diff options
author | Ryan <fauxpark@gmail.com> | 2022-12-15 07:40:25 +1100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-12-14 12:40:25 -0800 |
commit | 1978007faefc0fb3af809ddf0d2ff1274e540570 (patch) | |
tree | 76e3d5ce69f8f4892602c5cfb6b54374642e7c55 /keyboards/h0oni | |
parent | 83e8e5845a7136ade68bad82c156c70c071f9bf7 (diff) |
Tap Dance: remove `qk_` prefix (#19313)
Diffstat (limited to 'keyboards/h0oni')
-rw-r--r-- | keyboards/h0oni/deskpad/keymaps/default/keymap.c | 22 | ||||
-rw-r--r-- | keyboards/h0oni/deskpad/keymaps/via/keymap.c | 22 |
2 files changed, 22 insertions, 22 deletions
diff --git a/keyboards/h0oni/deskpad/keymaps/default/keymap.c b/keyboards/h0oni/deskpad/keymaps/default/keymap.c index 54172f2986..c3eba7c4a9 100644 --- a/keyboards/h0oni/deskpad/keymaps/default/keymap.c +++ b/keyboards/h0oni/deskpad/keymaps/default/keymap.c @@ -46,15 +46,15 @@ enum custom_keycodes { VSCODE, }; -td_state_t cur_dance(qk_tap_dance_state_t *state); +td_state_t cur_dance(tap_dance_state_t *state); /* Quad layer switching */ -void layer_finished(qk_tap_dance_state_t *state, void *user_data); -void layer_reset(qk_tap_dance_state_t *state, void *user_data); +void layer_finished(tap_dance_state_t *state, void *user_data); +void layer_reset(tap_dance_state_t *state, void *user_data); /* Copy, paste, select all, cut */ -void cvxa_finished(qk_tap_dance_state_t *state, void *user_data); -void cvxa_reset(qk_tap_dance_state_t *state, void *user_data); +void cvxa_finished(tap_dance_state_t *state, void *user_data); +void cvxa_reset(tap_dance_state_t *state, void *user_data); static td_tap_t layerTap_state = { .is_press_action = true, @@ -67,7 +67,7 @@ static td_tap_t cvxa_state = { }; // Determine the current tap dance state -td_state_t cur_dance(qk_tap_dance_state_t *state) { +td_state_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (state->interrupted || !state->pressed) return TD_SINGLE_TAP; // Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'. @@ -79,7 +79,7 @@ td_state_t cur_dance(qk_tap_dance_state_t *state) { } else return TD_UNKNOWN; } -void layer_finished(qk_tap_dance_state_t *state, void *user_data) { +void layer_finished(tap_dance_state_t *state, void *user_data) { layerTap_state.state = cur_dance(state); layer_off(get_highest_layer(layer_state)); switch (layerTap_state.state) { @@ -91,11 +91,11 @@ void layer_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void layer_reset(qk_tap_dance_state_t *state, void *user_data) { +void layer_reset(tap_dance_state_t *state, void *user_data) { layerTap_state.state = TD_NONE; } -void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { +void cvxa_finished(tap_dance_state_t *state, void *user_data) { cvxa_state.state = cur_dance(state); register_mods(MOD_BIT(KC_LCTL)); switch (cvxa_state.state) { @@ -108,12 +108,12 @@ void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { unregister_mods(MOD_BIT(KC_LCTL)); } -void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) { +void cvxa_reset(tap_dance_state_t *state, void *user_data) { cvxa_state.state = TD_NONE; } // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))), [TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE), [TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT), diff --git a/keyboards/h0oni/deskpad/keymaps/via/keymap.c b/keyboards/h0oni/deskpad/keymaps/via/keymap.c index 54172f2986..c3eba7c4a9 100644 --- a/keyboards/h0oni/deskpad/keymaps/via/keymap.c +++ b/keyboards/h0oni/deskpad/keymaps/via/keymap.c @@ -46,15 +46,15 @@ enum custom_keycodes { VSCODE, }; -td_state_t cur_dance(qk_tap_dance_state_t *state); +td_state_t cur_dance(tap_dance_state_t *state); /* Quad layer switching */ -void layer_finished(qk_tap_dance_state_t *state, void *user_data); -void layer_reset(qk_tap_dance_state_t *state, void *user_data); +void layer_finished(tap_dance_state_t *state, void *user_data); +void layer_reset(tap_dance_state_t *state, void *user_data); /* Copy, paste, select all, cut */ -void cvxa_finished(qk_tap_dance_state_t *state, void *user_data); -void cvxa_reset(qk_tap_dance_state_t *state, void *user_data); +void cvxa_finished(tap_dance_state_t *state, void *user_data); +void cvxa_reset(tap_dance_state_t *state, void *user_data); static td_tap_t layerTap_state = { .is_press_action = true, @@ -67,7 +67,7 @@ static td_tap_t cvxa_state = { }; // Determine the current tap dance state -td_state_t cur_dance(qk_tap_dance_state_t *state) { +td_state_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (state->interrupted || !state->pressed) return TD_SINGLE_TAP; // Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'. @@ -79,7 +79,7 @@ td_state_t cur_dance(qk_tap_dance_state_t *state) { } else return TD_UNKNOWN; } -void layer_finished(qk_tap_dance_state_t *state, void *user_data) { +void layer_finished(tap_dance_state_t *state, void *user_data) { layerTap_state.state = cur_dance(state); layer_off(get_highest_layer(layer_state)); switch (layerTap_state.state) { @@ -91,11 +91,11 @@ void layer_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void layer_reset(qk_tap_dance_state_t *state, void *user_data) { +void layer_reset(tap_dance_state_t *state, void *user_data) { layerTap_state.state = TD_NONE; } -void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { +void cvxa_finished(tap_dance_state_t *state, void *user_data) { cvxa_state.state = cur_dance(state); register_mods(MOD_BIT(KC_LCTL)); switch (cvxa_state.state) { @@ -108,12 +108,12 @@ void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) { unregister_mods(MOD_BIT(KC_LCTL)); } -void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) { +void cvxa_reset(tap_dance_state_t *state, void *user_data) { cvxa_state.state = TD_NONE; } // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))), [TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE), [TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT), |