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authorVlad K <vkvitnevski@gmail.com>2021-11-01 15:04:37 -0700
committerGitHub <noreply@github.com>2021-11-02 09:04:37 +1100
commita29ca1e7f1a5addfde163b158399684505453fc9 (patch)
tree3a98dc034d034c4a5e8a30b1e744d7793ecbc00b /quantum/rgb_matrix/animations/gradient_up_down_anim.h
parent7f8faa429e0c0662cec34a7d60e33ca58333d6d7 (diff)
Add support for ISSI drivers on both sides of a split keyboard (#13842)
* Gets RGB working on a split keyboard with IS31FL3733. Currently needs small tweak to re-enable WS2812 * Added helper function * Trying to integrate the function * Moved functionality into a macro * Swapped conditional for a macro everywhere * Tidying up * More code cleanup * Documentation updates * Fixed formatting via linter * Switching to a function from a macro * Fixed compile error * Fixing WS2812 behavior. UNTESTED. * Updated documentation about the driver addresses. * Fixed code for WS2812 * Trying to add in LED_MATRIX support * Updated effects for LED matrix * Updated third-party effect defines. * Ran format-c on modified files * Apply suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> * Move to static inline. Avoids issues with gcc v8+ * Move helper function for LED_matrix to static inline to avoid issues with gcc v8+ Co-authored-by: Vlad Kvitnevskiy <vladkvit@outlook.com> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'quantum/rgb_matrix/animations/gradient_up_down_anim.h')
-rw-r--r--quantum/rgb_matrix/animations/gradient_up_down_anim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
index 3fd45cf99b..7431ddcd99 100644
--- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h
+++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h
@@ -15,7 +15,7 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) {
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
- return led_max < DRIVER_LED_TOTAL;
+ return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS