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authortmk <nobody@nowhere>2010-10-14 17:36:00 +0900
committertmk <nobody@nowhere>2010-10-15 11:09:57 +0900
commit54b5bafaacf0d7863b7bdb84dd69cbc80db77956 (patch)
tree38cf278aebedf9c35bf09c418d2b9d09bc611257 /macway
parent82637ded2737bfd80a2c1b85c0a9ae0b6fd33bd7 (diff)
add directories for each keyboard: hhkb, macway
Diffstat (limited to 'macway')
-rw-r--r--macway/Makefile67
-rw-r--r--macway/keymap.c140
-rw-r--r--macway/keymap.h20
-rw-r--r--macway/matrix.c181
4 files changed, 408 insertions, 0 deletions
diff --git a/macway/Makefile b/macway/Makefile
new file mode 100644
index 0000000000..7559b2b057
--- /dev/null
+++ b/macway/Makefile
@@ -0,0 +1,67 @@
+# Hey Emacs, this is a -*- makefile -*-
+#----------------------------------------------------------------------------
+# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
+#
+# Released to the Public Domain
+#
+# Additional material for this makefile was written by:
+# Peter Fleury
+# Tim Henigan
+# Colin O'Flynn
+# Reiner Patommel
+# Markus Pfaff
+# Sander Pool
+# Frederik Rouleau
+# Carlos Lamas
+#
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device, using avrdude.
+# Please customize the avrdude settings below first!
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+
+# Target file name (without extension).
+TARGET = tmk_macway
+
+COMMON_DIR = ..
+TARGET_DIR = .
+TARGET_SRC = $(TARGET_DIR)/keymap.c \
+ $(TARGET_DIR)/matrix.c
+
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+#MCU = at90usb162 # Teensy 1.0
+MCU = atmega32u4 # Teensy 2.0
+#MCU = at90usb646 # Teensy++ 1.0
+#MCU = at90usb1286 # Teensy++ 2.0
+
+
+# Processor frequency.
+# Normally the first thing your program should do is set the clock prescaler,
+# so your program will run at the correct speed. You should also set this
+# variable to same clock speed. The _delay_ms() macro uses this, and many
+# examples use this variable to calculate timings. Do not add a "UL" here.
+F_CPU = 16000000
+
+include $(COMMON_DIR)/Makefile.common
diff --git a/macway/keymap.c b/macway/keymap.c
new file mode 100644
index 0000000000..c690ce43a3
--- /dev/null
+++ b/macway/keymap.c
@@ -0,0 +1,140 @@
+/*
+ * keymap for modified Macway
+ */
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "matrix.h"
+#include "keymap.h"
+#include "usb_keyboard.h"
+
+int current_layer = 0;
+bool key_sent = false;
+
+/*
+ * Layer0(Default Layer)
+ * ,----------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp|
+ * |----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
+ * |----------------------------------------------------' |
+ * |Contr| A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2|
+ * |----------------------------------------------------------|
+ * |Fn3|Gui |Alt |Space |Fn1 |Lef|Dow|Up |Rig|
+ * `----------------------------------------------------------'
+ *
+ * Layer1(with Fn1)
+ * ,----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
+ * |----------------------------------------------------------|
+ * | \ | | | | | | | | | | | | | |
+ * |----------------------------------------------------' |
+ * |Contr| | | | | |Lef|Dow|Up |Rig| | | \ |
+ * |----------------------------------------------------------|
+ * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | |
+ * |----------------------------------------------------------|
+ * | |Gui |Alt | |Fn1 |Lef|Dow|Up |Rig|
+ * `----------------------------------------------------------'
+ *
+ * Layer2(with Fn2)
+ * ,----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
+ * |----------------------------------------------------------|
+ * | \ | | | | | | | | | | |Up | | |
+ * |----------------------------------------------------' |
+ * |Contr|VoD|VoU|Mut|F20| | *| /|Hom|PgU|Lef|Rig| \ |
+ * |----------------------------------------------------------|
+ * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn2|
+ * |----------------------------------------------------------|
+ * | |Gui |Alt | | |Lef|Dow|Up |Rig|
+ * `----------------------------------------------------------'
+ *
+ * Layer3(with Fn3)
+ * ,----------------------------------------------------------.
+ * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
+ * |----------------------------------------------------------|
+ * | \ | | | | | | | | | | | | | |
+ * |----------------------------------------------------' |
+ * |Contr|Mb1|Mb2|Mb3| | |McL|McD|McU|McR| | | \ |
+ * |----------------------------------------------------------|
+ * |Shift | | | | | |MwL|MwD|MwU|MwR| |Shift | |
+ * |----------------------------------------------------------|
+ * | |Gui |Alt |Mb1 |Mb2 |MsL|MsD|MsU|MsR|
+ * `----------------------------------------------------------'
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ */
+static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
+ // 0: default
+ {
+ { KB_LALT, KB_NO, KB_BSPACE, KB_NO, KB_LEFT, KB_NO, KB_ENTER, KB_SPACE },
+ { KB_1, KB_ESCAPE, KB_TAB, KB_Q, KB_A, KB_LCTRL, KB_Z, KB_RIGHT },
+ { KB_2, FN_1, KB_LGUI, KB_W, KB_S, KB_NO, KB_X, KB_UP },
+ { KB_3, KB_NO, KB_RSHIFT, KB_E, KB_D, FN_2, KB_C, KB_DOWN },
+ { KB_4, KB_5, KB_T, KB_R, KB_F, KB_G, KB_V, KB_B },
+ { KB_7, KB_6, KB_Y, KB_U, KB_J, KB_H, KB_M, KB_N },
+ { KB_8, KB_EQUAL, KB_RBRACKET,KB_I, KB_K, KB_NO, KB_COMMA, KB_LSHIFT },
+ { KB_9, KB_NO, KB_NO, KB_O, KB_L, FN_3, KB_DOT, KB_NO },
+ { KB_0, KB_MINUS, KB_LBRACKET,KB_P, KB_SCOLON, KB_QUOTE, KB_NO, KB_SLASH }
+ },
+ // 1: FN_1(RIGHT ALT)
+ {
+ { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
+ { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_NO, KB_LCTRL, KB_NO, KB_NO },
+ { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
+ { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
+ { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
+ { KB_F7, KB_F6, KB_NO, KB_NO, KB_DOWN, KB_LEFT, KB_PGDOWN,KB_HOME },
+ { KB_F8, KB_F12, KB_NO, KB_NO, KB_UP, KB_NO, KB_PGUP, KB_LSHIFT },
+ { KB_F9, KB_NO, KB_NO, KB_NO, KB_RIGHT, KB_NO, KB_END, KB_NO },
+ { KB_F10, KB_F11, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
+ },
+ // 2: FN_2(HHKB Fn)
+ {
+ { KB_LALT, KB_NO, KB_DELETE, KB_NO, KB_NO, KB_NO, KB_BSLASH,KB_NO },
+ { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, KB_VOLDOWN,KB_LCTRL, KB_NO, KB_NO },
+ { KB_F2, KB_NO, KB_LGUI, KB_NO, KB_VOLUP, KB_NO, KB_NO, KB_NO },
+ { KB_F3, KB_NO, KB_RSHIFT, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO },
+ { KB_F4, KB_F5, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, KB_NO },
+ { KB_F7, KB_F6, KB_NO, KB_NO, KP_SLASH, KP_ASTERISK,KP_MINUS, KP_PLUS },
+ { KB_F8, KB_F12, KB_NO, KB_NO, KB_HOME, KB_NO, KB_END, KB_LSHIFT },
+ { KB_F9, KB_NO, KB_NO, KB_NO, KB_PGUP, KB_NO, KB_PGDOWN,KB_NO },
+ { KB_F10, KB_F11, KB_UP, KB_NO, KB_LEFT, KB_RIGHT, KB_NO, KB_DOWN }
+ },
+ // 3: FN_3(LEFT Bottom)
+ {
+ { KB_LALT, KB_NO, KB_DELETE, KB_NO, MS_LEFT, KB_NO, KB_BSLASH, MS_BTN1 },
+ { KB_F1, KB_GRAVE, KB_BSLASH, KB_NO, MS_BTN1, KB_LCTRL, KB_NO, MS_RIGHT },
+ { KB_F2, MS_BTN2, KB_LGUI, KB_NO, MS_BTN2, KB_NO, KB_NO, MS_UP },
+ { KB_F3, KB_NO, KB_RSHIFT, KB_NO, MS_BTN3, KB_NO, KB_NO, MS_DOWN },
+ { KB_F4, KB_F5, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
+ { KB_F7, KB_F6, KB_NO, KB_NO, MS_DOWN, MS_LEFT, MS_WH_UP, MS_WH_LEFT },
+ { KB_F8, KB_F12, MS_BTN5, KB_NO, MS_UP, KB_NO, MS_WH_DOWN, KB_LSHIFT },
+ { KB_F9, KB_NO, KB_NO, KB_NO, MS_RIGHT, KB_NO, MS_WH_RIGHT,KB_NO },
+ { KB_F10, KB_F11, MS_BTN4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }
+ },
+};
+
+
+uint8_t get_keycode(int layer, int row, int col)
+{
+ if (row >= MATRIX_ROWS)
+ return KB_NO;
+ if (col >= MATRIX_COLS)
+ return KB_NO;
+ return pgm_read_byte(&Keymap[layer][row][col]);
+}
+
+int get_layer(void) {
+ int layer = 0;
+ for (int row = 0; row < MATRIX_ROWS; row++) {
+ for (int col = 0; col < MATRIX_ROWS; col++) {
+ if (matrix[row] & 1<<col) continue;
+ if (get_keycode(0, row, col) == FN_1) layer = 1;
+ if (get_keycode(0, row, col) == FN_2) layer = 2;
+ if (get_keycode(0, row, col) == FN_3) layer = 3;
+ }
+ }
+ current_layer = layer;
+ return current_layer;
+}
diff --git a/macway/keymap.h b/macway/keymap.h
new file mode 100644
index 0000000000..b428b47a86
--- /dev/null
+++ b/macway/keymap.h
@@ -0,0 +1,20 @@
+#ifndef KEYMAP_H
+#define KEYMAP_H 1
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "usb_keycodes.h"
+
+
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 8
+
+
+extern int current_layer;
+extern bool key_sent;
+
+
+int get_layer(void);
+uint8_t get_keycode(int layer, int row, int col);
+
+#endif
diff --git a/macway/matrix.c b/macway/matrix.c
new file mode 100644
index 0000000000..cb52d79c30
--- /dev/null
+++ b/macway/matrix.c
@@ -0,0 +1,181 @@
+/*
+ * scan matrix
+ */
+#include <avr/io.h>
+#include <util/delay.h>
+#include "keymap.h"
+#include "matrix.h"
+
+// matrix is active low. (key on: 0/key off: 1)
+// row: Hi-Z(unselected)/low output(selected)
+// PD0, PC7, PD7, PF6, PD6, PD1, PD2, PC6, PF7
+// col: input w/pullup
+// PB0-PB7
+
+// matrix state buffer
+uint8_t *matrix;
+uint8_t *matrix_prev;
+static uint8_t _matrix0[MATRIX_ROWS];
+static uint8_t _matrix1[MATRIX_ROWS];
+
+static uint8_t read_col(void);
+static void unselect_rows(void);
+static void select_row(uint8_t row);
+
+
+// this must be called once before matrix_scan.
+void matrix_init(void)
+{
+ // initialize row and col
+ unselect_rows();
+ DDRB = 0x00;
+ PORTB = 0xFF;
+
+ // initialize matrix state: all keys off
+ for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF;
+ for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF;
+ matrix = _matrix0;
+ matrix_prev = _matrix1;
+}
+
+uint8_t matrix_scan(void)
+{
+ uint8_t row, state;
+ uint8_t *tmp;
+
+ tmp = matrix_prev;
+ matrix_prev = matrix;
+ matrix = tmp;
+
+ for (row = 0; row < MATRIX_ROWS; row++) {
+ select_row(row);
+ _delay_us(30); // without this wait read unstable value.
+ state = read_col();
+ unselect_rows();
+
+ matrix[row] = state;
+ }
+ return 1;
+}
+
+bool matrix_is_modified(void) {
+ for (int i=0; i <MATRIX_ROWS; i++) {
+ if (matrix[i] != matrix_prev[i])
+ return true;
+ }
+ return false;
+}
+
+bool matrix_has_ghost(void) {
+ for (int i=0; i <MATRIX_ROWS; i++) {
+ if (matrix_has_ghost_in_row(i))
+ return true;
+ }
+ return false;
+}
+
+bool matrix_has_ghost_in_row(uint8_t row) {
+ uint8_t state = ~matrix[row];
+ // no ghost exists in case less than 2 keys on
+ if (((state - 1) & state) == 0)
+ return false;
+
+ // ghost exists in case same state as other row
+ for (int i=0; i < MATRIX_ROWS; i++) {
+ if (i == row) continue;
+ if ((~matrix[i] & state) == state) return true;
+ }
+ return false;
+}
+
+static uint8_t read_col(void)
+{
+ return PINB;
+}
+
+static void unselect_rows(void) {
+ DDRD = 0x00;
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+}
+
+static void select_row(uint8_t row)
+{
+ switch (row) {
+ case 0:
+ DDRD = (1<<0);
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 1:
+ DDRD = 0x00;
+ PORTD = 0x00;
+ DDRC = (1<<7);
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 2:
+ DDRD = (1<<7);
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 3:
+ DDRD = 0x00;
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = (1<<6);
+ PORTF = 0x00;
+ break;
+ case 4:
+ DDRD = (1<<6);
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 5:
+ DDRD = (1<<1);
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 6:
+ DDRD = (1<<2);
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 7:
+ DDRD = 0x00;
+ PORTD = 0x00;
+ DDRC = (1<<6);
+ PORTC = 0x00;
+ DDRF = 0x00;
+ PORTF = 0x00;
+ break;
+ case 8:
+ DDRD = 0x00;
+ PORTD = 0x00;
+ DDRC = 0x00;
+ PORTC = 0x00;
+ DDRF = (1<<7);
+ PORTF = 0x00;
+ break;
+ }
+}