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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-01 12:44:28 +0800
committerGitHub <noreply@github.com>2022-01-31 20:44:28 -0800
commitda5cb5fd6f91c2f7aebbcebbf211252c51d9b4a5 (patch)
tree22e9c5bd94715010c5b8fe65ac4c7baf0554e13e /keyboards/woodkeys/bigseries/4key/keymaps/default
parent984481ff8e17173a0faaa12c524d0b502fb438cb (diff)
[Keyboard] move woodkeys.click keyboards to /woodkeys (#16113)
Diffstat (limited to 'keyboards/woodkeys/bigseries/4key/keymaps/default')
-rwxr-xr-xkeyboards/woodkeys/bigseries/4key/keymaps/default/keymap.c48
1 files changed, 48 insertions, 0 deletions
diff --git a/keyboards/woodkeys/bigseries/4key/keymaps/default/keymap.c b/keyboards/woodkeys/bigseries/4key/keymaps/default/keymap.c
new file mode 100755
index 0000000000..5674bc6194
--- /dev/null
+++ b/keyboards/woodkeys/bigseries/4key/keymaps/default/keymap.c
@@ -0,0 +1,48 @@
+/*
+Copyright 2018 Cole Markham
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+LAYOUT(
+ KC_HOME, KC_PGUP,
+ KC_END, KC_PGDN),
+
+
+};
+
+
+bool initialized = 0;
+
+void matrix_init_user(void) {
+ if (!initialized){
+ dprintf("Initializing in matrix_scan_user");
+ rgblight_enable();
+ rgblight_mode(7);
+ rgblight_sethsv(0,255,255);
+ rgblight_setrgb(0x00, 0x00, 0xFF);
+ initialized = 1;
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+ rgblight_step();
+ }
+ return true;
+}