diff options
author | TommyZ <60314626+tommyamoszhao@users.noreply.github.com> | 2023-02-17 00:30:24 +0800 |
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committer | GitHub <noreply@github.com> | 2023-02-16 09:30:24 -0700 |
commit | beb9fcb8bcf156337601499d0b0de5f246878808 (patch) | |
tree | e3b02a5bf8a8ffff1712f918a4a677be6b975aa8 /keyboards/quarkeys/z40/config.h | |
parent | 9cf58ec8349769195e81b5100faf76f380c02757 (diff) |
[Keyboard] Add Quarkeys Z40 keyboard (#19741)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: jack <0x6a73@protonmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/quarkeys/z40/config.h')
-rw-r--r-- | keyboards/quarkeys/z40/config.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/keyboards/quarkeys/z40/config.h b/keyboards/quarkeys/z40/config.h new file mode 100644 index 0000000000..1ca7a35849 --- /dev/null +++ b/keyboards/quarkeys/z40/config.h @@ -0,0 +1,74 @@ +/* +/ Copyright 2022 quarkeys +/ This program is free software: you can redistribute it and/or modify +/ it under the terms of the GNU General Public License as published by +/ the Free Software Foundation, either version 2 of the License, or +/ (at your option) any later version. +/ This program is distributed in the hope that it will be useful, +/ but WITHOUT ANY WARRANTY; without even the implied warranty of +/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +/ GNU General Public License for more details. +/ You should have received a copy of the GNU General Public License +/ along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#define DIODE_DIRECTION COL2ROW + +#define MATRIX_ROW_PINS { E6, B3, C7, C6 } +#define MATRIX_COL_PINS { F4, F5, F6, F7, B6, B5, B4, D7, D6, D0, B1, B0 } +#define RGB_DI_PIN F1 +#ifdef RGB_MATRIX_ENABLE +#define RGB_MATRIX_LED_COUNT 47 +#define RGB_MATRIX_KEYPRESSES // Reacts to Keypresses +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED // Turn off effects when suspended +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 // Limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +#define RGB_MATRIX_SAT_STEP 8 +#define RGB_MATRIX_VAL_STEP 8 +#define RGB_MATRIX_SPD_STEP 10 + +// RGB_MATRIX effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS //Enables RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_BREATHING //Enables RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN //Enables RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON //Enables RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN //Enables RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL //Enables RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL //Enables RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL //Enables RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON //Enables RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON //Enables RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS //Enables RGB_MATRIX_RAINBOW_PINWHEELS + +// RGB_MATRIX reactive effects +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +#endif + +#ifdef RGBLIGHT_ENABLE +#define RGBLED_NUM 47 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 + +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2) + +#define RGBLIGHT_LAYERS +#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF +#define RGBLIGHT_LIMIT_VAL 130 +#define RGBLIGHT_SLEEP +#endif
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