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authorx1 <viva008@gmail.com>2020-08-07 07:32:32 +0900
committerGitHub <noreply@github.com>2020-08-06 15:32:32 -0700
commitdb54a7b79e214203b76e7e18e4228f06ce4f02c8 (patch)
treea874e28c1cb48f7c34b5d57098fcea1fef3e15d2 /keyboards/kudox_game/keymaps
parent671d066c84276f884caaca27046a9cf0493afc5f (diff)
[Keyboard] Add kudox via compatibility (#9875)
* Modify VENDOR_ID of kudox-keyboard series. * Add via support for kudox/rev3. * Add via support for kudox/columner. * Add via support for kudox-game keyboard. * Remove info.json from kudox/rev1. * Revert kudox/rev1/info.json. * Remove redundancy spaces. * Add key_count on kudox/**/info.json. * Remove unsupported items from info.json. * Modify to use rgblight_mode from rgblight_mode_noeeprom * Remove unneed line from info.json * Revert keyboards/kudox/rev1/info.json
Diffstat (limited to 'keyboards/kudox_game/keymaps')
-rw-r--r--keyboards/kudox_game/keymaps/default/keymap.c4
-rw-r--r--keyboards/kudox_game/keymaps/via/keymap.c78
-rw-r--r--keyboards/kudox_game/keymaps/via/readme.md1
-rw-r--r--keyboards/kudox_game/keymaps/via/rules.mk1
4 files changed, 82 insertions, 2 deletions
diff --git a/keyboards/kudox_game/keymaps/default/keymap.c b/keyboards/kudox_game/keymaps/default/keymap.c
index d7efeaed01..aecf8976c2 100644
--- a/keyboards/kudox_game/keymaps/default/keymap.c
+++ b/keyboards/kudox_game/keymaps/default/keymap.c
@@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Runs just one time when the keyboard initializes.
#ifdef RGBLIGHT_ENABLE
-void keyboard_post_init_user(void) {
- rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif
diff --git a/keyboards/kudox_game/keymaps/via/keymap.c b/keyboards/kudox_game/keymaps/via/keymap.c
new file mode 100644
index 0000000000..0a18483d90
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/keymap.c
@@ -0,0 +1,78 @@
+#include QMK_KEYBOARD_H
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _BASE,
+ _FN1,
+ _FN2,
+ _FN3,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_BASE] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ LCTL(KC_C),LCTL(KC_V),KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_LCTL ,TO(_FN1) ,KC_SPC
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN1] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_LBRC ,KC_RBRC ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN2) ,TO(_BASE) ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+ [_FN2] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ RGB_M_P ,RGB_M_SW ,RGB_M_X ,RGB_M_B ,RGB_VAD ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,RGB_M_SN ,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,RGB_M_T ,KC_DEL ,RGB_VAI ,RGB_VAD ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ TO(_FN1) ,RGB_MOD ,RGB_TOG
+ //└──────────┘ └──────────┴──────────┘
+ ),
+
+
+ [_FN3] = LAYOUT(
+ //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
+ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
+ //├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
+ KC_TRNS ,KC_TRNS ,KC_TRNS
+ //└──────────┘ └──────────┴──────────┘
+ )
+};
+
+
+#ifdef RGBLIGHT_ENABLE
+void eeconfig_init_user(void) {
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
+};
+#endif
diff --git a/keyboards/kudox_game/keymaps/via/readme.md b/keyboards/kudox_game/keymaps/via/readme.md
new file mode 100644
index 0000000000..203474736c
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/readme.md
@@ -0,0 +1 @@
+# The default VIA keymap for Kudox Game Keyboard
diff --git a/keyboards/kudox_game/keymaps/via/rules.mk b/keyboards/kudox_game/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/kudox_game/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes