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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/process_keycode/process_music.c
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
Diffstat (limited to 'quantum/process_keycode/process_music.c')
-rw-r--r--quantum/process_keycode/process_music.c176
1 files changed, 176 insertions, 0 deletions
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
new file mode 100644
index 0000000000..2d52e47a72
--- /dev/null
+++ b/quantum/process_keycode/process_music.c
@@ -0,0 +1,176 @@
+#include "process_music.h"
+
+bool music_activated = false;
+uint8_t starting_note = 0x0C;
+int offset = 7;
+
+// music sequencer
+static bool music_sequence_recording = false;
+static bool music_sequence_recorded = false;
+static bool music_sequence_playing = false;
+static float music_sequence[16] = {0};
+static uint8_t music_sequence_count = 0;
+static uint8_t music_sequence_position = 0;
+
+static uint16_t music_sequence_timer = 0;
+static uint16_t music_sequence_interval = 100;
+
+bool process_music(uint16_t keycode, keyrecord_t *record) {
+
+ if (keycode == AU_ON && record->event.pressed) {
+ audio_on();
+ return false;
+ }
+
+ if (keycode == AU_OFF && record->event.pressed) {
+ audio_off();
+ return false;
+ }
+
+ if (keycode == AU_TOG && record->event.pressed) {
+ if (is_audio_on())
+ {
+ audio_off();
+ }
+ else
+ {
+ audio_on();
+ }
+ return false;
+ }
+
+ if (keycode == MU_ON && record->event.pressed) {
+ music_on();
+ return false;
+ }
+
+ if (keycode == MU_OFF && record->event.pressed) {
+ music_off();
+ return false;
+ }
+
+ if (keycode == MU_TOG && record->event.pressed) {
+ if (music_activated)
+ {
+ music_off();
+ }
+ else
+ {
+ music_on();
+ }
+ return false;
+ }
+
+ if (keycode == MUV_IN && record->event.pressed) {
+ voice_iterate();
+ music_scale_user();
+ return false;
+ }
+
+ if (keycode == MUV_DE && record->event.pressed) {
+ voice_deiterate();
+ music_scale_user();
+ return false;
+ }
+
+ if (music_activated) {
+
+ if (keycode == KC_LCTL && record->event.pressed) { // Start recording
+ stop_all_notes();
+ music_sequence_recording = true;
+ music_sequence_recorded = false;
+ music_sequence_playing = false;
+ music_sequence_count = 0;
+ return false;
+ }
+
+ if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
+ stop_all_notes();
+ if (music_sequence_recording) { // was recording
+ music_sequence_recorded = true;
+ }
+ music_sequence_recording = false;
+ music_sequence_playing = false;
+ return false;
+ }
+
+ if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = true;
+ music_sequence_position = 0;
+ music_sequence_timer = 0;
+ return false;
+ }
+
+ if (keycode == KC_UP) {
+ if (record->event.pressed)
+ music_sequence_interval-=10;
+ return false;
+ }
+
+ if (keycode == KC_DOWN) {
+ if (record->event.pressed)
+ music_sequence_interval+=10;
+ return false;
+ }
+
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ if (record->event.pressed) {
+ play_note(freq, 0xF);
+ if (music_sequence_recording) {
+ music_sequence[music_sequence_count] = freq;
+ music_sequence_count++;
+ }
+ } else {
+ stop_note(freq);
+ }
+
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ return true;
+}
+
+bool is_music_on(void) {
+ return (music_activated != 0);
+}
+
+void music_toggle(void) {
+ if (!music_activated) {
+ music_on();
+ } else {
+ music_off();
+ }
+}
+
+void music_on(void) {
+ music_activated = 1;
+ music_on_user();
+}
+
+void music_off(void) {
+ music_activated = 0;
+ stop_all_notes();
+}
+
+
+__attribute__ ((weak))
+void music_on_user() {}
+
+__attribute__ ((weak))
+void audio_on_user() {}
+
+__attribute__ ((weak))
+void music_scale_user() {}
+
+void matrix_scan_music(void) {
+ if (music_sequence_playing) {
+ if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
+ music_sequence_timer = timer_read();
+ stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
+ play_note(music_sequence[music_sequence_position], 0xF);
+ music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
+ }
+ }
+}