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authorDaniel Prilik <danielprilik@gmail.com>2019-04-03 18:30:47 -0700
committerDrashna Jaelre <drashna@live.com>2019-04-03 18:30:47 -0700
commit763b26cdb98c2702f7b2f8de239d4edba0fa4065 (patch)
treea99e15e1cb9be30eb5786e5ea1d3de809339b87b /keyboards/massdrop/ctrl/keymaps/default_md/keymap.c
parent63177760deaf23bb1f676974cecf211676285604 (diff)
RGB Matrix support for Massdrop CTRL/ALT (#5328)
* port Massdrop CTRL/ALT to use RGB Matrix Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com> * Massdrop lighting support working This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk. Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired. * Updating config based on testing results with patrickmt & compile errors * Updates for PR5328 For CTRL and ALT: Moved location of new RGB Matrix macros from config_led.h to config.h. Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing. Re-added missing breathing code for when Massdrop configurator mode is defined. * remove prilik keymap form PR
Diffstat (limited to 'keyboards/massdrop/ctrl/keymaps/default_md/keymap.c')
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diff --git a/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c b/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c
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+++ b/keyboards/massdrop/ctrl/keymaps/default_md/keymap.c
@@ -0,0 +1,226 @@
+#include QMK_KEYBOARD_H
+
+enum ctrl_keycodes {
+ L_BRI = SAFE_RANGE, //LED Brightness Increase //Working
+ L_BRD, //LED Brightness Decrease //Working
+ L_PTN, //LED Pattern Select Next //Working
+ L_PTP, //LED Pattern Select Previous //Working
+ L_PSI, //LED Pattern Speed Increase //Working
+ L_PSD, //LED Pattern Speed Decrease //Working
+ L_T_MD, //LED Toggle Mode //Working
+ L_T_ONF, //LED Toggle On / Off //Broken
+ L_ON, //LED On //Broken
+ L_OFF, //LED Off //Broken
+ L_T_BR, //LED Toggle Breath Effect //Working
+ L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working
+ U_T_AGCR, //USB Toggle Automatic GCR control //Working
+ DBG_TOG, //DEBUG Toggle On / Off //
+ DBG_MTRX, //DEBUG Toggle Matrix Prints //
+ DBG_KBD, //DEBUG Toggle Keyboard Prints //
+ DBG_MOU, //DEBUG Toggle Mouse Prints //
+ MD_BOOT //Restart into bootloader after hold timeout //Working
+};
+
+#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
+
+keymap_config_t keymap_config;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
+ ),
+ [1] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
+ L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
+ L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, TG_NKRO, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+ /*
+ [X] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+ */
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+};
+
+#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
+#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
+#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ static uint32_t key_timer;
+
+ switch (keycode) {
+ case L_BRI:
+ if (record->event.pressed) {
+ if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
+ else gcr_desired += LED_GCR_STEP;
+ if (led_animation_breathing) gcr_breathe = gcr_desired;
+ }
+ return false;
+ case L_BRD:
+ if (record->event.pressed) {
+ if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
+ else gcr_desired -= LED_GCR_STEP;
+ if (led_animation_breathing) gcr_breathe = gcr_desired;
+ }
+ return false;
+ case L_PTN:
+ if (record->event.pressed) {
+ if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
+ else led_animation_id++;
+ }
+ return false;
+ case L_PTP:
+ if (record->event.pressed) {
+ if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
+ else led_animation_id--;
+ }
+ return false;
+ case L_PSI:
+ if (record->event.pressed) {
+ led_animation_speed += ANIMATION_SPEED_STEP;
+ }
+ return false;
+ case L_PSD:
+ if (record->event.pressed) {
+ led_animation_speed -= ANIMATION_SPEED_STEP;
+ if (led_animation_speed < 0) led_animation_speed = 0;
+ }
+ return false;
+ case L_T_MD:
+ if (record->event.pressed) {
+ led_lighting_mode++;
+ if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
+ }
+ return false;
+ case L_T_ONF:
+ if (record->event.pressed) {
+ led_enabled = !led_enabled;
+ I2C3733_Control_Set(led_enabled);
+ }
+ return false;
+ case L_ON:
+ if (record->event.pressed) {
+ led_enabled = 1;
+ I2C3733_Control_Set(led_enabled);
+ }
+ return false;
+ case L_OFF:
+ if (record->event.pressed) {
+ led_enabled = 0;
+ I2C3733_Control_Set(led_enabled);
+ }
+ return false;
+ case L_T_BR:
+ if (record->event.pressed) {
+ led_animation_breathing = !led_animation_breathing;
+ if (led_animation_breathing) {
+ gcr_breathe = gcr_desired;
+ led_animation_breathe_cur = BREATHE_MIN_STEP;
+ breathe_dir = 1;
+ }
+ }
+ return false;
+ case L_T_PTD:
+ if (record->event.pressed) {
+ led_animation_direction = !led_animation_direction;
+ }
+ return false;
+ case U_T_AGCR:
+ if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+ TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
+ }
+ return false;
+ case DBG_TOG:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
+ }
+ return false;
+ case DBG_MTRX:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
+ }
+ return false;
+ case DBG_KBD:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
+ }
+ return false;
+ case DBG_MOU:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
+ }
+ return false;
+ case MD_BOOT:
+ if (record->event.pressed) {
+ key_timer = timer_read32();
+ } else {
+ if (timer_elapsed32(key_timer) >= 500) {
+ reset_keyboard();
+ }
+ }
+ return false;
+ default:
+ return true; //Process all other keycodes normally
+ }
+}
+
+led_instruction_t led_instructions[] = {
+ //LEDs are normally inactive, no processing is performed on them
+ //Flags are used in matching criteria for an LED to be active and indicate how to color it
+ //Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
+ //LED IDs can be found in config_led.h in the keyboard's directory
+ //Examples are below
+
+ //All LEDs use the user's selected pattern (this is the factory default)
+ { .flags = LED_FLAG_USE_ROTATE_PATTERN },
+
+ //Specific LEDs use the user's selected pattern while all others are off
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 },
+
+ //Specific LEDs use specified RGB values while all others are off
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
+
+ //All LEDs use the user's selected pattern
+ //On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
+ //When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1)
+ //When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
+ //When layer 1 is active, key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
+ //When layer 1 is active, edge LEDs use green (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
+ //When layer 1 is active, edge LEDs use green (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
+ // { .flags = LED_FLAG_USE_ROTATE_PATTERN },
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id0 = 0xFFFF0000, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255, .layer = 1 },
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id2 = 0xFF800000, .id3 = 0x00FFFFFF, .g = 127, .layer = 1 },
+
+ //All key LEDs use red while edge LEDs use the active pattern
+ //All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
+ //All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
+ //All key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
+ //Edge uses active pattern (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
+ //Edge uses active pattern (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 },
+ // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF },
+
+ //end must be set to 1 to indicate end of instruction set
+ { .end = 1 }
+};