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authorJoel Challis <git@zvecr.com>2020-01-19 16:30:34 +0000
committerGitHub <noreply@github.com>2020-01-19 16:30:34 +0000
commit667045b4928badaedb38f535d885a46ff8a454fb (patch)
tree5ae5e7002381a7359eabe627b936f0c253e2822e /quantum/process_keycode
parentf5209aa4e941c7f3a942ef4a7e256ab432ec98ce (diff)
Run clang-format manually to fix recently changed files (#7934)
* Run clang-format manually to fix recently changed files * Run clang-format manually to fix recently changed files - revert template files * Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
Diffstat (limited to 'quantum/process_keycode')
-rw-r--r--quantum/process_keycode/process_rgb.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/quantum/process_keycode/process_rgb.c b/quantum/process_keycode/process_rgb.c
index c76166342f..627e5986fb 100644
--- a/quantum/process_keycode/process_rgb.c
+++ b/quantum/process_keycode/process_rgb.c
@@ -20,8 +20,8 @@ typedef void (*rgb_func_pointer)(void);
/**
* Wrapper for inc/dec rgb keycode
- *
- * noinline to optimise for firmware size not speed (not in hot path)
+ *
+ * noinline to optimise for firmware size not speed (not in hot path)
*/
static void __attribute__((noinline)) handleKeycodeRGB(const uint8_t is_shifted, const rgb_func_pointer inc_func, const rgb_func_pointer dec_func) {
if (is_shifted) {
@@ -35,10 +35,10 @@ static void __attribute__((noinline)) handleKeycodeRGB(const uint8_t is_shifted,
* Wrapper for animation mode
* - if not in animation family -> jump to that animation
* - otherwise -> wrap round animation speed
- *
- * noinline to optimise for firmware size not speed (not in hot path)
+ *
+ * noinline to optimise for firmware size not speed (not in hot path)
*/
-static void __attribute__((noinline,unused)) handleKeycodeRGBMode(const uint8_t start, const uint8_t end) {
+static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t start, const uint8_t end) {
if ((start <= rgblight_get_mode()) && (rgblight_get_mode() < end)) {
rgblight_step();
} else {