diff options
author | Jack Humbert <jack.humb@gmail.com> | 2016-05-18 23:47:16 -0400 |
---|---|---|
committer | Jack Humbert <jack.humb@gmail.com> | 2016-05-18 23:47:16 -0400 |
commit | b732b79b49b098dba8e14493c745075f336747d8 (patch) | |
tree | 069f529df73ba8bfbcf7003f5ddd3987ecaadc57 /quantum | |
parent | bf545061f2a71b054ccdca6f6261bb7c2ffa4957 (diff) |
adapts unicode to quantum.c (#333)
* Unicode
to have unicode input you need to:
- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.
* rearranges keycode values, hooks-up unicode
* removes extra lalt ref
* adds unicode shortcuts and example
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/keymap_common.c | 26 | ||||
-rw-r--r-- | quantum/keymap_common.h | 76 | ||||
-rw-r--r-- | quantum/keymap_unicode.c | 61 | ||||
-rw-r--r-- | quantum/quantum.c | 79 | ||||
-rw-r--r-- | quantum/quantum.h | 44 | ||||
-rw-r--r-- | quantum/quantum.mk | 4 | ||||
-rw-r--r-- | quantum/unicode.h | 128 |
7 files changed, 278 insertions, 140 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 2aae13e679..1d9ab2e05c 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "keymap_midi.h" #endif - extern keymap_config_t keymap_config; #include <stdio.h> @@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; - case 0x0100 ... 0x1FFF: ; + case LCTL(0) ... 0x1FFF: ; // Has a modifier // Split it up action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key break; - case 0x2000 ... 0x2FFF: + case FUNC(0) ... FUNC(0xFFF): ; // Is a shortcut for function layer, pull last 12bits // This means we have 4,096 FN macros at our disposal return keymap_func_to_action(keycode & 0xFFF); break; - case 0x3000 ... 0x3FFF: ; - // When the code starts with 3, it's an action macro. + case M(0) ... M(0xFF): action.code = ACTION_MACRO(keycode & 0xFF); break; + case LT(0, 0) ... LT(0xFF, 0xF): + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; #ifdef BACKLIGHT_ENABLE case BL_0 ... BL_15: action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); @@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode) print("\nDEBUG: enabled.\n"); debug_enable = true; break; - case 0x5002 ... 0x50FF: + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI: // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); @@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode) } eeconfig_update_keymap(keymap_config.raw); break; - case 0x5100 ... 0x56FF: ; + case TO(0, 1) ... OSM(0xFF): ; // Layer movement shortcuts // See .h to see constraints/usage int type = (keycode >> 0x8) & 0xF; @@ -282,18 +283,9 @@ static action_t keycode_to_action(uint16_t keycode) action.code = ACTION_MODS_ONESHOT(mod); } break; - case 0x7000 ... 0x7FFF: + case MT(0, 0) ... MT(0xF, 0xFF): action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); break; - case 0x8000 ... 0x8FFF: - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - #ifdef UNICODE_ENABLE - case 0x8000000 ... 0x8FFFFFF: - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - break; - #endif default: action.code = ACTION_NO; break; diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 1cbe8c61c0..91d5c09c1c 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -163,38 +163,13 @@ extern const uint16_t fn_actions[]; #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) -// These affect the backlight (if your keyboard has one). -// We don't need to comment them out if your keyboard doesn't have a backlight, -// since they don't take up any space. -#define BL_ON 0x4009 -#define BL_OFF 0x4000 -#define BL_0 0x4000 -#define BL_1 0x4001 -#define BL_2 0x4002 -#define BL_3 0x4003 -#define BL_4 0x4004 -#define BL_5 0x4005 -#define BL_6 0x4006 -#define BL_7 0x4007 -#define BL_8 0x4008 -#define BL_9 0x4009 -#define BL_10 0x400A -#define BL_11 0x400B -#define BL_12 0x400C -#define BL_13 0x400D -#define BL_14 0x400E -#define BL_15 0x400F -#define BL_DEC 0x4010 -#define BL_INC 0x4011 -#define BL_TOGG 0x4012 -#define BL_STEP 0x4013 +// 0x3100+ is free + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8)) #define RESET 0x5000 #define DEBUG 0x5001 -#define KC_LEAD 0x5014 - - - // MAGIC keycodes #define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 @@ -239,6 +214,32 @@ extern const uint16_t fn_actions[]; #define MI_ON 0x5028 #define MI_OFF 0x5029 +// These affect the backlight (if your keyboard has one). +// We don't need to comment them out if your keyboard doesn't have a backlight, +// since they don't take up any space. +#define BL_ON 0x5079 +#define BL_OFF 0x5070 +#define BL_0 0x5070 +#define BL_1 0x5071 +#define BL_2 0x5072 +#define BL_3 0x5073 +#define BL_4 0x5074 +#define BL_5 0x5075 +#define BL_6 0x5076 +#define BL_7 0x5077 +#define BL_8 0x5078 +#define BL_9 0x5079 +#define BL_10 0x507A +#define BL_11 0x507B +#define BL_12 0x507C +#define BL_13 0x507D +#define BL_14 0x507E +#define BL_15 0x507F +#define BL_DEC 0x5080 +#define BL_INC 0x5081 +#define BL_TOGG 0x5082 +#define BL_STEP 0x5083 + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 @@ -261,6 +262,8 @@ extern const uint16_t fn_actions[]; // One-shot mod #define OSM(layer) (layer | 0x5600) +// chording is currently at 0x57xx + // M-od, T-ap - 256 keycode max #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) #define CTL_T(kc) MT(0x1, kc) @@ -276,14 +279,13 @@ extern const uint16_t fn_actions[]; #define KC_HYPR HYPR(KC_NO) #define KC_MEH MEH(KC_NO) -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8)) - -// For sending unicode codes. -// You may not send codes over 1FFF -- this supports most of UTF8. -// To have a key that sends out Œ, go UC(0x0152) -#define UNICODE(n) (n | 0x8000) -#define UC(n) UNICODE(n) +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | 0x8000) + #define UC(n) UNICODE(n) +#endif // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c deleted file mode 100644 index a44965e611..0000000000 --- a/quantum/keymap_unicode.c +++ /dev/null @@ -1,61 +0,0 @@ -/* -Copyright 2015 Jack Humbert <jack.humb@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keymap_common.h" - -uint16_t hextokeycode(int hex) { - if (hex == 0x0) { - return KC_0; - } else if (hex < 0xA) { - return KC_1 + (hex - 0x1); - } else { - return KC_A + (hex - 0xA); - } -} - -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - - // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input - - if (record->event.pressed) { - uint16_t unicode = (opt << 8) | id; - register_code(KC_LALT); - - register_code(hextokeycode((unicode & 0xF000) >> 12)); - unregister_code(hextokeycode((unicode & 0xF000) >> 12)); - register_code(hextokeycode((unicode & 0x0F00) >> 8)); - unregister_code(hextokeycode((unicode & 0x0F00) >> 8)); - register_code(hextokeycode((unicode & 0x00F0) >> 4)); - unregister_code(hextokeycode((unicode & 0x00F0) >> 4)); - register_code(hextokeycode((unicode & 0x000F))); - unregister_code(hextokeycode((unicode & 0x000F))); - - /* Test 'a' */ - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x6)); - // unregister_code(hextokeycode(0x6)); - // register_code(hextokeycode(0x1)); - // unregister_code(hextokeycode(0x1)); - - unregister_code(KC_LALT); - } - return; -}
\ No newline at end of file diff --git a/quantum/quantum.c b/quantum/quantum.c index e4d7b91852..1e91ac04a4 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -23,6 +23,18 @@ int offset = 7; #ifdef AUDIO_ENABLE bool music_activated = false; + float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + + // music sequencer + static bool music_sequence_recording = false; + static bool music_sequence_playing = false; + static float music_sequence[16] = {0}; + static uint8_t music_sequence_count = 0; + static uint8_t music_sequence_position = 0; + + static uint16_t music_sequence_timer = 0; + static uint16_t music_sequence_interval = 100; + #endif #ifdef MIDI_ENABLE @@ -44,6 +56,10 @@ uint8_t chord_keys[CHORDING_MAX] = {0}; uint8_t chord_key_count = 0; uint8_t chord_key_down = 0; +#ifdef UNICODE_ENABLE + static uint8_t input_mode; +#endif + bool keys_chord(uint8_t keys[]) { uint8_t keys_size = sizeof(keys)/sizeof(keys[0]); bool pass = true; @@ -66,14 +82,25 @@ bool keys_chord(uint8_t keys[]) { return (pass && (in == keys_size)); } -static bool music_sequence_recording = false; -static bool music_sequence_playing = false; -static float music_sequence[16] = {0}; -static uint8_t music_sequence_count = 0; -static uint8_t music_sequence_position = 0; +#ifdef UNICODE_ENABLE + +uint16_t hex_to_keycode(uint8_t hex) +{ + if (hex == 0x0) { + return KC_0; + } else if (hex < 0xA) { + return KC_1 + (hex - 0x1); + } else { + return KC_A + (hex - 0xA); + } +} + +void set_unicode_mode(uint8_t os_target) +{ + input_mode = os_target; +} -static uint16_t music_sequence_timer = 0; -static uint16_t music_sequence_interval = 100; +#endif bool process_record_quantum(keyrecord_t *record) { @@ -347,6 +374,44 @@ bool process_record_quantum(keyrecord_t *record) { #endif +#ifdef UNICODE_ENABLE + + if (keycode > UNICODE(0) && record->event.pressed) { + uint16_t unicode = keycode & 0x7FFF; + switch(input_mode) { + case UC_OSX: + register_code(KC_LALT); + break; + case UC_LNX: + register_code(KC_LCTL); + register_code(KC_LSFT); + register_code(KC_U); + unregister_code(KC_U); + break; + case UC_WIN: + register_code(KC_LALT); + register_code(KC_PPLS); + unregister_code(KC_PPLS); + break; + } + for(int i = 3; i >= 0; i--) { + uint8_t digit = ((unicode >> (i*4)) & 0xF); + register_code(hex_to_keycode(digit)); + unregister_code(hex_to_keycode(digit)); + } + switch(input_mode) { + case UC_OSX: + case UC_WIN: + unregister_code(KC_LALT); + break; + case UC_LNX: + unregister_code(KC_LCTL); + unregister_code(KC_LSFT); + break; + } + } + +#endif return process_action_kb(record); } diff --git a/quantum/quantum.h b/quantum/quantum.h index f4d8f09d48..d4da772890 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -13,9 +13,12 @@ #include "audio.h" #endif #ifdef MIDI_ENABLE - // #include <keymap_midi.h> #include <lufa.h> #endif +#ifdef UNICODE_ENABLE + #include "unicode.h" +#endif + #include "action_layer.h" #include "eeconfig.h" #include <stddef.h> @@ -27,24 +30,37 @@ extern uint32_t default_layer_state; extern uint32_t layer_state; #endif -bool music_activated; +#ifdef AUDIO_ENABLE + bool music_activated; +#endif -void matrix_init_kb(void); -void matrix_scan_kb(void); -bool process_action_kb(keyrecord_t *record); +#ifdef UNICODE_ENABLE + #define UC_OSX 0 + #define UC_LNX 1 + #define UC_WIN 2 + #define UC_BSD 3 -void leader_start(void); -void leader_end(void); + void set_unicode_input_mode(uint8_t os_target); +#endif + +#ifndef DISABLE_LEADER + void leader_start(void); + void leader_end(void); + + #ifndef LEADER_TIMEOUT + #define LEADER_TIMEOUT 200 + #endif + #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0) + #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0) + #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3)) -#ifndef LEADER_TIMEOUT - #define LEADER_TIMEOUT 200 + #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size + #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT) #endif -#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0) -#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0) -#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3)) -#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size -#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT) +void matrix_init_kb(void); +void matrix_scan_kb(void); +bool process_action_kb(keyrecord_t *record); bool is_music_on(void); void music_toggle(void); diff --git a/quantum/quantum.mk b/quantum/quantum.mk index e7ccfd6598..c099d67939 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -34,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes) SRC += $(QUANTUM_DIR)/audio/luts.c endif -ifeq ($(strip $(UNICODE_ENABLE)), yes) - SRC += $(QUANTUM_DIR)/keymap_unicode.c -endif - ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) SRC += $(QUANTUM_DIR)/light_ws2812.c SRC += $(QUANTUM_DIR)/rgblight.c diff --git a/quantum/unicode.h b/quantum/unicode.h new file mode 100644 index 0000000000..756ec8bc3f --- /dev/null +++ b/quantum/unicode.h @@ -0,0 +1,128 @@ +/* +Copyright 2016 Jack Humbert <jack.humb@gmail.com> +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef UNICODE_H +#define UNICODE_H + +#include "quantum.h" +#include <math.h> + +#define UC_BSPC UC(0x0008) + +#define UC_SPC UC(0x0020) + +#define UC_EXLM UC(0x0021) +#define UC_DQUT UC(0x0022) +#define UC_HASH UC(0x0023) +#define UC_DLR UC(0x0024) +#define UC_PERC UC(0x0025) +#define UC_AMPR UC(0x0026) +#define UC_QUOT UC(0x0027) +#define UC_LPRN UC(0x0028) +#define UC_RPRN UC(0x0029) +#define UC_ASTR UC(0x002A) +#define UC_PLUS UC(0x002B) +#define UC_COMM UC(0x002C) +#define UC_DASH UC(0x002D) +#define UC_DOT UC(0x002E) +#define UC_SLSH UC(0x002F) + +#define UC_0 UC(0x0030) +#define UC_1 UC(0x0031) +#define UC_2 UC(0x0032) +#define UC_3 UC(0x0033) +#define UC_4 UC(0x0034) +#define UC_5 UC(0x0035) +#define UC_6 UC(0x0036) +#define UC_7 UC(0x0037) +#define UC_8 UC(0x0038) +#define UC_9 UC(0x0039) + +#define UC_COLN UC(0x003A) +#define UC_SCLN UC(0x003B) +#define UC_LT UC(0x003C) +#define UC_EQL UC(0x003D) +#define UC_GT UC(0x003E) +#define UC_QUES UC(0x003F) +#define UC_AT UC(0x0040) + +#define UC_A UC(0x0041) +#define UC_B UC(0x0042) +#define UC_C UC(0x0043) +#define UC_D UC(0x0044) +#define UC_E UC(0x0045) +#define UC_F UC(0x0046) +#define UC_G UC(0x0047) +#define UC_H UC(0x0048) +#define UC_I UC(0x0049) +#define UC_J UC(0x004A) +#define UC_K UC(0x004B) +#define UC_L UC(0x004C) +#define UC_M UC(0x004D) +#define UC_N UC(0x004E) +#define UC_O UC(0x004F) +#define UC_P UC(0x0050) +#define UC_Q UC(0x0051) +#define UC_R UC(0x0052) +#define UC_S UC(0x0053) +#define UC_T UC(0x0054) +#define UC_U UC(0x0055) +#define UC_V UC(0x0056) +#define UC_W UC(0x0057) +#define UC_X UC(0x0058) +#define UC_Y UC(0x0059) +#define UC_Z UC(0x005A) + +#define UC_LBRC UC(0x005B) +#define UC_BSLS UC(0x005C) +#define UC_RBRC UC(0x005D) +#define UC_CIRM UC(0x005E) +#define UC_UNDR UC(0x005F) + +#define UC_GRV UC(0x0060) + +#define UC_a UC(0x0061) +#define UC_b UC(0x0062) +#define UC_c UC(0x0063) +#define UC_d UC(0x0064) +#define UC_e UC(0x0065) +#define UC_f UC(0x0066) +#define UC_g UC(0x0067) +#define UC_h UC(0x0068) +#define UC_i UC(0x0069) +#define UC_j UC(0x006A) +#define UC_k UC(0x006B) +#define UC_l UC(0x006C) +#define UC_m UC(0x006D) +#define UC_n UC(0x006E) +#define UC_o UC(0x006F) +#define UC_p UC(0x0070) +#define UC_q UC(0x0071) +#define UC_r UC(0x0072) +#define UC_s UC(0x0073) +#define UC_t UC(0x0074) +#define UC_u UC(0x0075) +#define UC_v UC(0x0076) +#define UC_w UC(0x0077) +#define UC_x UC(0x0078) +#define UC_y UC(0x0079) +#define UC_z UC(0x007A) + +#define UC_LCBR UC(0x007B) +#define UC_PIPE UC(0x007C) +#define UC_RCBR UC(0x007D) +#define UC_TILD UC(0x007E) +#define UC_DEL UC(0x007F) + +#endif
\ No newline at end of file |