diff options
author | Snipeye <Snipeye@gmail.com> | 2017-10-10 11:07:59 -0600 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-10-10 07:07:59 -1000 |
commit | cfd118d158bc13cf65ed0bb05fd1995d4892ac2e (patch) | |
tree | 8c9f1be7283bd31c71d622a70dea7595eca7af56 /keyboards/dichotemy/keymaps | |
parent | 20031ab982db135a10e3d28c5440af622c7cc029 (diff) |
Added Dichotemy Keyboard, updated docs for Pointing Device (#1817)
* Added Dichotemy Keyboard, updated docs for Pointing Device
* Updated readme
* Updated mouse report pointer in pointing_device.c
Diffstat (limited to 'keyboards/dichotemy/keymaps')
-rw-r--r-- | keyboards/dichotemy/keymaps/default/keymap.c | 394 |
1 files changed, 394 insertions, 0 deletions
diff --git a/keyboards/dichotemy/keymaps/default/keymap.c b/keyboards/dichotemy/keymaps/default/keymap.c new file mode 100644 index 0000000000..2298ecb222 --- /dev/null +++ b/keyboards/dichotemy/keymaps/default/keymap.c @@ -0,0 +1,394 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include "dichotemy.h" +#include "report.h" +#include "pointing_device.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum dichotemy_layers +{ + _BS, + _SF, + _NM, + _NS, + _MS +}; + +#define LONGPRESS_COUNT 4 + +enum dichotemy_keycodes +{ + CK_1G = SAFE_RANGE, + CK_BSPE, + CK_QE, + CK_TE, //these 4 CK_XXXX keys are special "alternate long-press" keys controlled with unique timers. Make sure you understand them before you mess with them. + NS_HYPH, + NS_EQU, + NUMKEY, + SFTKEY, + MOUSE, + MS_BTN1, + MS_BTN2 + //MS_BTN3 +}; + +// Macro definitions for readability +enum dichotemy_macros +{ + VOLU, + VOLD, + ESCM +}; + +#define LONGPRESS_DELAY 150 +#define MAX_TOGGLE_LENGTH 300 +#define TAPPING_TOGGLE 1 + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_BS] = { /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */ + {CK_TE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC }, + {NUMKEY, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CK_QE }, + {SFTKEY, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUSE }, + {XXXXXXX, XXXXXXX, XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, KC_RGUI, KC_RALT, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX }, + {XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_LPRN, KC_QUOT, KC_SPC, KC_RPRN, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX } +}, + +[_SF] = { /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */ + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, _______, _______, NS_HYPH, KC_UNDS, _______, _______ }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LABK, _______, _______, KC_RABK, _______, XXXXXXX, XXXXXXX, XXXXXXX } +}, + +[_NM] = { /* Number layout, basically the main function layer */ + {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ }, + {_______, CK_1G, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, CK_BSPE }, + {_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, _______ }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX } +}, + +[_NS] = { /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */ + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, NS_EQU, _______ }, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX } +}, + +[_MS] = { /* Mouse layer, including buttons for clicking. */ + {_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______ }, + {_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______ }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, KC_UP, _______, XXXXXXX, XXXXXXX, XXXXXXX }, + {XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX } +} + +}; + + +const uint16_t PROGMEM fn_actions[] = { + +}; + +static uint16_t special_timers[LONGPRESS_COUNT] = {0xFFFF,0xFFFF,0xFFFF,0xFFFF}; +static bool special_key_states[LONGPRESS_COUNT] = {0,0,0,0}; + +static uint16_t shift_timer; +static uint16_t num_timer; +static uint16_t mouse_timer; + +static bool shift_singular_key = false; +static bool number_singular_key = false; +static bool mouse_singular_key = false; + +static bool shift_held = false; +static bool shift_suspended = false; +report_mouse_t currentReport = {}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + //uint8_t layer; + //layer = biton32(layer_state); // get the current layer //Or don't, I didn't use it. + + //custom layer handling for tri_layer, + switch (keycode) { + case NUMKEY: + if (record->event.pressed) { + num_timer = timer_read(); + number_singular_key = true; + layer_invert(_NM); + } else { + if (timer_elapsed(num_timer) < MAX_TOGGLE_LENGTH && number_singular_key) { + //do nothing, the layer has already been inverted + } else { + layer_invert(_NM); + } + } + update_tri_layer(_NM, _SF, _NS); + return false; + break; + //SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held. + case SFTKEY: + if (record->event.pressed) { + shift_held = true; + shift_suspended = false; + shift_timer = timer_read(); + shift_singular_key = true; + layer_on(_SF); + register_code(KC_LSFT); + } else { + shift_held = false; + if (timer_elapsed(shift_timer) < MAX_TOGGLE_LENGTH && shift_singular_key) { + //this was basically a toggle, so activate/deactivate caps lock. + SEND_STRING(SS_TAP(X_CAPSLOCK)); + } + layer_off(_SF); + unregister_code(KC_LSFT); + } + update_tri_layer(_NM, _SF, _NS); + return false; + break; + //MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift + case MOUSE: + if (record->event.pressed) { + mouse_timer = timer_read(); + mouse_singular_key = true; + layer_invert(_MS); + } else { + if (timer_elapsed(mouse_timer) < MAX_TOGGLE_LENGTH && number_singular_key){ + //do nothing, it was a toggle (and it's already been toggled) + } else { + layer_invert(_MS); + } + } + return false; + break; + //Custom macros for strange keys with different long-tap behavior + case CK_1G: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + shift_singular_key = false; + number_singular_key = false; + mouse_singular_key = false; + if (record->event.pressed) { + special_timers[CK_1G-SAFE_RANGE] = timer_read(); + } else { + if (special_key_states[CK_1G-SAFE_RANGE]){ + //key was activated after longpress_delay, need to close those keycodes + special_key_states[CK_1G-SAFE_RANGE] = 0; + unregister_code(KC_GRAVE); + } else { + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_1)); + } + special_timers[CK_1G-SAFE_RANGE] = 0xFFFF; + } + break; + case CK_BSPE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + shift_singular_key = false; + number_singular_key = false; + mouse_singular_key = false; + if (record->event.pressed) { + special_timers[CK_BSPE-SAFE_RANGE] = timer_read(); + } else { + if (special_key_states[CK_BSPE-SAFE_RANGE]){ + //key was activated after longpress_delay, need to close those keycodes + special_key_states[CK_BSPE-SAFE_RANGE] = 0; + unregister_code(KC_ENTER); + } else { + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_BSLASH)); + } + special_timers[CK_BSPE-SAFE_RANGE] = 0xFFFF; + } + break; + case CK_QE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + shift_singular_key = false; + number_singular_key = false; + mouse_singular_key = false; + if (record->event.pressed) { + special_timers[CK_QE-SAFE_RANGE] = timer_read(); + } else { + if (special_key_states[CK_QE-SAFE_RANGE]){ + //key was activated after longpress_delay, need to close those keycodes + special_key_states[CK_QE-SAFE_RANGE] = 0; + unregister_code(KC_ENTER); + } else { + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_QUOTE)); + } + special_timers[CK_QE-SAFE_RANGE] = 0xFFFF; + } + break; + case CK_TE: + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + if (record->event.pressed) { + special_timers[CK_TE-SAFE_RANGE] = timer_read(); + } else { + if (special_key_states[CK_TE-SAFE_RANGE]){ + //key was activated after longpress_delay, need to close those keycodes + special_key_states[CK_TE-SAFE_RANGE] = 0; + unregister_code(KC_ENTER); + } else { + //key was not activated, return macro activating proper, pre-long-tap key + SEND_STRING(SS_TAP(X_TAB)); + } + special_timers[CK_TE-SAFE_RANGE] = 0xFFFF; + } + break; + //No-shift keys, they unregister the KC_LSFT code so they can send + //unshifted values - but they don't change the bool. if any other + //key is pressed and the bool is set, KC_LSFT is registered again. + case NS_HYPH: + if (record->event.pressed) { + shift_suspended = true; + unregister_code(KC_LSFT); + register_code(KC_MINS); + } else { + unregister_code(KC_MINS); + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + } + break; + case NS_EQU: + if (record->event.pressed) { + shift_suspended = true; + unregister_code(KC_LSFT); + register_code(KC_EQUAL); + } else { + unregister_code(KC_EQUAL); + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + } + break; + + //mouse buttons, for 1-3, to update the mouse report: + case MS_BTN1: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h + } else { + //update mouse report here + currentReport.buttons &= ~MOUSE_BTN1; + } + pointing_device_set_report(currentReport); + break; + case MS_BTN2: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h + } else { + //update mouse report here + } + pointing_device_set_report(currentReport); + break; + //there is a case for button 3, but that's handled in dichotemy.c, and this is being + //disabled to avoid any conflict. + /*case MS_BTN3: + currentReport = pointing_device_get_report(); + if (record->event.pressed) { + if (shift_held && shift_suspended){ + register_code(KC_LSFT); + shift_suspended = false; + } + //update mouse report here + currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN2 is a const defined in report.h + } else { + //update mouse report here + } + pointing_device_set_report(currentReport); + break;*/ + + //If any other key was pressed during the layer mod hold period, + //then the layer mod was used momentarily, and should block latching + //Additionally, if NS_ keys are in use, then shift may be held (but is + //disabled for the unshifted keycodes to be send. Check the bool and + //register shift as necessary. + default: + if (shift_held){ + register_code(KC_LSFT); + } + shift_singular_key = false; + number_singular_key = false; + mouse_singular_key = false; + break; + } + return true; +}; + +void matrix_scan_user(void) { + uint8_t layer = biton32(layer_state); + for (uint8_t i = 0; i<LONGPRESS_COUNT; i++){ + if (timer_elapsed(special_timers[i]) >= LONGPRESS_DELAY && !special_key_states[i]){ + switch (i + SAFE_RANGE){ + case CK_1G: + register_code(KC_GRAVE); + break; + case CK_BSPE: + register_code(KC_ENTER); + break; + case CK_QE: + register_code(KC_ENTER); + break; + case CK_TE: + register_code(KC_ESCAPE); + break; + } + special_key_states[i] = 1; + } + } + switch (layer) { + case _BS: + set_led_off; + break; + case _NM: + set_led_blue; + break; + case _SF: + set_led_red; + break; + case _NS: + set_led_green; + break; + default: + break; + } +}; + |