diff options
author | HorrorTroll <sonicvipduc@gmail.com> | 2022-10-27 00:59:30 +0700 |
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committer | GitHub <noreply@github.com> | 2022-10-26 18:59:30 +0100 |
commit | 9dec43a0f2ebfb0af1aea7e43b651cc67fd39a32 (patch) | |
tree | 7ab369fc9dda3139c49c6d1483a043aba85be67b /keyboards/doio/kb16/rev2/keymaps/via | |
parent | cd8099539b289c2d990d30be33d47bdb535ee911 (diff) |
Added new keyboard DOIO KB16 (Rev 2) (#18699)
Diffstat (limited to 'keyboards/doio/kb16/rev2/keymaps/via')
-rw-r--r-- | keyboards/doio/kb16/rev2/keymaps/via/keymap.c | 140 | ||||
-rw-r--r-- | keyboards/doio/kb16/rev2/keymaps/via/rules.mk | 4 |
2 files changed, 144 insertions, 0 deletions
diff --git a/keyboards/doio/kb16/rev2/keymaps/via/keymap.c b/keyboards/doio/kb16/rev2/keymaps/via/keymap.c new file mode 100644 index 0000000000..61c582fa1c --- /dev/null +++ b/keyboards/doio/kb16/rev2/keymaps/via/keymap.c @@ -0,0 +1,140 @@ +/* Copyright 2022 DOIO + * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// OLED animation +#include "lib/layer_status/layer_status.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layer_names { + _BASE, + _FN, + _FN1, + _FN2 +}; + +// enum layer_keycodes { }; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* + ┌───┬───┬───┬───┐ ┌───┐ ┌───┐ + │ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│ + ├───┼───┼───┼───┤ └───┘ └───┘ + │ 5 │ 6 │ 7 │ 8 │ + ├───┼───┼───┼───┤ + │ 9 │ 0 │ ↑ │Ent│ ┌───┐ + ├───┼───┼───┼───┤ │Mut│ + │Fn2│ ← │ ↓ │ → │ └───┘ + └───┴───┴───┴───┘ + ┌───┬───┬───┬───┐ ┌───┐ ┌───┐ + │ ! │ @ │ # │ $ │ │ │ │ │ + ├───┼───┼───┼───┤ └───┘ └───┘ + │ % │ ^ │ & │ * │ + ├───┼───┼───┼───┤ + │ ( │ ) │ │ │ ┌───┐ + ├───┼───┼───┼───┤ │ │ + │ │ │ │ │ └───┘ + └───┴───┴───┴───┘ +*/ + /* Row: 0 1 2 3 4 */ + [_BASE] = LAYOUT( + KC_1, KC_2, KC_3, KC_4, KC_MPLY, + KC_5, KC_6, KC_7, KC_8, TO(_FN), + KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE, + MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT + ), + +/* + ┌───┬───┬───┬───┐ ┌───┐ ┌───┐ + │ │ │ │ │ │ │ │ │ + ├───┼───┼───┼───┤ └───┘ └───┘ + │ │ │ │ │ + ├───┼───┼───┼───┤ + │ │ │ │ │ ┌───┐ + ├───┼───┼───┼───┤ │ │ + │ │ │ │ │ └───┘ + └───┴───┴───┴───┘ +*/ + /* Row: 0 1 2 3 4 */ + [_FN] = LAYOUT( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, TO(_FN1), + _______, _______, _______, _______, _______, + _______, _______, _______, _______ + ), + +/* + ┌───┬───┬───┬───┐ ┌───┐ ┌───┐ + │ │ │ │ │ │ │ │ │ + ├───┼───┼───┼───┤ └───┘ └───┘ + │ │ │ │ │ + ├───┼───┼───┼───┤ + │ │ │ │ │ ┌───┐ + ├───┼───┼───┼───┤ │ │ + │ │ │ │ │ └───┘ + └───┴───┴───┴───┘ +*/ + /* Row: 0 1 2 3 4 */ + [_FN1] = LAYOUT( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, TO(_FN2), + _______, _______, _______, _______, _______, + _______, _______, _______, _______ + ), + +/* + ┌───┬───┬───┬───┐ ┌───┐ ┌───┐ + │Spi│Spd│ │ │ │ │ │TO0│ + ├───┼───┼───┼───┤ └───┘ └───┘ + │Sai│Sad│ │ │ + ├───┼───┼───┼───┤ + │Tog│Mod│Hui│ │ ┌───┐ + ├───┼───┼───┼───┤ │ │ + │ │Vai│Hud│Vad│ └───┘ + └───┴───┴───┴───┘ +*/ + /* Row: 0 1 2 3 4 */ + [_FN2] = LAYOUT( + RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, + RGB_SAI, RGB_SAD, _______, _______, TO(_BASE), + RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, + _______, RGB_VAI, RGB_HUD, RGB_VAD + ), +}; + +#ifdef OLED_ENABLE + bool oled_task_user(void) { + render_layer_status(); + + return true; + } +#endif + +#ifdef ENCODER_MAP_ENABLE +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { + [_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, + [_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, +}; +#endif diff --git a/keyboards/doio/kb16/rev2/keymaps/via/rules.mk b/keyboards/doio/kb16/rev2/keymaps/via/rules.mk new file mode 100644 index 0000000000..d76c12896f --- /dev/null +++ b/keyboards/doio/kb16/rev2/keymaps/via/rules.mk @@ -0,0 +1,4 @@ +VIA_ENABLE = yes + +# Encoder enabled +ENCODER_MAP_ENABLE = yes |