diff options
author | Frank Tackitt <franklyn@tackitt.net> | 2019-01-02 10:16:55 -0700 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2019-01-02 09:16:55 -0800 |
commit | 7b5fa4b13e332bab476b65565d63708b306d000a (patch) | |
tree | 75eac529c8b52c5954704c8ca5073eeb1f749b2a /keyboards/sol/keymaps/kageurufu | |
parent | c71c078dff74ea3047410c855f6e42bad7281f8c (diff) |
Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu
* Remove custom keycodes for layer keys
Add some common defaults for my rules.mk
Diffstat (limited to 'keyboards/sol/keymaps/kageurufu')
-rw-r--r-- | keyboards/sol/keymaps/kageurufu/config.h | 25 | ||||
-rw-r--r-- | keyboards/sol/keymaps/kageurufu/keymap.c | 346 | ||||
-rw-r--r-- | keyboards/sol/keymaps/kageurufu/readme.md | 47 |
3 files changed, 45 insertions, 373 deletions
diff --git a/keyboards/sol/keymaps/kageurufu/config.h b/keyboards/sol/keymaps/kageurufu/config.h deleted file mode 100644 index 452cdda823..0000000000 --- a/keyboards/sol/keymaps/kageurufu/config.h +++ /dev/null @@ -1,25 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - - -// place overrides here - diff --git a/keyboards/sol/keymaps/kageurufu/keymap.c b/keyboards/sol/keymaps/kageurufu/keymap.c index 822256d85f..9ea89db058 100644 --- a/keyboards/sol/keymaps/kageurufu/keymap.c +++ b/keyboards/sol/keymaps/kageurufu/keymap.c @@ -1,69 +1,35 @@ #include QMK_KEYBOARD_H +#include "kageurufu.h" #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif -#ifdef SSD1306OLED - #include "common/ssd1306.h" -#endif extern keymap_config_t keymap_config; - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - extern uint8_t is_master; -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _QWERTY = 0, - _COLEMAK, - _FN, - _ADJ -}; - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - COLEMAK, - FN, - ADJ, - BACKLIT, - RGBRST -}; - -enum macro_keycodes { - KC_SAMPLEMACRO, -}; - -#define FN_ESC LT(_FN, KC_ESC) - -// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns - /* Base Layout - * ,------------------------------------------------. ,------------------------------------------------. - * | ` | | | | | | | | | | | | | | BkSp | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Tab | | | | | | | | | | | | | | \ | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Esc | | | | | | | | | | | | | | ' | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Sft( | | | | | | | | | | | | | | Sft) | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Space| Bksp | | Enter| Space| - * `-------------' `--------=----' - */ -#define BASE_LAYOUT( \ +/* Base Layout + * ,------------------------------------------------. ,------------------------------------------------. + * | ` | | | | | | | | | | | | | | BkSp | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Tab | | | | | | | | | | | | | | \ | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Esc | | | | | | | | | | | | | | ' | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Sft( | | | | | | | | | | | | | | Sft) | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Space| Bksp | | Enter| Space| + * `-------------' `--------=----' + */ +#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) +#define _BASE_LAYOUT( \ _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \ _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \ _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \ ) \ -LAYOUT( \ +EXPAND_LAYOUT( \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \ FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \ @@ -71,265 +37,43 @@ LAYOUT( \ KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \ KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \ ) +#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Qwerty - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Q | W | E | R | T | | | | Y | U | I | O | P | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | A | S | D | F | G | | | | H | J | K | L | ; | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | Z | X | C | V | B | | | | N | M | , | . | / | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `--------=----' - */ + [_QWERTY] = BASE_LAYOUT( \ - KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ - KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \ - KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \ + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \ + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \ + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \ ), - /* Colemak - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Q | W | F | P | B | | | | J | L | U | Y | ; | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | A | R | S | T | G | | | | K | N | E | I | O | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `--------=----' - */ [_COLEMAK] = BASE_LAYOUT( \ - KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \ - KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \ - KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH + _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \ + _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \ + _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \ ), + [_COLEMAK_DH] = BASE_LAYOUT( \ + ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \ + ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \ + ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \ + ), - /* FN - * ,------------------------------------------------. ,------------------------------------------------. - * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * |Lower |Space | |Space |FN | - * `-------------' `------------' - */ - [_FN] = LAYOUT( \ - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ - _______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \ - ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \ - _______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \ - KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \ + [_FN] = EXPAND_LAYOUT( \ + ________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, \ + ________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, \ + ________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, \ + ________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, \ + ________________FUNCTION_L5________________, ADJ, ADJ, ________________FUNCTION_R5________________, \ + KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \ ), - /* ADJ - * ,------------------------------------------------. ,------------------------------------------------. - * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * |Lower |Space | |Space |FN | - * `-------------' `------------' - */ - - [_ADJ] = LAYOUT( \ - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ - _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \ - _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \ + [_ADJ] = EXPAND_LAYOUT( \ + _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \ + _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \ + _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \ + _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \ + _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \ KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \ ) }; - - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); - - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case COLEMAK: - if(record->event.pressed) { - set_single_persistent_default_layer(_COLEMAK); - } - return false; - break; - case FN: - if (record->event.pressed) { - layer_on(_FN); - } else { - layer_off(_FN); - } - return false; - break; - case ADJ: - if (record->event.pressed) { - layer_on(_ADJ); - } else { - layer_off(_ADJ); - } - return false; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGBRST: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - #endif - break; - } - return true; -} - -void matrix_init_user(void) { - #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; - #endif - //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h - #ifdef SSD1306OLED - iota_gfx_init(!has_usb()); // turns on the display - #endif -} - -void matrix_scan_user(void) { - #ifdef SSD1306OLED - led_test_init(); - iota_gfx_task(); // this is what updates the display continuously - #endif -} - - -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#ifdef SSD1306OLED - -// hook point for 'led_test' keymap -// 'default' keymap's led_test_init() is empty function, do nothing -// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35); -__attribute__ ((weak)) -void led_test_init(void) {} - -void matrix_update(struct CharacterMatrix *dest, - const struct CharacterMatrix *source) { - if (memcmp(dest->display, source->display, sizeof(dest->display))) { - memcpy(dest->display, source->display, sizeof(dest->display)); - dest->dirty = true; - } -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_FN (1<<_FN) -#define L_ADJ (1<<_ADJ) -#define L_ADJ_TRI (L_ADJ|L_FN) - -static void render_logo(struct CharacterMatrix *matrix) { - - static char logo[]={ - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, - 0}; - matrix_write(matrix, logo); - //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); -} - - - -void render_status(struct CharacterMatrix *matrix) { - - // Render to mode icon - static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; - if(keymap_config.swap_lalt_lgui==false){ - matrix_write(matrix, logo[0][0]); - matrix_write_P(matrix, PSTR("\n")); - matrix_write(matrix, logo[0][1]); - }else{ - matrix_write(matrix, logo[1][0]); - matrix_write_P(matrix, PSTR("\n")); - matrix_write(matrix, logo[1][1]); - } - - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - char buf[40]; - snprintf(buf,sizeof(buf), "Undef-%ld", layer_state); - matrix_write_P(matrix, PSTR("\nLayer: ")); - switch (layer_state) { - case L_BASE: - matrix_write_P(matrix, PSTR("Default")); - break; - case L_FN: - matrix_write_P(matrix, PSTR("FN")); - break; - case L_ADJ: - case L_ADJ_TRI: - matrix_write_P(matrix, PSTR("ADJ")); - break; - default: - matrix_write(matrix, buf); - } - - // Host Keyboard LED Status - char led[40]; - snprintf(led, sizeof(led), "\n%s %s %s", - (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ", - (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ", - (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " "); - matrix_write(matrix, led); -} - - -void iota_gfx_task_user(void) { - struct CharacterMatrix matrix; - -#if DEBUG_TO_SCREEN - if (debug_enable) { - return; - } -#endif - - matrix_clear(&matrix); - if(is_master){ - render_status(&matrix); - }else{ - render_logo(&matrix); - } - matrix_update(&display, &matrix); -} - -#endif diff --git a/keyboards/sol/keymaps/kageurufu/readme.md b/keyboards/sol/keymaps/kageurufu/readme.md deleted file mode 100644 index 07e15682ec..0000000000 --- a/keyboards/sol/keymaps/kageurufu/readme.md +++ /dev/null @@ -1,47 +0,0 @@ -# KageUrufu's Sol Layout - -Read the keymap for the layout, I don't want to deal with maintained ascii art - -## Customize - -see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk` - -``` -# Variables you can set for SOL - -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = no # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix -LED_ANIMATIONS = yes # LED animations -LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master) -RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500) -RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500) -RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port -UNICODE_ENABLE = no # Unicode -SWAP_HANDS_ENABLE = no # Enable one-hand typing -ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90) - -OLED_ENABLE = no # OLED_ENABLE (+5000) -IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone) - -``` -## Compile - -go to qmk top directory. -``` -$ cd qmk_firmware -``` - -build -``` -$ make sol:default -``` - -After the initial flash with AVRdudess, you should be able to flash using this: -``` -$ make sol:default:dfu -```
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