diff options
author | Adam YH Lee <adam.yh.lee@gmail.com> | 2017-04-12 20:58:36 -0700 |
---|---|---|
committer | Adam YH Lee <adam.yh.lee@gmail.com> | 2017-04-12 20:58:36 -0700 |
commit | 73625a603afd14ee506d1562ef5f6a199eac62ce (patch) | |
tree | 669ed65bd1962936e13aec3f62ee375fbbe09df7 /quantum/visualizer | |
parent | 91b11bb4dd9a0c94fbc0feb6915acc4717357205 (diff) | |
parent | d3301c0f8b0005738ab9aa2030d83739ffb5c4b6 (diff) |
Merge branch 'master' into miuni32-OA
Diffstat (limited to 'quantum/visualizer')
20 files changed, 576 insertions, 845 deletions
diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c deleted file mode 100644 index 2539615d65..0000000000 --- a/quantum/visualizer/example_integration/callbacks.c +++ /dev/null @@ -1,36 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "keyboard.h" -#include "action_layer.h" -#include "visualizer.h" -#include "host.h" - -void post_keyboard_init(void) { - visualizer_init(); -} - -void post_keyboard_task() { - visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds()); -} diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h deleted file mode 100644 index 304c5d187a..0000000000 --- a/quantum/visualizer/example_integration/gfxconf.h +++ /dev/null @@ -1,325 +0,0 @@ -/** - * This file has a different license to the rest of the uGFX system. - * You can copy, modify and distribute this file as you see fit. - * You do not need to publish your source modifications to this file. - * The only thing you are not permitted to do is to relicense it - * under a different license. - */ - -/** - * Copy this file into your project directory and rename it as gfxconf.h - * Edit your copy to turn on the uGFX features you want to use. - * The values below are the defaults. - * - * Only remove the comments from lines where you want to change the - * default value. This allows definitions to be included from - * driver makefiles when required and provides the best future - * compatibility for your project. - * - * Please use spaces instead of tabs in this file. - */ - -#ifndef _GFXCONF_H -#define _GFXCONF_H - - -/////////////////////////////////////////////////////////////////////////// -// GOS - One of these must be defined, preferably in your Makefile // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_OS_CHIBIOS TRUE -//#define GFX_USE_OS_FREERTOS FALSE -// #define GFX_FREERTOS_USE_TRACE FALSE -//#define GFX_USE_OS_WIN32 FALSE -//#define GFX_USE_OS_LINUX FALSE -//#define GFX_USE_OS_OSX FALSE -//#define GFX_USE_OS_ECOS FALSE -//#define GFX_USE_OS_RAWRTOS FALSE -//#define GFX_USE_OS_ARDUINO FALSE -//#define GFX_USE_OS_KEIL FALSE -//#define GFX_USE_OS_CMSIS FALSE -//#define GFX_USE_OS_RAW32 FALSE -// #define INTERRUPTS_OFF() optional_code -// #define INTERRUPTS_ON() optional_code -// These are not defined by default for some reason -#define GOS_NEED_X_THREADS FALSE -#define GOS_NEED_X_HEAP FALSE - -// Options that (should where relevant) apply to all operating systems - #define GFX_NO_INLINE FALSE -// #define GFX_COMPILER GFX_COMPILER_UNKNOWN -// #define GFX_CPU GFX_CPU_UNKNOWN -// #define GFX_OS_HEAP_SIZE 0 -// #define GFX_OS_NO_INIT FALSE -// #define GFX_OS_INIT_NO_WARNING FALSE -// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine -// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine -// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine - - -/////////////////////////////////////////////////////////////////////////// -// GDISP // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GDISP TRUE - -//#define GDISP_NEED_AUTOFLUSH FALSE -//#define GDISP_NEED_TIMERFLUSH FALSE -//#define GDISP_NEED_VALIDATION TRUE -//#define GDISP_NEED_CLIP TRUE -//#define GDISP_NEED_CIRCLE FALSE -//#define GDISP_NEED_ELLIPSE FALSE -//#define GDISP_NEED_ARC FALSE -//#define GDISP_NEED_ARCSECTORS FALSE -//#define GDISP_NEED_CONVEX_POLYGON FALSE -//#define GDISP_NEED_SCROLL FALSE -//#define GDISP_NEED_PIXELREAD FALSE -//#define GDISP_NEED_CONTROL FALSE -//#define GDISP_NEED_QUERY FALSE -//#define GDISP_NEED_MULTITHREAD FALSE -//#define GDISP_NEED_STREAMING FALSE -#define GDISP_NEED_TEXT TRUE -// #define GDISP_NEED_TEXT_WORDWRAP FALSE -// #define GDISP_NEED_ANTIALIAS FALSE -// #define GDISP_NEED_UTF8 FALSE - #define GDISP_NEED_TEXT_KERNING TRUE -// #define GDISP_INCLUDE_FONT_UI1 FALSE -// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font. -// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE - #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE -// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE -// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE - #define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE -// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE -// #define GDISP_INCLUDE_USER_FONTS FALSE - -//#define GDISP_NEED_IMAGE FALSE -// #define GDISP_NEED_IMAGE_NATIVE FALSE -// #define GDISP_NEED_IMAGE_GIF FALSE -// #define GDISP_NEED_IMAGE_BMP FALSE -// #define GDISP_NEED_IMAGE_BMP_1 FALSE -// #define GDISP_NEED_IMAGE_BMP_4 FALSE -// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE -// #define GDISP_NEED_IMAGE_BMP_8 FALSE -// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE -// #define GDISP_NEED_IMAGE_BMP_16 FALSE -// #define GDISP_NEED_IMAGE_BMP_24 FALSE -// #define GDISP_NEED_IMAGE_BMP_32 FALSE -// #define GDISP_NEED_IMAGE_JPG FALSE -// #define GDISP_NEED_IMAGE_PNG FALSE -// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE - -//#define GDISP_NEED_PIXMAP FALSE -// #define GDISP_NEED_PIXMAP_IMAGE FALSE - -//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used. -//#define GDISP_LINEBUF_SIZE 128 -//#define GDISP_STARTUP_COLOR Black -#define GDISP_NEED_STARTUP_LOGO FALSE - -//#define GDISP_TOTAL_DISPLAYS 1 - -//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32 -// #ifdef GDISP_DRIVER_LIST -// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability -// #define GDISP_HARDWARE_STREAM_WRITE FALSE -// #define GDISP_HARDWARE_STREAM_READ FALSE -// #define GDISP_HARDWARE_STREAM_POS FALSE -// #define GDISP_HARDWARE_DRAWPIXEL FALSE -// #define GDISP_HARDWARE_CLEARS FALSE -// #define GDISP_HARDWARE_FILLS FALSE -// #define GDISP_HARDWARE_BITFILLS FALSE -// #define GDISP_HARDWARE_SCROLL FALSE -// #define GDISP_HARDWARE_PIXELREAD FALSE -// #define GDISP_HARDWARE_CONTROL FALSE -// #define GDISP_HARDWARE_QUERY FALSE -// #define GDISP_HARDWARE_CLIP FALSE - - #define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888 -// #endif - -// The custom format is not defined for some reason, so define it as error -// so we don't get compiler warnings -#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR - -#define GDISP_USE_GFXNET FALSE -// #define GDISP_GFXNET_PORT 13001 -// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE -// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE -// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GWIN // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GWIN FALSE - -//#define GWIN_NEED_WINDOWMANAGER FALSE -// #define GWIN_REDRAW_IMMEDIATE FALSE -// #define GWIN_REDRAW_SINGLEOP FALSE -// #define GWIN_NEED_FLASHING FALSE -// #define GWIN_FLASHING_PERIOD 250 - -//#define GWIN_NEED_CONSOLE FALSE -// #define GWIN_CONSOLE_USE_HISTORY FALSE -// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE -// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE -// #define GWIN_CONSOLE_ESCSEQ FALSE -// #define GWIN_CONSOLE_USE_BASESTREAM FALSE -// #define GWIN_CONSOLE_USE_FLOAT FALSE -//#define GWIN_NEED_GRAPH FALSE -//#define GWIN_NEED_GL3D FALSE - -//#define GWIN_NEED_WIDGET FALSE -//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1 -// #define GWIN_NEED_LABEL FALSE -// #define GWIN_LABEL_ATTRIBUTE FALSE -// #define GWIN_NEED_BUTTON FALSE -// #define GWIN_BUTTON_LAZY_RELEASE FALSE -// #define GWIN_NEED_SLIDER FALSE -// #define GWIN_SLIDER_NOSNAP FALSE -// #define GWIN_SLIDER_DEAD_BAND 5 -// #define GWIN_SLIDER_TOGGLE_INC 20 -// #define GWIN_NEED_CHECKBOX FALSE -// #define GWIN_NEED_IMAGE FALSE -// #define GWIN_NEED_IMAGE_ANIMATION FALSE -// #define GWIN_NEED_RADIO FALSE -// #define GWIN_NEED_LIST FALSE -// #define GWIN_NEED_LIST_IMAGES FALSE -// #define GWIN_NEED_PROGRESSBAR FALSE -// #define GWIN_PROGRESSBAR_AUTO FALSE -// #define GWIN_NEED_KEYBOARD FALSE -// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1 -// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE -// #define GWIN_NEED_TEXTEDIT FALSE -// #define GWIN_FLAT_STYLING FALSE -// #define GWIN_WIDGET_TAGS FALSE - -//#define GWIN_NEED_CONTAINERS FALSE -// #define GWIN_NEED_CONTAINER FALSE -// #define GWIN_NEED_FRAME FALSE -// #define GWIN_NEED_TABSET FALSE -// #define GWIN_TABSET_TABHEIGHT 18 - - -/////////////////////////////////////////////////////////////////////////// -// GEVENT // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GEVENT FALSE - -//#define GEVENT_ASSERT_NO_RESOURCE FALSE -//#define GEVENT_MAXIMUM_SIZE 32 -//#define GEVENT_MAX_SOURCE_LISTENERS 32 - - -/////////////////////////////////////////////////////////////////////////// -// GTIMER // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GTIMER FALSE - -//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY -//#define GTIMER_THREAD_WORKAREA_SIZE 2048 - - -/////////////////////////////////////////////////////////////////////////// -// GQUEUE // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GQUEUE FALSE - -//#define GQUEUE_NEED_ASYNC FALSE -//#define GQUEUE_NEED_GSYNC FALSE -//#define GQUEUE_NEED_FSYNC FALSE -//#define GQUEUE_NEED_BUFFERS FALSE - -/////////////////////////////////////////////////////////////////////////// -// GINPUT // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GINPUT FALSE - -//#define GINPUT_NEED_MOUSE FALSE -// #define GINPUT_TOUCH_STARTRAW FALSE -// #define GINPUT_TOUCH_NOTOUCH FALSE -// #define GINPUT_TOUCH_NOCALIBRATE FALSE -// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE -// #define GINPUT_MOUSE_POLL_PERIOD 25 -// #define GINPUT_MOUSE_CLICK_TIME 300 -// #define GINPUT_TOUCH_CXTCLICK_TIME 700 -// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE -// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE -// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32 -//#define GINPUT_NEED_KEYBOARD FALSE -// #define GINPUT_KEYBOARD_POLL_PERIOD 200 -// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32 -// #define GKEYBOARD_LAYOUT_OFF FALSE -// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE -//#define GINPUT_NEED_TOGGLE FALSE -//#define GINPUT_NEED_DIAL FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GFILE // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GFILE FALSE - -//#define GFILE_NEED_PRINTG FALSE -//#define GFILE_NEED_SCANG FALSE -//#define GFILE_NEED_STRINGS FALSE -//#define GFILE_NEED_FILELISTS FALSE -//#define GFILE_NEED_STDIO FALSE -//#define GFILE_NEED_NOAUTOMOUNT FALSE -//#define GFILE_NEED_NOAUTOSYNC FALSE - -//#define GFILE_NEED_MEMFS FALSE -//#define GFILE_NEED_ROMFS FALSE -//#define GFILE_NEED_RAMFS FALSE -//#define GFILE_NEED_FATFS FALSE -//#define GFILE_NEED_NATIVEFS FALSE -//#define GFILE_NEED_CHBIOSFS FALSE - -//#define GFILE_ALLOW_FLOATS FALSE -//#define GFILE_ALLOW_DEVICESPECIFIC FALSE -//#define GFILE_MAX_GFILES 3 - -/////////////////////////////////////////////////////////////////////////// -// GADC // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GADC FALSE - -//#define GADC_MAX_LOWSPEED_DEVICES 4 - - -/////////////////////////////////////////////////////////////////////////// -// GAUDIO // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GAUDIO FALSE -// There seems to be a bug in the ugfx code, the wrong define is used -// So define it in order to avoid warnings -#define GFX_USE_GAUDIN GFX_USE_GAUDIO -// #define GAUDIO_NEED_PLAY FALSE -// #define GAUDIO_NEED_RECORD FALSE - - -/////////////////////////////////////////////////////////////////////////// -// GMISC // -/////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GMISC FALSE - -//#define GMISC_NEED_ARRAYOPS FALSE -//#define GMISC_NEED_FASTTRIG FALSE -//#define GMISC_NEED_FIXEDTRIG FALSE -//#define GMISC_NEED_INVSQRT FALSE -// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE -// #define GMISC_INVSQRT_REAL_SLOW FALSE -//#define GMISC_NEED_MATRIXFLOAT2D FALSE -//#define GMISC_NEED_MATRIXFIXED2D FALSE - -#endif /* _GFXCONF_H */ diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c deleted file mode 100644 index 913131b169..0000000000 --- a/quantum/visualizer/example_integration/lcd_backlight_hal.c +++ /dev/null @@ -1,91 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "lcd_backlight.h" -#include "hal.h" - -#define RED_PIN 1 -#define GREEN_PIN 2 -#define BLUE_PIN 3 -#define CHANNEL_RED FTM0->CHANNEL[0] -#define CHANNEL_GREEN FTM0->CHANNEL[1] -#define CHANNEL_BLUE FTM0->CHANNEL[2] - -#define RGB_PORT PORTC -#define RGB_PORT_GPIO GPIOC - -// Base FTM clock selection (72 MHz system clock) -// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period -// Higher pre-scalar will use the most power (also look the best) -// Pre-scalar calculations -// 0 - 72 MHz -> 549 Hz -// 1 - 36 MHz -> 275 Hz -// 2 - 18 MHz -> 137 Hz -// 3 - 9 MHz -> 69 Hz (Slightly visible flicker) -// 4 - 4 500 kHz -> 34 Hz (Visible flickering) -// 5 - 2 250 kHz -> 17 Hz -// 6 - 1 125 kHz -> 9 Hz -// 7 - 562 500 Hz -> 4 Hz -// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced -// Which will reduce the brightness range -#define PRESCALAR_DEFINE 0 - -void lcd_backlight_hal_init(void) { - // Setup Backlight - SIM->SCGC6 |= SIM_SCGC6_FTM0; - FTM0->CNT = 0; // Reset counter - - // PWM Period - // 16-bit maximum - FTM0->MOD = 0xFFFF; - - // Set FTM to PWM output - Edge Aligned, Low-true pulses -#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0) - CHANNEL_RED.CnSC = CNSC_MODE; - CHANNEL_GREEN.CnSC = CNSC_MODE; - CHANNEL_BLUE.CnSC = CNSC_MODE; - - // System clock, /w prescalar setting - FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE); - - CHANNEL_RED.CnV = 0; - CHANNEL_GREEN.CnV = 0; - CHANNEL_BLUE.CnV = 0; - - RGB_PORT_GPIO->PDDR |= (1 << RED_PIN); - RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN); - RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN); - -#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4) - RGB_PORT->PCR[RED_PIN] = RGB_MODE; - RGB_PORT->PCR[GREEN_PIN] = RGB_MODE; - RGB_PORT->PCR[BLUE_PIN] = RGB_MODE; -} - -void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) { - CHANNEL_RED.CnV = r; - CHANNEL_GREEN.CnV = g; - CHANNEL_BLUE.CnV = b; -} - diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c deleted file mode 100644 index fc09fe2eaf..0000000000 --- a/quantum/visualizer/example_integration/visualizer_user.c +++ /dev/null @@ -1,121 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" - -static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; - -// Just an example how to write custom keyframe functions, we could have moved -// all this into the init function -bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - // Read the uGFX documentation for information how to use the displays - // http://wiki.ugfx.org/index.php/Main_Page - gdispClear(White); - // You can use static variables for things that can't be found in the animation - // or state structs - gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); - gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); - // Always remember to flush the display - gdispFlush(); - // you could set the backlight color as well, but we won't do it here, since - // it's part of the following animation - // lcd_backlight_color(hue, saturation, intensity); - // We don't need constant updates, just drawing the screen once is enough - return false; -} - -// Feel free to modify the animations below, or even add new ones if needed - -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0}, - .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization}, -}; - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { - .num_frames = 2, - .loop = false, - // Note that there's a 200 ms no-operation frame, - // this prevents the color from changing when activating the layer - // momentarily - .frame_lengths = {MS2ST(200), MS2ST(500)}, - .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, -}; - -// The LCD animation alternates between the layer name display and a -// bitmap that displays all active layers -static keyframe_animation_t lcd_animation = { - .num_frames = 2, - .loop = true, - .frame_lengths = {MS2ST(2000), MS2ST(2000)}, - .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { - // The brightness will be dynamically adjustable in the future - // But for now, change it here. - lcd_backlight_brightness(0x50); - state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); - state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); - start_keyframe_animation(&startup_animation); -} - -void update_user_visualizer_state(visualizer_state_t* state) { - // Add more tests, change the colors and layer texts here - // Usually you want to check the high bits (higher layers first) - // because that's the order layers are processed for keypresses - // You can for check for example: - // state->status.layer - // state->status.default_layer - // state->status.leds (see led.h for available statuses) - if (state->status.layer & 0x2) { - state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF); - state->layer_text = "Layer 2"; - } - else { - state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF); - state->layer_text = "Layer 1"; - } - // You can also stop existing animations, and start your custom ones here - // remember that you should normally have only one animation for the LCD - // and one for the background. But you can also combine them if you want. - start_keyframe_animation(&lcd_animation); - start_keyframe_animation(&color_animation); -} diff --git a/quantum/visualizer/lcd_backlight.c b/quantum/visualizer/lcd_backlight.c index 70187d1e00..00de3fab52 100644 --- a/quantum/visualizer/lcd_backlight.c +++ b/quantum/visualizer/lcd_backlight.c @@ -25,10 +25,10 @@ SOFTWARE. #include "lcd_backlight.h" #include <math.h> -static uint8_t current_hue = 0x00; -static uint8_t current_saturation = 0x00; -static uint8_t current_intensity = 0xFF; -static uint8_t current_brightness = 0x7F; +static uint8_t current_hue = 0; +static uint8_t current_saturation = 0; +static uint8_t current_intensity = 0; +static uint8_t current_brightness = 0; void lcd_backlight_init(void) { lcd_backlight_hal_init(); diff --git a/quantum/visualizer/lcd_backlight.h b/quantum/visualizer/lcd_backlight.h index dd3e37a064..14dde64a1a 100644 --- a/quantum/visualizer/lcd_backlight.h +++ b/quantum/visualizer/lcd_backlight.h @@ -32,6 +32,10 @@ SOFTWARE. #define LCD_SAT(color) ((color >> 8) & 0xFF) #define LCD_INT(color) (color & 0xFF) +inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) { + return (color & 0xFFFFFF00) | new_intensity; +} + void lcd_backlight_init(void); void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity); void lcd_backlight_brightness(uint8_t b); diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c new file mode 100644 index 0000000000..8436d4e3dd --- /dev/null +++ b/quantum/visualizer/lcd_backlight_keyframes.c @@ -0,0 +1,77 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "lcd_backlight_keyframes.h" + +bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) { + int frame_length = animation->frame_lengths[animation->current_frame]; + int current_pos = frame_length - animation->time_left_in_frame; + uint8_t t_h = LCD_HUE(state->target_lcd_color); + uint8_t t_s = LCD_SAT(state->target_lcd_color); + uint8_t t_i = LCD_INT(state->target_lcd_color); + uint8_t p_h = LCD_HUE(state->prev_lcd_color); + uint8_t p_s = LCD_SAT(state->prev_lcd_color); + uint8_t p_i = LCD_INT(state->prev_lcd_color); + + uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around + int d_h2 = t_h - p_h; + // Chose the shortest way around + int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; + int d_s = t_s - p_s; + int d_i = t_i - p_i; + + int hue = (d_h * current_pos) / frame_length; + int sat = (d_s * current_pos) / frame_length; + int intensity = (d_i * current_pos) / frame_length; + //dprintf("%X -> %X = %X\n", p_h, t_h, hue); + hue += p_h; + sat += p_s; + intensity += p_i; + state->current_lcd_color = LCD_COLOR(hue, sat, intensity); + lcd_backlight_color( + LCD_HUE(state->current_lcd_color), + LCD_SAT(state->current_lcd_color), + LCD_INT(state->current_lcd_color)); + + return true; +} + +bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + state->prev_lcd_color = state->target_lcd_color; + state->current_lcd_color = state->target_lcd_color; + lcd_backlight_color( + LCD_HUE(state->current_lcd_color), + LCD_SAT(state->current_lcd_color), + LCD_INT(state->current_lcd_color)); + return false; +} + +bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + (void)state; + lcd_backlight_hal_color(0, 0, 0); + return false; +} + +bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + (void)state; + lcd_backlight_color(LCD_HUE(state->current_lcd_color), + LCD_SAT(state->current_lcd_color), + LCD_INT(state->current_lcd_color)); + return false; +} diff --git a/quantum/visualizer/lcd_backlight_keyframes.h b/quantum/visualizer/lcd_backlight_keyframes.h new file mode 100644 index 0000000000..e1c125cf91 --- /dev/null +++ b/quantum/visualizer/lcd_backlight_keyframes.h @@ -0,0 +1,30 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ + +#include "visualizer.h" + +// Animates the LCD backlight color between the current color and the target color (of the state) +bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state); +// Sets the backlight color to the target color +bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state); + +bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state); +bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state); + +#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */ diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c new file mode 100644 index 0000000000..df11861ddc --- /dev/null +++ b/quantum/visualizer/lcd_keyframes.c @@ -0,0 +1,188 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "lcd_keyframes.h" +#include <string.h> +#include "action_util.h" +#include "led.h" +#include "resources/resources.h" + +bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + gdispClear(White); + gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); + return false; +} + +static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { + for (int i=0; i<16;i++) + { + uint32_t mask = (1u << i); + if (default_layer & mask) { + if (layer & mask) { + *buffer = 'B'; + } else { + *buffer = 'D'; + } + } else if (layer & mask) { + *buffer = '1'; + } else { + *buffer = '0'; + } + ++buffer; + + if (i==3 || i==7 || i==11) { + *buffer = ' '; + ++buffer; + } + } + *buffer = 0; +} + +bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + const char* layer_help = "1=On D=Default B=Both"; + char layer_buffer[16 + 4]; // 3 spaces and one null terminator + gdispClear(White); + gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); + format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); + gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); + format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); + gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); + return false; +} + +static void format_mods_bitmap_string(uint8_t mods, char* buffer) { + *buffer = ' '; + ++buffer; + + for (int i = 0; i<8; i++) + { + uint32_t mask = (1u << i); + if (mods & mask) { + *buffer = '1'; + } else { + *buffer = '0'; + } + ++buffer; + + if (i==3) { + *buffer = ' '; + ++buffer; + } + } + *buffer = 0; +} + +bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + + const char* title = "Modifier states"; + const char* mods_header = " CSAG CSAG "; + char status_buffer[12]; + + gdispClear(White); + gdispDrawString(0, 0, title, state->font_fixed5x8, Black); + gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); + format_mods_bitmap_string(state->status.mods, status_buffer); + gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); + + return false; +} + +#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA") + +static void get_led_state_string(char* output, visualizer_state_t* state) { + uint8_t pos = 0; + + if (state->status.leds & (1u << USB_LED_NUM_LOCK)) { + memcpy(output + pos, "NUM ", 4); + pos += 4; + } + if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { + memcpy(output + pos, "CAPS ", 5); + pos += 5; + } + if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) { + memcpy(output + pos, "SCRL ", 5); + pos += 5; + } + if (state->status.leds & (1u << USB_LED_COMPOSE)) { + memcpy(output + pos, "COMP ", 5); + pos += 5; + } + if (state->status.leds & (1u << USB_LED_KANA)) { + memcpy(output + pos, "KANA ", 5); + pos += 5; + } + output[pos] = 0; +} + +bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state) +{ + (void)animation; + char output[LED_STATE_STRING_SIZE]; + get_led_state_string(output, state); + gdispClear(White); + gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black); + return false; +} + +bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + gdispClear(White); + uint8_t y = 10; + if (state->status.leds) { + char output[LED_STATE_STRING_SIZE]; + get_led_state_string(output, state); + gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black); + y = 17; + } + gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black); + return false; +} + +bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + // Read the uGFX documentation for information how to use the displays + // http://wiki.ugfx.org/index.php/Main_Page + gdispClear(White); + + // You can use static variables for things that can't be found in the animation + // or state structs, here we use the image + + //gdispGBlitArea is a tricky function to use since it supports blitting part of the image + // if you have full screen image, then just use 128 and 32 for both source and target dimensions + gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); + + return false; +} + + +bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + (void)state; + gdispSetPowerMode(powerOff); + return false; +} + +bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + (void)state; + gdispSetPowerMode(powerOn); + return false; +} diff --git a/quantum/visualizer/lcd_keyframes.h b/quantum/visualizer/lcd_keyframes.h new file mode 100644 index 0000000000..2e912b4c73 --- /dev/null +++ b/quantum/visualizer/lcd_keyframes.h @@ -0,0 +1,39 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ + +#include "visualizer.h" + +// Displays the layer text centered vertically on the screen +bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active layers +bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA) +bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays both the layer text and the led states +bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays the QMK logo on the LCD screen +bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state); + +bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state); +bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state); + + +#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */ diff --git a/quantum/visualizer/led_test.c b/quantum/visualizer/led_keyframes.c index a9abace8df..2dacd990d1 100644 --- a/quantum/visualizer/led_test.c +++ b/quantum/visualizer/led_keyframes.c @@ -21,50 +21,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "led_test.h" #include "gfx.h" #include "math.h" - -#define CROSSFADE_TIME 1000 -#define GRADIENT_TIME 3000 - -keyframe_animation_t led_test_animation = { - .num_frames = 14, - .loop = true, - .frame_lengths = { - gfxMillisecondsToTicks(1000), // fade in - gfxMillisecondsToTicks(1000), // no op (leds on) - gfxMillisecondsToTicks(1000), // fade out - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // mirror leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // normal leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - - }, - .frame_functions = { - keyframe_fade_in_all_leds, - keyframe_no_operation, - keyframe_fade_out_all_leds, - keyframe_led_crossfade, - keyframe_led_left_to_right_gradient, - keyframe_led_crossfade, - keyframe_led_top_to_bottom_gradient, - keyframe_mirror_led_orientation, - keyframe_led_crossfade, - keyframe_led_left_to_right_gradient, - keyframe_led_crossfade, - keyframe_led_top_to_bottom_gradient, - keyframe_normal_led_orientation, - keyframe_led_crossfade, - }, -}; +#include "led_keyframes.h" static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) { int frame_length = animation->frame_lengths[animation->current_frame]; @@ -96,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) { return (uint8_t)(255.0f * v); } -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; keyframe_fade_all_leds_from_to(animation, 0, 255); return true; } -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; keyframe_fade_all_leds_from_to(animation, 255, 0); return true; } -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; float frame_length = animation->frame_lengths[animation->current_frame]; float current_pos = frame_length - animation->time_left_in_frame; @@ -120,7 +79,7 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual return true; } -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; float frame_length = animation->frame_lengths[animation->current_frame]; float current_pos = frame_length - animation->time_left_in_frame; @@ -139,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) { } } } -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; if (animation->first_update_of_frame) { copy_current_led_state(&crossfade_start_frame[0][0]); @@ -155,14 +114,14 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* return true; } -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); return false; } -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); diff --git a/quantum/visualizer/led_test.h b/quantum/visualizer/led_keyframes.h index 5e2325753e..a689430417 100644 --- a/quantum/visualizer/led_test.h +++ b/quantum/visualizer/led_keyframes.h @@ -22,20 +22,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef TMK_VISUALIZER_LED_TEST_H_ -#define TMK_VISUALIZER_LED_TEST_H_ +#ifndef LED_KEYFRAMES_H +#define LED_KEYFRAMES_H #include "visualizer.h" -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state); extern keyframe_animation_t led_test_animation; -#endif /* TMK_VISUALIZER_LED_TEST_H_ */ +#endif /* LED_KEYFRAMES_H */ diff --git a/quantum/visualizer/resources/lcd_logo.c b/quantum/visualizer/resources/lcd_logo.c new file mode 100644 index 0000000000..d1a0ffa7f9 --- /dev/null +++ b/quantum/visualizer/resources/lcd_logo.c @@ -0,0 +1,61 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources.h" + + +// To generate an image array like this +// Ensure the image is 128 x 32 or smaller +// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ +// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom +// Update array in the source code with the C array produced by the conversion program + +// The image below is generated from lcd_logo.png +const uint8_t resource_lcd_logo[512] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + diff --git a/quantum/visualizer/resources/lcd_logo.png b/quantum/visualizer/resources/lcd_logo.png Binary files differnew file mode 100644 index 0000000000..6cf26fc678 --- /dev/null +++ b/quantum/visualizer/resources/lcd_logo.png diff --git a/quantum/visualizer/resources/resources.h b/quantum/visualizer/resources/resources.h new file mode 100644 index 0000000000..1ea27a5364 --- /dev/null +++ b/quantum/visualizer/resources/resources.h @@ -0,0 +1,27 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ +#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ + +#include <stdint.h> + +#ifdef LCD_ENABLE +extern const uint8_t resource_lcd_logo[]; +#endif + + +#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */ diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 5826d909e4..6f134097f0 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c @@ -48,20 +48,22 @@ SOFTWARE. #include "serial_link/system/serial_link.h" #endif +#include "action_util.h" + // Define this in config.h #ifndef VISUALIZER_THREAD_PRIORITY #define "Visualizer thread priority not defined" #endif -// mods status -#include "action_util.h" - static visualizer_keyboard_status_t current_status = { .layer = 0xFFFFFFFF, .default_layer = 0xFFFFFFFF, .mods = 0xFF, .leds = 0xFFFFFFFF, .suspended = false, +#ifdef VISUALIZER_USER_DATA_SIZE + .user_data = {0} +#endif }; static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { @@ -69,11 +71,19 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa status1->default_layer == status2->default_layer && status1->mods == status2->mods && status1->leds == status2->leds && - status1->suspended == status2->suspended; + status1->suspended == status2->suspended +#ifdef VISUALIZER_USER_DATA_SIZE + && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0 +#endif + ; } static bool visualizer_enabled = false; +#ifdef VISUALIZER_USER_DATA_SIZE +static uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; +#endif + #define MAX_SIMULTANEOUS_ANIMATIONS 4 static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; @@ -144,6 +154,14 @@ void stop_all_keyframe_animations(void) { } } +static uint8_t get_num_running_animations(void) { + uint8_t count = 0; + for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) { + count += animations[i] ? 1 : 0; + } + return count; +} + static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) { // TODO: Clean up this messy code dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, @@ -212,175 +230,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state); } -bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; - return false; -} - -#ifdef LCD_BACKLIGHT_ENABLE -bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { - int frame_length = animation->frame_lengths[animation->current_frame]; - int current_pos = frame_length - animation->time_left_in_frame; - uint8_t t_h = LCD_HUE(state->target_lcd_color); - uint8_t t_s = LCD_SAT(state->target_lcd_color); - uint8_t t_i = LCD_INT(state->target_lcd_color); - uint8_t p_h = LCD_HUE(state->prev_lcd_color); - uint8_t p_s = LCD_SAT(state->prev_lcd_color); - uint8_t p_i = LCD_INT(state->prev_lcd_color); - - uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around - int d_h2 = t_h - p_h; - // Chose the shortest way around - int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; - int d_s = t_s - p_s; - int d_i = t_i - p_i; - - int hue = (d_h * current_pos) / frame_length; - int sat = (d_s * current_pos) / frame_length; - int intensity = (d_i * current_pos) / frame_length; - //dprintf("%X -> %X = %X\n", p_h, t_h, hue); - hue += p_h; - sat += p_s; - intensity += p_i; - state->current_lcd_color = LCD_COLOR(hue, sat, intensity); - lcd_backlight_color( - LCD_HUE(state->current_lcd_color), - LCD_SAT(state->current_lcd_color), - LCD_INT(state->current_lcd_color)); - - return true; -} - -bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - state->prev_lcd_color = state->target_lcd_color; - state->current_lcd_color = state->target_lcd_color; - lcd_backlight_color( - LCD_HUE(state->current_lcd_color), - LCD_SAT(state->current_lcd_color), - LCD_INT(state->current_lcd_color)); - return false; -} -#endif // LCD_BACKLIGHT_ENABLE - -#ifdef LCD_ENABLE -bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - gdispClear(White); - gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black); - gdispFlush(); - return false; -} - -static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) { - for (int i=0; i<16;i++) - { - uint32_t mask = (1u << i); - if (default_layer & mask) { - if (layer & mask) { - *buffer = 'B'; - } else { - *buffer = 'D'; - } - } else if (layer & mask) { - *buffer = '1'; - } else { - *buffer = '0'; - } - ++buffer; - - if (i==3 || i==7 || i==11) { - *buffer = ' '; - ++buffer; - } - } - *buffer = 0; -} - -bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - const char* layer_help = "1=On D=Default B=Both"; - char layer_buffer[16 + 4]; // 3 spaces and one null terminator - gdispClear(White); - gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black); - format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer); - gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black); - format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer); - gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black); - gdispFlush(); - return false; -} - -static void format_mods_bitmap_string(uint8_t mods, char* buffer) { - *buffer = ' '; - ++buffer; - - for (int i = 0; i<8; i++) - { - uint32_t mask = (1u << i); - if (mods & mask) { - *buffer = '1'; - } else { - *buffer = '0'; - } - ++buffer; - - if (i==3) { - *buffer = ' '; - ++buffer; - } - } - *buffer = 0; -} - -bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - - const char* title = "Modifier states"; - const char* mods_header = " CSAG CSAG "; - char status_buffer[12]; - - gdispClear(White); - gdispDrawString(0, 0, title, state->font_fixed5x8, Black); - gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); - format_mods_bitmap_string(state->status.mods, status_buffer); - gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); - - gdispFlush(); - return false; -} -#endif // LCD_ENABLE - -bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; -#ifdef LCD_ENABLE - gdispSetPowerMode(powerOff); -#endif -#ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_hal_color(0, 0, 0); -#endif - return false; -} - -bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; -#ifdef LCD_ENABLE - gdispSetPowerMode(powerOn); -#endif - return false; -} - -bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)animation; - (void)state; - dprint("User visualizer inited\n"); - visualizer_enabled = true; - return false; -} - // TODO: Optimize the stack size, this is probably way too big static DECLARE_THREAD_STACK(visualizerThreadStack, 1024); static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { @@ -396,6 +245,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { .mods = 0xFF, .leds = 0xFFFFFFFF, .suspended = false, +#ifdef VISUALIZER_USER_DATA_SIZE + .user_data = {0}, +#endif }; visualizer_state_t state = { @@ -418,13 +270,15 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { systemticks_t sleep_time = TIME_INFINITE; systemticks_t current_time = gfxSystemTicks(); + bool force_update = true; while(true) { systemticks_t new_time = gfxSystemTicks(); systemticks_t delta = new_time - current_time; current_time = new_time; bool enabled = visualizer_enabled; - if (!same_status(&state.status, ¤t_status)) { + if (force_update || !same_status(&state.status, ¤t_status)) { + force_update = false; if (visualizer_enabled) { if (current_status.suspended) { stop_all_keyframe_animations(); @@ -433,8 +287,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { user_visualizer_suspend(&state); } else { + visualizer_keyboard_status_t prev_status = state.status; state.status = current_status; - update_user_visualizer_state(&state); + update_user_visualizer_state(&state, &prev_status); } state.prev_lcd_color = state.current_lcd_color; } @@ -458,13 +313,17 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { gdispGFlush(LED_DISPLAY); #endif +#ifdef LCD_ENABLE + gdispGFlush(LCD_DISPLAY); +#endif + #ifdef EMULATOR draw_emulator(); #endif - // The animation can enable the visualizer - // And we might need to update the state when that happens - // so don't sleep - if (enabled != visualizer_enabled) { + // Enable the visualizer when the startup or the suspend animation has finished + if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) { + visualizer_enabled = true; + force_update = true; sleep_time = 0; } @@ -554,6 +413,12 @@ uint8_t visualizer_get_mods() { return mods; } +#ifdef VISUALIZER_USER_DATA_SIZE +void visualizer_set_user_data(void* u) { + memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); +} +#endif + void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { // Note that there's a small race condition here, the thread could read // a state where one of these are set but not the other. But this should @@ -582,6 +447,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin .leds = leds, .suspended = current_status.suspended, }; +#ifdef VISUALIZER_USER_DATA_SIZE + memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE); +#endif if (!same_status(¤t_status, &new_status)) { changed = true; current_status = new_status; diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 315af50228..d6f279e101 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,7 +34,7 @@ SOFTWARE. #include "lcd_backlight.h" #endif -// use this function to merget both real_mods and oneshot_mods in a uint16_t +// use this function to merge both real_mods and oneshot_mods in a uint16_t uint8_t visualizer_get_mods(void); // This need to be called once at the start @@ -68,6 +68,9 @@ typedef struct { uint8_t mods; uint32_t leds; // See led.h for available statuses bool suspended; +#ifdef VISUALIZER_USER_DATA_SIZE + uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; +#endif } visualizer_keyboard_status_t; // The state struct is used by the various keyframe functions @@ -123,32 +126,22 @@ void stop_keyframe_animation(keyframe_animation_t* animation); // Useful for crossfades for example void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state); -// Some predefined keyframe functions that can be used by the user code -// Does nothing, useful for adding delays -bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state); -// Animates the LCD backlight color between the current color and the target color (of the state) -bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); -// Sets the backlight color to the target color -bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays the layer text centered vertically on the screen -bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays a bitmap (0/1) of all the currently active layers -bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); -// Displays a bitmap (0/1) of all the currently active mods -bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); - -bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); - -// Call this once, when the initial animation has finished, alternatively you can call it -// directly from the initalize_user_visualizer function (the animation can be null) -bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state); +// The master can set userdata which will be transferred to the slave +#ifdef VISUALIZER_USER_DATA_SIZE +void visualizer_set_user_data(void* user_data); +#endif // These functions have to be implemented by the user -void initialize_user_visualizer(visualizer_state_t* state); -void update_user_visualizer_state(visualizer_state_t* state); +// Called regularly each time the state has changed (but not every scan loop) +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status); +// Called when the computer goes to suspend, will also stop calling update_user_visualizer_state void user_visualizer_suspend(visualizer_state_t* state); +// You have to start at least one animation as a response to the following two functions +// When the animation has finished the visualizer will resume normal operation and start calling the +// update_user_visualizer_state again +// Called when the keyboard boots up +void initialize_user_visualizer(visualizer_state_t* state); +// Called when the computer resumes from a suspend void user_visualizer_resume(visualizer_state_t* state); - #endif /* VISUALIZER_H */ diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk index 2f4a41d66f..5f710124bc 100644 --- a/quantum/visualizer/visualizer.mk +++ b/quantum/visualizer/visualizer.mk @@ -20,7 +20,8 @@ # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. -SRC += $(VISUALIZER_DIR)/visualizer.c +SRC += $(VISUALIZER_DIR)/visualizer.c \ + $(VISUALIZER_DIR)/visualizer_keyframes.c EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR) GFXLIB = $(LIB_PATH)/ugfx VPATH += $(VISUALIZER_PATH) @@ -32,25 +33,33 @@ OPT_DEFS += -DLCD_ENABLE ULIBS += -lm endif -ifdef LCD_BACKLIGHT_ENABLE +ifeq ($(strip $(LCD_ENABLE)), yes) SRC += $(VISUALIZER_DIR)/lcd_backlight.c +SRC += $(VISUALIZER_DIR)/lcd_keyframes.c +SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c +# Note, that the linker will strip out any resources that are not actually in use +SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c OPT_DEFS += -DLCD_BACKLIGHT_ENABLE endif -ifdef LED_ENABLE -SRC += $(VISUALIZER_DIR)/led_test.c +ifeq ($(strip $(LED_ENABLE)), yes) +SRC += $(VISUALIZER_DIR)/led_keyframes.c OPT_DEFS += -DLED_ENABLE endif include $(GFXLIB)/gfx.mk -SRC += $(patsubst $(TOP_DIR)/%,%,$(GFXSRC)) -OPT_DEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS))) +GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC)) +GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS))) ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","") SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c else ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","") + ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","") $(error "$(KEYMAP_PATH)/visualizer.c" does not exist) + else + SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c + endif else SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c endif diff --git a/quantum/visualizer/visualizer_keyframes.c b/quantum/visualizer/visualizer_keyframes.c new file mode 100644 index 0000000000..8f6a7e15a4 --- /dev/null +++ b/quantum/visualizer/visualizer_keyframes.c @@ -0,0 +1,23 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "visualizer_keyframes.h" + +bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + (void)state; + return false; +} diff --git a/quantum/visualizer/visualizer_keyframes.h b/quantum/visualizer/visualizer_keyframes.h new file mode 100644 index 0000000000..9ef7653c5e --- /dev/null +++ b/quantum/visualizer/visualizer_keyframes.h @@ -0,0 +1,26 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ +#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ + +#include "visualizer.h" + +// Some predefined keyframe functions that can be used by the user code +// Does nothing, useful for adding delays +bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state); + +#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */ |