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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/audio
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
Diffstat (limited to 'quantum/audio')
-rw-r--r--quantum/audio/audio.c477
-rw-r--r--quantum/audio/audio.h91
-rw-r--r--quantum/audio/audio_pwm.c643
-rw-r--r--quantum/audio/luts.c382
-rw-r--r--quantum/audio/luts.h15
-rw-r--r--quantum/audio/musical_notes.h217
-rw-r--r--quantum/audio/song_list.h125
-rw-r--r--quantum/audio/voices.c165
-rw-r--r--quantum/audio/voices.h31
-rw-r--r--quantum/audio/wave.h265
10 files changed, 2411 insertions, 0 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
new file mode 100644
index 0000000000..ead5fbf3e9
--- /dev/null
+++ b/quantum/audio/audio.c
@@ -0,0 +1,477 @@
+#include <stdio.h>
+#include <string.h>
+//#include <math.h>
+#include <avr/pgmspace.h>
+#include <avr/interrupt.h>
+#include <avr/io.h>
+#include "print.h"
+#include "audio.h"
+#include "keymap.h"
+
+#include "eeconfig.h"
+
+#define CPU_PRESCALER 8
+
+// -----------------------------------------------------------------------------
+// Timer Abstractions
+// -----------------------------------------------------------------------------
+
+// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
+// Turn on/off 3A interputs, stopping/enabling the ISR calls
+#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
+#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
+
+// TCCR3A: Timer/Counter #3 Control Register
+// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
+#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
+
+// Fast PWM Mode Controls
+#define TIMER_3_PERIOD ICR3
+#define TIMER_3_DUTY_CYCLE OCR3A
+
+// -----------------------------------------------------------------------------
+
+
+int voices = 0;
+int voice_place = 0;
+float frequency = 0;
+int volume = 0;
+long position = 0;
+
+float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+bool sliding = false;
+
+float place = 0;
+
+uint8_t * sample;
+uint16_t sample_length = 0;
+
+bool playing_notes = false;
+bool playing_note = false;
+float note_frequency = 0;
+float note_length = 0;
+uint8_t note_tempo = TEMPO_DEFAULT;
+float note_timbre = TIMBRE_DEFAULT;
+uint16_t note_position = 0;
+float (* notes_pointer)[][2];
+uint16_t notes_count;
+bool notes_repeat;
+float notes_rest;
+bool note_resting = false;
+
+uint8_t current_note = 0;
+uint8_t rest_counter = 0;
+
+#ifdef VIBRATO_ENABLE
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+#endif
+
+float polyphony_rate = 0;
+
+static bool audio_initialized = false;
+
+audio_config_t audio_config;
+
+uint16_t envelope_index = 0;
+
+void audio_init()
+{
+
+ // Check EEPROM
+ if (!eeconfig_is_enabled())
+ {
+ eeconfig_init();
+ }
+ audio_config.raw = eeconfig_read_audio();
+
+ // Set port PC6 (OC3A and /OC4A) as output
+ DDRC |= _BV(PORTC6);
+
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
+ // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+ // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
+ // Clock Select (CS3n) = 0b010 = Clock / 8
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+
+ audio_initialized = true;
+}
+
+void stop_all_notes()
+{
+ if (!audio_initialized) {
+ audio_init();
+ }
+ voices = 0;
+
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+
+ playing_notes = false;
+ playing_note = false;
+ frequency = 0;
+ volume = 0;
+
+ for (uint8_t i = 0; i < 8; i++)
+ {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ }
+}
+
+void stop_note(float freq)
+{
+ if (playing_note) {
+ if (!audio_initialized) {
+ audio_init();
+ }
+ for (int i = 7; i >= 0; i--) {
+ if (frequencies[i] == freq) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ for (int j = i; (j < 7); j++) {
+ frequencies[j] = frequencies[j+1];
+ frequencies[j+1] = 0;
+ volumes[j] = volumes[j+1];
+ volumes[j+1] = 0;
+ }
+ break;
+ }
+ }
+ voices--;
+ if (voices < 0)
+ voices = 0;
+ if (voice_place >= voices) {
+ voice_place = 0;
+ }
+ if (voices == 0) {
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ frequency = 0;
+ volume = 0;
+ playing_note = false;
+ }
+ }
+}
+
+#ifdef VIBRATO_ENABLE
+
+float mod(float a, int b)
+{
+ float r = fmod(a, b);
+ return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+ #ifdef VIBRATO_STRENGTH_ENABLE
+ float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
+ #else
+ float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
+ #endif
+ vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+ return vibrated_freq;
+}
+
+#endif
+
+ISR(TIMER3_COMPA_vect)
+{
+ float freq;
+
+ if (playing_note) {
+ if (voices > 0) {
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ freq = frequencies[voice_place];
+ }
+ #else
+ freq = frequencies[voice_place];
+ #endif
+ } else {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ freq = frequency;
+ }
+ #else
+ freq = frequency;
+ #endif
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125) {
+ freq = 30.52;
+ }
+
+ TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ }
+ }
+
+ if (playing_notes) {
+ if (note_frequency > 0) {
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ freq = note_frequency;
+ }
+ #else
+ freq = note_frequency;
+ #endif
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
+ TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
+ } else {
+ TIMER_3_PERIOD = 0;
+ TIMER_3_DUTY_CYCLE = 0;
+ }
+
+ note_position++;
+ bool end_of_note = false;
+ if (TIMER_3_PERIOD > 0) {
+ end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
+ } else {
+ end_of_note = (note_position >= (note_length * 0x7FF));
+ }
+
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ playing_notes = false;
+ return;
+ }
+ }
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ }
+
+ note_position = 0;
+ }
+ }
+
+ if (!audio_config.enable) {
+ playing_notes = false;
+ playing_note = false;
+ }
+}
+
+void play_note(float freq, int vol) {
+
+ if (!audio_initialized) {
+ audio_init();
+ }
+
+ if (audio_config.enable && voices < 8) {
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // Cancel notes if notes are playing
+ if (playing_notes)
+ stop_all_notes();
+
+ playing_note = true;
+
+ envelope_index = 0;
+
+ if (freq > 0) {
+ frequencies[voices] = freq;
+ volumes[voices] = vol;
+ voices++;
+ }
+
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ }
+
+}
+
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+{
+
+ if (!audio_initialized) {
+ audio_init();
+ }
+
+ if (audio_config.enable) {
+
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // Cancel note if a note is playing
+ if (playing_note)
+ stop_all_notes();
+
+ playing_notes = true;
+
+ notes_pointer = np;
+ notes_count = n_count;
+ notes_repeat = n_repeat;
+ notes_rest = n_rest;
+
+ place = 0;
+ current_note = 0;
+
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ note_position = 0;
+
+
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ }
+
+}
+
+bool is_playing_notes(void) {
+ return playing_notes;
+}
+
+bool is_audio_on(void) {
+ return (audio_config.enable != 0);
+}
+
+void audio_toggle(void) {
+ audio_config.enable ^= 1;
+ eeconfig_update_audio(audio_config.raw);
+ if (audio_config.enable)
+ audio_on_user();
+}
+
+void audio_on(void) {
+ audio_config.enable = 1;
+ eeconfig_update_audio(audio_config.raw);
+ audio_on_user();
+}
+
+void audio_off(void) {
+ audio_config.enable = 0;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+#ifdef VIBRATO_ENABLE
+
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+ vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+ vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+ vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+ vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+ vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+ vibrato_strength /= change;
+}
+
+#endif /* VIBRATO_STRENGTH_ENABLE */
+
+#endif /* VIBRATO_ENABLE */
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+ polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+ polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+ polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+ polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+ polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+ note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(uint8_t tempo) {
+ note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+ note_tempo += tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+ if (note_tempo - tempo_change < 10) {
+ note_tempo = 10;
+ } else {
+ note_tempo -= tempo_change;
+ }
+}
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
new file mode 100644
index 0000000000..47f326ea0a
--- /dev/null
+++ b/quantum/audio/audio.h
@@ -0,0 +1,91 @@
+#ifndef AUDIO_H
+#define AUDIO_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "musical_notes.h"
+#include "song_list.h"
+#include "voices.h"
+#include "quantum.h"
+
+// Largely untested PWM audio mode (doesn't sound as good)
+// #define PWM_AUDIO
+
+// #define VIBRATO_ENABLE
+
+// Enable vibrato strength/amplitude - slows down ISR too much
+// #define VIBRATO_STRENGTH_ENABLE
+
+typedef union {
+ uint8_t raw;
+ struct {
+ bool enable :1;
+ uint8_t level :7;
+ };
+} audio_config_t;
+
+bool is_audio_on(void);
+void audio_toggle(void);
+void audio_on(void);
+void audio_off(void);
+
+// Vibrato rate functions
+
+#ifdef VIBRATO_ENABLE
+
+void set_vibrato_rate(float rate);
+void increase_vibrato_rate(float change);
+void decrease_vibrato_rate(float change);
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength);
+void increase_vibrato_strength(float change);
+void decrease_vibrato_strength(float change);
+
+#endif
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate);
+void enable_polyphony(void);
+void disable_polyphony(void);
+void increase_polyphony_rate(float change);
+void decrease_polyphony_rate(float change);
+
+void set_timbre(float timbre);
+void set_tempo(uint8_t tempo);
+
+void increase_tempo(uint8_t tempo_change);
+void decrease_tempo(uint8_t tempo_change);
+
+void audio_init(void);
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r);
+#endif
+void play_note(float freq, int vol);
+void stop_note(float freq);
+void stop_all_notes(void);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+
+#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+
+// These macros are used to allow play_notes to play an array of indeterminate
+// length. This works around the limitation of C's sizeof operation on pointers.
+// The global float array for the song must be used here.
+#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
+
+
+bool is_playing_notes(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c
new file mode 100644
index 0000000000..f820eec1be
--- /dev/null
+++ b/quantum/audio/audio_pwm.c
@@ -0,0 +1,643 @@
+#include <stdio.h>
+#include <string.h>
+//#include <math.h>
+#include <avr/pgmspace.h>
+#include <avr/interrupt.h>
+#include <avr/io.h>
+#include "print.h"
+#include "audio.h"
+#include "keymap.h"
+
+#include "eeconfig.h"
+
+#define PI 3.14159265
+
+#define CPU_PRESCALER 8
+
+
+// Timer Abstractions
+
+// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
+// Turn on/off 3A interputs, stopping/enabling the ISR calls
+#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
+#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
+
+
+// TCCR3A: Timer/Counter #3 Control Register
+// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
+#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
+
+
+#define NOTE_PERIOD ICR3
+#define NOTE_DUTY_CYCLE OCR3A
+
+
+#ifdef PWM_AUDIO
+ #include "wave.h"
+ #define SAMPLE_DIVIDER 39
+ #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
+ // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
+
+ float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+ uint16_t place_int = 0;
+ bool repeat = true;
+#endif
+
+void delay_us(int count) {
+ while(count--) {
+ _delay_us(1);
+ }
+}
+
+int voices = 0;
+int voice_place = 0;
+float frequency = 0;
+int volume = 0;
+long position = 0;
+
+float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+bool sliding = false;
+
+float place = 0;
+
+uint8_t * sample;
+uint16_t sample_length = 0;
+// float freq = 0;
+
+bool playing_notes = false;
+bool playing_note = false;
+float note_frequency = 0;
+float note_length = 0;
+uint8_t note_tempo = TEMPO_DEFAULT;
+float note_timbre = TIMBRE_DEFAULT;
+uint16_t note_position = 0;
+float (* notes_pointer)[][2];
+uint16_t notes_count;
+bool notes_repeat;
+float notes_rest;
+bool note_resting = false;
+
+uint8_t current_note = 0;
+uint8_t rest_counter = 0;
+
+#ifdef VIBRATO_ENABLE
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+#endif
+
+float polyphony_rate = 0;
+
+static bool audio_initialized = false;
+
+audio_config_t audio_config;
+
+uint16_t envelope_index = 0;
+
+void audio_init() {
+
+ // Check EEPROM
+ if (!eeconfig_is_enabled())
+ {
+ eeconfig_init();
+ }
+ audio_config.raw = eeconfig_read_audio();
+
+ #ifdef PWM_AUDIO
+
+ PLLFRQ = _BV(PDIV2);
+ PLLCSR = _BV(PLLE);
+ while(!(PLLCSR & _BV(PLOCK)));
+ PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
+
+ /* Init a fast PWM on Timer4 */
+ TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
+ TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
+ OCR4A = 0;
+
+ /* Enable the OC4A output */
+ DDRC |= _BV(PORTC6);
+
+ DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs
+
+ TCCR3A = 0x0; // Options not needed
+ TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
+ OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
+
+ #else
+
+ // Set port PC6 (OC3A and /OC4A) as output
+ DDRC |= _BV(PORTC6);
+
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
+ // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
+ // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
+ // Clock Select (CS3n) = 0b010 = Clock / 8
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+
+ #endif
+
+ audio_initialized = true;
+}
+
+void stop_all_notes() {
+ if (!audio_initialized) {
+ audio_init();
+ }
+ voices = 0;
+ #ifdef PWM_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #else
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+
+ playing_notes = false;
+ playing_note = false;
+ frequency = 0;
+ volume = 0;
+
+ for (uint8_t i = 0; i < 8; i++)
+ {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ }
+}
+
+void stop_note(float freq)
+{
+ if (playing_note) {
+ if (!audio_initialized) {
+ audio_init();
+ }
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ for (int i = 7; i >= 0; i--) {
+ if (frequencies[i] == freq) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ for (int j = i; (j < 7); j++) {
+ frequencies[j] = frequencies[j+1];
+ frequencies[j+1] = 0;
+ volumes[j] = volumes[j+1];
+ volumes[j+1] = 0;
+ }
+ break;
+ }
+ }
+ voices--;
+ if (voices < 0)
+ voices = 0;
+ if (voice_place >= voices) {
+ voice_place = 0;
+ }
+ if (voices == 0) {
+ #ifdef PWM_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #else
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ frequency = 0;
+ volume = 0;
+ playing_note = false;
+ }
+ }
+}
+
+#ifdef VIBRATO_ENABLE
+
+float mod(float a, int b)
+{
+ float r = fmod(a, b);
+ return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+ #ifdef VIBRATO_STRENGTH_ENABLE
+ float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
+ #else
+ float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
+ #endif
+ vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+ return vibrated_freq;
+}
+
+#endif
+
+ISR(TIMER3_COMPA_vect)
+{
+ if (playing_note) {
+ #ifdef PWM_AUDIO
+ if (voices == 1) {
+ // SINE
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
+
+ // SQUARE
+ // if (((int)place) >= 1024){
+ // OCR4A = 0xFF >> 2;
+ // } else {
+ // OCR4A = 0x00;
+ // }
+
+ // SAWTOOTH
+ // OCR4A = (int)place / 4;
+
+ // TRIANGLE
+ // if (((int)place) >= 1024) {
+ // OCR4A = (int)place / 2;
+ // } else {
+ // OCR4A = 2048 - (int)place / 2;
+ // }
+
+ place += frequency;
+
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+
+ } else {
+ int sum = 0;
+ for (int i = 0; i < voices; i++) {
+ // SINE
+ sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
+
+ // SQUARE
+ // if (((int)places[i]) >= 1024){
+ // sum += 0xFF >> 2;
+ // } else {
+ // sum += 0x00;
+ // }
+
+ places[i] += frequencies[i];
+
+ if (places[i] >= SINE_LENGTH)
+ places[i] -= SINE_LENGTH;
+ }
+ OCR4A = sum;
+ }
+ #else
+ if (voices > 0) {
+ float freq;
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequencies[voice_place];
+ }
+ } else {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequency;
+ }
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125)
+ freq = 30.52;
+ NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ }
+ #endif
+ }
+
+ // SAMPLE
+ // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
+
+ // place_int++;
+
+ // if (place_int >= sample_length)
+ // if (repeat)
+ // place_int -= sample_length;
+ // else
+ // DISABLE_AUDIO_COUNTER_3_ISR;
+
+
+ if (playing_notes) {
+ #ifdef PWM_AUDIO
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
+
+ place += note_frequency;
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+ #else
+ if (note_frequency > 0) {
+ float freq;
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = note_frequency;
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ } else {
+ NOTE_PERIOD = 0;
+ NOTE_DUTY_CYCLE = 0;
+ }
+ #endif
+
+
+ note_position++;
+ bool end_of_note = false;
+ if (NOTE_PERIOD > 0)
+ end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF));
+ else
+ end_of_note = (note_position >= (note_length * 0x7FF));
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ #ifdef PWM_AUDIO
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ #else
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ playing_notes = false;
+ return;
+ }
+ }
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
+ #else
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ #endif
+ }
+ note_position = 0;
+ }
+
+ }
+
+ if (!audio_config.enable) {
+ playing_notes = false;
+ playing_note = false;
+ }
+}
+
+void play_note(float freq, int vol) {
+
+ if (!audio_initialized) {
+ audio_init();
+ }
+
+ if (audio_config.enable && voices < 8) {
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // Cancel notes if notes are playing
+ if (playing_notes)
+ stop_all_notes();
+
+ playing_note = true;
+
+ envelope_index = 0;
+
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ if (freq > 0) {
+ frequencies[voices] = freq;
+ volumes[voices] = vol;
+ voices++;
+ }
+
+ #ifdef PWM_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ #else
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ }
+
+}
+
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
+{
+
+ if (!audio_initialized) {
+ audio_init();
+ }
+
+ if (audio_config.enable) {
+
+ DISABLE_AUDIO_COUNTER_3_ISR;
+
+ // Cancel note if a note is playing
+ if (playing_note)
+ stop_all_notes();
+
+ playing_notes = true;
+
+ notes_pointer = np;
+ notes_count = n_count;
+ notes_repeat = n_repeat;
+ notes_rest = n_rest;
+
+ place = 0;
+ current_note = 0;
+
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
+ #else
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
+ #endif
+ note_position = 0;
+
+
+ #ifdef PWM_AUDIO
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ #else
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
+ #endif
+ }
+
+}
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r) {
+ if (!audio_initialized) {
+ audio_init();
+ }
+
+ if (audio_config.enable) {
+ DISABLE_AUDIO_COUNTER_3_ISR;
+ stop_all_notes();
+ place_int = 0;
+ sample = s;
+ sample_length = l;
+ repeat = r;
+
+ ENABLE_AUDIO_COUNTER_3_ISR;
+ }
+}
+#endif
+
+
+void audio_toggle(void) {
+ audio_config.enable ^= 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_on(void) {
+ audio_config.enable = 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_off(void) {
+ audio_config.enable = 0;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+#ifdef VIBRATO_ENABLE
+
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+ vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+ vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+ vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+ vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+ vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+ vibrato_strength /= change;
+}
+
+#endif /* VIBRATO_STRENGTH_ENABLE */
+
+#endif /* VIBRATO_ENABLE */
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+ polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+ polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+ polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+ polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+ polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+ note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(uint8_t tempo) {
+ note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+ note_tempo += tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+ if (note_tempo - tempo_change < 10) {
+ note_tempo = 10;
+ } else {
+ note_tempo -= tempo_change;
+ }
+}
+
+
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// startup and bootloader jump
+__attribute__ ((weak))
+void play_startup_tone()
+{
+}
+
+__attribute__ ((weak))
+void play_goodbye_tone()
+{
+}
+//------------------------------------------------------------------------------
diff --git a/quantum/audio/luts.c b/quantum/audio/luts.c
new file mode 100644
index 0000000000..9f3de9a05c
--- /dev/null
+++ b/quantum/audio/luts.c
@@ -0,0 +1,382 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+#include "luts.h"
+
+const float vibrato_lut[VIBRATO_LUT_LENGTH] =
+{
+ 1.0022336811487,
+ 1.0042529943610,
+ 1.0058584256028,
+ 1.0068905285205,
+ 1.0072464122237,
+ 1.0068905285205,
+ 1.0058584256028,
+ 1.0042529943610,
+ 1.0022336811487,
+ 1.0000000000000,
+ 0.9977712970630,
+ 0.9957650169978,
+ 0.9941756956510,
+ 0.9931566259436,
+ 0.9928057204913,
+ 0.9931566259436,
+ 0.9941756956510,
+ 0.9957650169978,
+ 0.9977712970630,
+ 1.0000000000000,
+};
+
+const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH] =
+{
+ 0x8E0B,
+ 0x8C02,
+ 0x8A00,
+ 0x8805,
+ 0x8612,
+ 0x8426,
+ 0x8241,
+ 0x8063,
+ 0x7E8C,
+ 0x7CBB,
+ 0x7AF2,
+ 0x792E,
+ 0x7772,
+ 0x75BB,
+ 0x740B,
+ 0x7261,
+ 0x70BD,
+ 0x6F20,
+ 0x6D88,
+ 0x6BF6,
+ 0x6A69,
+ 0x68E3,
+ 0x6762,
+ 0x65E6,
+ 0x6470,
+ 0x6300,
+ 0x6194,
+ 0x602E,
+ 0x5ECD,
+ 0x5D71,
+ 0x5C1A,
+ 0x5AC8,
+ 0x597B,
+ 0x5833,
+ 0x56EF,
+ 0x55B0,
+ 0x5475,
+ 0x533F,
+ 0x520E,
+ 0x50E1,
+ 0x4FB8,
+ 0x4E93,
+ 0x4D73,
+ 0x4C57,
+ 0x4B3E,
+ 0x4A2A,
+ 0x491A,
+ 0x480E,
+ 0x4705,
+ 0x4601,
+ 0x4500,
+ 0x4402,
+ 0x4309,
+ 0x4213,
+ 0x4120,
+ 0x4031,
+ 0x3F46,
+ 0x3E5D,
+ 0x3D79,
+ 0x3C97,
+ 0x3BB9,
+ 0x3ADD,
+ 0x3A05,
+ 0x3930,
+ 0x385E,
+ 0x3790,
+ 0x36C4,
+ 0x35FB,
+ 0x3534,
+ 0x3471,
+ 0x33B1,
+ 0x32F3,
+ 0x3238,
+ 0x3180,
+ 0x30CA,
+ 0x3017,
+ 0x2F66,
+ 0x2EB8,
+ 0x2E0D,
+ 0x2D64,
+ 0x2CBD,
+ 0x2C19,
+ 0x2B77,
+ 0x2AD8,
+ 0x2A3A,
+ 0x299F,
+ 0x2907,
+ 0x2870,
+ 0x27DC,
+ 0x2749,
+ 0x26B9,
+ 0x262B,
+ 0x259F,
+ 0x2515,
+ 0x248D,
+ 0x2407,
+ 0x2382,
+ 0x2300,
+ 0x2280,
+ 0x2201,
+ 0x2184,
+ 0x2109,
+ 0x2090,
+ 0x2018,
+ 0x1FA3,
+ 0x1F2E,
+ 0x1EBC,
+ 0x1E4B,
+ 0x1DDC,
+ 0x1D6E,
+ 0x1D02,
+ 0x1C98,
+ 0x1C2F,
+ 0x1BC8,
+ 0x1B62,
+ 0x1AFD,
+ 0x1A9A,
+ 0x1A38,
+ 0x19D8,
+ 0x1979,
+ 0x191C,
+ 0x18C0,
+ 0x1865,
+ 0x180B,
+ 0x17B3,
+ 0x175C,
+ 0x1706,
+ 0x16B2,
+ 0x165E,
+ 0x160C,
+ 0x15BB,
+ 0x156C,
+ 0x151D,
+ 0x14CF,
+ 0x1483,
+ 0x1438,
+ 0x13EE,
+ 0x13A4,
+ 0x135C,
+ 0x1315,
+ 0x12CF,
+ 0x128A,
+ 0x1246,
+ 0x1203,
+ 0x11C1,
+ 0x1180,
+ 0x1140,
+ 0x1100,
+ 0x10C2,
+ 0x1084,
+ 0x1048,
+ 0x100C,
+ 0xFD1,
+ 0xF97,
+ 0xF5E,
+ 0xF25,
+ 0xEEE,
+ 0xEB7,
+ 0xE81,
+ 0xE4C,
+ 0xE17,
+ 0xDE4,
+ 0xDB1,
+ 0xD7E,
+ 0xD4D,
+ 0xD1C,
+ 0xCEC,
+ 0xCBC,
+ 0xC8E,
+ 0xC60,
+ 0xC32,
+ 0xC05,
+ 0xBD9,
+ 0xBAE,
+ 0xB83,
+ 0xB59,
+ 0xB2F,
+ 0xB06,
+ 0xADD,
+ 0xAB6,
+ 0xA8E,
+ 0xA67,
+ 0xA41,
+ 0xA1C,
+ 0x9F7,
+ 0x9D2,
+ 0x9AE,
+ 0x98A,
+ 0x967,
+ 0x945,
+ 0x923,
+ 0x901,
+ 0x8E0,
+ 0x8C0,
+ 0x8A0,
+ 0x880,
+ 0x861,
+ 0x842,
+ 0x824,
+ 0x806,
+ 0x7E8,
+ 0x7CB,
+ 0x7AF,
+ 0x792,
+ 0x777,
+ 0x75B,
+ 0x740,
+ 0x726,
+ 0x70B,
+ 0x6F2,
+ 0x6D8,
+ 0x6BF,
+ 0x6A6,
+ 0x68E,
+ 0x676,
+ 0x65E,
+ 0x647,
+ 0x630,
+ 0x619,
+ 0x602,
+ 0x5EC,
+ 0x5D7,
+ 0x5C1,
+ 0x5AC,
+ 0x597,
+ 0x583,
+ 0x56E,
+ 0x55B,
+ 0x547,
+ 0x533,
+ 0x520,
+ 0x50E,
+ 0x4FB,
+ 0x4E9,
+ 0x4D7,
+ 0x4C5,
+ 0x4B3,
+ 0x4A2,
+ 0x491,
+ 0x480,
+ 0x470,
+ 0x460,
+ 0x450,
+ 0x440,
+ 0x430,
+ 0x421,
+ 0x412,
+ 0x403,
+ 0x3F4,
+ 0x3E5,
+ 0x3D7,
+ 0x3C9,
+ 0x3BB,
+ 0x3AD,
+ 0x3A0,
+ 0x393,
+ 0x385,
+ 0x379,
+ 0x36C,
+ 0x35F,
+ 0x353,
+ 0x347,
+ 0x33B,
+ 0x32F,
+ 0x323,
+ 0x318,
+ 0x30C,
+ 0x301,
+ 0x2F6,
+ 0x2EB,
+ 0x2E0,
+ 0x2D6,
+ 0x2CB,
+ 0x2C1,
+ 0x2B7,
+ 0x2AD,
+ 0x2A3,
+ 0x299,
+ 0x290,
+ 0x287,
+ 0x27D,
+ 0x274,
+ 0x26B,
+ 0x262,
+ 0x259,
+ 0x251,
+ 0x248,
+ 0x240,
+ 0x238,
+ 0x230,
+ 0x228,
+ 0x220,
+ 0x218,
+ 0x210,
+ 0x209,
+ 0x201,
+ 0x1FA,
+ 0x1F2,
+ 0x1EB,
+ 0x1E4,
+ 0x1DD,
+ 0x1D6,
+ 0x1D0,
+ 0x1C9,
+ 0x1C2,
+ 0x1BC,
+ 0x1B6,
+ 0x1AF,
+ 0x1A9,
+ 0x1A3,
+ 0x19D,
+ 0x197,
+ 0x191,
+ 0x18C,
+ 0x186,
+ 0x180,
+ 0x17B,
+ 0x175,
+ 0x170,
+ 0x16B,
+ 0x165,
+ 0x160,
+ 0x15B,
+ 0x156,
+ 0x151,
+ 0x14C,
+ 0x148,
+ 0x143,
+ 0x13E,
+ 0x13A,
+ 0x135,
+ 0x131,
+ 0x12C,
+ 0x128,
+ 0x124,
+ 0x120,
+ 0x11C,
+ 0x118,
+ 0x114,
+ 0x110,
+ 0x10C,
+ 0x108,
+ 0x104,
+ 0x100,
+ 0xFD,
+ 0xF9,
+ 0xF5,
+ 0xF2,
+ 0xEE,
+};
+
diff --git a/quantum/audio/luts.h b/quantum/audio/luts.h
new file mode 100644
index 0000000000..7df3078a7f
--- /dev/null
+++ b/quantum/audio/luts.h
@@ -0,0 +1,15 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#ifndef LUTS_H
+#define LUTS_H
+
+#define VIBRATO_LUT_LENGTH 20
+
+#define FREQUENCY_LUT_LENGTH 349
+
+extern const float vibrato_lut[VIBRATO_LUT_LENGTH];
+extern const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH];
+
+#endif /* LUTS_H */ \ No newline at end of file
diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h
new file mode 100644
index 0000000000..b08d16a6fa
--- /dev/null
+++ b/quantum/audio/musical_notes.h
@@ -0,0 +1,217 @@
+#ifndef MUSICAL_NOTES_H
+#define MUSICAL_NOTES_H
+
+// Tempo Placeholder
+#define TEMPO_DEFAULT 100
+
+
+#define SONG(notes...) { notes }
+
+
+// Note Types
+#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration}
+#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64)
+#define HALF_NOTE(note) MUSICAL_NOTE(note, 32)
+#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16)
+#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8)
+#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4)
+
+#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32)
+#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16)
+#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8)
+#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
+#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
+
+// Note Type Shortcuts
+#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
+#define W__NOTE(n) WHOLE_NOTE(n)
+#define H__NOTE(n) HALF_NOTE(n)
+#define Q__NOTE(n) QUARTER_NOTE(n)
+#define E__NOTE(n) EIGHTH_NOTE(n)
+#define S__NOTE(n) SIXTEENTH_NOTE(n)
+#define WD_NOTE(n) WHOLE_DOT_NOTE(n)
+#define HD_NOTE(n) HALF_DOT_NOTE(n)
+#define QD_NOTE(n) QUARTER_DOT_NOTE(n)
+#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
+#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
+
+// Note Styles
+// Staccato makes sure there is a rest between each note. Think: TA TA TA
+// Legato makes notes flow together. Think: TAAA
+#define STACCATO 0.01
+#define LEGATO 0
+
+// Note Timbre
+// Changes how the notes sound
+#define TIMBRE_12 0.125
+#define TIMBRE_25 0.250
+#define TIMBRE_50 0.500
+#define TIMBRE_75 0.750
+#define TIMBRE_DEFAULT TIMBRE_50
+
+
+// Notes - # = Octave
+
+#define NOTE_REST 0.00
+
+/* These notes are currently bugged
+#define NOTE_C0 16.35
+#define NOTE_CS0 17.32
+#define NOTE_D0 18.35
+#define NOTE_DS0 19.45
+#define NOTE_E0 20.60
+#define NOTE_F0 21.83
+#define NOTE_FS0 23.12
+#define NOTE_G0 24.50
+#define NOTE_GS0 25.96
+#define NOTE_A0 27.50
+#define NOTE_AS0 29.14
+#define NOTE_B0 30.87
+#define NOTE_C1 32.70
+#define NOTE_CS1 34.65
+#define NOTE_D1 36.71
+#define NOTE_DS1 38.89
+#define NOTE_E1 41.20
+#define NOTE_F1 43.65
+#define NOTE_FS1 46.25
+#define NOTE_G1 49.00
+#define NOTE_GS1 51.91
+#define NOTE_A1 55.00
+#define NOTE_AS1 58.27
+*/
+
+#define NOTE_B1 61.74
+#define NOTE_C2 65.41
+#define NOTE_CS2 69.30
+#define NOTE_D2 73.42
+#define NOTE_DS2 77.78
+#define NOTE_E2 82.41
+#define NOTE_F2 87.31
+#define NOTE_FS2 92.50
+#define NOTE_G2 98.00
+#define NOTE_GS2 103.83
+#define NOTE_A2 110.00
+#define NOTE_AS2 116.54
+#define NOTE_B2 123.47
+#define NOTE_C3 130.81
+#define NOTE_CS3 138.59
+#define NOTE_D3 146.83
+#define NOTE_DS3 155.56
+#define NOTE_E3 164.81
+#define NOTE_F3 174.61
+#define NOTE_FS3 185.00
+#define NOTE_G3 196.00
+#define NOTE_GS3 207.65
+#define NOTE_A3 220.00
+#define NOTE_AS3 233.08
+#define NOTE_B3 246.94
+#define NOTE_C4 261.63
+#define NOTE_CS4 277.18
+#define NOTE_D4 293.66
+#define NOTE_DS4 311.13
+#define NOTE_E4 329.63
+#define NOTE_F4 349.23
+#define NOTE_FS4 369.99
+#define NOTE_G4 392.00
+#define NOTE_GS4 415.30
+#define NOTE_A4 440.00
+#define NOTE_AS4 466.16
+#define NOTE_B4 493.88
+#define NOTE_C5 523.25
+#define NOTE_CS5 554.37
+#define NOTE_D5 587.33
+#define NOTE_DS5 622.25
+#define NOTE_E5 659.26
+#define NOTE_F5 698.46
+#define NOTE_FS5 739.99
+#define NOTE_G5 783.99
+#define NOTE_GS5 830.61
+#define NOTE_A5 880.00
+#define NOTE_AS5 932.33
+#define NOTE_B5 987.77
+#define NOTE_C6 1046.50
+#define NOTE_CS6 1108.73
+#define NOTE_D6 1174.66
+#define NOTE_DS6 1244.51
+#define NOTE_E6 1318.51
+#define NOTE_F6 1396.91
+#define NOTE_FS6 1479.98
+#define NOTE_G6 1567.98
+#define NOTE_GS6 1661.22
+#define NOTE_A6 1760.00
+#define NOTE_AS6 1864.66
+#define NOTE_B6 1975.53
+#define NOTE_C7 2093.00
+#define NOTE_CS7 2217.46
+#define NOTE_D7 2349.32
+#define NOTE_DS7 2489.02
+#define NOTE_E7 2637.02
+#define NOTE_F7 2793.83
+#define NOTE_FS7 2959.96
+#define NOTE_G7 3135.96
+#define NOTE_GS7 3322.44
+#define NOTE_A7 3520.00
+#define NOTE_AS7 3729.31
+#define NOTE_B7 3951.07
+#define NOTE_C8 4186.01
+#define NOTE_CS8 4434.92
+#define NOTE_D8 4698.64
+#define NOTE_DS8 4978.03
+#define NOTE_E8 5274.04
+#define NOTE_F8 5587.65
+#define NOTE_FS8 5919.91
+#define NOTE_G8 6271.93
+#define NOTE_GS8 6644.88
+#define NOTE_A8 7040.00
+#define NOTE_AS8 7458.62
+#define NOTE_B8 7902.13
+
+// Flat Aliases
+#define NOTE_DF0 NOTE_CS0
+#define NOTE_EF0 NOTE_DS0
+#define NOTE_GF0 NOTE_FS0
+#define NOTE_AF0 NOTE_GS0
+#define NOTE_BF0 NOTE_AS0
+#define NOTE_DF1 NOTE_CS1
+#define NOTE_EF1 NOTE_DS1
+#define NOTE_GF1 NOTE_FS1
+#define NOTE_AF1 NOTE_GS1
+#define NOTE_BF1 NOTE_AS1
+#define NOTE_DF2 NOTE_CS2
+#define NOTE_EF2 NOTE_DS2
+#define NOTE_GF2 NOTE_FS2
+#define NOTE_AF2 NOTE_GS2
+#define NOTE_BF2 NOTE_AS2
+#define NOTE_DF3 NOTE_CS3
+#define NOTE_EF3 NOTE_DS3
+#define NOTE_GF3 NOTE_FS3
+#define NOTE_AF3 NOTE_GS3
+#define NOTE_BF3 NOTE_AS3
+#define NOTE_DF4 NOTE_CS4
+#define NOTE_EF4 NOTE_DS4
+#define NOTE_GF4 NOTE_FS4
+#define NOTE_AF4 NOTE_GS4
+#define NOTE_BF4 NOTE_AS4
+#define NOTE_DF5 NOTE_CS5
+#define NOTE_EF5 NOTE_DS5
+#define NOTE_GF5 NOTE_FS5
+#define NOTE_AF5 NOTE_GS5
+#define NOTE_BF5 NOTE_AS5
+#define NOTE_DF6 NOTE_CS6
+#define NOTE_EF6 NOTE_DS6
+#define NOTE_GF6 NOTE_FS6
+#define NOTE_AF6 NOTE_GS6
+#define NOTE_BF6 NOTE_AS6
+#define NOTE_DF7 NOTE_CS7
+#define NOTE_EF7 NOTE_DS7
+#define NOTE_GF7 NOTE_FS7
+#define NOTE_AF7 NOTE_GS7
+#define NOTE_BF7 NOTE_AS7
+#define NOTE_DF8 NOTE_CS8
+#define NOTE_EF8 NOTE_DS8
+#define NOTE_GF8 NOTE_FS8
+#define NOTE_AF8 NOTE_GS8
+#define NOTE_BF8 NOTE_AS8
+
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
new file mode 100644
index 0000000000..8022ca6729
--- /dev/null
+++ b/quantum/audio/song_list.h
@@ -0,0 +1,125 @@
+#include "musical_notes.h"
+
+#ifndef SONG_LIST_H
+#define SONG_LIST_H
+
+#define ODE_TO_JOY \
+ Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
+ Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
+ Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
+ QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
+
+#define ROCK_A_BYE_BABY \
+ QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
+ H__NOTE(_A5), Q__NOTE(_G5), \
+ QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
+ H__NOTE(_FS5),
+
+#define CLOSE_ENCOUNTERS_5_NOTE \
+ Q__NOTE(_D5), \
+ Q__NOTE(_E5), \
+ Q__NOTE(_C5), \
+ Q__NOTE(_C4), \
+ Q__NOTE(_G4),
+
+#define DOE_A_DEER \
+ QD_NOTE(_C4), E__NOTE(_D4), \
+ QD_NOTE(_E4), E__NOTE(_C4), \
+ Q__NOTE(_E4), Q__NOTE(_C4), \
+ Q__NOTE(_E4),
+
+/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
+#define IN_LIKE_FLINT \
+ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
+ E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
+ E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
+ E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
+ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
+
+#define GOODBYE_SOUND \
+ E__NOTE(_E7), \
+ E__NOTE(_A6), \
+ ED_NOTE(_E6),
+
+#define STARTUP_SOUND \
+ ED_NOTE(_E7 ), \
+ E__NOTE(_CS7), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_A6 ), \
+ M__NOTE(_CS7, 20),
+
+#define QWERTY_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ Q__NOTE(_E7 ),
+
+#define COLEMAK_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_GS7 ),
+
+#define DVORAK_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_FS7 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_E7 ),
+
+#define PLOVER_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_A7 ),
+
+#define PLOVER_GOODBYE_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_A7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ),
+
+#define MUSIC_SCALE_SOUND \
+ E__NOTE(_A5 ), \
+ E__NOTE(_B5 ), \
+ E__NOTE(_CS6), \
+ E__NOTE(_D6 ), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_FS6), \
+ E__NOTE(_GS6), \
+ E__NOTE(_A6 ),
+
+#define CAPS_LOCK_ON_SOUND \
+ E__NOTE(_A3), \
+ E__NOTE(_B3),
+
+#define CAPS_LOCK_OFF_SOUND \
+ E__NOTE(_B3), \
+ E__NOTE(_A3),
+
+#define SCROLL_LOCK_ON_SOUND \
+ E__NOTE(_D4), \
+ E__NOTE(_E4),
+
+#define SCROLL_LOCK_OFF_SOUND \
+ E__NOTE(_E4), \
+ E__NOTE(_D4),
+
+#define NUM_LOCK_ON_SOUND \
+ E__NOTE(_D5), \
+ E__NOTE(_E5),
+
+#define NUM_LOCK_OFF_SOUND \
+ E__NOTE(_E5), \
+ E__NOTE(_D5),
+
+#endif
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
new file mode 100644
index 0000000000..6d4172a06c
--- /dev/null
+++ b/quantum/audio/voices.c
@@ -0,0 +1,165 @@
+#include "voices.h"
+#include "audio.h"
+#include "stdlib.h"
+
+// these are imported from audio.c
+extern uint16_t envelope_index;
+extern float note_timbre;
+extern float polyphony_rate;
+
+voice_type voice = default_voice;
+
+void set_voice(voice_type v) {
+ voice = v;
+}
+
+void voice_iterate() {
+ voice = (voice + 1) % number_of_voices;
+}
+
+void voice_deiterate() {
+ voice = (voice - 1) % number_of_voices;
+}
+
+float voice_envelope(float frequency) {
+ // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
+ uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
+
+ switch (voice) {
+ case default_voice:
+ note_timbre = TIMBRE_50;
+ polyphony_rate = 0;
+ break;
+
+ case butts_fader:
+ polyphony_rate = 0;
+ switch (compensated_index) {
+ case 0 ... 9:
+ frequency = frequency / 4;
+ note_timbre = TIMBRE_12;
+ break;
+
+ case 10 ... 19:
+ frequency = frequency / 2;
+ note_timbre = TIMBRE_12;
+ break;
+
+ case 20 ... 200:
+ note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
+ break;
+
+ default:
+ note_timbre = 0;
+ break;
+ }
+ break;
+
+ // case octave_crunch:
+ // polyphony_rate = 0;
+ // switch (compensated_index) {
+ // case 0 ... 9:
+ // case 20 ... 24:
+ // case 30 ... 32:
+ // frequency = frequency / 2;
+ // note_timbre = TIMBRE_12;
+ // break;
+
+ // case 10 ... 19:
+ // case 25 ... 29:
+ // case 33 ... 35:
+ // frequency = frequency * 2;
+ // note_timbre = TIMBRE_12;
+ // break;
+
+ // default:
+ // note_timbre = TIMBRE_12;
+ // break;
+ // }
+ // break;
+
+ case duty_osc:
+ // This slows the loop down a substantial amount, so higher notes may freeze
+ polyphony_rate = 0;
+ switch (compensated_index) {
+ default:
+ #define OCS_SPEED 10
+ #define OCS_AMP .25
+ // sine wave is slow
+ // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
+ // triangle wave is a bit faster
+ note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
+ break;
+ }
+ break;
+
+ case duty_octave_down:
+ polyphony_rate = 0;
+ note_timbre = (envelope_index % 2) * .125 + .375 * 2;
+ if ((envelope_index % 4) == 0)
+ note_timbre = 0.5;
+ if ((envelope_index % 8) == 0)
+ note_timbre = 0;
+ break;
+ case delayed_vibrato:
+ polyphony_rate = 0;
+ note_timbre = TIMBRE_50;
+ #define VOICE_VIBRATO_DELAY 150
+ #define VOICE_VIBRATO_SPEED 50
+ switch (compensated_index) {
+ case 0 ... VOICE_VIBRATO_DELAY:
+ break;
+ default:
+ frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
+ break;
+ }
+ break;
+ // case delayed_vibrato_octave:
+ // polyphony_rate = 0;
+ // if ((envelope_index % 2) == 1) {
+ // note_timbre = 0.55;
+ // } else {
+ // note_timbre = 0.45;
+ // }
+ // #define VOICE_VIBRATO_DELAY 150
+ // #define VOICE_VIBRATO_SPEED 50
+ // switch (compensated_index) {
+ // case 0 ... VOICE_VIBRATO_DELAY:
+ // break;
+ // default:
+ // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
+ // break;
+ // }
+ // break;
+ // case duty_fifth_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 3) == 0)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_fourth_down:
+ // note_timbre = 0.0;
+ // if ((envelope_index % 12) == 0)
+ // note_timbre = 0.75;
+ // if (((envelope_index % 12) % 4) != 1)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_third_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 5) == 0)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_fifth_third_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 5) == 0)
+ // note_timbre = 0.75;
+ // if ((envelope_index % 3) == 0)
+ // note_timbre = 0.25;
+ // break;
+
+ default:
+ break;
+ }
+
+ return frequency;
+}
+
+
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
new file mode 100644
index 0000000000..b2495b23b5
--- /dev/null
+++ b/quantum/audio/voices.h
@@ -0,0 +1,31 @@
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "luts.h"
+
+#ifndef VOICES_H
+#define VOICES_H
+
+float voice_envelope(float frequency);
+
+typedef enum {
+ default_voice,
+ butts_fader,
+ octave_crunch,
+ duty_osc,
+ duty_octave_down,
+ delayed_vibrato,
+ // delayed_vibrato_octave,
+ // duty_fifth_down,
+ // duty_fourth_down,
+ // duty_third_down,
+ // duty_fifth_third_down,
+ number_of_voices // important that this is last
+} voice_type;
+
+void set_voice(voice_type v);
+void voice_iterate(void);
+void voice_deiterate(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/wave.h b/quantum/audio/wave.h
new file mode 100644
index 0000000000..6ebc348519
--- /dev/null
+++ b/quantum/audio/wave.h
@@ -0,0 +1,265 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#define SINE_LENGTH 2048
+
+const uint8_t sinewave[] PROGMEM= //2048 values
+{
+0x80,0x80,0x80,0x81,0x81,0x81,0x82,0x82,
+0x83,0x83,0x83,0x84,0x84,0x85,0x85,0x85,
+0x86,0x86,0x87,0x87,0x87,0x88,0x88,0x88,
+0x89,0x89,0x8a,0x8a,0x8a,0x8b,0x8b,0x8c,
+0x8c,0x8c,0x8d,0x8d,0x8e,0x8e,0x8e,0x8f,
+0x8f,0x8f,0x90,0x90,0x91,0x91,0x91,0x92,
+0x92,0x93,0x93,0x93,0x94,0x94,0x95,0x95,
+0x95,0x96,0x96,0x96,0x97,0x97,0x98,0x98,
+0x98,0x99,0x99,0x9a,0x9a,0x9a,0x9b,0x9b,
+0x9b,0x9c,0x9c,0x9d,0x9d,0x9d,0x9e,0x9e,
+0x9e,0x9f,0x9f,0xa0,0xa0,0xa0,0xa1,0xa1,
+0xa2,0xa2,0xa2,0xa3,0xa3,0xa3,0xa4,0xa4,
+0xa5,0xa5,0xa5,0xa6,0xa6,0xa6,0xa7,0xa7,
+0xa7,0xa8,0xa8,0xa9,0xa9,0xa9,0xaa,0xaa,
+0xaa,0xab,0xab,0xac,0xac,0xac,0xad,0xad,
+0xad,0xae,0xae,0xae,0xaf,0xaf,0xb0,0xb0,
+0xb0,0xb1,0xb1,0xb1,0xb2,0xb2,0xb2,0xb3,
+0xb3,0xb4,0xb4,0xb4,0xb5,0xb5,0xb5,0xb6,
+0xb6,0xb6,0xb7,0xb7,0xb7,0xb8,0xb8,0xb8,
+0xb9,0xb9,0xba,0xba,0xba,0xbb,0xbb,0xbb,
+0xbc,0xbc,0xbc,0xbd,0xbd,0xbd,0xbe,0xbe,
+0xbe,0xbf,0xbf,0xbf,0xc0,0xc0,0xc0,0xc1,
+0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc3,
+0xc4,0xc4,0xc4,0xc5,0xc5,0xc5,0xc6,0xc6,
+0xc6,0xc7,0xc7,0xc7,0xc8,0xc8,0xc8,0xc9,
+0xc9,0xc9,0xca,0xca,0xca,0xcb,0xcb,0xcb,
+0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,
+0xce,0xce,0xcf,0xcf,0xcf,0xcf,0xd0,0xd0,
+0xd0,0xd1,0xd1,0xd1,0xd2,0xd2,0xd2,0xd2,
+0xd3,0xd3,0xd3,0xd4,0xd4,0xd4,0xd5,0xd5,
+0xd5,0xd5,0xd6,0xd6,0xd6,0xd7,0xd7,0xd7,
+0xd7,0xd8,0xd8,0xd8,0xd9,0xd9,0xd9,0xd9,
+0xda,0xda,0xda,0xda,0xdb,0xdb,0xdb,0xdc,
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+}; \ No newline at end of file