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author | Damien <Dbroqua@users.noreply.github.com> | 2017-04-29 15:03:52 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-29 15:03:52 +0200 |
commit | 584b804ee33d53102fef3b8cdd045bca4c47bf26 (patch) | |
tree | cccdc512fed02293ffd0bfb962ec14d8a8664e7f /keyboards/handwired/MS_sculpt_mobile/readme.md | |
parent | 215dd126d08b29939c53bf0eaa006ce6ecdedb83 (diff) | |
parent | 26bbfd78125224abdbd2e4ccf3aa3df1b5fc4968 (diff) |
Merge pull request #21 from qmk/master
Merge from QMK
Diffstat (limited to 'keyboards/handwired/MS_sculpt_mobile/readme.md')
-rw-r--r-- | keyboards/handwired/MS_sculpt_mobile/readme.md | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/keyboards/handwired/MS_sculpt_mobile/readme.md b/keyboards/handwired/MS_sculpt_mobile/readme.md new file mode 100644 index 0000000000..d435b449fb --- /dev/null +++ b/keyboards/handwired/MS_sculpt_mobile/readme.md @@ -0,0 +1,58 @@ + +This is a way to take a Microsoft ergonomic bluetooth keyboard, and make it +into a hard-wired keyboard running QMK. + +The keyboard is known under several different names: +Mobile Bluetooth 5000, Mobile 6000, Sculpt mobile, and Asus rebranded + +I had a stack of them,since they're cheap on ebay, travel well, and are just ergo enough. + +The ribbon cable is 1mm pitch, which is hard to hand solder. I bought a cheap set of +"pitch adapter" boards https://www.amazon.com/Double-Sided-0-4mm-1-0-Adapter-60mmx38mm/dp/B00OK42118 + +Cut the original ribbon cable sockets off the bluetooth board using a razor, they're hard to desolder. +They're also allow the cable to be inserted on top or bottom. + +If I was going to do it again, I'd make the MCU connection come out the top of the keyboard +and avoid the wires dangling out the bottom. + +As I was debugging the matrix, I started to get random failures. In desparation I tried a second MCU, +but had the same problems. It turns out that the ribbon cable connections can get worn. Shave a +half millimeter off the end of the ribbon cable & the errors go away. + +My method for discovering the matrix was to set up a KEYMAP macro that included all pins. +See MATRIX_TESTING_KEYMAP if you need it. Then set up a keymap that has all printable symbols +in the first 4 rows. test each key & record output. Then switch the printable symbols to the +bottom 4 rows & repeat. This was enough to show the matrix. + + +The full original keymap for the sculpt is + A B C D E F G H ---> +0 b n m , . / +1 g h " +2 7 8 9 0 Del PgUp +3 p [ ] \ +4 y u i o +5 ~ - += j k l ; 5 +6 a s d q w e, Up left +7 F7 F8 F9 F10 F11 F12 f + +-----> I J K L M N O P Q R +0 Caps FN +1 Vol+ mute Rctl vol- pgdn LCTL +2 Rshift LShift +3 Ralt LAlt +4 LGUI +5 6 bakspc 1 2 3 4 F4 F5 F6 +6 Down right spc F1 F2 F3 tab +7 r t z x c v enter Esc + +This works with 18 cols + 8 rows on a Teensy++, or Arm based Teensy. + +The Astar mini has all pins exposed , so you can do 18x8 +If you want a speaker, LEDs &etc, you'll need to free up a pin. I recommend joining columns +R and L to the same pin. + +Building - add ASTAR=1 to the compile line or leave out for teensy2++ + + |