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authorAlbert Y <76888457+filterpaper@users.noreply.github.com>2022-12-28 04:11:31 +0800
committerGitHub <noreply@github.com>2022-12-27 12:11:31 -0800
commit7f2ac4c5765f899d53aef6456a99be910ce3f3b5 (patch)
tree20eb35bc793ee81caaf315fe489a15f29b6c3f16 /quantum/rgb_matrix/animations/raindrops_anim.h
parent809c05ddf2255179997cef61e80b4b7c8713e906 (diff)
De-obfuscate random8 functions in RGB matrix animations (#19416)
Diffstat (limited to 'quantum/rgb_matrix/animations/raindrops_anim.h')
-rw-r--r--quantum/rgb_matrix/animations/raindrops_anim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h
index 6b92d649ad..e8e1f6de04 100644
--- a/quantum/rgb_matrix/animations/raindrops_anim.h
+++ b/quantum/rgb_matrix/animations/raindrops_anim.h
@@ -24,7 +24,7 @@ bool RAINDROPS(effect_params_t* params) {
if (!params->init) {
// Change one LED every tick, make sure speed is not 0
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
- raindrops_set_color(random8() % RGB_MATRIX_LED_COUNT, params);
+ raindrops_set_color(random8_max(RGB_MATRIX_LED_COUNT), params);
}
} else {
for (int i = led_min; i < led_max; i++) {