x00,0x30,0x48,0x48,0x48,0x90,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x80,0x80,0x8f,0x80,0x80,0x00,0x0f,0x80,0x81,0x82,0x0c,0x00,0x8f,0x80, - 0x80,0x80,0x0f,0x00,0x0f,0x08,0x08,0x08,0x08,0x00,0x00,0x00,0x0f,0x00, - 0x00,0x00,0x82,0x14,0x0c,0x04,0x83,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x70,0x48,0x44,0x42,0x41,0x00,0x23,0x44,0x44,0x44,0x39,0x00,0x7f,0x44, - 0x44,0x44,0x3b,0x00,0x00,0x36,0x36,0x00,0x00,0x00,0x00,0xb6,0x76,0x00, - 0x00,0x00,0x1f,0x60,0x1c,0x60,0x1f,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM base0_R_turf_altgr[4][42] = { - { 0x53,0x54,0xf8,0x54,0x53,0x00,0x7c,0xba,0x8a,0x8a,0x7c,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x0c,0x12,0x12,0x0c,0x00,0x00,0x20,0xfc,0x22,0x02, - 0x84,0x00,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x80,0x80,0xf1,0xa0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x00, - 0x00,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x20,0x11,0x01, - 0x00,0x00,0x40,0xf0,0x41,0xf0,0x40,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x02,0x01,0x0f,0x08,0x08,0x06,0x83,0x40,0x40,0x40,0x00,0x00,0x0f,0x02, - 0x04,0x04,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x01,0x07,0x01,0x07,0x01,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x4a,0x4a,0x3c,0x00,0x00,0x11,0x0a, - 0x04,0x0a,0x11,0x00,0x04,0x04,0x15,0x04,0x04,0x00,0x00,0x00,0x04,0x00, - 0x00,0x00,0x04,0x02,0x04,0x08,0x04,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM base0_R_turf_shfgr[4][42] = { - { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0xef,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xa0,0x90,0x88, - 0x00,0x00,0x00,0x90,0xa1,0x90,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,0x0f,0x0f, - 0x00,0x00,0x00,0x0f,0x0f,0x0f,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7c,0x7d,0x7c, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM symb5_R_turf_nomod[4][42] = { - { 0x20,0x20,0xf8,0x20,0x20,0x00,0x00,0xc0,0x30,0x0c,0x03,0x00,0x20,0x20, - 0x20,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x80,0x00,0xc0,0x00,0x80,0x00,0x43,0x20,0x20,0x20,0xc0,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x02,0x81,0x47,0x81,0x02,0x00,0x00,0x00,0x0a,0x01,0x00,0x00,0x04,0x04, - 0x04,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x22,0xf3,0x0a,0xf3,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM symb5_R_turf_altgr[4][42] = { - { 0x10,0x10,0x10,0x30,0x00,0x00,0x03,0x0c,0x30,0xc0,0x00,0x00,0x00,0x00, - 0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x80,0x80,0xe0,0x80,0x80,0x00,0x00,0x00,0xa0,0x00,0x03,0x00,0x00,0x00, - 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x04,0x84,0x47,0x84,0x04,0x00,0x06,0x09,0x08,0x08,0x04,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x22,0xf3,0x0a,0xf3,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM numb6_L_turf_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20, - 0x50,0x88,0x04,0x00,0x00,0x04,0x04,0xc4,0x34,0x0c,0x00,0xd8,0x24,0x24, - 0x24,0xd8,0x00,0x18,0x24,0x24,0x24,0xf8,0x00,0xf8,0x44,0x24,0x14,0xf8 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x01,0x00,0x00,0x00,0x80,0x41,0xe0,0x00,0x00,0xe0,0xa1,0xa1, - 0xa1,0x20,0x00,0xc0,0xa1,0xa1,0xa1,0x00,0x00,0x00,0x01,0x01,0x01,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x03,0x02,0x02,0x0f,0x02,0x00,0x04,0x08,0x08, - 0x08,0x07,0x00,0x07,0x08,0x08,0x08,0x07,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41, - 0x22,0x14,0x08,0x00,0x00,0x00,0x04,0x02,0x7f,0x00,0x00,0x42,0x61,0x51, - 0x49,0x46,0x00,0x22,0x41,0x49,0x49,0x36,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - static const char PROGMEM numb6_L_turf_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04, - 0x88,0x50,0x20,0x00,0x00,0x00,0x00,0x0e,0x00,0x00,0x00,0x00,0x38,0xc6, - 0x01,0x00,0x00,0x00,0x01,0xc6,0x38,0x00,0x00,0x50,0x50,0x50,0x50,0x50 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01, - 0x00,0x00,0x00,0x00,0x00,0x60,0x90,0xf8,0x90,0x20,0x00,0x20,0x50,0x20, - 0x81,0x60,0x00,0x70,0x89,0x48,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x02,0x04,0x8f,0x04,0x03,0x00,0x0c,0x82,0x09, - 0x94,0x08,0x00,0x07,0x08,0x89,0x06,0x09,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41, - 0x22,0x14,0x08,0x00,0x00,0x00,0x00,0x5f,0x00,0x00,0x00,0x00,0x03,0x00, - 0x03,0x00,0x00,0x02,0x01,0x00,0x01,0x02,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - static const char PROGMEM numb6_L_turf_altgr[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0xff,0x00,0x00,0x00,0x10,0x10,0xee,0x01,0x01,0x00,0x00,0xff,0x01, - 0x01,0x00,0x00,0x00,0x01,0x01,0xff,0x00,0x00,0x01,0x01,0xee,0x10,0x10 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x01,0x00,0x00,0x00,0x10,0xf8,0x00,0x01,0x01,0x00,0x10,0xf9,0x01, - 0x01,0x00,0x00,0x88,0xa9,0x51,0x01,0x00,0x00,0x01,0x01,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0xc0,0x00,0x00,0x00,0x00,0x08,0x8c,0x0a,0x1f,0x00,0x00,0x00,0x90, - 0x90,0x10,0x00,0x00,0x08,0x0c,0x0a,0x1f,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x7b,0x00,0x00,0x00,0x00,0x09,0x0f,0x08,0x00,0x00,0x00,0x09,0x0c, - 0x0a,0x09,0x00,0x14,0x7f,0x14,0x7f,0x14,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - static const char PROGMEM numb6_L_turf_shfgr[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0xef,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x90,0xfc, - 0x90,0x90,0x00,0x06,0x09,0x09,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0xa8,0x50, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0xc0,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x0a, - 0x15,0x0a,0x00,0x40,0x40,0x40,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x7b,0x00,0x00,0x00,0x00,0x00,0x3f,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x04,0x05,0x05,0x02,0x00,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - // QWERTY - static const char PROGMEM base0_L_qwer_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x04,0x08,0x10,0x00,0x00,0x70, - 0x88,0x88,0x48,0xf8,0x00,0x78,0x80,0x70,0x80,0x78,0x00,0x70,0xa8,0xa8, - 0xa8,0xb0,0x00,0xf8,0x10,0x08,0x08,0x10,0x00,0x08,0x7f,0x88,0x88,0x00 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x18,0x60,0x80,0x00,0x00,0x00,0x00, - 0x40,0x40,0x40,0x83,0x00,0x80,0x40,0x40,0x40,0x00,0x00,0x80,0x40,0x40, - 0x40,0xf8,0x00,0x00,0xf0,0x48,0x48,0x00,0x00,0x80,0x40,0x40,0x40,0xc0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0xc0,0x41,0x46,0x18,0x00,0x02, - 0x05,0x05,0x05,0x07,0x00,0x04,0x05,0x05,0x05,0x02,0x00,0x03,0x04,0x04, - 0x02,0x07,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0xc3,0x14,0x14,0x12,0x0f - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0xff,0x80,0x80,0x00,0x00,0x22, - 0x32,0x2a,0x26,0x22,0x00,0x22,0x14,0x08,0x14,0x22,0x00,0x1c,0x22,0x22, - 0x22,0x22,0x00,0x06,0x18,0x20,0x18,0x06,0x00,0x3f,0x24,0x22,0x22,0x1c}}; - static const char PROGMEM base0_L_qwer_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x20,0x10,0x20,0x40,0x20,0x00,0xfc, - 0x02,0x42,0x82,0x7c,0x00,0x7e,0x80,0x70,0x80,0x7e,0x00,0xfe,0x12,0x12, - 0x12,0x02,0x00,0xfe,0x12,0x12,0x32,0xcc,0x00,0x02,0x02,0xfe,0x02,0x02 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0xf8,0x00,0x00,0x00,0xe0, - 0x91,0x91,0x90,0xe3,0x00,0x60,0x91,0x90,0x91,0x20,0x00,0xf1,0x11,0x11, - 0x11,0xe1,0x00,0xf1,0x90,0x90,0x90,0x11,0x00,0xe0,0x10,0x91,0x90,0xa0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x9f,0x40,0x40,0x00,0x8f, - 0x80,0x80,0x80,0x8f,0x00,0x84,0x08,0x08,0x08,0x87,0x00,0x0f,0x88,0x88, - 0x88,0x07,0x00,0x8f,0x00,0x00,0x00,0x80,0x00,0x87,0x88,0x88,0x88,0x07 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x04,0x04,0x7b,0x80,0x80,0x00,0x70, - 0x48,0x44,0x42,0x41,0x00,0x71,0x0a,0x04,0x0a,0x71,0x00,0x3f,0x40,0x40, - 0x40,0x21,0x00,0x07,0x18,0x60,0x18,0x07,0x00,0x7f,0x44,0x44,0x44,0x3b}}; - static const char PROGMEM base0_R_qwer_nomod[4][42] = { - { 0x78,0x80,0x80,0x40,0xf8,0x00,0x78,0x80,0x80,0x40,0xf8,0x00,0x00,0x08, - 0xfa,0x80,0x00,0x00,0x70,0x88,0x88,0x88,0x70,0x00,0xf8,0x90,0x88,0x88, - 0x70,0x00,0x10,0x28,0x44,0x82,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0xf8,0x82,0x42,0x42,0x81,0x00,0x00,0x00,0x40,0xd0,0x00,0x00,0xf8,0x00, - 0x80,0x40,0x00,0x00,0x08,0xf8,0x00,0x00,0x00,0x00,0x03,0xc0,0xc0,0x00, - 0x00,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x10,0x10,0x0f,0x00,0x00,0x07,0x01, - 0x01,0x02,0x04,0x00,0x00,0x03,0x04,0x04,0x00,0x00,0x00,0x16,0x0e,0x00, - 0xc0,0x00,0x00,0x40,0x40,0xc0,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x3e,0x02,0x02,0x02,0x3c,0x00,0x3e,0x02,0x3e,0x02,0x3c,0x00,0x00,0xb0, - 0x70,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0xc0,0x30,0x0c,0x03, - 0x00,0x00,0x00,0x80,0x80,0xff,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM base0_R_qwer_shift[4][42] = { - { 0x06,0x08,0xf0,0x08,0x06,0x00,0xfe,0x00,0x00,0x00,0xfe,0x00,0x00,0x02, - 0xfe,0x02,0x00,0x00,0xfc,0x02,0x02,0x02,0xfc,0x00,0xfe,0x12,0x12,0x12, - 0x0c,0x00,0x82,0x44,0x28,0x10,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0xf0,0x80,0x81,0x80,0xf0,0x00,0x00,0x01,0x01,0x01,0xf0,0x00,0xf0,0x81, - 0x41,0x21,0x10,0x00,0xf0,0x01,0x01,0x01,0x00,0x00,0x01,0xc0,0xc0,0x00, - 0x00,0x00,0x00,0x70,0x00,0x70,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x8f,0x00,0x00,0x00,0x8f,0x00,0x86,0x08,0x08,0x08,0x87,0x00,0x0f,0x00, - 0x01,0x82,0x0c,0x00,0x8f,0x08,0x08,0x08,0x08,0x00,0x00,0x86,0x86,0x80, - 0x00,0x00,0x00,0x40,0x40,0x80,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x7f,0x03,0x0c,0x30,0x7f,0x00,0x7f,0x01,0x06,0x01,0x7f,0x00,0x04,0x0a, - 0x11,0x20,0x00,0x00,0x20,0x11,0x0a,0x04,0x00,0x00,0x01,0x00,0x28,0x04, - 0x03,0x00,0x00,0x80,0x80,0x7b,0x04,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM symb5_R_qwer[4][42] = { - { 0x00,0x04,0x08,0x10,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x00,0x50,0x50, - 0x50,0x50,0x50,0x00,0x10,0x10,0xee,0x01,0x01,0x00,0x01,0x01,0xee,0x10, - 0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xc0,0x00,0x00,0x00,0x00,0xf8,0x09,0x0a,0x02,0x00,0x02,0x0a,0x09,0xf8, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x01,0x80,0x41,0x82,0x01,0x00,0x04,0x04,0x84,0x44,0x04,0x00,0x01,0x41, - 0x87,0x01,0x01,0x00,0xc0,0x1f,0x10,0x10,0x00,0x00,0x00,0x10,0xd0,0x1f, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x22,0xf3,0x0a,0xf3,0x22,0x00,0x00,0x1e,0x61,0x80,0x00,0x00,0x00,0x80, - 0x61,0x1e,0x00,0x00,0x00,0x03,0x0c,0x30,0xc0,0x00,0x00,0x00,0xff,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM numb6_L_qwer_nomod[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20, - 0x50,0x88,0x04,0x00,0x00,0x04,0x04,0xc4,0x34,0x0c,0x00,0xd8,0x24,0x24, - 0x24,0xd8,0x00,0x18,0x24,0x24,0x24,0xf8,0x00,0xf8,0x44,0x24,0x14,0xf8 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x70,0x00,0x71,0x00,0x00,0x00,0x80,0x41,0xe0,0x00,0x00,0xe0,0xa1,0xa1, - 0xa1,0x20,0x00,0xc0,0xa1,0xa1,0xa1,0x00,0x00,0x00,0x01,0x71,0x01,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x03,0x02,0x02,0x0f,0x02,0x00,0x04,0x08,0x08, - 0x08,0x07,0x00,0x07,0x08,0x08,0x08,0x07,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41, - 0x22,0x14,0x08,0x00,0x00,0x00,0x04,0x02,0x7f,0x00,0x00,0x42,0x61,0x51, - 0x49,0x46,0x00,0x22,0x41,0x49,0x49,0x36,0x00,0x5e,0x61,0x01,0x61,0x5e}}; - static const char PROGMEM numb6_L_qwer_shift[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0xd8,0x24,0x54,0x88,0x40,0x00,0x50,0x20,0xf8, - 0x20,0x50,0x00,0x00,0x38,0xc6,0x01,0x00,0x00,0x00,0x01,0xc6,0x38,0x00 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x70,0x00,0x70,0x00,0x00,0x60,0x91,0xf9,0x90,0x21,0x00,0x20,0x50,0x20, - 0x80,0x60,0x00,0x40,0x20,0x10,0x21,0x40,0x00,0x00,0x71,0x00,0x70,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x02,0x04,0x8f,0x04,0x03,0x00,0x0c,0x02,0x09, - 0x14,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5f,0x00,0x00,0x00,0x3e,0x41,0x5d, - 0x55,0x5e,0x00,0x14,0x7f,0x14,0x7f,0x14,0x00,0x00,0x00,0x00,0x00,0x00}}; - - // UNIVERSAL - static const char PROGMEM char1_L[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xe2,0xae,0x42,0x00,0x00,0x20,0x44,0x40,0x4c,0x20,0x00,0x12,0xa4,0x88, - 0xa4,0x12,0x00,0x08,0xf8,0x08,0xf8,0x08,0x00,0x78,0x80,0x80,0x80,0x78 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80, - 0x41,0x40,0x41,0x80,0x00,0x80,0x40,0x40,0x40,0x80,0x00,0x81,0x40,0x40, - 0x40,0x81,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0x00,0xc0,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x83, - 0xc4,0x84,0xc2,0x07,0x00,0x03,0x04,0x04,0x04,0x03,0x00,0x02,0x85,0x05, - 0x04,0x82,0x00,0x03,0x04,0x1f,0x04,0x03,0x00,0x80,0x83,0x84,0x82,0x80 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7f, - 0xc4,0x44,0xef,0x3b,0x00,0x3e,0x49,0x49,0x49,0x3e,0x00,0x02,0x7f,0x09, - 0x09,0x78,0x00,0x3e,0x08,0x08,0x14,0x22,0x00,0x20,0x24,0x24,0x24,0x20}}; - static const char PROGMEM char1_R[4][42] = { - { 0x70,0x88,0xf0,0x88,0x70,0x00,0xfe,0x02,0x02,0x02,0x06,0x00,0x88,0x48, - 0x70,0x90,0x88,0x00,0xf0,0x88,0x88,0x88,0x70,0x00,0xc0,0x30,0x0c,0x30, - 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0xa0,0x50,0x53,0x90,0x20,0x00,0xc0,0x80,0x40,0x40,0x80,0x00,0x40,0x40, - 0xc0,0x40,0x40,0x00,0xc3,0x00,0x00,0x00,0xc0,0x00,0x80,0x40,0xc0,0x40, - 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x03,0x84,0x84,0x04,0x03,0x00,0x07,0x00,0x00,0x00,0x1f,0x00,0x00,0x80, - 0x83,0x84,0x00,0x00,0x00,0x83,0x54,0x8b,0x00,0x00,0x83,0x84,0x84,0x83, - 0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0xff,0x24,0x24,0x27,0x18,0x00,0x7e,0x10,0x20,0x20,0x1e,0x00,0x2f,0x30, - 0x00,0x30,0x2f,0x00,0xe0,0x38,0x25,0x38,0xe0,0x00,0x18,0x26,0xa1,0xa0, - 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM game2_L[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7c, - 0x82,0xa2,0x42,0xbc,0x00,0x3e,0xc0,0x30,0xc0,0x3e,0x00,0xfe,0x92,0x92, - 0x92,0x82,0x00,0xfe,0x12,0x12,0x32,0xcc,0x00,0x02,0x02,0xfe,0x02,0x02 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0x00,0x40,0x40,0x40,0x40,0xe0,0x00,0xe0, - 0x90,0x90,0x90,0xe1,0x00,0x60,0x90,0x90,0x90,0x20,0x00,0xf0,0x10,0x10, - 0x10,0xe0,0x00,0xf0,0x90,0x90,0x90,0x10,0x00,0xe0,0x10,0x90,0x90,0xa0 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x00,0x07,0x02,0x02,0x02,0x02,0x00,0x87, - 0x80,0x80,0x80,0x87,0x00,0x82,0x04,0x04,0x04,0x83,0x00,0x07,0x84,0x84, - 0x84,0x03,0x00,0x87,0x00,0x00,0x00,0x80,0x00,0x83,0x84,0x84,0x84,0x03 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x08,0x3c,0x02,0x3c,0x08,0x00,0x30, - 0x28,0x24,0x22,0x21,0x00,0x31,0x0a,0x04,0x0a,0x31,0x00,0x1f,0x20,0x20, - 0x20,0x11,0x00,0x03,0x0c,0x30,0x0c,0x03,0x00,0x3f,0x24,0x24,0x24,0x1b}}; - static const char PROGMEM medi3_R_nomod[4][42] = { - { 0x03,0x0c,0xb0,0x0c,0x03,0x00,0x3f,0x02,0x9c,0x02,0x3f,0x00,0x3f,0x04, - 0x84,0x04,0x3f,0x00,0x22,0x25,0xa5,0x25,0x18,0x00,0x3f,0x25,0xa5,0x25, - 0x1a,0x00,0x00,0xe0,0x8f,0x02,0x31,0x49,0xfa,0x00,0xe7,0x73,0x00,0x00 - },{ 0xc0,0x01,0x73,0x01,0xc0,0x00,0xf0,0x81,0xc3,0xe1,0xf0,0x00,0x00,0x71, - 0x03,0x71,0x00,0x00,0x00,0xc1,0xc3,0xc1,0x00,0x00,0xf0,0xe1,0xc3,0x81, - 0xf0,0x00,0x00,0x03,0xe2,0x21,0xe0,0x21,0xc0,0x00,0x9c,0xce,0x00,0x00 - },{ 0x01,0x02,0x02,0x02,0x01,0x00,0x07,0x00,0x01,0x03,0x87,0x00,0x00,0x1f, - 0x0e,0x04,0x80,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x07,0x03,0x01,0x00, - 0x87,0x00,0x00,0x40,0xa6,0xa8,0x08,0x04,0x8e,0x00,0x73,0x39,0x00,0x00 - },{ 0x3e,0x31,0x01,0x31,0x3e,0x00,0x00,0x46,0x46,0x4f,0x1f,0x00,0x00,0xa6, - 0x46,0xaf,0x1f,0x00,0x28,0x2c,0x2e,0x2c,0x28,0x00,0x00,0x46,0xe6,0x4f, - 0x1f,0x00,0x00,0x02,0x72,0x8a,0x89,0x00,0x1e,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM medi3_R_shift[4][42] = { - { 0x03,0x0c,0x30,0x0c,0x03,0x00,0x3f,0x02,0x1c,0x02,0x3f,0x00,0x3f,0x04, - 0x04,0x04,0x3f,0x00,0x22,0x25,0x25,0x25,0x18,0x00,0x3f,0x25,0x25,0x25, - 0x1a,0x00,0x00,0xe0,0x8f,0x02,0x31,0x49,0xfa,0x00,0xe7,0x73,0x00,0x00 - },{ 0xc0,0x01,0x71,0x01,0xc0,0x00,0xf0,0x81,0xc1,0xe1,0xf0,0x00,0x00,0x71, - 0x01,0x71,0x00,0x00,0x00,0xc1,0xc1,0xc1,0x00,0x00,0xf0,0xe1,0xc1,0x81, - 0xf0,0x00,0x00,0x03,0xe2,0x21,0xe0,0x21,0xc0,0x00,0x9c,0xce,0x00,0x00 - },{ 0x01,0x02,0x02,0x02,0x01,0x00,0x07,0x00,0x01,0x03,0x87,0x00,0x00,0x1f, - 0x0e,0x04,0x80,0x00,0x00,0x03,0x03,0x03,0x00,0x00,0x07,0x03,0x01,0x00, - 0x87,0x00,0x00,0x40,0xa6,0xa8,0x08,0x04,0x8e,0x00,0x73,0x39,0x00,0x00 - },{ 0x3e,0x31,0x01,0x31,0x3e,0x00,0x00,0x46,0x46,0x4f,0x1f,0x00,0x00,0xa6, - 0x46,0xaf,0x1f,0x00,0x28,0x2c,0x2e,0x2c,0x28,0x00,0x00,0x46,0xe6,0x4f, - 0x1f,0x00,0x00,0x02,0x72,0x8a,0x89,0x00,0x1e,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM navi4_R[4][42] = { - { 0xe0,0x10,0x54,0x38,0x10,0x00,0xfc,0x24,0x24,0x24,0x18,0x00,0x0c,0x10, - 0xe0,0x10,0x0c,0x00,0x8c,0x50,0x20,0x50,0x8c,0x00,0xc0,0xbe,0xa2,0xbe, - 0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x80,0xc1,0xa1,0x81,0x00,0x00,0x01,0x80,0x40,0x20,0x00,0x00,0x00,0x00, - 0xf1,0x00,0x00,0x00,0x41,0x20,0xd0,0x20,0x41,0x00,0x01,0x21,0x41,0x81, - 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x00,0x49,0x4a,0x48,0x87,0x00,0x81,0x82,0x85,0x89,0x01,0x00,0x01,0x02, - 0x85,0x02,0x01,0x00,0x40,0x40,0x47,0x40,0x40,0x00,0x81,0x09,0x05,0x02, - 0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x73,0x39,0x00,0x00 - },{ 0x12,0x65,0x85,0x65,0x17,0x00,0x07,0x01,0x06,0x18,0x60,0x00,0x88,0x90, - 0xaf,0x90,0x88,0x00,0x04,0x02,0x7d,0x02,0x04,0x00,0x01,0x46,0x58,0x60, - 0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - static const char PROGMEM func7_L[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0xff,0x09,0xe9,0xc9,0x01,0x00,0xe0,0x00, - 0x10,0x08,0xfc,0x00,0x00,0x08,0x84,0x44,0x24,0x18,0x00,0x88,0x04,0x24, - 0x24,0xd8,0x00,0x60,0x50,0x48,0xfc,0x40,0x00,0x70,0x80,0x9c,0x80,0x70 - },{ 0x00,0x00,0xce,0x9c,0x00,0xf0,0x00,0x00,0x9f,0x00,0x03,0x0c,0x1f,0x00, - 0xe0,0xa0,0xa1,0x20,0x00,0xc1,0xa1,0xa1,0xa1,0x01,0x00,0x20,0x21,0x21, - 0xa1,0x60,0x00,0xc0,0x20,0x20,0x21,0xc0,0x00,0x40,0xe0,0x50,0x40,0x80 - },{ 0x00,0x00,0x39,0x73,0x00,0xef,0x02,0x83,0xe4,0x00,0x0e,0x15,0x16,0x00, - 0x04,0x08,0x08,0x07,0x00,0x07,0x48,0xc8,0x08,0x07,0x00,0x00,0x40,0xce, - 0x01,0x00,0x00,0x06,0x49,0xc9,0x09,0x06,0x00,0x06,0x08,0x49,0x08,0x07 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x05,0x04,0x03,0x90,0xa8,0xa8,0x40,0x06, - 0x49,0x49,0x49,0x3e,0x00,0x7c,0xa2,0x93,0x8a,0x7c,0x00,0x00,0x08,0x07, - 0xfe,0x00,0x00,0x84,0xc2,0xa3,0x92,0x8c,0x00,0x70,0x38,0x0d,0x38,0x70}}; - static const char PROGMEM mous8_L[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x3c,0x84,0xbc,0x84,0x38,0x00,0x00,0x00,0x10, - 0x28,0x92,0xc5,0x82,0x00,0xfe,0x1f,0x1f,0x01,0xfe,0x00,0xfe,0x01,0x19, - 0x01,0xfe,0x00,0xfe,0x01,0x1f,0x1f,0xfe,0x00,0x10,0x38,0x92,0xc7,0x82 - },{ 0x00,0x00,0xce,0x9c,0x00,0xe7,0x08,0x08,0x08,0xe7,0x00,0x00,0x00,0x00, - 0x00,0x80,0x01,0x00,0x00,0x01,0x01,0x81,0x01,0x01,0x00,0x01,0x01,0x81, - 0x01,0x01,0x00,0x01,0x01,0x81,0x01,0x01,0x00,0x60,0x50,0xf8,0x41,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x91,0xaa,0xaa,0xa9,0x43,0x00,0x00,0x00,0x02, - 0x07,0xca,0x02,0x02,0x00,0x02,0x01,0xcf,0x01,0x02,0x00,0x02,0x04,0x0f, - 0x04,0x02,0x00,0x02,0x02,0xca,0x07,0x02,0x00,0xdc,0x58,0x5c,0x18,0x1f - },{ 0x00,0x00,0xe7,0xce,0x00,0x1c,0x2a,0x2a,0x2a,0x2c,0x00,0x00,0x00,0x0c, - 0x33,0xc0,0x00,0x00,0x00,0x0c,0x03,0x00,0x03,0x0c,0x00,0x0c,0x30,0xc0, - 0x30,0x0c,0x00,0x00,0x00,0xc0,0x33,0x0c,0x00,0xe5,0xc9,0xe6,0xc0,0xf8}}; - static const char PROGMEM musi9_L[4][42] = { - { 0x00,0x00,0x73,0xe7,0x00,0x00,0x00,0x00,0x00,0xfe,0x04,0x18,0x04,0xfe, - 0x00,0x00,0xfe,0x00,0x00,0x00,0xfe,0x00,0x8c,0x12,0x12,0x12,0xe4,0x00, - 0x00,0x02,0xfe,0x02,0x00,0x00,0xfc,0x02,0x02,0x02,0x84,0x00,0x00,0x00 - },{ 0x00,0x00,0xce,0x9c,0x00,0x00,0xc0,0xe0,0xf0,0xf9,0xf8,0xf8,0xf8,0xf9, - 0xf0,0xe0,0xc0,0x01,0x01,0x01,0x00,0xf0,0xf0,0x01,0x01,0xf1,0xf0,0x00, - 0x00,0x01,0x01,0x01,0x00,0x00,0xf8,0xf1,0xe1,0xc1,0x80,0x00,0x00,0x00 - },{ 0x00,0x00,0x39,0x73,0x00,0x00,0x07,0x0f,0x1f,0x3f,0x3f,0x3f,0x3f,0x3f, - 0x1f,0x0f,0x07,0x00,0x00,0x00,0x00,0x1f,0x1f,0x00,0x00,0x1f,0x1f,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0x1f,0x0f,0x07,0x03,0x01,0x00,0x00 - },{ 0x00,0x00,0xe7,0xce,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0x08, - 0xf8,0x08,0xf0,0x00,0x70,0x88,0x88,0x88,0x70,0x00,0x70,0x88,0x88,0x48, - 0xff,0x00,0x70,0xa8,0xa8,0xa8,0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00}}; - static const char PROGMEM musi9_R[4][42] = { - { 0x00,0x00,0x00,0xfe,0x04,0x18,0x04,0xfe,0x00,0x00,0xfe,0x00,0x00,0x00, - 0xfe,0x00,0x8c,0x12,0x12,0x12,0xe4,0x00,0x00,0x02,0xfe,0x02,0x00,0x00, - 0xfc,0x02,0x02,0x02,0x84,0x00,0x00,0x00,0x00,0x00,0xe7,0x73,0x00,0x00 - },{ 0x00,0x00,0x00,0x81,0x60,0x10,0x60,0x81,0x60,0x10,0x00,0x01,0x01,0x01, - 0xe0,0xe0,0x60,0x61,0x61,0x61,0x60,0xf8,0x70,0x21,0x01,0x01,0xc0,0xe0, - 0x60,0x01,0xf9,0xf9,0x00,0x60,0xe0,0xc0,0x00,0x00,0x9c,0xce,0x00,0x00 - },{ 0x18,0x24,0x4b,0x48,0x48,0x4c,0x4b,0x48,0x4b,0x2c,0x18,0x00,0x00,0x00, - 0x4f,0xe7,0xf0,0x60,0x60,0x60,0x60,0x60,0x7e,0x7f,0x00,0x0f,0x3f,0x70, - 0x60,0xc0,0xc1,0xc1,0xc0,0x60,0x70,0x3f,0x0f,0x00,0x73,0x39,0x00,0x00 - },{ 0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0x08,0xf8,0x08,0xf0,0x00,0x70,0x88, - 0x88,0x88,0x71,0x00,0x70,0x88,0x88,0x48,0xff,0x00,0x70,0xa8,0xa8,0xa8, - 0xb0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xce,0xe7,0x00,0x00}}; - uint8_t this_layout = userspace_config.layout % 3; - - // Render the requested image on the given column and row - // Don't grab highest layer; instead compare from top to bottom. - // Highest layer might be on the other side - if (isLeft) { - if (layer_state_cmp(layer_state, _MUSI)) { - draw_image(row, col, musi9_L); - } else if (layer_state_cmp(layer_state, _MOUS)) { - draw_image(row, col, mous8_L); - } else if (layer_state_cmp(layer_state, _FUNC)) { - draw_image(row, col, func7_L); - } else if (layer_state_cmp(layer_state, _NUMB)) { - switch (this_layout) { - case 0: // Dvorak - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, numb6_L_dvor_shift); - } else { - draw_image(row, col, numb6_L_dvor_nomod); - } - break; - case 1: // Turkish F - if ((mods & MOD_MASK_SHIFT) && (mods & MOD_BIT(KC_RALT))) { - // Shift + AltGr - draw_image(row, col, numb6_L_turf_shfgr); - } else if (mods & MOD_MASK_SHIFT) { - // Shift - draw_image(row, col, numb6_L_turf_shift); - } else if (mods & MOD_BIT(KC_RALT)) { - // AltGr - draw_image(row, col, numb6_L_turf_altgr); - } else { - // Normal - draw_image(row, col, numb6_L_turf_nomod); - } - break; - case 2: // Qwerty - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, numb6_L_qwer_shift); - } else { - draw_image(row, col, numb6_L_qwer_nomod); - } - break; - } - } else if (layer_state_cmp(layer_state, _GAME)) { - draw_image(row, col, game2_L); - } else if (layer_state_cmp(layer_state, _CHAR)) { - draw_image(row, col, char1_L); - } else { - switch (this_layout) { - case 0: // Dvorak - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, base0_L_dvor_shift); - } else { - draw_image(row, col, base0_L_dvor_nomod); - } - break; - case 1: // Turkish F - if ((mods & MOD_MASK_SHIFT) && (mods & MOD_BIT(KC_RALT))) { - // Shift + AltGr - draw_image(row, col, base0_L_turf_shfgr); - } else if (mods & MOD_MASK_SHIFT) { - // Shift - draw_image(row, col, base0_L_turf_shift); - } else if (mods & MOD_BIT(KC_RALT)) { - // AltGr - draw_image(row, col, base0_L_turf_altgr); - } else { - // Normal - draw_image(row, col, base0_L_turf_nomod); - } - break; - case 2: // Qwerty - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, base0_L_qwer_shift); - } else { - draw_image(row, col, base0_L_qwer_nomod); - } - break; - } - } - } else { - if (layer_state_cmp(layer_state, _MUSI)) { - draw_image(row, col, musi9_R); - } else if (layer_state_cmp(layer_state, _SYMB)) { - switch (this_layout) { - case 0: // Dvorak - draw_image(row, col, symb5_R_dvor); - break; - case 1: // Turkish f - if (mods & MOD_BIT(KC_RALT)) { - // AltGr - draw_image(row, col, symb5_R_turf_altgr); - } else { - // Normal - draw_image(row, col, symb5_R_turf_nomod); - } - break; - case 2: // Qwerty - draw_image(row, col, symb5_R_qwer); - break; - } - } else if (layer_state_cmp(layer_state, _NAVI)) { - draw_image(row, col, navi4_R); - } else if (layer_state_cmp(layer_state, _MEDI)) { - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, medi3_R_shift); - } else { - draw_image(row, col, medi3_R_nomod); - } - } else if (layer_state_cmp(layer_state, _CHAR)) { - draw_image(row, col, char1_R); - } else { - switch (this_layout) { - case 0: // Dvorak - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, base0_R_dvor_shift); - } else { - draw_image(row, col, base0_R_dvor_nomod); - } - break; - case 1: // Turkish F - if ((mods & MOD_MASK_SHIFT) && (mods & MOD_BIT(KC_RALT))) { - // Shift + AltGr - draw_image(row, col, base0_R_turf_shfgr); - } else if (mods & MOD_MASK_SHIFT) { - // Shift - draw_image(row, col, base0_R_turf_shift); - } else if (mods & MOD_BIT(KC_RALT)) { - // AltGr - draw_image(row, col, base0_R_turf_altgr); - } else { - // Normal - draw_image(row, col, base0_R_turf_nomod); - } - break; - case 2: // Qwerty - if (mods & MOD_MASK_SHIFT) { - draw_image(row, col, base0_R_qwer_shift); - } else { - draw_image(row, col, base0_R_qwer_nomod); - } - break; - } - } - } -} - -// Render the RGB state on the given column and row -void render_rgb(uint8_t row, uint8_t col) { - static const char PROGMEM rgb_enab[12] = {0x08,0x81,0x3c,0x42,0x99,0xbd,0xbd,0x99,0x42,0x3c,0x81,0x10}; - static const char PROGMEM rgb_disa[12] = {0x08,0x81,0x3c,0x42,0x81,0x81,0x81,0x81,0x42,0x3c,0x81,0x10}; - static char rgb_temp4[4] = {0}; - static char rgb_temp3[3] = {0}; - - oled_set_cursor(col, row); -# ifdef RGB_MATRIX_ENABLE - if (rgb_matrix_is_enabled()) { - oled_write_raw_P(rgb_enab, 12); - } else { - oled_write_raw_P(rgb_disa, 12); - } - oled_set_cursor(col + 2, row); - oled_write(" hue sat val", false); - oled_set_cursor(col, row + 1); - itoa(rgb_matrix_get_mode(), rgb_temp3, 10); - oled_write(rgb_temp3, false); - oled_write(" ", false); - itoa(rgb_matrix_get_hue(), rgb_temp4, 10); - oled_write(rgb_temp4, false); - oled_write(" ", false); - itoa(rgb_matrix_get_sat(), rgb_temp4, 10); - oled_write(rgb_temp4, false); - oled_write(" ", false); - itoa(rgb_matrix_get_val(), rgb_temp4, 10); - oled_write(rgb_temp4, false); -# else // RGB_MATRIX_ENABLE - oled_write("-RGB disabled-", false); -# endif // RGB_MATRIX_ENABLE -} - -void render_status_left(uint8_t row, uint8_t col) { - // Left side looks like this on the left half - // (Should be 14 characters per line) - // Mods: <OS> <Alt/Gr> <Ctrl> <Shift> - // Enc: <8 len str> - // Wpm: <wpm here> - // Layout: <dvorak/qwerty/tur. f> - // Right half is whatever layer image needs be - uint8_t this_mod = get_mods(); - uint8_t this_layer = get_highest_layer(layer_state); - - // MODIFIERS - render_modifiers(row + 0, col + 0, this_mod); - // Encoders - render_encoder(row + 1, col + 0, 0, this_layer); - // WPM text - render_wpm(row + 2, col + 0); - // Visual layout - render_keymap(row + 3, col + 0, false); - // Draw the image after 14'th character - render_layout(row + 0, col + 14, this_mod, true); -} - -void render_status_right(uint8_t row, uint8_t col) { - // Right half is whatever layer image needs be on the left - // Right side looks like this on the right half - // (Should be after the 12'th character; max 14 characters per line) - // Mods: <OS> <Alt/Gr> <Ctrl> <Shift> - // Enc: <8 len str> - // Wpm: <wpm here> - // Layout: <dvorak/qwerty/tur. f> - uint8_t this_mod = get_mods(); - uint8_t this_layer = get_highest_layer(layer_state); - - // Draw the image - render_layout(row + 0, col + 0, this_mod, false); - // Modifiers - render_modifiers(row + 0, col + 7, this_mod); - // Encoder - render_encoder(row + 1, col + 7, 1, this_layer); - // RGB State (2 rows) - render_rgb(row + 2, col + 7); -} diff --git a/users/bbaserdem/bb-oled-extra.h b/users/bbaserdem/bb-oled-extra.h deleted file mode 100644 index c051e6226c..0000000000 --- a/users/bbaserdem/bb-oled-extra.h +++ /dev/null @@ -1,25 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -// OLED layout images writer function -void render_modifiers(uint8_t row, uint8_t col, uint8_t mods); -void render_layout(uint8_t row, uint8_t col, uint8_t mods, bool isLeft); -void render_rgb(uint8_t row, uint8_t col); -void render_status_left(uint8_t row, uint8_t col); -void render_status_right(uint8_t row, uint8_t col); diff --git a/users/bbaserdem/bb-oled.c b/users/bbaserdem/bb-oled.c deleted file mode 100644 index cf00193c03..0000000000 --- a/users/bbaserdem/bb-oled.c +++ /dev/null @@ -1,216 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-oled.h" - -#include <string.h> -// Grab the print function -#ifdef ENCODER_ENABLE -# include "bb-encoder.h" -#endif // ENCODER_ENABLE - -/* OLED - * This contains general purpose oled code - */ - -// Allow default to be overwritten by keymap if they return false -__attribute__ ((weak)) bool oled_task_keymap(void) {return true;} - -// Do sane defaults for regular oled rendering -void oled_task_user(void) { - if (is_oled_on()) { - if (oled_task_keymap()) { - render_status_lite(0, 0); - } - } -} - -/*-------------------------*\ -|*---RENDERING FUNCTIONS---*| -\*-------------------------*/ -void render_qmk_logo(uint8_t row, uint8_t col) { - static const char PROGMEM qmk_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d, - 0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6, - 0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd, - 0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - oled_set_cursor(col, row); - oled_write_P(qmk_logo, false); -} - -void render_layer(uint8_t row, uint8_t col, uint8_t top_layer) { - // Write the layer state; 17 chars - oled_set_cursor(col, row); - oled_write("Layer: ", false); - switch (top_layer) { - case _BASE: - oled_write("Default ", false); - break; - case _CHAR: - oled_write("Sp. Chars ", false); - break; - case _GAME: - oled_write("Gaming ", false); - break; - case _MEDI: - oled_write("Media Ctr ", false); - break; - case _NAVI: - oled_write("Navigation", false); - break; - case _SYMB: - oled_write("Symbols ", false); - break; - case _NUMB: - oled_write("Numpad ", false); - break; - case _FUNC: - oled_write("Funct Keys", false); - break; - case _MOUS: - oled_write("Mouse Keys", false); - break; - case _MUSI: - oled_write("Music Mode", false); - break; - default: - oled_write("?? N/A ?? ", false); - } -} - -void render_modifiers_lite(uint8_t row, uint8_t col, uint8_t mods) { - // Write the modifier state, 16 characters - oled_set_cursor(col, row); - oled_write((mods & MOD_MASK_SHIFT ) ? "Shft " : " ", false); - oled_write((mods & MOD_MASK_CTRL ) ? "Ctrl " : " ", false); - oled_write((mods & MOD_MASK_ALT ) ? "Alt" : " ", false); - oled_write((mods & MOD_BIT(KC_RALT)) ? "G " : " ", false); - oled_write((mods & MOD_MASK_GUI ) ? "Meta " : " ", false); -} - -void render_encoder(uint8_t row, uint8_t col, uint8_t index, uint8_t layer) { - // Renders the encoder state, 14 characters - oled_set_cursor(col, row); - -# ifdef ENCODER_ENABLE - static char encoder_temp9[9] = {0}; - oled_write("Enc: ", false); - encoder_state_string(index, layer, encoder_temp9); - oled_write(encoder_temp9, false); -# else // ENCODER_ENABLE - oled_write("No enc. avail.", false); -# endif // ENCODER_ENABLE -} - -void render_wpm(uint8_t row, uint8_t col) { - // Renders the WPM, 8 characters - oled_set_cursor(col, row); -# ifdef WPM_ENABLE - static char wpm_temp4[4] = {0}; - oled_write("WPM: ", false); - itoa(get_current_wpm(), wpm_temp4, 10); - oled_write(wpm_temp4, false); - oled_write(" ", false); -# else // WPM_ENABLE - oled_write("WPM: N/A", false); -# endif // WPM_ENABLE -} - -// Writes the currently used OLED display layout -void render_keymap(uint8_t row, uint8_t col, bool isLite) { - // Render the oled layout; lite is 11, regular is 14 characters - oled_set_cursor(col, row); - if (isLite) { - oled_write("KM: ", false); - } else { - oled_write("Layout: ", false); - } - switch (userspace_config.layout % 3) { - case 0: - oled_write("Dvorak", false); - break; - case 1: - oled_write("Tur. F", false); - break; - case 2: - oled_write("Qwerty", false); - break; - } - if (isLite) { - oled_write(" ", false); - } -} - -// Writes the currently used OLED display layout -#ifdef RGB_MATRIX_ENABLE -void render_rgb_lite(uint8_t row, uint8_t col) { - // Writes the currently used OLED display layout, 19 characters - static char rgb_temp4[4] = {0}; - // Render the oled layout - oled_set_cursor(col, row); - oled_write("m", false); - itoa(rgb_matrix_get_mode(), rgb_temp4, 10); - oled_write(rgb_temp4, false); - oled_write(" h", false); - itoa(rgb_matrix_get_hue(), rgb_temp4, 10); - oled_write(rgb_temp4, false); - oled_write(" s", false); - itoa(rgb_matrix_get_sat(), rgb_temp4, 10); - oled_write(rgb_temp4, false); - oled_write(" v", false); - itoa(rgb_matrix_get_val(), rgb_temp4, 10); - oled_write(rgb_temp4, false); -} -#endif // RGB_MATRIX_ENABLE - -void render_status_lite(uint8_t row, uint8_t col) { - // Function to print state information; for low flash memory - uint8_t this_layer = get_highest_layer(layer_state); - uint8_t this_mod = get_mods(); - - // Line 1: Layer State - render_layer(row + 0, col + 0, this_layer); - - // Line 2: Mod or info - switch (this_layer) { - // Show RGB mode as an overlay in media mode. -# ifdef RGB_MATRIX_ENABLE - case _MEDI: - render_rgb_lite(row + 1, col + 0); - break; -# endif // RGB_MATRIX_ENABLE - // Show the modifier if nothing else is doing anything - default: - render_modifiers_lite(row + 1, col + 0, this_mod); - break; - } - - // Line 3: WPM and layout - render_keymap(row + 2, col + 0, true); - render_wpm(row + 2, col + 11); - - // Line 4: Encoder states -# ifdef SPLIT_KEYBOARD - if (is_keyboard_left()) { - render_encoder(row + 3, col + 0, 0, this_layer); - } else { - render_encoder(row + 3, col + 0, 1, this_layer); - } -# else // SPLIT_KEYBOARD - render_encoder(row + 3, col + 0, 0, this_layer); -# endif // SPLIT_KEYBOARD -} diff --git a/users/bbaserdem/bb-oled.h b/users/bbaserdem/bb-oled.h deleted file mode 100644 index a355c88ca9..0000000000 --- a/users/bbaserdem/bb-oled.h +++ /dev/null @@ -1,32 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -// Contain the main oled writer here -void oled_task_user(void); -// Some generic rendering functions -void render_qmk_logo(uint8_t row, uint8_t col); -void render_layer(uint8_t row, uint8_t col, uint8_t top_layer); -void render_modifiers_lite(uint8_t row, uint8_t col, uint8_t mods); -void render_encoder(uint8_t row, uint8_t col, uint8_t index, uint8_t layer); -void render_wpm(uint8_t row, uint8_t col); -void render_keymap(uint8_t row, uint8_t col, bool isLite); -#ifdef RGB_MATRIX_ENABLE -void render_rgb_lite(uint8_t row, uint8_t col); -#endif // RGB_MATRIX_ENABLE -void render_status_lite(uint8_t row, uint8_t col); diff --git a/users/bbaserdem/bb-rgb.c b/users/bbaserdem/bb-rgb.c deleted file mode 100644 index bdb7f12bbd..0000000000 --- a/users/bbaserdem/bb-rgb.c +++ /dev/null @@ -1,130 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-rgb.h" -#include "color.h" - -#define X_DIV 224/2 -/* Code relating to per-key RGB LED stuff - */ - -// Allow hooking into the RGB matrix indications using keymap code - -// Modulates the brightness of indicator -RGB helper_dimmer(uint8_t r, uint8_t g, uint8_t b) { - RGB output; - output.r = r / 2; - output.g = g / 2; - output.b = b / 2; - return output; -} -// x range from 0-left to 224-right -// y range from 0-top to 64-bottom -void helper_painter(uint8_t led_min, uint8_t led_max, RGB col, uint8_t side) { - if (side == 1) { - // Left - for(uint8_t i = led_min; i <= led_max; i++) { - if((g_led_config.point[i].x < X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) { - rgb_matrix_set_color(i, col.r, col.g, col.b); - } - } - } else if (side == 2) { - // Right - for(uint8_t i = led_min; i <= led_max; i++) { - if((g_led_config.point[i].x > X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) { - rgb_matrix_set_color(i, col.r, col.g, col.b); - } - } - } else if (side == 0) { - // Both - for(uint8_t i = led_min; i <= led_max; i++) { - if(g_led_config.flags[i] & LED_FLAG_INDICATOR) { - rgb_matrix_set_color(i, col.r, col.g, col.b); - } - } - } -} - -// Allow to turn off global handling -__attribute__ ((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) { - return false; -} -// Set RGB state depending on layer -void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { - uint8_t thisInd = 3; - RGB thisCol; - // Load keymap hooks - if(rgb_matrix_indicators_advanced_keymap(led_min, led_max)) { - return; - } - // Grab color info - switch (get_highest_layer(layer_state)) { - case _GAME: // Set left side as purple - thisCol = helper_dimmer(RGB_PURPLE); - thisInd = 1; - break; - case _CHAR: // Set full board as gold - thisCol = helper_dimmer(RGB_GOLD); - thisInd = 0; - break; - case _MEDI: // Set right side as pink - thisCol = helper_dimmer(RGB_MAGENTA); - thisInd = 2; - break; - case _NAVI: // Set right side as green - thisCol = helper_dimmer(RGB_GREEN); - thisInd = 2; - break; - case _SYMB: // Set right side as yellow - thisCol = helper_dimmer(RGB_YELLOW); - thisInd = 2; - break; - case _NUMB: // Set left side as blue - thisCol = helper_dimmer(RGB_BLUE); - thisInd = 1; - break; - case _FUNC: // Set left side as red - thisCol = helper_dimmer(RGB_RED); - thisInd = 1; - break; - case _MOUS: // Set left side as blue-green - thisCol = helper_dimmer(RGB_SPRINGGREEN); - thisInd = 1; - break; - case _MUSI: // Set full board as orange - thisCol = helper_dimmer(RGB_ORANGE); - thisInd = 0; - break; - } - helper_painter(led_min, led_max, thisCol, thisInd); -} - -// Hook into shutdown code to make all perkey LED's red on hitting reset -void shutdown_rgb(void) { - // Flash all the key LED's red on shutdown - uint16_t timer_start = timer_read(); - rgb_matrix_set_color_all(RGB_CORAL); - // Delay until this registers - while(timer_elapsed(timer_start) < 250) {wait_ms(1);} -} - -// Hook into suspend code -void suspend_power_down_rgb(void) { - rgb_matrix_set_suspend_state(true); -} -void suspend_wakeup_init_rgb(void) { - rgb_matrix_set_suspend_state(false); -} diff --git a/users/bbaserdem/bb-rgb.h b/users/bbaserdem/bb-rgb.h deleted file mode 100644 index 62b6da9f2f..0000000000 --- a/users/bbaserdem/bb-rgb.h +++ /dev/null @@ -1,28 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -/* Hooks involving perkey RGB LEDs - */ - -// For custom indicators -void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max); -// Hook into shutdown code -void shutdown_rgb(void); -void suspend_wakeup_init_rgb(void); -void suspend_power_down_rgb(void); diff --git a/users/bbaserdem/bb-underglow.c b/users/bbaserdem/bb-underglow.c deleted file mode 100644 index 69aae439f4..0000000000 --- a/users/bbaserdem/bb-underglow.c +++ /dev/null @@ -1,116 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "bb-underglow.h" - -/* UNDERGLOW IMPLEMENTATION - */ - -// Define the layer switching code - -// An empty layer on the base -const rgblight_segment_t PROGMEM bb_base_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, 0, HSV_WHITE} -); -// Gaming layer is turquoise -const rgblight_segment_t PROGMEM bb_game_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_LEFT_BEG, RGBLIGHT_LEFT_NUM, HSV_PURPLE} -); -// Character overlay is chartereuse -const rgblight_segment_t PROGMEM bb_char_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, RGBLED_NUM, HSV_GOLD} -); - -// Right-hand layers - -// Media layer is orange -const rgblight_segment_t PROGMEM bb_medi_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_RIGHT_BEG, RGBLIGHT_RIGHT_NUM, HSV_MAGENTA} -); -// Navigation layer is green -const rgblight_segment_t PROGMEM bb_navi_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_RIGHT_BEG, RGBLIGHT_RIGHT_NUM, HSV_GREEN} -); -// Symbol layer is purple -const rgblight_segment_t PROGMEM bb_symb_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_RIGHT_BEG, RGBLIGHT_RIGHT_NUM, HSV_YELLOW} -); - -// Left-hand layers - -// Number layer is blue -const rgblight_segment_t PROGMEM bb_numb_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_LEFT_BEG, RGBLIGHT_LEFT_NUM, HSV_BLUE} -); -// Function layer is red -const rgblight_segment_t PROGMEM bb_func_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_LEFT_BEG, RGBLIGHT_LEFT_NUM, HSV_RED} -); -// Pointer layer is yellow -const rgblight_segment_t PROGMEM bb_mous_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {RGBLIGHT_LEFT_BEG, RGBLIGHT_LEFT_NUM, HSV_SPRINGGREEN} -); - -// Music playback layer is magenta -const rgblight_segment_t PROGMEM bb_musi_layer[] = RGBLIGHT_LAYER_SEGMENTS( - {0, RGBLED_NUM, HSV_ORANGE} -); - -const rgblight_segment_t* const PROGMEM bb_rgb_layers[] = RGBLIGHT_LAYERS_LIST( - bb_base_layer, - bb_char_layer, - bb_game_layer, - bb_medi_layer, - bb_navi_layer, - bb_symb_layer, - bb_numb_layer, - bb_func_layer, - bb_mous_layer, - bb_musi_layer -); - -// Enable the LED switching layers -void keyboard_post_init_underglow(void) { - rgblight_layers = bb_rgb_layers; - // Default rgb mode is rainbow swirl; set this - rgblight_sethsv_noeeprom(100, 255, 255); - rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL + 0); -} - -// Set RGBLIGHT state depending on layer -layer_state_t layer_state_set_underglow(layer_state_t state) { - // Activate layers if on that region - rgblight_set_layer_state(_BASE, layer_state_cmp(state, _BASE)); - rgblight_set_layer_state(_GAME, layer_state_cmp(state, _GAME)); - rgblight_set_layer_state(_CHAR, layer_state_cmp(state, _CHAR)); - rgblight_set_layer_state(_MEDI, layer_state_cmp(state, _MEDI)); - rgblight_set_layer_state(_NAVI, layer_state_cmp(state, _NAVI)); - rgblight_set_layer_state(_SYMB, layer_state_cmp(state, _SYMB)); - rgblight_set_layer_state(_NUMB, layer_state_cmp(state, _NUMB)); - rgblight_set_layer_state(_FUNC, layer_state_cmp(state, _FUNC)); - rgblight_set_layer_state(_MOUS, layer_state_cmp(state, _MOUS)); - rgblight_set_layer_state(_MUSI, layer_state_cmp(state, _MUSI)); - // Return so other stuff can be done - return state; -} - -// Hook into shutdown code -void shutdown_underglow(void) { - // Make the LED's red on shutdown - rgblight_enable_noeeprom(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); - rgblight_sethsv(HSV_WHITE); -} diff --git a/users/bbaserdem/bb-underglow.h b/users/bbaserdem/bb-underglow.h deleted file mode 100644 index 9cc1db3757..0000000000 --- a/users/bbaserdem/bb-underglow.h +++ /dev/null @@ -1,28 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include "bbaserdem.h" - -/* UNDERGLOW IMPLEMENTATION - */ - -// Used to initialize layer switching overlay -void keyboard_post_init_underglow(void); -// Used to change RGB underglow layers on keymap layer change -layer_state_t layer_state_set_underglow(layer_state_t state); -// Hook into shutdown to show effect on shutdown -void shutdown_underglow(void); diff --git a/users/bbaserdem/bbaserdem.c b/users/bbaserdem/bbaserdem.c deleted file mode 100644 index e0e204c302..0000000000 --- a/users/bbaserdem/bbaserdem.c +++ /dev/null @@ -1,376 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "bbaserdem.h" -// Language imports -#include <sendstring_dvorak.h> -// Need memcpy and memcmp from string.h along with transfer stuff -#ifdef SPLIT_KEYBOARD -#include "transactions.h" -#include <string.h> -#endif // SPLIT_KEYBOARD - -/*-------------------------*\ -|*-----KEYBOARD CONFIG-----*| -\*-------------------------*/ -userspace_config_t userspace_config; -userspace_runtime_t userspace_runtime; - -/*---------------------------------*\ -|*----SPLIT KEYBOARD TRANSPORT-----*| -\*---------------------------------*/ -#ifdef SPLIT_KEYBOARD -userspace_config_t transport_userspace_config; -userspace_runtime_t transport_userspace_runtime; - -// Translate the RPC data to the local variable -void userspace_config_sync(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) { - // Copy incoming data to local variable - if (in_buflen == sizeof(transport_userspace_config)) { - memcpy(&transport_userspace_config, in_data, in_buflen); - } - // There is no data to send back; so no output handling -} -void userspace_runtime_sync(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) { - // Copy incoming data to local variable - if (in_buflen == sizeof(transport_userspace_runtime)) { - memcpy(&transport_userspace_runtime, in_data, in_buflen); - } - // There is no data to send back; so no output handling -} - -// Either send or receive the correct data -void userspace_transport_update(void) { - if (is_keyboard_master()) { - // If we are the main device; we want to send info. - transport_userspace_config.raw = userspace_config.raw; - transport_userspace_runtime.raw = userspace_runtime.raw; - } else { - // If we are the secondary device; we want to receive info, and save to eeprom. - userspace_config.raw = transport_userspace_config.raw; - userspace_runtime.raw = transport_userspace_runtime.raw; - } -} - -// Initiate the protocol on sync -void userspace_transport_sync(bool force_sync) { - if (is_keyboard_master()) { - // Keep track of the last state - static userspace_config_t last_userspace_config; - static userspace_runtime_t last_userspace_runtime; - bool needs_sync = false; - - // Check if the config values are different - if (memcmp(&transport_userspace_config, &last_userspace_config, sizeof(transport_userspace_config))) { - needs_sync = true; - memcpy(&last_userspace_config, &transport_userspace_config, sizeof(transport_userspace_config)); - } - // Perform the sync if requested - if (needs_sync || force_sync) { - transaction_rpc_send(RPC_ID_CONFIG_SYNC, sizeof(transport_userspace_config), &transport_userspace_config); - needs_sync = false; - } - - // Check if the runtime values are different - if (memcmp(&transport_userspace_runtime, &last_userspace_runtime, sizeof(transport_userspace_runtime))) { - needs_sync = true; - memcpy(&last_userspace_runtime, &transport_userspace_runtime, sizeof(transport_userspace_runtime)); - } - - // Perform the sync if requested - if (needs_sync || force_sync) { - transaction_rpc_send(RPC_ID_RUNTIME_SYNC, sizeof(transport_userspace_runtime), &transport_userspace_runtime); - needs_sync = false; - } - } -} -#endif // SPLIT_KEYBOARD - -/*---------------------------*\ -|*-----KEYBOARD PRE INIT-----*| -\*---------------------------*/ -/* This code runs before anything is started. - * Good for early hardware setup - */ -__attribute__ ((weak)) void keyboard_pre_init_keymap(void) {} -__attribute__ ((weak)) void keyboard_pre_init_user(void) { - // Keymap specific stuff - keyboard_pre_init_keymap(); -} - -/*---------------------*\ -|*-----MATRIX INIT-----*| -\*---------------------*/ -/* This code runs once midway thru the firmware process. - * So far, sets the base layer and fixes unicode mode - */ -__attribute__ ((weak)) void matrix_init_keymap(void) {} -void matrix_init_user (void) { - // Keymap specific things - matrix_init_keymap(); -} - -/*----------------------------*\ -|*-----KEYBOARD POST INIT-----*| -\*----------------------------*/ -/* This code runs after anything is started. - * Good for late hardware setup, like setting up layer specifications - */ -__attribute__ ((weak)) void keyboard_post_init_keymap(void) {} -__attribute__ ((weak)) void keyboard_post_init_user(void) { - // Fix beginning base layer, in case some other firmware was flashed - // set_single_persistent_default_layer(_BASE); - - // Unicode mode -# ifdef UNICODEMAP_ENABLE - set_unicode_input_mode(UC_LNX); -# endif // UNICODEMAP_ENABLE - - // Split keyboard halves communication -# ifdef SPLIT_KEYBOARD - // Register the transactions - transaction_register_rpc( RPC_ID_CONFIG_SYNC, userspace_config_sync ); - transaction_register_rpc(RPC_ID_RUNTIME_SYNC, userspace_runtime_sync); - // Load default config values - if (is_keyboard_master()) { - // If we are main; load from eeconfig - userspace_config.raw = eeconfig_read_user(); - // And update the transport variable - userspace_transport_update(); - // Do one forced transfer to sync halves - userspace_transport_sync(true); - } else { - // Just sync the data received - userspace_transport_update(); - } -# else // SPLIT_KEYBOARD - // If we are not split; just load from eeprom - userspace_config.raw = eeconfig_read_user(); -# endif // SPLIT_KEYBOARD - - // Backlight LED -# ifdef BACKLIGHT_ENABLE - keyboard_post_init_backlight(); -# endif // BACKLIGHT_ENABLE - - // RGB underglow -# ifdef RGBLIGHT_ENABLE - keyboard_post_init_underglow(); -# endif // RGBLIGHT_ENABLE - - // Keymap specific stuff - keyboard_post_init_keymap(); -} - -/*---------------------------*\ -|*-----HOUSEKEEPING TASK-----*| -\*---------------------------*/ -/* I have no idea what this does - */ -__attribute__ ((weak)) void housekeeping_task_keymap(void) {} -void housekeeping_task_user(void) { - // Check eeprom every now and then - static userspace_config_t prev_userspace_config; - static fast_timer_t throttle_timer = 0; - static bool init_flag = true; - - // Read this if we never read it before - if (init_flag) { - init_flag = false; - prev_userspace_config.raw = eeconfig_read_user(); - } - - // Throttled tasks here - if (timer_elapsed_fast(throttle_timer) >= HOUSEKEEPING_THROTTLE_INTERVAL_MS) { - // Refresh timer - throttle_timer = timer_read_fast(); - // Check userspace config for eeprom updates - if (memcmp(&prev_userspace_config, &userspace_config, sizeof(userspace_config))) { - memcpy(&prev_userspace_config, &userspace_config, sizeof(userspace_config)); - eeconfig_update_user(userspace_config.raw); - } - } - - // Do transport stuff -# ifdef SPLIT_KEYBOARD - userspace_transport_update(); - userspace_transport_sync(false); -# endif // SPLIT_KEYBOARD - - // Hook to keymap code - housekeeping_task_keymap(); -} - -/*-----------------------*\ -|*-----EECONFIG INIT-----*| -\*-----------------------*/ -/* Default values to send to the eeprom - */ -void eeconfig_init_user(void) { - // Set everything to default - userspace_config.raw = 0; - // Set encoder states to sane defaults if enabled -# ifdef ENCODER_ENABLE - reset_encoder_state(); -# endif // ENCODER_ENABLE -} - -/*------------------------*\ -|*-----PROCESS RECORD-----*| -\*------------------------*/ -/* Process record: custom keycodes to process here - * Allow also the following codes to hook here as well; - * Macro definitions - * Audio hooks - */ -__attribute__ ((weak)) -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - return true; -} -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - // Return after running through all individual hooks - return - process_record_keymap(keycode, record) && -# ifdef AUDIO_ENABLE - process_record_audio(keycode, record) && -# endif // AUDIO_ENABLE -# ifdef ENCODER_ENABLE - process_record_encoder(keycode, record) && -# endif // ENCODER_ENABLE - process_record_macro(keycode, record); -} - -/*---------------------*\ -|*-----MATRIX SCAN-----*| -\*---------------------*/ -/* This code runs every frame - * I used to check for layer switching here, but layer state is better used. - * Try to not put anything here; as it runs hundreds time per second-ish - */ -__attribute__ ((weak)) void matrix_scan_keymap(void) { } -void matrix_scan_user (void) { - // Keymap specific scan function - matrix_scan_keymap(); -} - -/*---------------------*\ -|*-----LAYER STATE-----*| -\*---------------------*/ -/* This code runs after every layer change - * State represents the new layer state. - */ -__attribute__ ((weak)) -layer_state_t layer_state_set_keymap (layer_state_t state) { - return state; -} -layer_state_t layer_state_set_user(layer_state_t state) { - // Keymap layer state setting - state = layer_state_set_keymap(state); - // For underglow stuff -# ifdef RGBLIGHT_ENABLE - state = layer_state_set_underglow(state); -# endif // RGBLIGHT_ENABLE - // Audio playback -# ifdef AUDIO_ENABLE - state = layer_state_set_audio(state); -# endif // AUDIO_ENABLE - - return state; -} - -/*-----------------------------*\ -|*-----DEFAULT LAYER STATE-----*| -\*-----------------------------*/ -/* This code runs after every time default base layer is changed - */ -__attribute__ ((weak)) -layer_state_t default_layer_state_set_keymap (layer_state_t state) { - return state; -} -layer_state_t default_layer_state_set_user(layer_state_t state) { - // Keymap level code - state = default_layer_state_set_keymap(state); - return state; -} - -/*------------------------*\ -|*-----LED SET KEYMAP-----*| -\*------------------------*/ -/* Code for LED indicators - * I'm not sure when exactly does this code run - */ -__attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) {} -void led_set_user(uint8_t usb_led) { - led_set_keymap(usb_led); -} - -/*-----------------*\ -|*-----SUSPEND-----*| -\*-----------------*/ -/* Suspend stuff here, mostly for the rgb lighting. - */ -__attribute__ ((weak)) void suspend_power_down_keymap (void) { } -void suspend_power_down_user(void) { - suspend_power_down_keymap(); - // RGB matrix sleep hook -# ifdef RGB_MATRIX_ENABLE - suspend_power_down_rgb(); -# endif // RGB_MATRIX_ENABLE -} -__attribute__ ((weak)) void suspend_wakeup_init_keymap (void) { } -void suspend_wakeup_init_user(void) { - suspend_wakeup_init_keymap(); - // RGB matrix sleep hook -# ifdef RGB_MATRIX_ENABLE - suspend_wakeup_init_rgb(); -# endif // RGB_MATRIX_ENABLE -} - -<<<<<<< HEAD - state = layer_state_set_keymap (state); -#ifdef RGBLIGHT_ENABLE - // Change RGB lighting depending on the last layer activated - rgblight_change( get_highest_layer(state) ); -#endif - return state; -||||||| f439fe6055 - state = layer_state_set_keymap (state); -#ifdef RGBLIGHT_ENABLE - // Change RGB lighting depending on the last layer activated - rgblight_change( biton32(state) ); -#endif - return state; -======= -/*------------------*\ -|*-----SHUTDOWN-----*| -\*------------------*/ -/* Shutdown stuff here; for when entering bootmode. - */ -__attribute__ ((weak)) void shutdown_keymap (void) { } -void shutdown_user(void) { - // Underglow LED hook on boot -# ifdef RGBLIGHT_ENABLE - shutdown_underglow(); -# endif // RGBLIGHT_ENABLE - // Perkey led hook on boot -# ifdef RGB_MATRIX_ENABLE - shutdown_rgb(); -# endif // RGB_MATRIX_ENABLE - // Keymap hooks - shutdown_keymap(); ->>>>>>> upstream/master -} diff --git a/users/bbaserdem/bbaserdem.h b/users/bbaserdem/bbaserdem.h deleted file mode 100644 index 4792d5c2d7..0000000000 --- a/users/bbaserdem/bbaserdem.h +++ /dev/null @@ -1,573 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once -#include QMK_KEYBOARD_H -#include "quantum.h" -#include "keymap_dvorak.h" - -/* Besides loading libraries and definitions, this file has my layout defs - * LAYOUTS: - * This file has a couple layouts I use; so that the general changes can be - * propagated by only editing this file. - */ - -// Macros to use, this has base level code so not affected by enabled features -#include "bb-macro.h" -// Audio from onboard speakers -#ifdef AUDIO_ENABLE -#include "bb-audio.h" -#endif // AUDIO_ENABLE -// Keycap backlight using non-rgb LEDs -#ifdef BACKLIGHT_ENABLE -#include "bb-backlight.h" -#endif // BACKLIGHT_ENABLE -// Underglow light using rgb LEDs -#ifdef RGBLIGHT_ENABLE -#include "bb-underglow.h" -#endif // RGBLIGHT_ENABLE -// Keycap backlight using rgb LEDs -#ifdef RGB_MATRIX_ENABLE -#include "bb-rgb.h" -#endif // RGB_MATRIX_ENABLE -// Rotary encoder -#ifdef ENCODER_ENABLE -#include "bb-encoder.h" -#endif // ENCODER_ENABLE -// Oled screen -#ifdef OLED_ENABLE -#include "bb-oled.h" -#endif // OLED_ENABLE - -// Structure to keep runtime info on encoder state -typedef union { - uint32_t raw; - struct { - bool rgb_sleep; - }; -} userspace_runtime_t; - -typedef union { - uint32_t raw; - struct { - uint8_t e0base :4; // ( 4:0) The encoder state on most layers; regular function - uint8_t e1base :4; // ( 8:1) 9 states for this; 4 bits - uint8_t e0point :2; // (10:1) The encoder state on mouse layer; moves pointer - uint8_t e1point :2; // (12:1) 4 states for this; 2 bits - uint8_t e0rgb :4; // (16:2) The encoder state on media layer; controls light - uint8_t e1rgb :4; // (20:2) 5 states for this; 3 bits but 4 is better - uint8_t layout :2; // (22:2) Stores keymap layout; 3 states is good on 2 bits - uint16_t :10; // (32:3) Padding here, free space for 10 more bits - }; -} userspace_config_t; - -// Broadcast us to everyone else -extern userspace_runtime_t userspace_runtime; -extern userspace_config_t userspace_config; - -// Function definitions that can be accessed through specific keymaps -// Runs before all initialization -void keyboard_pre_init_keymap(void); -// For code that launches once midway through initialization -void matrix_init_keymap(void); -// For code that launches after initialization is finished. -void keyboard_post_init_keymap(void); -// These will be delegated to keymap specific stuff (weak definition) -bool process_record_keymap(uint16_t keycode, keyrecord_t *record); -// This code runs on every tick -void matrix_scan_keymap(void); -// This code runs after every layer change -layer_state_t layer_state_set_keymap(layer_state_t state); -// This code runs when the default layer changes -layer_state_t default_layer_state_set_keymap (layer_state_t state); -// Some code -void housekeeping_task_user(void); -// This code runs to set LED states -void led_set_keymap(uint8_t usb_led); -// For code that runs on suspend -void suspend_power_down_keymap(void); -void suspend_wakeup_init_keymap(void); -// For code that runs on powerdown -void shutdown_keymap(void); - -// Make it so that keymaps can use KEYMAP_SAFE_RANGE for custom keycodes -#ifdef KEYMAP_SAFE_RANGE -#define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE -#else -#define PLACEHOLDER_SAFE_RANGE SAFE_RANGE -#endif - -// Custom macro keycode ranges -enum userspace_custom_keycodes { - // Safe stuff - BB_SAFE = PLACEHOLDER_SAFE_RANGE, - // Double entry macros - DBL_ANG, - DBL_PAR, - DBL_CBR, - DBL_BRC, - // Macro key - BB_PGPK, - // Unicode strings -# ifdef UNICODEMAP_ENABLE - BB_LENY, - BB_TABL, - TR_FLAG, -# endif // UNICODEMAP_ENABLE - // Encoder buttons -# ifdef ENCODER_ENABLE - BB_ENC0, - BB_ENC1, -# endif // ENCODER_ENABLE - // Oled editor -# ifdef OLED_ENABLE - BB_OLED, -# endif // OLED_ENABLE - //use for keymap specific codes - KEYMAP_SAFE_RANGE -}; -// Mask these keycodes if required features are not enabled -#ifndef UNICODEMAP_ENABLE -#define BB_LENY KC_NO -#define BB_TABL KC_NO -#define TR_FLAG KC_NO -#endif // UNICODEMAP_ENABLE -#ifndef ENCODER_ENABLE -#define BB_ENC0 KC_NO -#define BB_ENC1 KC_NO -#endif // ENCODER_ENABLE - -/// Enumerate of layers -enum userspace_layers { - _BASE = 0, // Base layer - _CHAR, // Characters layer - _GAME, // Game layer - _MEDI, // R3: Media layer - _NAVI, // R3: Navigation layer - _SYMB, // R1: Symbols layer - _NUMB, // L1: Numbers layer - _FUNC, // L2: Function keys layer - _MOUS, // L3: Mouse keys layer - _MUSI // Music overlay -}; - -// Use 7 wide characters for keymaps, to keep things aligned with 4 tabs -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -// These defines allow multiple multi-parameter definitions to expand -// for these boards -#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) -#define LAYOUT_ortho_5x15_wrapper(...) LAYOUT_ortho_5x15(__VA_ARGS__) -#define LAYOUT_ortho_3x10_wrapper(...) LAYOUT_ortho_3x10(__VA_ARGS__) -#define LAYOUT_split_3x6_3_wrapper(...) LAYOUT_split_3x6_3(__VA_ARGS__) -#define LAYOUT_split_3x5_3_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) - -// Masks -#define ___1___ _______ -#define ___2___ _______,_______ -#define ___3___ _______,_______,_______ -#define ___4___ _______,_______,_______,_______ -#define ___5___ _______,_______,_______,_______,_______ -#define ___6___ _______,_______,_______,_______,_______,_______ -#define xxx1xxx KC_NO -#define xxx2xxx KC_NO, KC_NO -#define xxx3xxx KC_NO, KC_NO, KC_NO -#define xxx4xxx KC_NO, KC_NO, KC_NO, KC_NO -#define xxx5xxx KC_NO, KC_NO, KC_NO, KC_NO, KC_NO -#define xxx6xxx KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO -#define xxx1xxx KC_NO -#define xxx3xxx KC_NO, KC_NO, KC_NO -#define xxx5xxx KC_NO, KC_NO, KC_NO, KC_NO, KC_NO -#define xxx6xxx KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO - -// Quick macros: in dvorak -#define BB_UNDO LCTL(KC_SLSH) // Ctrl + Z -#define BB_REDO LCTL(KC_T) // Ctrl + Y -#define BB_YANK LCTL(KC_I) // Ctrl + C -#define BB_CUT LCTL(KC_B) // Ctrl + X -#define BB_PSTE LCTL(KC_DOT) // Ctrl + V - -// Audio keys -#ifdef AUDIO_ENABLE -#define MU_REC KC_LCTL -#define MU_STOP KC_LALT -#define MU_PLAY KC_LGUI -#define MU_FAST KC_UP -#define MU_SLOW KC_DOWN -#define MU_MASK KC_A -#define BB_SND MU_ON -#ifdef TAP_DANCE_ENABLE -#define MU_TEMP TD(TD_AUDIO_TEMPO) -#else // TAP_DANCE_ENABLE -#define MU_TEMP KC_DOWN -#endif // TAP_DANCE_ENABLE -#else // AUDIO_ENABLE -#define MU_REC KC_NO -#define MU_STOP KC_NO -#define MU_PLAY KC_NO -#define MU_FAST KC_NO -#define MU_TEMP KC_NO -#define MU_SLOW KC_NO -#define MU_MASK KC_NO -#define BB_SND KC_MUTE -#endif // AUDIO_ENABLE - -// Unicode keys -#ifdef UNICODEMAP_ENABLE -#define TR_ACIR XP(LOW_A_CIRC, UPC_A_CIRC ) -#define TR_CCED XP(LOW_C_CEDI, UPC_C_CEDI ) -#define TR_GBRE XP(LOW_G_BREV, LOW_G_BREV ) -#define TR_ICIR XP(LOW_I_CIRC, LOW_I_CIRC ) -#define TR_I_NO XP(LOW_I_DOTL, LOW_I_DOTL ) -#define TR_IDOT XP(LOW_I_DOTT, LOW_I_DOTT ) -#define TR_ODIA XP(LOW_O_DIAE, LOW_O_DIAE ) -#define TR_SCED XP(LOW_S_CEDI, LOW_S_CEDI ) -#define TR_UCIR XP(LOW_U_CIRC, LOW_U_CIRC ) -#define TR_UDIA XP(LOW_U_DIAE, LOW_U_DIAE ) -#define GR_ALP XP(LOW_ALPHA, UPC_ALPHA ) -#define GR_BET XP(LOW_BETA, UPC_BETA ) -#define GR_GAM XP(LOW_GAMMA, UPC_GAMMA ) -#define GR_DEL XP(LOW_DELTA, UPC_DELTA ) -#define GR_EPS XP(LOW_EPSILON,UPC_EPSILON) -#define GR_ZET XP(LOW_ZETA, UPC_ZETA ) -#define GR_ETA XP(LOW_ETA, UPC_ETA ) -#define GR_THE XP(LOW_THETA, UPC_THETA ) -#define GR_IOT XP(LOW_IOTA, UPC_IOTA ) -#define GR_KAP XP(LOW_KAPPA, UPC_KAPPA ) -#define GR_LAM XP(LOW_LAMBDA, UPC_LAMBDA ) -#define GR_MU XP(LOW_MU, UPC_MU ) -#define GR_NU XP(LOW_NU, UPC_NU ) -#define GR_XI XP(LOW_XI, UPC_XI ) -#define GR_OMI XP(LOW_OMICRON,UPC_OMICRON) -#define GR_PI XP(LOW_PI, UPC_PI ) -#define GR_RHO XP(LOW_RHO, UPC_RHO ) -#define GR_SIG XP(LOW_SIGMA, UPC_SIGMA ) -#define GR_TAU XP(LOW_TAU, UPC_TAU ) -#define GR_UPS XP(LOW_UPSILON,UPC_UPSILON) -#define GR_PHI XP(LOW_PHI, UPC_PHI ) -#define GR_CHI XP(LOW_CHI, UPC_CHI ) -#define GR_PSI XP(LOW_PSI, UPC_PSI ) -#define GR_OME XP(LOW_OMEGA, UPC_OMEGA ) -#define BB_ELLI X(ELLIPSIS) -#define BB_PLNK X(PLANCK_CON) -#define BB_ANGS X(ANGSTROM) -#define BB_BITC X(BITCOIN) -#else // UNICODEMAP_ENABLE -#define TR_ACIR KC_A -#define TR_CCED KC_C -#define TR_GBRE KC_G -#define TR_ICIR KC_I -#define TR_I_NO KC_I -#define TR_IDOT KC_I -#define TR_ODIA KC_O -#define TR_SCED KC_S -#define TR_UCIR KC_U -#define TR_UDIA KC_U -#define GR_ALP KC_NO -#define GR_BET KC_NO -#define GR_GAM KC_NO -#define GR_DEL KC_NO -#define GR_EPS KC_NO -#define GR_ZET KC_NO -#define GR_ETA KC_NO -#define GR_THE KC_NO -#define GR_IOT KC_NO -#define GR_KAP KC_NO -#define GR_LAM KC_NO -#define GR_MU KC_NO -#define GR_NU KC_NO -#define GR_XI KC_NO -#define GR_OMI KC_NO -#define GR_PI KC_NO -#define GR_RHO KC_NO -#define GR_SIG KC_NO -#define GR_TAU KC_NO -#define GR_UPS KC_NO -#define GR_PHI KC_NO -#define GR_CHI KC_NO -#define GR_PSI KC_NO -#define GR_OME KC_NO -#define BB_ELLI KC_NO -#define BB_PLNK KC_NO -#define BB_ANGS KC_NO -#define BB_BITC KC_NO -#endif // UNICODEMAP_ENABLE - -// MOD-tap definitions -#define GUI_A MT(MOD_LGUI, DV_A) -#define ALT_O MT(MOD_LALT, DV_O) -#define CTRL_E MT(MOD_LCTL, DV_E) -#define SHIFT_U MT(MOD_LSFT, DV_U) -#define ALTGR_Q MT(MOD_RALT, DV_Q) -#define GUI_S MT(MOD_RGUI, DV_S) -#define ALT_N MT(MOD_LALT, DV_N) -#define CTRL_T MT(MOD_LCTL, DV_T) -#define SHIFT_H MT(MOD_LSFT, DV_H) -#define ALTGR_V MT(MOD_RALT, DV_V) - -// Layer switches -#define MED_DEL LT(_MEDI, KC_DEL ) -#define NAV_TAB LT(_NAVI, KC_TAB ) -#define SYM_SPC LT(_SYMB, KC_SPC ) -#define NUM_ENT LT(_NUMB, KC_ENT ) -#define FUN_ESC LT(_FUNC, KC_ESC ) -#define MOU_BSP LT(_MOUS, KC_BSPC) - -// Layer switches -#define BB_CHAR OSL(_CHAR) -#define BB_GAME TG(_GAME) - -/* Depending on how the layouts change with language; the keys are shown as; - * ┌────────────────────────────────────────────────┐ - * │AltGr -none- Shift Shift+AltGr │ - * └────────────────────────────────────────────────┘ - * If there is an exclamation mark; it indicates a dead key on this map. - */ - -/* Base layout - * DVORAK - * ┌─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┐ - * ` ~ │ ' " │ , < │ . > │ p P │ y Y │ │ f F │ g G │ c C │ r R │ l L │ < > - * ├─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┤ - * \ | │ a A │ o O │ e E │ u U │ i I │ │ d D │ h H │ t T │ n N │ s S │ - _ - * ├─Gui─┼─Alt─┼─Ctr─┼─Sft─┼─────┤ ├─────┼─Sft─┼─Ctr─┼─Alt─┼─Gui─┤ - * / ? │ ; : │ q Q │ j J │ k K │ x X │ │ b B │ m M │ w W │ v V │ z Z │ = + - * └─────┴AltGr┴─────┼─────┼─────┼─────┐ ┌─────┼─────┼─────┼─────┴AltGr┴─────┘ - * │ Del │ Tab │Space│ │Enter│ Esc │BkSpc│ - * └─Med─┴─Nav─┴─Sym─┘ └─Num─┴─Fun─┴─Mou─┘ - * TURKISH F - * ┌─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┐ - * ¬+ *±│@f F │ g G │ ğ Ğ │¶ı I │ôo OÔ│ │¥d D │®r R │ n N │°h H │£p P │|< >¦ - * !├─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼────!┤ ! - * `x Xà│ûu UÛ│îi İÎ│€e E │âa AÂ│ûü ÜÛ│ │₺t T │ k K │µm M │ l L │´y Yá│#ş Şǎ - * ! !├─Gui─┼─Alt─┼─Ctr─┼─Sft─┼─────┤ ├─────┼─Sft─┼─Ctr─┼─Alt!┼─Gui─┤ - * äq Qå│«j J<│»ö Ö>│“v V │¢c C©│”ç Ç │ │ z Z │§s S │×b B │÷. :ȧ│·, ; │~w W - * └─────┴AltGr┴─────┼─────┼─────┼─────┐ ┌─────┼─────┼─────┼─────┴AltGr┴─────┘ - * │ Del │ Tab │Space│ │Enter│ Esc │BkSpc│ - * └─Med─┴─Nav─┴─Sym─┘ └─Num─┴─Fun─┴─Mou─┘ - * The thing about this layout is that these will fit most boards I have. - */ -#define _BL1_5_ DV_QUOT,DV_COMM,DV_DOT, DV_P, DV_Y -#define _BR1_5_ DV_F, DV_G, DV_C, DV_R, DV_L -#define _BL2_5_ GUI_A, ALT_O, CTRL_E, SHIFT_U,DV_I -#define _BR2_5_ DV_D, SHIFT_H,CTRL_T, ALT_N, GUI_S -#define _BL3_5_ DV_SCLN,ALTGR_Q,DV_J, DV_K, DV_X -#define _BR3_5_ DV_B, DV_M, DV_W, ALTGR_V,DV_Z -#define _BL4_3_ MED_DEL,NAV_TAB,SYM_SPC -#define _BR4_3_ NUM_ENT,FUN_ESC,MOU_BSP -// The extra line for the 6th (or 0th) row -#define _BL1_1_ DV_GRV -#define _BR1_1_ KC_NUBS -#define _BL2_1_ DV_BSLS -#define _BR2_1_ DV_MINS -#define _BL3_1_ DV_SLSH -#define _BR3_1_ DV_EQL - -/* Extra characters layer - * This is accessed using unicode; so IBus compatible apps only. - * ┌─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┐ - * │TrFlg│Lenny│Table│ π │ υ │ │ φ │ γ │ χ │ ρ │ λ │ - * ├─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┤ - * │ α │ ο │ ε │ ψ │ ι │ │ δ │ η │ τ │ ν │ σ │ - * ├─────┼─────┼─────┼─────┼─────┤ ├─────┼─────┼─────┼─────┼─────┤ - * │ ₿ │ θ │ ℏ │ κ │ ξ │ │ β │ μ │ ω │ Å │ ζ │ - * └─────┴─────┴─────┼─────┼─────┼─────┐ ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │ Shf │ ... │ GPG │ │ │ │ Shf │ - * └─────┴─────┴─────┘ └─────┴─────┴─────┘ - * - */ -#define _CL1_5_ TR_FLAG,BB_LENY,BB_TABL,GR_PI, GR_UPS -#define _CR1_5_ GR_PHI, GR_GAM, GR_CHI, GR_RHO, GR_LAM -#define _CL2_5_ GR_ALP, GR_OMI, GR_EPS, GR_PSI, GR_IOT -#define _CR2_5_ GR_DEL, GR_ETA, GR_TAU, GR_NU, GR_SIG -#define _CL3_5_ BB_BITC,GR_THE, BB_PLNK,GR_KAP, GR_XI -#define _CR3_5_ GR_BET, GR_MU, GR_OME, BB_ANGS,GR_ZET -#define _CL4_3_ KC_RSFT,BB_ELLI,BB_PGPK -#define _CR4_3_ XXXXXXX,XXXXXXX,KC_LSFT - -/* Game layer - * This layer turns off the tap-hold keys for the left half. - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ Q │ W │ E │ R │ T │ - * ├─────┼─────┼─────┼─────┼─────┤ - * Tab │ A │ S │ D │ F │ G │ - * ├─────┼─────┼─────┼─────┼─────┤ - * Shift│ Z │ X │ C │ V │ B │ - * └─────┴─────┴─────┼─────┼─────┼─────┐ - * │ Esc │Enter│Space│ - * └─────┴─────┴─────┘ - */ -#define _GA1_5_ KC_Q, KC_W, KC_E, KC_R, KC_T -#define _GA1_1_ _______ -#define _GA2_5_ KC_A, KC_S, KC_D, KC_F, KC_G -#define _GA2_1_ KC_TAB -#define _GA3_5_ KC_Z, KC_X, KC_C, KC_V, KC_B -#define _GA3_1_ KC_LSFT -#define _GA4_3_ KC_ESC, KC_ENT, KC_SPC - -/* Media layer - * ┌─────┬─────┬─────┬─────┬─────┐ - * │Speed│ Mod │ Hue │ Sat │ Bri │ RGB light control - * ├─────┼─────┼─────┼─────┼─────┤ - * │Togg.│Prev.│MuTog│MuStp│Next │ Media control - * ├─────┼─────┼─────┼─────┼─────┤ - * │Sink │Vol -│ Mut │Eject│Vol +│ Volume control - * ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │OledL│Veloc│Music│ Feature control on keyboard - * └─────┴─────┴─────┘ - */ -#define _ME1_5_ RGB_SPI,RGB_MOD,RGB_HUI,RGB_SAI,RGB_VAI -#define _ME2_5_ RGB_TOG,KC_MPRV,KC_MPLY,KC_MSTP,KC_MNXT -#define _ME3_5_ KC_F13, KC_VOLD,KC_MUTE,KC_EJCT,KC_VOLU -#define _ME4_3_ BB_OLED,VLK_TOG,MU_TOG - -/* Navigation layer - * ┌─────┬─────┬─────┬─────┬─────┐ - * │Redo │Paste│Yank │ Cut │PrScr│ - * ├─────┼─────┼─────┼─────┼─────┤ - * │Undo │ < │ v │ ^ │ > │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ Ins │Home │PgDwn│PgUp │ End │ - * ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │Enter│ Esc │BkSpc│ - * └─────┴─────┴─────┘ - */ -#define _NA1_5_ BB_REDO,BB_PSTE,BB_YANK,BB_CUT, KC_PSCR -#define _NA2_5_ BB_UNDO,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT -#define _NA3_5_ KC_INS, KC_HOME,KC_PGDN,KC_PGUP,KC_END -#define _NA4_3_ KC_ENT, KC_ESC, KC_BSPC - -/* Symbols layer - * This layer has the central columns shifted for convenience - * DVORAK - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ ` │ { │ } │ / │ = │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ ~ │ [ │ ] │ ? │ + │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │CapsL│ ( │ ) │ \ │ | │ - * ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │Enter│ Esc │BkSpc│ - * └─────┴─────┴─────┘ - * Turkish F - * (AltGr is right on the central column, red. keys on main layer are omitted) - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ + ¬ │ / \ │ - | │ │ │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ * ± │ ? ¿ │ _ │ │ │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │CapsL│ │ │ │ │ - * ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │Enter│ Esc │BkSpc│ - * └─────┴─────┴─────┘ - * QWERTY - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ ` │ - │ = │ { │ } │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ ~ │ _ │ + │ [ │ ] │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │CapsL│ ( │ ) │ \ │ | │ - * ┌─────┼─────┼─────┼─────┴─────┴─────┘ - * │Enter│ Esc │BkSpc│ - * └─────┴─────┴─────┘ - */ -#define _SY1_5_ DV_GRV, DV_LCBR,DV_RCBR,DV_SLSH,DV_EQL -#define _SY2_5_ DV_TILD,DV_LBRC,DV_RBRC,DV_QUES,DV_PLUS -#define _SY3_5_ KC_CAPS,DV_LPRN,DV_RPRN,DV_BSLS,DV_PIPE -#define _SY4_3_ KC_ENT, KC_ESC, KC_BSPC - -/* Numbers layer - * This layer contains numbers and the associated symbols. - * DVORAK - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ < │ 7 & │ 8 * │ 9 ( │ 0 ) │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ _ │ 4 $ │ 5 % │ 6 ^ │ - │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ > │ 1 ! │ 2 @ │ 3 # │Char.│ - * └─────┴─────┴─────┼─────┼─────┼─────┐ - * │ Del │ Tab │Space│ - * └─────┴─────┴─────┘ - * Turkish F - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ < | │{7 ' │[8 ( │]9 )±│}0 =°│ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ │¼4 $ │½5 %⅜│¾6 & │ │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ > ¦ │¹1 !¡│²2 " │#3 ^³│Char.│ - * └─────┴─────┴─────┼─────┼─────┼─────┐ - * │ Del │ Tab │Space│ - * └─────┴─────┴─────┘ - */ -#define _NU1_5_ KC_NUBS,KC_7, KC_8, KC_9, KC_0 -#define _NU2_5_ DV_UNDS,KC_4, KC_5, KC_6, DV_MINS -#define _NU3_5_ LSFT(KC_NUBS), KC_1, KC_2, KC_3, BB_CHAR -#define _NU4_3_ KC_DEL, KC_TAB, KC_SPC - -/* Function layer - * ┌─────┬─────┬─────┬─────┬─────┐ - * │ F01 │ F02 │ F03 │ F04 │EEPRM│ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ F05 │ F06 │ F07 │ F08 │EEPRM│ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ F09 │ F10 │ F11 │ F12 │GameL│ - * └─────┴─────┴─────┼─────┼─────┼─────┐ - * │ Del │ Tab │Space│ - * └─────┴─────┴─────┘ - */ -#define _FU1_5_ KC_F1, KC_F2, KC_F3, KC_F4, RESET -#define _FU2_5_ KC_F5, KC_F6, KC_F7, KC_F8, EEP_RST -#define _FU3_5_ KC_F9, KC_F10, KC_F11, KC_F12, BB_GAME -#define _FU4_3_ KC_DEL, KC_TAB, KC_SPC - -/* Mouse layer - * ┌─────┬─────┬─────┬─────┬─────┐ - * │Slow │Right│ Mid │ Lft │Fast │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ |<| │ |v| │ |^| │ |>| │ Bt4 │ - * ├─────┼─────┼─────┼─────┼─────┤ - * │ <<< │ vvv │ ^^^ │ >>> │ Bt5 │ - * └─────┴─────┴─────┼─────┼─────┼─────┐ - * │ Del │ Tab │Space│ - * └─────┴─────┴─────┘ - */ -#define _MO1_5_ KC_ACL0,KC_BTN1,KC_BTN2,KC_BTN3,KC_ACL2 -#define _MO2_5_ KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,KC_BTN4 -#define _MO3_5_ KC_WH_L,KC_WH_D,KC_WH_U,KC_WH_R,KC_BTN5 -#define _MO4_3_ KC_DEL, KC_TAB, KC_SPC - -/* Music layer - * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ - * │ │ │ │ │ │ │ │ │ │ │ │ │ - * ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤ - * │ │ │ │ │ │ │ │ │ │ │ │ │ - * ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤ - * │ │ │ │ │ │ │ │ │ │ │ │ │ - * └───┴───┴───┼───┼───┼───┼───┼───┼───┼───┴───┴───┘ - * │Rec│Stp│Ply│Tmp│Mod│Off│ - * └───┴───┴───┴───┴───┴───┘ - */ -#define _MUL_3_ MU_REC, MU_STOP,MU_PLAY -#define _MUR_3_ MU_TEMP,MU_MOD, MU_TOG -#define _MU_01_ MU_MASK -#define _MU_02_ MU_MASK,MU_MASK -#define _MU_03_ MU_MASK,MU_MASK,MU_MASK -#define _MU_06_ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK -#define _MU_08_ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK -#define _MU_10_ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK -#define _MU_12_ MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK diff --git a/users/bbaserdem/config.h b/users/bbaserdem/config.h deleted file mode 100644 index 477378102b..0000000000 --- a/users/bbaserdem/config.h +++ /dev/null @@ -1,134 +0,0 @@ -/* Copyright 2021 Batuhan Başerdem - * <baserdem.batuhan@gmail.com> @bbaserdem - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -/* CONFIG - * Common hardware configuration accross my boards - */ -// Space saving -#ifdef LOCKING_SUPPORT_ENABLE -# undef LOCKING_SUPPORT_ENABLE -#endif -#ifdef LOCKING_RESYNC_ENABLE -# undef LOCKING_RESYNC_ENABLE -#endif -#ifndef NO_DEBUG -# define NO_DEBUG -#endif - -#if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE) -# define NO_PRINT -#endif - -// Some of my own settings -# define HOUSEKEEPING_THROTTLE_INTERVAL_MS 250 - -// Split transport settings -#ifdef SPLIT_KEYBOARD -# define SPLIT_TRANSPORT_MIRROR -# define SPLIT_LAYER_STATE_ENABLE -# define SPLIT_MODS_ENABLE -# define SPLIT_TRANSACTION_IDS_USER RPC_ID_CONFIG_SYNC, RPC_ID_RUNTIME_SYNC, RPC_ID_KEYMAP_SYNC -# define SPLIT_LED_STATE_ENABLE -# ifdef WPM_ENABLE -# define SPLIT_WPM_ENABLE -# endif // WPM_ENABLE -# ifdef OLED_ENABLE -# define SPLIT_OLED_ENABLE -# endif // OLED_ENABLE -#endif // SPLIT_KEYBOARD - -// Unicode entry mode -#ifdef UNICODEMAP_ENABLE -# define UNICODE_SELECTED_MODES UC_LNX - // Adapt the unicode entry mode to dvorak -# ifdef UNICODE_KEY_LNX -# undef UNICODE_KEY_LNX -# endif -# define UNICODE_KEY_LNX LCTL(LSFT(KC_F)) -#endif // UNICODEMAP_ENABLE - -// Mousekey mode -#ifdef MOUSEKEY_ENABLE -# define MK_COMBINED -#endif // MOUSEKEY_ENABLE - -// Tap-hold settings -#define TAPPING_TERM 200 -#define TAP_CODE_DELAY 20 -#define IGNORE_MOD_TAP_INTERRUPT -#define PERMISSIVE_HOLD -#define TAPPING_FORCE_HOLD - -// Backlight settings -#ifdef BACKLIGHT_ENABLE -# define BACKLIGHT_BREATHING -# define BREATHING_PERIOD 5 -#endif // BACKLIGHT_ENABLE - -// Audio definitions -#ifdef AUDIO_ENABLE -//# define AUDIO_ENABLE_TONE_MULTIPLEXING - // Make findable songs as defaults -# ifdef HOROLOGY -# define STARTUP_SONG SONG(HOROLOGY) -# endif -# ifdef PEOPLE_VULTURES -# define GOODBYE_SONG SONG(PEOPLE_VULTURES) -# endif -# ifdef NONAGON_INFINITY -# define MUSIC_ON_SONG SONG(NONAGON_INFINITY) -# endif -# ifdef WAH_WAH -# define MUSIC_OFF_SONG SONG(WAH_WAH) -# endif - // Audio code expects these to be defined -# ifdef BIG_FIG_WASP -# define GAME_ON_SONG SONG(BIG_FIG_WASP) -# else -# define GAME_ON_SONG SONG(USSR_ANTHEM) -# endif -# ifdef POLYGONDWANALAND -# define GAME_OFF_SONG SONG(POLYGONDWANALAND) -# else -# define GAME_OFF_SONG SONG(NOCTURNE_OP_9_NO_1) -# endif -#endif // AUDIO_ENABLE - -// OLED definitions -#ifdef OLED_ENABLE - // Timeout does not work for split secondary board; i implemented it myself -# define OLED_TIMEOUT 30000 - // Fade out the screen when timing out -# define OLED_FADE_OUT -# define OLED_FADE_OUT_INTERVAL 15 -#endif // OLED_ENABLE - -// For perkey leds -#ifdef RGB_MATRIX_ENABLE -// This is not working -//# define RGB_DISABLE_TIMEOUT 1800000 -# define RGB_DISABLE_WHEN_USB_SUSPENDED true - // Start using this mode -# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_RAINBOW_BEACON -# define RGB_MATRIX_STARTUP_HUE 100 -# define RGB_MATRIX_STARTUP_SAT 255 -# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS - // Some config options -# define RGB_MATRIX_KEYRELEASES -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Enable framebuffer effects -#endif // RGB_MATRIX_ENABLE diff --git a/users/bbaserdem/keymap-bitmaps/.gitignore b/users/bbaserdem/keymap-bitmaps/.gitignore deleted file mode 100644 index 6448f593d6..0000000000 --- a/users/bbaserdem/keymap-bitmaps/.gitignore +++ /dev/null @@ -1,4 +0,0 @@ -*.bmp -splitImages -templates -!.gitignore diff --git a/users/bbaserdem/keymap-bitmaps/cropBmp b/users/bbaserdem/keymap-bitmaps/cropBmp deleted file mode 100755 index 4a322b4175..0000000000 --- a/users/bbaserdem/keymap-bitmaps/cropBmp +++ /dev/null @@ -1,38 +0,0 @@ -#!/bin/bash - -# Copyright 2021 Batuhan Başerdem -# <baserdem.batuhan@gmail.com> @bbaserdem -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation, either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program. If not, see <http://www.gnu.org/licenses/>. - -# Goes through all the files and turns them into strips in their respective folder -if [ -z "${1}" ] ; then - echo 'No argument; defaulting to script directory.' - target_dir="$(dirname "${0}")" -elif [ -d "${1}" ] ; then - echo "Targeting files in '${1}'." - target_dir="${1}" -else - echo 'Argument is not directory.' - exit 1 -fi - -output_dir="${target_dir}/splitImages" -mkdir -p "${output_dir}" - -for this_image in "${target_dir}/"*.bmp ; do - echo "Found '${this_image}'." - this_name="$(basename "${this_image%%.bmp}")" - convert "${this_image}" -crop 'x8' "${output_dir}/${this_name}"_%d.bmp -done diff --git a/users/bbaserdem/readme.md b/users/bbaserdem/readme.md deleted file mode 100644 index 0a1b80cc74..0000000000 --- a/users/bbaserdem/readme.md +++ /dev/null @@ -1,131 +0,0 @@ -# BBASERDEM userspace code for qmk - -My userspace code for my various keyboards; available here. - -## Builds - -These are my keyboard builds and info, it allows me to plan out my builds. - -### Planck SERVER - -* Board: `kprepublic/jj40` -* Microcontroller: Embedded -* Layout: `ortho_4x12` -* Functionality: Underglow RGB Lighting, LED diode lighting. -* Case: Clear Acrylic Top and Bottow, with Frosted Acrylic Diffuser (Smashing Acrylics) -* Switches: BOX Navy -* Keycaps: Datamancer Tall Deco Typewriter Keycaps - -Just a decorative planck replacement (for my rev4 PCB that died.) - -### Planck Light - -* Board: `planck/light` -* Microcontroller: Embedded -* Layout: `ortho_4x12` -* Functionality: Per-key RGB Lighting, Audio. -* Case: Clear Acrylic Top and Bottow, with Frosted Acrylic Diffuser (Smashing Acrylics) -* Switches: BOX Navy -* Keycaps: Datamancer Tall Deco Typewriter Keycaps - -Just a decorative planck replacement (for my rev4 PCB that died.) - -### Corne ARM - -* Board: `crkbd/rev1` -* Microcontroller: Proton C (x2) -* Layout: `split_3x6_3` -* Functionality: OLED, Audio, Per-key RGB Lighting, Rotary Encoder (x2) -* Case: IMK Corne Case v2 Polycarbonate -* Switches: Healios V2 -* Keycaps: POM Jelly - -PCB is actually [Proton-C Compatible crkbd PCB](https://github.com/ItsWaffIe/waffle_corne). - -### Corne Lite - -* Board: `crkbd/rev1` -* Microcontroller: Pro Micro (x2) -* Layout: `split_3x5_3` -* Functionality: Per-key RGB Lighting, OLED (No firmware space) -* Case: Custom -* Switches: Choc Low Burnt Orange -* Keycaps: [Scooped Choc Keycaps](https://mkultra.click/collections/keycaps/products/scooped-choc-keycaps?variant=31223543365730) - -Maybe try adding a trackpad for this, as detailed -[here](https://github.com/manna-harbour/crkbd/blob/master/trackpoint/readme.org). - -### Kyria - -* Board: `splitkb/kyria/rev1` -* Microcontroller: Pro Micro (x2) -* Layout: `split_3x6_6` -* Functionality: OLED, Underglow RGB Lighting (No firmware space), Rotary Encoder (x2) -* Case: Matte Black Acrylic High-Profile case -* Switches: Gateron Ink Silent Black -* Keycaps: Oblotzky SA Oblivion - -Main driver at work currently; love the switches and the board layout. - -# Firmware building - -## Archlinux - -On archlinux, the package *arm-none-eabi-gcc* is too new. -To fix; add to the environment `CFLAGS="-Wno-error=deprecated"` to compilation commands. -Also; says to run `avr-gcc` version `8.4.0` for smaller firmware, -but I find that it only saves a few bytes. - -## Bootloader - -Needed to type this out from the QMK website. -If I want to flash a new bootloader for a machine; here are steps; - -1. Flash the util/pro_micro_ISP_B6_10.hex to a spare promicro using; -`avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -D -U flash:w:pro_micro_ISP_B6_10.hex` -2. Wire the pins; (first is the ISP pro micro; second is the target) -``` -Pro Micro 10 (B6) <-> Keyboard RESET -Pro Micro 15 (B1) <-> Keyboard B1 (SCLK) -Pro Micro 16 (B2) <-> Keyboard B2 (MOSI) -Pro Micro 14 (B3) <-> Keyboard B3 (MISO) -Pro Micro VCC <-> Keyboard VCC -Pro Micro GND <-> Keyboard GND -``` -I do have this on hand I believe; from massdrop's planck light firmware updater. -3. Connect the flashed pro micro to my computer and run -`avrdude -c avrisp -P "$(ls /dev/ttyACM*)" -p atmega32u4 -U flash:w:bootloader_atmega32u4_1.0.0.hex:i -U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0xC3:m` - -The avrisp here refers to the firmware on the ISP flasher pro micro. -The `atmega32u4` refers to the CPU used in the respective breakout boards. -The `avrdude` command interacts with catalina bootloader. -The shell call after the `-P` flag auto finds the port that the pro micro connects to. -The last few arguments are some jumpers apparently. - -# Features - -My userspace has a lot of shared code between different keyboards. -These files are prefixed with `sbp-` to remove any naming clash. - -* [bb-audio](bb-audio.c): Code dealing with audio playback using onboard sound. -* [bb-encoder](bb-encoder.c): Rotary encoder sutff. -* [bb-macro](bb-macro.c): My custom keycodes; macros, tap dances, etc. -* [bb-oled](bb-oled.c): Controls OLED displays. For higher memory; there is also [bb-oled-extra](bb-oled-extra.c). -* [bb-rgb](bb-rgb.c): Controls per-key RGB LED matrix stuff, and layer indication. Uses `RGB_MATRIX`. -* [bb-underglaw](bb-underglow.c): Controls RGB LED strip, and layer indication. Uses `RGBLIGHT`. - -# Layout - -My personal layout is mostly inspired by the -[Miryoku layout](../manna-harbour_miryoku/miryoku.org). -There are some changes to make it friendlier to international keyboards. -My board is compatible with software implementation of Dvorak and Turkish F. - -## Base - -Base layer uses tap-hold functionality to have access to modifiers. -The modifiers are mirrored on each half of the layout; -as to make those modifiers accessible to the keys that overlap them. -Besides the Alt key; each side has the proper L/R version of the modifier. -Since Right Alt key functions as AltGr key; -both the L and R versions are available on each side. diff --git a/users/bbaserdem/rules.mk b/users/bbaserdem/rules.mk deleted file mode 100644 index 58f72bb110..0000000000 --- a/users/bbaserdem/rules.mk +++ /dev/null @@ -1,87 +0,0 @@ -# Copyright 2021 Batuhan Başerdem -# <baserdem.batuhan@gmail.com> @bbaserdem -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation, either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program. If not, see <http://www.gnu.org/licenses/>. - -# Common compilation flags -LTO_ENABLE = yes - -# These should be enabled in all boards -MOUSEKEY_ENABLE = yes # Mouse emulation keys -EXTRAKEY_ENABLE = yes # OS signals like volume control -UNICODEMAP_ENABLE = yes # Used for unicode character emulation - -# These should be disabled in all boards -BOOTMAGIC_ENABLE = no # Access to EEPROM settings, not needed -CONSOLE_ENABLE = no # Allows console output with a command -COMMAND_ENABLE = no # Some bootmagic thing i dont use -SLEEP_LED_ENABLE = no # Breathes LED's when computer is asleep. Untested. -MIDI_ENABLE = no # Midi driver (untested) -UNICODE_ENABLE = no # We use unicodemap, not unicode -UCIS_ENABLE = no # We use unicodemap, not ucis -VARIABLE_TRACE = no # Allows debugging variables -KEY_LOCK_ENABLE = no # Allows locking any key. Not used in general -RGBLIGHT_ENABLE = no # LED strip, but there is RGB_MATRIX instead -TAP_DANCE_ENABLE = no # Tap dance keys; i don't use tap dance - -# These features can be disabled at whim -NKRO_ENABLE ?= yes # Default is 6KRO -VELOCIKEY_ENABLE ?= yes # Speed effects change with typing speed -WPM_ENABLE ?= yes # Get WPM reports as you type - -# Manually configure these on each keyboard individually -# AUDIO_ENABLE # Audio stuff -# BACKLIGHT_ENABLE # Switch LEDs -# ENCODER_ENABLE # Rotary encoder -# RGB_MATRIX_ENABLE # RGB LEDs -# OLED_ENABLE # For OLED - -# Userspace code -SRC += bbaserdem.c - -# Macros -SRC += bb-macro.c - -# Audio code -ifeq ($(strip $(AUDIO_ENABLE)), yes) -SRC += bb-audio.c -endif - -# Rotary encoder stuff -ifeq ($(strip $(ENCODER_ENABLE)), yes) -SRC += bb-encoder.c -endif - -# RGB LED (Underglow) code -ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) -SRC += bb-underglow.c -endif - -# RGB LED (Perkey) code -ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes) -SRC += bb-rgb.c -endif - -# Backlight code -ifeq ($(strip $(BACKLIGHT_ENABLE)), yes) -SRC += bb-backlight.c -endif - -# OLED code -ifeq ($(strip $(OLED_ENABLE)), yes) - SRC += bb-oled.c - ifeq ($(strip $(CTPC)), yes) - SRC += bb-oled-extra.c - endif -endif |