diff options
author | Jouke Witteveen <j.witteveen@gmail.com> | 2022-06-13 22:12:55 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-13 22:12:55 +0200 |
commit | 1706da9054f8c4aa77493062a8937a7b64970a9e (patch) | |
tree | 1a77464586942c66bdcae99a26bf1558862a7842 /keyboards/jones/v03_1/keymaps/default_jp | |
parent | b17324498ee8e7bf1e8ed57cc8c9b505ca0ce85b (diff) |
tap-dance: Restructure code and document in more detail (#16394)
Diffstat (limited to 'keyboards/jones/v03_1/keymaps/default_jp')
-rw-r--r-- | keyboards/jones/v03_1/keymaps/default_jp/config.h | 1 | ||||
-rw-r--r-- | keyboards/jones/v03_1/keymaps/default_jp/keymap.c | 15 |
2 files changed, 13 insertions, 3 deletions
diff --git a/keyboards/jones/v03_1/keymaps/default_jp/config.h b/keyboards/jones/v03_1/keymaps/default_jp/config.h index 0b51190bbe..ee7b09a90c 100644 --- a/keyboards/jones/v03_1/keymaps/default_jp/config.h +++ b/keyboards/jones/v03_1/keymaps/default_jp/config.h @@ -21,6 +21,7 @@ // time for long press #define TAPPING_TERM 200 +#define TAPPING_TERM_PER_KEY // music map for music-mode #define MUSIC_MAP diff --git a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c index 436586a721..9a2663f6d7 100644 --- a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c +++ b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c @@ -51,9 +51,18 @@ void ql_reset(qk_tap_dance_state_t *state, void *user_data); // Tap Dance definitions qk_tap_dance_action_t tap_dance_actions[] = { [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), - [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), + [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), }; +uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case TD(TD_ESC_NUM): + return 275; + default: + return TAPPING_TERM; + } +} + // Defines the keycodes used by our macros in process_record_user enum custom_keycodes { MAC = SAFE_RANGE, @@ -324,7 +333,7 @@ static tap ql_tap_state = { // Functions that control what our tap dance key does void ql_finished(qk_tap_dance_state_t *state, void *user_data) { ql_tap_state.state = cur_dance(state); - switch(state->keycode) { + switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // ESC key action switch (ql_tap_state.state) { case SINGLE_TAP: @@ -353,7 +362,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) { } void ql_reset(qk_tap_dance_state_t *state, void *user_data) { - switch(state->keycode) { + switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // If the key was held down and now is released then switch off the layer if (ql_tap_state.state == TAP_HOLD) { |