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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-02-01 03:52:01 +0800
committerGitHub <noreply@github.com>2022-01-31 11:52:01 -0800
commit84b7fc364d8c3a18a109d84837f1399f6f2f8143 (patch)
tree13a91489e5627a3f0cb2afd38355cd284e24f345 /keyboards/nomu30/keymaps/like_jis
parentae705e3e55ec38767a3e80da645983154a73cbfc (diff)
[Keyboard] move @takai 's keyboards into /recompile_keys (#16053)
Diffstat (limited to 'keyboards/nomu30/keymaps/like_jis')
-rw-r--r--keyboards/nomu30/keymaps/like_jis/config.h66
-rw-r--r--keyboards/nomu30/keymaps/like_jis/keymap.c159
-rw-r--r--keyboards/nomu30/keymaps/like_jis/readme.md64
-rw-r--r--keyboards/nomu30/keymaps/like_jis/rules.mk26
4 files changed, 0 insertions, 315 deletions
diff --git a/keyboards/nomu30/keymaps/like_jis/config.h b/keyboards/nomu30/keymaps/like_jis/config.h
deleted file mode 100644
index 8861dc5396..0000000000
--- a/keyboards/nomu30/keymaps/like_jis/config.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-// place overrides here
-#define TAPPING_TERM 200
-#define IGNORE_MOD_TAP_INTERRUPT
-
-#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
-#define TAPPING_TERM_PER_KEY
-
-#ifdef MOUSEKEY_ENABLE
- #undef MOUSEKEY_INTERVAL
- #define MOUSEKEY_INTERVAL 1
-
- #undef MOUSEKEY_TIME_TO_MAX
- #define MOUSEKEY_TIME_TO_MAX 150
-
- #undef MOUSEKEY_MAX_SPEED
- #define MOUSEKEY_MAX_SPEED 3
-
- #undef MOUSEKEY_MOVE_DELTA
- #define MOUSEKEY_MOVE_DELTA 4
-
- #undef MOUSEKEY_DELAY
- #define MOUSEKEY_DELAY 0
-#endif
-
-// Selection of RGBLIGHT MODE to use.
-#if defined(LED_ANIMATIONS)
- //#define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- //#define RGBLIGHT_EFFECT_SNAKE
- #define RGBLIGHT_EFFECT_KNIGHT
- //#define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- //#define RGBLIGHT_EFFECT_RGB_TEST
- //#define RGBLIGHT_EFFECT_ALTERNATING
-#endif
-
-// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes
-#ifdef RGBLIGHT_ENABLE
- #define RGB_DI_PIN B5
- #define RGBLIGHT_TIMER
-
- #define RGBLED_NUM 6
-#endif
diff --git a/keyboards/nomu30/keymaps/like_jis/keymap.c b/keyboards/nomu30/keymaps/like_jis/keymap.c
deleted file mode 100644
index fc2d26ad7a..0000000000
--- a/keyboards/nomu30/keymaps/like_jis/keymap.c
+++ /dev/null
@@ -1,159 +0,0 @@
-#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
-
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_number {
- _BASE = 0,
- _LOWER,
- _RAISE,
- _ADJUST,
-};
-
-enum custom_keycodes {
- RGBRST = SAFE_RANGE,
- LOWER,
- RAISE,
- KANJI,
-};
-
-// enum tapdances{
-// TD_CODO = 0,
-// TD_SLRO,
-// };
-
-// Layer Mode aliases
-#define KC_MLAD MO(_ADJUST)
-
-// Base layer mod tap
-#define KC_CMSF LSFT_T(KC_COMM)
-#define KC_DTCT LCTL_T(KC_DOT)
-#define KC_Z_AL LALT_T(KC_Z)
-#define KC_X_GU LGUI_T(KC_X)
-#define KC_ENSF LSFT_T(KC_ENT)
-
-// Lower layer mod tap
-#define KC_BSSF LSFT_T(KC_BSLS)
-#define KC_11AL LALT_T(KC_F11)
-
-// Layer tap
-#define KC_BSLO LT(_LOWER, KC_BSPC)
-#define KC_SPRA LT(_RAISE, KC_SPC)
-
-// Tap dance
-// #define KC_CODO TD(TD_CODO)
-// #define KC_SLRO TD(TD_SLRO)
-
-// qk_tap_dance_action_t tap_dance_actions[] = {
-// [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
-// [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
-// };
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_LOWER] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_RAISE] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_ADJUST] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- )
-};
-
-uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case KC_BSLO:
- return TAPPING_LAYER_TERM;
- case KC_SPRA:
- return TAPPING_LAYER_TERM;
- default:
- return TAPPING_TERM;
- }
-}
-
-int RGB_current_mode;
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- bool result = false;
- switch (keycode) {
- case KANJI:
- if (record->event.pressed) {
- if (keymap_config.swap_lalt_lgui == false) {
- register_code(KC_LANG2);
- } else {
- SEND_STRING(SS_LALT("`"));
- }
- } else {
- unregister_code(KC_LANG2);
- }
- break;
- #ifdef RGBLIGHT_ENABLE
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGB_MOD:
- if (record->event.pressed) {
- rgblight_mode(RGB_current_mode);
- rgblight_step();
- RGB_current_mode = rgblight_config.mode;
- }
- break;
- case RGBRST:
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- break;
- #endif
- default:
- result = true;
- break;
- }
-
- return result;
-}
-
-void keyboard_post_init_user(void) {
- #ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
- #endif
-}
diff --git a/keyboards/nomu30/keymaps/like_jis/readme.md b/keyboards/nomu30/keymaps/like_jis/readme.md
deleted file mode 100644
index ad64f06b15..0000000000
--- a/keyboards/nomu30/keymaps/like_jis/readme.md
+++ /dev/null
@@ -1,64 +0,0 @@
-# The LikeJIS is Japanese Keyboard like keymap
-
-A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option.
-
-## Keymap Description
-
-- KC_CMSF ...... , key is one tap, Shift key is long push.
-- KC_DTCT ...... . key is one tap, Ctrl key is long tap.
-- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap.
-- KC_Z_AL ...... Z key is one tap, Alt key is long tap.
-- KC_X_GU ...... X key is one tap, GUI key is long tap.
-- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push.
-- KC_SPRA ...... Space key is one tap, Move to Raise layer with.
-- AG_NORM ...... If you use Mac set to mode.
-- AG_SWAP ...... If you use Win set to mode.
-- KANJI ...... Japanese IME toggle key.
-
-## How to move to Ajdust Layer
-
-At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state.
-
-```c
-
- [_BASE] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_LOWER] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_RAISE] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- ),
-
- [_ADJUST] = LAYOUT(
- //,-----------------------------------------------------------------------------------------------------------------------.
- RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
- //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
- _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX
- //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
- )
-
-```
diff --git a/keyboards/nomu30/keymaps/like_jis/rules.mk b/keyboards/nomu30/keymaps/like_jis/rules.mk
deleted file mode 100644
index b1a6026c2a..0000000000
--- a/keyboards/nomu30/keymaps/like_jis/rules.mk
+++ /dev/null
@@ -1,26 +0,0 @@
-
-# Build Options
-# change to "no" to disable the options, or define them in the Makefile in
-# the appropriate keymap folder that will get included automatically
-#
-MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
-TAP_DANCE_ENABLE = no
-
-# If your custom treadstone32 pcb, you can rewrite to yes.
-RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
-LED_ANIMATIONS = yes # LED animations
-
-# Other selectable option
-IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
-
-ifeq ($(strip $(LED_ANIMATIONS)), yes)
- # OPT_DEFS += -DRGBLIGHT_ANIMATIONS
- OPT_DEFS += -DLED_ANIMATIONS
-endif
-
-ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
- OPT_DEFS += -DIOS_DEVICE_ENABLE
-endif
-
-# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
-SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend