diff options
author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-01 03:52:01 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-31 11:52:01 -0800 |
commit | 84b7fc364d8c3a18a109d84837f1399f6f2f8143 (patch) | |
tree | 13a91489e5627a3f0cb2afd38355cd284e24f345 /keyboards/nomu30/keymaps/like_jis | |
parent | ae705e3e55ec38767a3e80da645983154a73cbfc (diff) |
[Keyboard] move @takai 's keyboards into /recompile_keys (#16053)
Diffstat (limited to 'keyboards/nomu30/keymaps/like_jis')
-rw-r--r-- | keyboards/nomu30/keymaps/like_jis/config.h | 66 | ||||
-rw-r--r-- | keyboards/nomu30/keymaps/like_jis/keymap.c | 159 | ||||
-rw-r--r-- | keyboards/nomu30/keymaps/like_jis/readme.md | 64 | ||||
-rw-r--r-- | keyboards/nomu30/keymaps/like_jis/rules.mk | 26 |
4 files changed, 0 insertions, 315 deletions
diff --git a/keyboards/nomu30/keymaps/like_jis/config.h b/keyboards/nomu30/keymaps/like_jis/config.h deleted file mode 100644 index 8861dc5396..0000000000 --- a/keyboards/nomu30/keymaps/like_jis/config.h +++ /dev/null @@ -1,66 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -// place overrides here -#define TAPPING_TERM 200 -#define IGNORE_MOD_TAP_INTERRUPT - -#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term -#define TAPPING_TERM_PER_KEY - -#ifdef MOUSEKEY_ENABLE - #undef MOUSEKEY_INTERVAL - #define MOUSEKEY_INTERVAL 1 - - #undef MOUSEKEY_TIME_TO_MAX - #define MOUSEKEY_TIME_TO_MAX 150 - - #undef MOUSEKEY_MAX_SPEED - #define MOUSEKEY_MAX_SPEED 3 - - #undef MOUSEKEY_MOVE_DELTA - #define MOUSEKEY_MOVE_DELTA 4 - - #undef MOUSEKEY_DELAY - #define MOUSEKEY_DELAY 0 -#endif - -// Selection of RGBLIGHT MODE to use. -#if defined(LED_ANIMATIONS) - //#define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - //#define RGBLIGHT_EFFECT_SNAKE - #define RGBLIGHT_EFFECT_KNIGHT - //#define RGBLIGHT_EFFECT_CHRISTMAS - #define RGBLIGHT_EFFECT_STATIC_GRADIENT - //#define RGBLIGHT_EFFECT_RGB_TEST - //#define RGBLIGHT_EFFECT_ALTERNATING -#endif - -// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes -#ifdef RGBLIGHT_ENABLE - #define RGB_DI_PIN B5 - #define RGBLIGHT_TIMER - - #define RGBLED_NUM 6 -#endif diff --git a/keyboards/nomu30/keymaps/like_jis/keymap.c b/keyboards/nomu30/keymaps/like_jis/keymap.c deleted file mode 100644 index fc2d26ad7a..0000000000 --- a/keyboards/nomu30/keymaps/like_jis/keymap.c +++ /dev/null @@ -1,159 +0,0 @@ -#include QMK_KEYBOARD_H -#include "keymap_jp.h" - -extern keymap_config_t keymap_config; - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _BASE = 0, - _LOWER, - _RAISE, - _ADJUST, -}; - -enum custom_keycodes { - RGBRST = SAFE_RANGE, - LOWER, - RAISE, - KANJI, -}; - -// enum tapdances{ -// TD_CODO = 0, -// TD_SLRO, -// }; - -// Layer Mode aliases -#define KC_MLAD MO(_ADJUST) - -// Base layer mod tap -#define KC_CMSF LSFT_T(KC_COMM) -#define KC_DTCT LCTL_T(KC_DOT) -#define KC_Z_AL LALT_T(KC_Z) -#define KC_X_GU LGUI_T(KC_X) -#define KC_ENSF LSFT_T(KC_ENT) - -// Lower layer mod tap -#define KC_BSSF LSFT_T(KC_BSLS) -#define KC_11AL LALT_T(KC_F11) - -// Layer tap -#define KC_BSLO LT(_LOWER, KC_BSPC) -#define KC_SPRA LT(_RAISE, KC_SPC) - -// Tap dance -// #define KC_CODO TD(TD_CODO) -// #define KC_SLRO TD(TD_SLRO) - -// qk_tap_dance_action_t tap_dance_actions[] = { -// [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT), -// [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO), -// }; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_BASE] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_LOWER] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_RAISE] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______ - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_ADJUST] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ) -}; - -uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { - switch (keycode) { - case KC_BSLO: - return TAPPING_LAYER_TERM; - case KC_SPRA: - return TAPPING_LAYER_TERM; - default: - return TAPPING_TERM; - } -} - -int RGB_current_mode; -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - - bool result = false; - switch (keycode) { - case KANJI: - if (record->event.pressed) { - if (keymap_config.swap_lalt_lgui == false) { - register_code(KC_LANG2); - } else { - SEND_STRING(SS_LALT("`")); - } - } else { - unregister_code(KC_LANG2); - } - break; - #ifdef RGBLIGHT_ENABLE - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGB_MOD: - if (record->event.pressed) { - rgblight_mode(RGB_current_mode); - rgblight_step(); - RGB_current_mode = rgblight_config.mode; - } - break; - case RGBRST: - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - break; - #endif - default: - result = true; - break; - } - - return result; -} - -void keyboard_post_init_user(void) { - #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; - #endif -} diff --git a/keyboards/nomu30/keymaps/like_jis/readme.md b/keyboards/nomu30/keymaps/like_jis/readme.md deleted file mode 100644 index ad64f06b15..0000000000 --- a/keyboards/nomu30/keymaps/like_jis/readme.md +++ /dev/null @@ -1,64 +0,0 @@ -# The LikeJIS is Japanese Keyboard like keymap - -A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option. - -## Keymap Description - -- KC_CMSF ...... , key is one tap, Shift key is long push. -- KC_DTCT ...... . key is one tap, Ctrl key is long tap. -- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap. -- KC_Z_AL ...... Z key is one tap, Alt key is long tap. -- KC_X_GU ...... X key is one tap, GUI key is long tap. -- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push. -- KC_SPRA ...... Space key is one tap, Move to Raise layer with. -- AG_NORM ...... If you use Mac set to mode. -- AG_SWAP ...... If you use Win set to mode. -- KANJI ...... Japanese IME toggle key. - -## How to move to Ajdust Layer - -At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state. - -```c - - [_BASE] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_LOWER] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_RAISE] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______ - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ), - - [_ADJUST] = LAYOUT( - //,-----------------------------------------------------------------------------------------------------------------------. - RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, - //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------| - _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX - //`---------+---------+---------+---------+---------+---------+---------+---------+---------' - ) - -``` diff --git a/keyboards/nomu30/keymaps/like_jis/rules.mk b/keyboards/nomu30/keymaps/like_jis/rules.mk deleted file mode 100644 index b1a6026c2a..0000000000 --- a/keyboards/nomu30/keymaps/like_jis/rules.mk +++ /dev/null @@ -1,26 +0,0 @@ - -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -TAP_DANCE_ENABLE = no - -# If your custom treadstone32 pcb, you can rewrite to yes. -RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.) -LED_ANIMATIONS = yes # LED animations - -# Other selectable option -IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) - -ifeq ($(strip $(LED_ANIMATIONS)), yes) - # OPT_DEFS += -DRGBLIGHT_ANIMATIONS - OPT_DEFS += -DLED_ANIMATIONS -endif - -ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes) - OPT_DEFS += -DIOS_DEVICE_ENABLE -endif - -# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend |