diff options
author | QMK Bot <hello@qmk.fm> | 2021-04-17 15:47:13 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2021-04-17 15:47:13 +0000 |
commit | 7f809c013a181017b57c457a0ff7f5bd619c9319 (patch) | |
tree | d7bd0991e1f06002f4e2dddc2b64ff293c6fba39 /keyboards/crkbd/keymaps/mcrown/mcrown.h | |
parent | 40365f8297e96dbb2c31155b75ff3912c906d55f (diff) | |
parent | c32264d9b7382e86c7df75edfe3bc4154d714e25 (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'keyboards/crkbd/keymaps/mcrown/mcrown.h')
-rw-r--r-- | keyboards/crkbd/keymaps/mcrown/mcrown.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/mcrown/mcrown.h b/keyboards/crkbd/keymaps/mcrown/mcrown.h new file mode 100644 index 0000000000..c3ed36eece --- /dev/null +++ b/keyboards/crkbd/keymaps/mcrown/mcrown.h @@ -0,0 +1,109 @@ +/** @file mcrown.h + * @brief mcrown header thant incluedes key layout and some definintions. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + * + * @author Mario Corona (mariocc@comunidad.unam.mx) 2021 + * + */ + +#pragma once + +#include QMK_KEYBOARD_H +#include "oled.h" + +#define KC_XXXXX KC_NO +#define KC_LOWER LOWER +#define KC_RAISE RAISE +#define KC_CTLTB CTL_T(KC_TAB) +#define KC_GUIEI GUI_T(KC_LANG2) +#define KC_ALTKN ALT_T(KC_LANG1) + +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) + +/* For values greater than 0x200, substract that value and add 0x20 so the characters can be mapped */ +#define RM_LSFT(kc) ((uint8_t)(0x20)+(kc-0x200)) + +/* ######################################################################### LAYOUT BLOCKS ##################################################### */ +/* -----------------------------------------BUTTON1---BUTTON2- BUTTON3------- */ +#define _____________MOD_LEFT_____________ KC_GUIEI, KC_LOWER, KC_SPC +#define _____________MOD_RIGHT____________ KC_ENT, KC_RAISE, KC_ALTKN + + +/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ +#define _____________________RAISE_L1_______________________ KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _____________________RAISE_L2_______________________ KC_LSFT, KC_MPLY, KC_VOLU, KC_MNXT, XXXXXXX, XXXXXXX +#define _____________________RAISE_L3_______________________ KC_CTLTB, KC_CALC, KC_VOLD, KC_MPRV, KC_BRIU, KC_BRID + +#define _____________________RAISE_R1_______________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL +#define _____________________RAISE_R2_______________________ KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV +#define _____________________RAISE_R3_______________________ KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD + +/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ +#define _____________________QWERTY_L1______________________ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T +#define _____________________QWERTY_L2______________________ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G +#define _____________________QWERTY_L3______________________ KC_CTLTB, KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _____________________QWERTY_R1______________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC +#define _____________________QWERTY_R2______________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT +#define _____________________QWERTY_R3______________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT + +/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ +#define _____________________LOWER_L1_______________________ KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5 +#define _____________________LOWER_L2_______________________ KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN +#define _____________________LOWER_L3_______________________ KC_CTLTB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 + +#define _____________________LOWER_R1_______________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC +#define _____________________LOWER_R2_______________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_HOME, KC_END +#define _____________________LOWER_R3_______________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 + +/* ------------------------------------------------------------COL1------COL2-----COL3-----COL4-----COL5-----COL6--------- */ +#define _____________________ADJUST_L1______________________ XXXXXXX, EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE) + #define _____________________ADJUST_L2______________________ XXXXXXX, XXXXXXX, RGB_SPI, RGB_SAI, RGB_HUI, RGB_VAI + #define _____________________ADJUST_L3______________________ XXXXXXX, XXXXXXX, RGB_SPD, RGB_SAD, RGB_HUD, RGB_VAD +#else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */ + #define _____________________ADJUST_L2______________________ M_VRSN, M_MALL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + #define _____________________ADJUST_L3______________________ M_FLSH, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +#endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */ +#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE) + #define _____________________ADJUST_R1______________________ RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + #define _____________________ADJUST_R3______________________ RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +#else/* ---------------------------------------------------------------|---------|--------|--------|--------|------------- */ + #define _____________________ADJUST_R1______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + #define _____________________ADJUST_R3______________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +#endif/* --------------------------------------------------------------|---------|--------|--------|--------|------------- */ +#define _____________________ADJUST_R2______________________ RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + +/* Each layer gets a name for readability */ +typedef enum custom_layers { + _QWERTY, + _DVORAK, + _COLEMAK, + _LOWER, + _RAISE, + _ADJUST, + _NUMPAD, + _MAX_LAYERS +}CUSTOM_LAYERS_T; + +/* To be used to identify the current working layer */ +typedef enum custom_keycodes{ + QWERTY = SAFE_RANGE, + LOWER, + RAISE, + ADJUST, + BACKLIT, + RGBRST +}CUSTOM_KEYCODES_T; |