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authorXScorpion2 <rcalt2vt@gmail.com>2019-05-07 18:22:46 -0500
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-05-07 16:22:46 -0700
commitaf89752bffbaf5dcea30ea16be66b4d682701bc4 (patch)
treec82f2bc25409159a44778379db8b3a35afc47b8a /keyboards/sol
parentc7f8548d9af2045996294602d2a4bd9a214ae23c (diff)
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'keyboards/sol')
-rw-r--r--keyboards/sol/rev1/rev1.c115
-rw-r--r--keyboards/sol/sol.c19
2 files changed, 39 insertions, 95 deletions
diff --git a/keyboards/sol/rev1/rev1.c b/keyboards/sol/rev1/rev1.c
index 23896860e5..68e64af79e 100644
--- a/keyboards/sol/rev1/rev1.c
+++ b/keyboards/sol/rev1/rev1.c
@@ -1,83 +1,46 @@
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
- rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
+led_config_t g_led_config = { {
+ { 0, 1, 2, 3, 4, 5, 6 },
+ { 7, 8, 9, 10, 11, 12, 13 },
+ { 14, 15, 16, 17, 18, 19, 20 },
+ { 21, 22, 23, 24, 25, 26, 27 },
+ { 28, 29, 30, 31, 32, 33, 34 },
+ { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 33, 34 },
+ { 35, 36, 37, 38, 39, 40, 41 },
+ { 42, 43, 44, 45, 46, 47, 48 },
+ { 49, 50, 51, 52, 53, 54, 55 },
+ { 56, 57, 58, 59, 60, 61, 62 },
+ { 63, 64, 65, 66, 67, 68, 68 },
+ { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 68, 68 }
+}, {
// Left Hand Mapped Left to Right
- { { 0 | (0 << 4) }, { 0, 0 }, 1},
- { { 0 | (1 << 4) }, { 22, 0 }, 4},
- { { 0 | (2 << 4) }, { 37, 0 }, 4},
- { { 0 | (3 << 4) }, { 37, 0 }, 4},
- { { 0 | (4 << 4) }, { 67, 0 }, 4},
- { { 0 | (5 << 4) }, { 82, 0 }, 4},
- { { 0 | (6 << 4) }, { 104, 0 }, 1},
- { { 1 | (0 << 4) }, { 0, 16 }, 1},
- { { 1 | (1 << 4) }, { 22, 16 }, 4},
- { { 1 | (2 << 4) }, { 37, 16 }, 4},
- { { 1 | (3 << 4) }, { 37, 16 }, 4},
- { { 1 | (4 << 4) }, { 67, 16 }, 4},
- { { 1 | (5 << 4) }, { 82, 16 }, 4},
- { { 1 | (6 << 4) }, { 104, 16 }, 1},
- { { 2 | (0 << 4) }, { 0, 32 }, 1},
- { { 2 | (1 << 4) }, { 22, 32 }, 4},
- { { 2 | (2 << 4) }, { 37, 32 }, 4},
- { { 2 | (3 << 4) }, { 37, 32 }, 4},
- { { 2 | (4 << 4) }, { 67, 32 }, 4},
- { { 2 | (5 << 4) }, { 82, 32 }, 4},
- { { 2 | (6 << 4) }, { 104, 32 }, 1},
- { { 3 | (0 << 4) }, { 0, 48 }, 1},
- { { 3 | (1 << 4) }, { 22, 48 }, 4},
- { { 3 | (2 << 4) }, { 37, 48 }, 4},
- { { 3 | (3 << 4) }, { 37, 48 }, 4},
- { { 3 | (4 << 4) }, { 67, 48 }, 4},
- { { 3 | (5 << 4) }, { 82, 48 }, 4},
- { { 3 | (6 << 4) }, { 104, 48 }, 1},
- { { 4 | (0 << 4) }, { 0, 64 }, 1},
- { { 4 | (1 << 4) }, { 22, 64 }, 1},
- { { 4 | (2 << 4) }, { 37, 64 }, 1},
- { { 4 | (3 << 4) }, { 37, 64 }, 1},
- { { 4 | (4 << 4) }, { 67, 64 }, 1},
- // These two control the 4 LEDs in the thumb cluster
- // Top keys are { 4 | (5 << 4) & { 4 | (6 << 4)
- { { 5 | (5 << 4) }, { 89, 45 }, 1},
- { { 5 | (6 << 4) }, { 97, 55 }, 1},
+ { 0, 0 }, { 22, 0 }, { 37, 0 }, { 37, 0 }, { 67, 0 }, { 82, 0 }, { 104, 0 },
+ { 0, 16 }, { 22, 16 }, { 37, 16 }, { 37, 16 }, { 67, 16 }, { 82, 16 }, { 104, 16 },
+ { 0, 32 }, { 22, 32 }, { 37, 32 }, { 37, 32 }, { 67, 32 }, { 82, 32 }, { 104, 32 },
+ { 0, 48 }, { 22, 48 }, { 37, 48 }, { 37, 48 }, { 67, 48 }, { 82, 48 }, { 104, 48 },
+ { 0, 64 }, { 22, 64 }, { 37, 64 }, { 37, 64 }, { 67, 64 }, { 89, 45 }, { 97, 55 },
// Left Hand Mapped Right to Left
- { { 6 | (0 << 4) }, { 224, 0 }, 1},
- { { 6 | (1 << 4) }, { 202, 0 }, 4},
- { { 6 | (2 << 4) }, { 187, 0 }, 4},
- { { 6 | (3 << 4) }, { 172, 0 }, 4},
- { { 6 | (4 << 4) }, { 157, 0 }, 4},
- { { 6 | (5 << 4) }, { 142, 0 }, 4},
- { { 6 | (6 << 4) }, { 120, 0 }, 1},
- { { 7 | (0 << 4) }, { 224, 16 }, 1},
- { { 7 | (1 << 4) }, { 202, 16 }, 4},
- { { 7 | (2 << 4) }, { 187, 16 }, 4},
- { { 7 | (3 << 4) }, { 172, 16 }, 4},
- { { 7 | (4 << 4) }, { 157, 16 }, 4},
- { { 7 | (5 << 4) }, { 142, 16 }, 4},
- { { 7 | (6 << 4) }, { 120, 16 }, 1},
- { { 8 | (0 << 4) }, { 224, 32 }, 1},
- { { 8 | (1 << 4) }, { 202, 32 }, 4},
- { { 8 | (2 << 4) }, { 187, 32 }, 4},
- { { 8 | (3 << 4) }, { 172, 32 }, 4},
- { { 8 | (4 << 4) }, { 157, 32 }, 4},
- { { 8 | (5 << 4) }, { 142, 32 }, 4},
- { { 8 | (6 << 4) }, { 120, 32 }, 1},
- { { 9 | (0 << 4) }, { 224, 48 }, 1},
- { { 9 | (1 << 4) }, { 202, 48 }, 4},
- { { 9 | (2 << 4) }, { 187, 48 }, 4},
- { { 9 | (3 << 4) }, { 172, 48 }, 4},
- { { 9 | (4 << 4) }, { 157, 48 }, 4},
- { { 9 | (5 << 4) }, { 142, 48 }, 4},
- { { 9 | (6 << 4) }, { 120, 48 }, 1},
- { { 10 | (0 << 4) }, { 224, 64 }, 1},
- { { 10 | (1 << 4) }, { 202, 64 }, 1},
- { { 10 | (2 << 4) }, { 187, 64 }, 1},
- { { 10 | (3 << 4) }, { 172, 64 }, 1},
- { { 10 | (4 << 4) }, { 157, 64 }, 1},
- // These two control the 4 LEDs in the thumb cluster
- // Top keys are { 10 | (5 << 4) & { 10 | (6 << 4)
- { { 11 | (5 << 4) }, { 135, 45 }, 1},
- { { 11 | (6 << 4) }, { 127, 55 }, 1}
- };
+ { 224, 0 }, { 202, 0 }, { 187, 0 }, { 172, 0 }, { 157, 0 }, { 142, 0 }, { 120, 0 },
+ { 224, 16 }, { 202, 16 }, { 187, 16 }, { 172, 16 }, { 157, 16 }, { 142, 16 }, { 120, 16 },
+ { 224, 32 }, { 202, 32 }, { 187, 32 }, { 172, 32 }, { 157, 32 }, { 142, 32 }, { 120, 32 },
+ { 224, 48 }, { 202, 48 }, { 187, 48 }, { 172, 48 }, { 157, 48 }, { 142, 48 }, { 120, 48 },
+ { 224, 64 }, { 202, 64 }, { 187, 64 }, { 172, 64 }, { 157, 64 }, { 135, 45 }, { 127, 55 }
+}, {
+ // Left Hand Mapped Left to Right
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 1, 1, 1, 1, 1, 1,
+ // Left Hand Mapped Right to Left
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 1,
+ 1, 1, 1, 1, 1, 1, 1
+} };
+
#endif
diff --git a/keyboards/sol/sol.c b/keyboards/sol/sol.c
index a65d4c15fc..5945cc60a4 100644
--- a/keyboards/sol/sol.c
+++ b/keyboards/sol/sol.c
@@ -1,20 +1 @@
#include "sol.h"
-
-#if defined(RGB_MATRIX_ENABLE)
-uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
- if (row == 4 && column == 5) {
- led_i[0] = 33;
- return 1;
- } else if (row == 4 && column == 6) {
- led_i[0] = 34;
- return 1;
- } else if (row == 10 && column == 5) {
- led_i[0] = 68;
- return 1;
- } else if (row == 10 && column == 6) {
- led_i[0] = 69;
- return 1;
- }
- return 0;
-}
-#endif