diff options
author | marksard <38324387+marksard@users.noreply.github.com> | 2020-05-08 03:49:40 +0900 |
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committer | GitHub <noreply@github.com> | 2020-05-07 11:49:40 -0700 |
commit | 8e56d10e4e33c045c7835822b267919853fdb1e1 (patch) | |
tree | c0a56bd631063102e05d96f68b148810baa5ac1f /keyboards/treadstone48/rev2/rev2.h | |
parent | 43868a5e2075c3477cc1e65301b41e86cea31d75 (diff) |
[Keyboard] treadstone48/rev2 (#8719)
* Keyboard: add treeadstone48
* rename layout defines
* Use of pragma once
* move common include code
* fixed info.json
* change keymap layout from kc to normal
* fix alpha revision keymap
* fixed info.json
* remove USE_Link_Time_Optimization
* Add keyboard firmware of treadstone48 rev.2
* move the rev1-supported keymap.
* layout code was updated by review
* remove comment bar
* remove LTO ifded
* Update keyboards/treadstone48/rev2/rev2.h
* Update keyboards/treadstone48/rev2/rev2.h
Diffstat (limited to 'keyboards/treadstone48/rev2/rev2.h')
-rw-r--r-- | keyboards/treadstone48/rev2/rev2.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/keyboards/treadstone48/rev2/rev2.h b/keyboards/treadstone48/rev2/rev2.h new file mode 100644 index 0000000000..651468c4a5 --- /dev/null +++ b/keyboards/treadstone48/rev2/rev2.h @@ -0,0 +1,48 @@ +/* Copyright 2020 marksard + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +#define LAYOUT_base( \ + L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \ + L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \ + L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \ + L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \ + ) \ + { \ + { L45, L44, L43, L42, L41, L40 }, \ + { L55, L54, L53, L52, L51, L50 }, \ + { L65, L64, L63, L62, L61, L60 }, \ + { L75, L74, L73, L72, L71, L70 }, \ + { L05, L04, L03, L02, L01, L00 }, \ + { L15, L14, L13, L12, L11, L10 }, \ + { L25, L24, L23, L22, L21, L20 }, \ + { L35, L34, L33, L32, L31, L30 } \ + } + +// full Keymap +#define LAYOUT_full LAYOUT_base |