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author | TerryMathews <terry@terrymathews.net> | 2017-04-08 00:30:54 -0400 |
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committer | GitHub <noreply@github.com> | 2017-04-08 00:30:54 -0400 |
commit | 3899bec4b603a0880055c60df534c5a86ad44a52 (patch) | |
tree | dd3ac70f403290fafff4bf8005925a3d5eed69cd /keyboards/miuni32/readme.md | |
parent | 2a2be010d9d8c10d872c01637f4b4cd263f9bc1b (diff) | |
parent | 154305ce1be16b2c8abce5e5d4dee421f295d6b3 (diff) |
Merge pull request #1 from qmk/master
Catchup
Diffstat (limited to 'keyboards/miuni32/readme.md')
-rw-r--r-- | keyboards/miuni32/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/miuni32/readme.md b/keyboards/miuni32/readme.md new file mode 100644 index 0000000000..36696ddbcb --- /dev/null +++ b/keyboards/miuni32/readme.md @@ -0,0 +1,28 @@ +miuni32 keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme](/). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/miuni32 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make default`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |