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authorAlbert Y <76888457+filterpaper@users.noreply.github.com>2021-06-23 17:45:05 +0800
committerGitHub <noreply@github.com>2021-06-23 19:45:05 +1000
commita913db63aa41f7d1c939d735fbd316a85225d935 (patch)
tree15967312e5fa0c5b99765af6cd66ac6770fb2927 /quantum/rgb_matrix_runners/effect_runner_i.h
parentced7e9a0ced2fc394eca1cc9e935caa0317b7172 (diff)
Fix zero condition of reactive runners that will suspend RGB animation (#12710)
* Avoid zero or overflow from user's rgb_matrix_config.speed * Avoid zero tick for reactive splash. * Avoid zero time for animation runner. Co-authored-by: filterpaper <filterpaper@localhost>
Diffstat (limited to 'quantum/rgb_matrix_runners/effect_runner_i.h')
-rw-r--r--quantum/rgb_matrix_runners/effect_runner_i.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/quantum/rgb_matrix_runners/effect_runner_i.h b/quantum/rgb_matrix_runners/effect_runner_i.h
index 95bfe8b390..1881cd6c60 100644
--- a/quantum/rgb_matrix_runners/effect_runner_i.h
+++ b/quantum/rgb_matrix_runners/effect_runner_i.h
@@ -5,7 +5,7 @@ typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
+ uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));