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authorTommyZ <60314626+tommyamoszhao@users.noreply.github.com>2023-02-17 00:30:24 +0800
committerGitHub <noreply@github.com>2023-02-16 09:30:24 -0700
commitbeb9fcb8bcf156337601499d0b0de5f246878808 (patch)
treee3b02a5bf8a8ffff1712f918a4a677be6b975aa8 /keyboards/quarkeys/z40/config.h
parent9cf58ec8349769195e81b5100faf76f380c02757 (diff)
[Keyboard] Add Quarkeys Z40 keyboard (#19741)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/quarkeys/z40/config.h')
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1 files changed, 74 insertions, 0 deletions
diff --git a/keyboards/quarkeys/z40/config.h b/keyboards/quarkeys/z40/config.h
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+++ b/keyboards/quarkeys/z40/config.h
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+/*
+/ Copyright 2022 quarkeys
+/ This program is free software: you can redistribute it and/or modify
+/ it under the terms of the GNU General Public License as published by
+/ the Free Software Foundation, either version 2 of the License, or
+/ (at your option) any later version.
+/ This program is distributed in the hope that it will be useful,
+/ but WITHOUT ANY WARRANTY; without even the implied warranty of
+/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+/ GNU General Public License for more details.
+/ You should have received a copy of the GNU General Public License
+/ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define DIODE_DIRECTION COL2ROW
+
+#define MATRIX_ROW_PINS { E6, B3, C7, C6 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B6, B5, B4, D7, D6, D0, B1, B0 }
+#define RGB_DI_PIN F1
+#ifdef RGB_MATRIX_ENABLE
+#define RGB_MATRIX_LED_COUNT 47
+#define RGB_MATRIX_KEYPRESSES // Reacts to Keypresses
+#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+#define RGB_DISABLE_WHEN_USB_SUSPENDED // Turn off effects when suspended
+#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 // Limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+#define RGB_MATRIX_SAT_STEP 8
+#define RGB_MATRIX_VAL_STEP 8
+#define RGB_MATRIX_SPD_STEP 10
+
+// RGB_MATRIX effects
+#define ENABLE_RGB_MATRIX_ALPHAS_MODS //Enables RGB_MATRIX_ALPHAS_MODS
+#define ENABLE_RGB_MATRIX_BREATHING //Enables RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN //Enables RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON //Enables RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN //Enables RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL //Enables RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL //Enables RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL //Enables RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON //Enables RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON //Enables RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS //Enables RGB_MATRIX_RAINBOW_PINWHEELS
+
+// RGB_MATRIX reactive effects
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+#define RGBLED_NUM 47
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2)
+
+#define RGBLIGHT_LAYERS
+#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
+#define RGBLIGHT_LIMIT_VAL 130
+#define RGBLIGHT_SLEEP
+#endif \ No newline at end of file