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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-01 12:44:28 +0800
committerGitHub <noreply@github.com>2022-01-31 20:44:28 -0800
commitda5cb5fd6f91c2f7aebbcebbf211252c51d9b4a5 (patch)
tree22e9c5bd94715010c5b8fe65ac4c7baf0554e13e /keyboards/woodkeys/meira/keymaps/default
parent984481ff8e17173a0faaa12c524d0b502fb438cb (diff)
[Keyboard] move woodkeys.click keyboards to /woodkeys (#16113)
Diffstat (limited to 'keyboards/woodkeys/meira/keymaps/default')
-rw-r--r--keyboards/woodkeys/meira/keymaps/default/config.h31
-rw-r--r--keyboards/woodkeys/meira/keymaps/default/keymap.c299
-rw-r--r--keyboards/woodkeys/meira/keymaps/default/readme.md1
3 files changed, 331 insertions, 0 deletions
diff --git a/keyboards/woodkeys/meira/keymaps/default/config.h b/keyboards/woodkeys/meira/keymaps/default/config.h
new file mode 100644
index 0000000000..e3776d2eff
--- /dev/null
+++ b/keyboards/woodkeys/meira/keymaps/default/config.h
@@ -0,0 +1,31 @@
+/* Copyright 2017 Cole Markham, WoodKeys.click
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+// place overrides here
+
+// place overrides here
+#define MUSIC_MASK (keycode != KC_NO)
+#ifdef AUDIO_ENABLE
+ #define STARTUP_SONG SONG(PLANCK_SOUND)
+ // #define STARTUP_SONG SONG(NO_SOUND)
+
+ #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+ SONG(COLEMAK_SOUND), \
+ SONG(DVORAK_SOUND) \
+ }
+#endif
diff --git a/keyboards/woodkeys/meira/keymaps/default/keymap.c b/keyboards/woodkeys/meira/keymaps/default/keymap.c
new file mode 100644
index 0000000000..dacf848cf1
--- /dev/null
+++ b/keyboards/woodkeys/meira/keymaps/default/keymap.c
@@ -0,0 +1,299 @@
+/* Copyright 2017 Cole Markham
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "lighting.h"
+
+#ifdef RGBLIGHT_ENABLE
+// Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+enum layer_names {
+ _QWERTY,
+ _COLEMAK,
+ _DVORAK,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ LOWER,
+ RAISE,
+ ADJUST
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_my_startup[][2] = SONG(ODE_TO_JOY);
+float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
+
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+
+#endif /* AUDIO_ENABLE */
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | Alt | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT(
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
+ ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Colemak
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | R | S | T | D | H | N | E | I | O | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
+ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Dvorak
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | O | E | U | I | D | H | T | N | S | / |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_DVORAK] = LAYOUT(
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
+ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT,
+ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT(
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, KC_QUOT,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+
+ /* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | Home | PgUp | PgDn | End |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT(
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | Reset| | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT(
+ BL_TOGG, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL,
+ BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+// Setting ADJUST layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(RGB_current_mode);
+#endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+#endif
+ // persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_colemak);
+#endif
+ // persistent_default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+#endif
+ // persistent_default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ // not sure how to have keyboard check mode and set it to a variable, so my work around
+ // uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(16);
+#endif
+ }
+ layer_on(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+#endif
+ TOG_STATUS = false;
+ layer_off(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ // not sure how to have keyboard check mode and set it to a variable, so my work around
+ // uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(15);
+#endif
+ }
+ layer_on(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+#endif
+ layer_off(_RAISE);
+ TOG_STATUS = false;
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ // FIXME add RGB feedback
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ case BL_TOGG:
+#ifdef BACKLIGHT_ENABLE
+ if (record->event.pressed) {
+ print("Enabling backlight\n");
+ backlight_init_ports();
+ }
+#endif
+ return false;
+ break;
+ case BL_STEP:
+ if (record->event.pressed) {
+ print("Stepping backlight\n");
+#ifdef BACKLIGHT_ENABLE
+ print("Really stepping backlight\n");
+ backlight_step();
+#endif
+ }
+ return false;
+ break;
+ // led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+#ifdef RGBLIGHT_ENABLE
+ case RGB_MOD:
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ return false;
+ break;
+#endif
+ // case BL_INC:
+ // meira_inc_backlight_level();
+ // return false;
+ // break;
+ }
+ return true;
+}
diff --git a/keyboards/woodkeys/meira/keymaps/default/readme.md b/keyboards/woodkeys/meira/keymaps/default/readme.md
new file mode 100644
index 0000000000..be84048813
--- /dev/null
+++ b/keyboards/woodkeys/meira/keymaps/default/readme.md
@@ -0,0 +1 @@
+# The default keymap for meira