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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2021-08-21 22:53:49 -0500
committerGitHub <noreply@github.com>2021-08-22 13:53:49 +1000
commit78ccd9c201199444bc06161b05ee8d7ba9c31613 (patch)
tree726d9e55d8cde510fe72bc1fb9bb2a7dabdbecc2 /keyboards/kprepublic/bm43a/keymaps/default/keymap.c
parentc70abc8d047319830e369ae4e14cd43bae3bd3b8 (diff)
Organize KPrepublic, K.T.E.C, xiudi boards into directories (#12159)
* reset; redoing my steps; and recommit * include xd002/.noci
Diffstat (limited to 'keyboards/kprepublic/bm43a/keymaps/default/keymap.c')
-rw-r--r--keyboards/kprepublic/bm43a/keymaps/default/keymap.c33
1 files changed, 33 insertions, 0 deletions
diff --git a/keyboards/kprepublic/bm43a/keymaps/default/keymap.c b/keyboards/kprepublic/bm43a/keymaps/default/keymap.c
new file mode 100644
index 0000000000..7cafeadb32
--- /dev/null
+++ b/keyboards/kprepublic/bm43a/keymaps/default/keymap.c
@@ -0,0 +1,33 @@
+/* Copyright 2019 mechmerlin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT(
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_UP, KC_DOT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [1] = LAYOUT(
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, BL_TOGG, BL_DEC, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+};
+