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author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-01 10:12:57 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-31 18:12:57 -0800 |
commit | b8deac707e7ed8f278a53dfba93dae0730ea4b77 (patch) | |
tree | 04e6d4e4c2c699c5b0690688204df486edee2434 /keyboards/tominabox1/le_chiffre/config.h | |
parent | 1477440ba0e57347a4b8be0f137f7ced373b3325 (diff) |
[Keyboard] move @tominabox1 's keebs into /tominabox1 (#16109)
Diffstat (limited to 'keyboards/tominabox1/le_chiffre/config.h')
-rw-r--r-- | keyboards/tominabox1/le_chiffre/config.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/keyboards/tominabox1/le_chiffre/config.h b/keyboards/tominabox1/le_chiffre/config.h new file mode 100644 index 0000000000..b2e4c673a4 --- /dev/null +++ b/keyboards/tominabox1/le_chiffre/config.h @@ -0,0 +1,128 @@ +/* Copyright 2020 tominabox1 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x7431 +#define PRODUCT_ID 0xD645 +#define DEVICE_VER 0x0001 +#define MANUFACTURER tominabox1 +#define PRODUCT Le Chiffre + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 10 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B3, D4, F1, C6 } +#define MATRIX_COL_PINS { F4, F5, B0, B2, B1, B4, D7, C7, D2, F7 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION ROW2COL + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* Define encoder pads */ +#define ENCODERS_PAD_A { D5 } +#define ENCODERS_PAD_B { D3 } + +/* + * WS2812 Underglow Matrix options + */ +#define RGB_DI_PIN F0 +#define RGBLED_NUM 11 + +#define DRIVER_LED_TOTAL RGBLED_NUM + +#define RGBLIGHT_ANIMATIONS + +#ifdef RGB_MATRIX_ENABLE +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +#define RGB_MATRIX_HUE_STEP 8 +#define RGB_MATRIX_SAT_STEP 8 +#define RGB_MATRIX_VAL_STEP 8 +#define RGB_MATRIX_SPD_STEP 10 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |