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authorJack Humbert <jack.humb@gmail.com>2016-06-21 22:39:54 -0400
committerGitHub <noreply@github.com>2016-06-21 22:39:54 -0400
commit649b33d7783cf3021928534b7ae127e0a89e8807 (patch)
treec2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboards/retro_refit/README.md
parent464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff)
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo * rename keyboard to keyboards
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+retro_refit keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file