diff options
author | tmk <nobody@nowhere> | 2010-10-14 17:36:00 +0900 |
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committer | tmk <nobody@nowhere> | 2010-10-15 11:09:57 +0900 |
commit | 54b5bafaacf0d7863b7bdb84dd69cbc80db77956 (patch) | |
tree | 38cf278aebedf9c35bf09c418d2b9d09bc611257 /macway | |
parent | 82637ded2737bfd80a2c1b85c0a9ae0b6fd33bd7 (diff) |
add directories for each keyboard: hhkb, macway
Diffstat (limited to 'macway')
-rw-r--r-- | macway/Makefile | 67 | ||||
-rw-r--r-- | macway/keymap.c | 140 | ||||
-rw-r--r-- | macway/keymap.h | 20 | ||||
-rw-r--r-- | macway/matrix.c | 181 |
4 files changed, 408 insertions, 0 deletions
diff --git a/macway/Makefile b/macway/Makefile new file mode 100644 index 0000000000..7559b2b057 --- /dev/null +++ b/macway/Makefile @@ -0,0 +1,67 @@ +# Hey Emacs, this is a -*- makefile -*- +#---------------------------------------------------------------------------- +# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al. +# +# Released to the Public Domain +# +# Additional material for this makefile was written by: +# Peter Fleury +# Tim Henigan +# Colin O'Flynn +# Reiner Patommel +# Markus Pfaff +# Sander Pool +# Frederik Rouleau +# Carlos Lamas +# +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device, using avrdude. +# Please customize the avrdude settings below first! +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + + +# Target file name (without extension). +TARGET = tmk_macway + +COMMON_DIR = .. +TARGET_DIR = . +TARGET_SRC = $(TARGET_DIR)/keymap.c \ + $(TARGET_DIR)/matrix.c + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +#MCU = at90usb162 # Teensy 1.0 +MCU = atmega32u4 # Teensy 2.0 +#MCU = at90usb646 # Teensy++ 1.0 +#MCU = at90usb1286 # Teensy++ 2.0 + + +# Processor frequency. +# Normally the first thing your program should do is set the clock prescaler, +# so your program will run at the correct speed. You should also set this +# variable to same clock speed. The _delay_ms() macro uses this, and many +# examples use this variable to calculate timings. Do not add a "UL" here. +F_CPU = 16000000 + +include $(COMMON_DIR)/Makefile.common diff --git a/macway/keymap.c b/macway/keymap.c new file mode 100644 index 0000000000..c690ce43a3 --- /dev/null +++ b/macway/keymap.c @@ -0,0 +1,140 @@ +/* + * keymap for modified Macway + */ +#include <stdbool.h> +#include <avr/pgmspace.h> +#include "matrix.h" +#include "keymap.h" +#include "usb_keyboard.h" + +int current_layer = 0; +bool key_sent = false; + +/* + * Layer0(Default Layer) + * ,----------------------------------------------------------. + * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp| + * |----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | + * |----------------------------------------------------' | + * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return | + * |----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| + * |----------------------------------------------------------| + * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig| + * `----------------------------------------------------------' + * + * Layer1(with Fn1) + * ,----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| + * |----------------------------------------------------------| + * | \ | | | | | | | | | | | | | | + * |----------------------------------------------------' | + * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ | + * |----------------------------------------------------------| + * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | | + * |----------------------------------------------------------| + * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig| + * `----------------------------------------------------------' + * + * Layer2(with Fn2) + * ,----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| + * |----------------------------------------------------------| + * | \ | | | | | | | | | | |Up | | | + * |----------------------------------------------------' | + * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ | + * |----------------------------------------------------------| + * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2| + * |----------------------------------------------------------| + * | |Gui |Alt | | |Lef|Dow|Up |Rig| + * `----------------------------------------------------------' + * + * Layer3(with Fn3) + * ,----------------------------------------------------------. + * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| + * |----------------------------------------------------------| + * | \ | | | | | | | | | | | | | | + * |----------------------------------------------------' | + * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ | + * |----------------------------------------------------------| + * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | | + * |----------------------------------------------------------| + * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR| + * `----------------------------------------------------------' + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + */ +static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = { + // 0: default + { + { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE }, + { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT }, + { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP }, + { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN }, + { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B }, + { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N }, + { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT }, + { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO }, + { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH } + }, + // 1: FN_1(RIGHT ALT) + { + { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, + { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO }, + { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, + { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, + { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, + { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME }, + { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT }, + { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO }, + { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } + }, + // 2: FN_2(HHKB Fn) + { + { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO }, + { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO }, + { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO }, + { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO }, + { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO }, + { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS }, + { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT }, + { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO }, + { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN } + }, + // 3: FN_3(LEFT Bottom) + { + { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 }, + { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT }, + { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP }, + { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN }, + { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, + { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT }, + { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT }, + { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO }, + { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } + }, +}; + + +uint8_t get_keycode(int layer, int row, int col) +{ + if (row >= MATRIX_ROWS) + return KB_NO; + if (col >= MATRIX_COLS) + return KB_NO; + return pgm_read_byte(&Keymap[layer][row][col]); +} + +int get_layer(void) { + int layer = 0; + for (int row = 0; row < MATRIX_ROWS; row++) { + for (int col = 0; col < MATRIX_ROWS; col++) { + if (matrix[row] & 1<<col) continue; + if (get_keycode(0, row, col) == FN_1) layer = 1; + if (get_keycode(0, row, col) == FN_2) layer = 2; + if (get_keycode(0, row, col) == FN_3) layer = 3; + } + } + current_layer = layer; + return current_layer; +} diff --git a/macway/keymap.h b/macway/keymap.h new file mode 100644 index 0000000000..b428b47a86 --- /dev/null +++ b/macway/keymap.h @@ -0,0 +1,20 @@ +#ifndef KEYMAP_H +#define KEYMAP_H 1 + +#include <stdint.h> +#include <stdbool.h> +#include "usb_keycodes.h" + + +#define MATRIX_ROWS 9 +#define MATRIX_COLS 8 + + +extern int current_layer; +extern bool key_sent; + + +int get_layer(void); +uint8_t get_keycode(int layer, int row, int col); + +#endif diff --git a/macway/matrix.c b/macway/matrix.c new file mode 100644 index 0000000000..cb52d79c30 --- /dev/null +++ b/macway/matrix.c @@ -0,0 +1,181 @@ +/* + * scan matrix + */ +#include <avr/io.h> +#include <util/delay.h> +#include "keymap.h" +#include "matrix.h" + +// matrix is active low. (key on: 0/key off: 1) +// row: Hi-Z(unselected)/low output(selected) +// PD0, PC7, PD7, PF6, PD6, PD1, PD2, PC6, PF7 +// col: input w/pullup +// PB0-PB7 + +// matrix state buffer +uint8_t *matrix; +uint8_t *matrix_prev; +static uint8_t _matrix0[MATRIX_ROWS]; +static uint8_t _matrix1[MATRIX_ROWS]; + +static uint8_t read_col(void); +static void unselect_rows(void); +static void select_row(uint8_t row); + + +// this must be called once before matrix_scan. +void matrix_init(void) +{ + // initialize row and col + unselect_rows(); + DDRB = 0x00; + PORTB = 0xFF; + + // initialize matrix state: all keys off + for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF; + for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF; + matrix = _matrix0; + matrix_prev = _matrix1; +} + +uint8_t matrix_scan(void) +{ + uint8_t row, state; + uint8_t *tmp; + + tmp = matrix_prev; + matrix_prev = matrix; + matrix = tmp; + + for (row = 0; row < MATRIX_ROWS; row++) { + select_row(row); + _delay_us(30); // without this wait read unstable value. + state = read_col(); + unselect_rows(); + + matrix[row] = state; + } + return 1; +} + +bool matrix_is_modified(void) { + for (int i=0; i <MATRIX_ROWS; i++) { + if (matrix[i] != matrix_prev[i]) + return true; + } + return false; +} + +bool matrix_has_ghost(void) { + for (int i=0; i <MATRIX_ROWS; i++) { + if (matrix_has_ghost_in_row(i)) + return true; + } + return false; +} + +bool matrix_has_ghost_in_row(uint8_t row) { + uint8_t state = ~matrix[row]; + // no ghost exists in case less than 2 keys on + if (((state - 1) & state) == 0) + return false; + + // ghost exists in case same state as other row + for (int i=0; i < MATRIX_ROWS; i++) { + if (i == row) continue; + if ((~matrix[i] & state) == state) return true; + } + return false; +} + +static uint8_t read_col(void) +{ + return PINB; +} + +static void unselect_rows(void) { + DDRD = 0x00; + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; +} + +static void select_row(uint8_t row) +{ + switch (row) { + case 0: + DDRD = (1<<0); + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 1: + DDRD = 0x00; + PORTD = 0x00; + DDRC = (1<<7); + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 2: + DDRD = (1<<7); + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 3: + DDRD = 0x00; + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = (1<<6); + PORTF = 0x00; + break; + case 4: + DDRD = (1<<6); + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 5: + DDRD = (1<<1); + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 6: + DDRD = (1<<2); + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 7: + DDRD = 0x00; + PORTD = 0x00; + DDRC = (1<<6); + PORTC = 0x00; + DDRF = 0x00; + PORTF = 0x00; + break; + case 8: + DDRD = 0x00; + PORTD = 0x00; + DDRC = 0x00; + PORTC = 0x00; + DDRF = (1<<7); + PORTF = 0x00; + break; + } +} |