diff options
author | Fred Sundvik <fsundvik@gmail.com> | 2017-04-08 21:30:11 +0300 |
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committer | Fred Sundvik <fsundvik@gmail.com> | 2017-04-09 18:34:59 +0300 |
commit | 3074269c4a07ff7f1ab2a76ebdb8904cd642e283 (patch) | |
tree | 7d38c59d51c84c2022f73fa3f7a264a56c8b6b82 /keyboards/ergodox/keymaps | |
parent | df67169d4260881443d88b142855d4aa2def6dc3 (diff) |
Move the logo drawing keyframe to lcd_keyframes
Diffstat (limited to 'keyboards/ergodox/keymaps')
-rw-r--r-- | keyboards/ergodox/keymaps/default/visualizer.c | 22 |
1 files changed, 2 insertions, 20 deletions
diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index f03702f602..afa6f1bdd7 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -46,24 +46,6 @@ typedef enum { static lcd_state_t lcd_state = LCD_STATE_INITIAL; -bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - (void)animation; - (void)state; - // Read the uGFX documentation for information how to use the displays - // http://wiki.ugfx.org/index.php/Main_Page - gdispClear(White); - - // You can use static variables for things that can't be found in the animation - // or state structs, here we use the image - - //gdispGBlitArea is a tricky function to use since it supports blitting part of the image - // if you have full screen image, then just use 128 and 32 for both source and target dimensions - gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); - - return false; -} - // Feel free to modify the animations below, or even add new ones if needed // Don't worry, if the startup animation is long, you can use the keyboard like normal @@ -73,7 +55,7 @@ static keyframe_animation_t startup_animation = { .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; @@ -104,7 +86,7 @@ static keyframe_animation_t resume_animation = { .frame_functions = { lcd_keyframe_enable, backlight_keyframe_enable, - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; |