diff options
author | Yoichiro Tanaka <yoichiro@eisbahn.jp> | 2020-11-23 06:25:17 +0900 |
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committer | GitHub <noreply@github.com> | 2020-11-22 21:25:17 +0000 |
commit | c84650a147a5bf26322b583be85774121f5464e2 (patch) | |
tree | b9d5965bf4e415ae94f101fb773852c9a90d7fc1 /keyboards/yoichiro/lunakey_mini/lunakey_mini.h | |
parent | 30afa1ccd333a693d7edcda10e618b5c82bc6b98 (diff) |
Add a new keyboard: yoichiro/lunakey_mini (#10958)
* Add a new keyboard: yoichiro/lunakey_mini
* Modify the VENDOR and PRODUCT IDs.
* Remove unnecessary EOL characters.
* Remove unnecessary modified characters.
* Update the layer definition more simple.
* Change the product name.
* Change the LAYOUT name (append `_split_3x6_4`) and change keys order in info.json file.
Diffstat (limited to 'keyboards/yoichiro/lunakey_mini/lunakey_mini.h')
-rw-r--r-- | keyboards/yoichiro/lunakey_mini/lunakey_mini.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/keyboards/yoichiro/lunakey_mini/lunakey_mini.h b/keyboards/yoichiro/lunakey_mini/lunakey_mini.h new file mode 100644 index 0000000000..bb649cc018 --- /dev/null +++ b/keyboards/yoichiro/lunakey_mini/lunakey_mini.h @@ -0,0 +1,44 @@ +/* Copyright 2020 Yoichiro Tanaka + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT_split_3x6_4( \ + L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ + L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ + L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ + L30, L31, L32, L33, R30, R31, R32, R33 \ + ) \ + { \ + { L00, L01, L02, L03, L04, L05 }, \ + { L10, L11, L12, L13, L14, L15 }, \ + { L20, L21, L22, L23, L24, L25 }, \ + { KC_NO, KC_NO, L30, L31, L32, L33 }, \ + { R05, R04, R03, R02, R01, R00 }, \ + { R15, R14, R13, R12, R11, R10 }, \ + { R25, R24, R23, R22, R21, R20 }, \ + { KC_NO, KC_NO, R33, R32, R31, R30 } \ + } |