diff options
author | fauxpark <fauxpark@gmail.com> | 2020-01-22 13:21:47 +1100 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2020-01-21 18:21:47 -0800 |
commit | ba264c69c28dd36ab8bd7eda1ba19ecf51eae6a9 (patch) | |
tree | 17ee56b0444b4bf25d5a6e205dac28e2e8c045d9 /keyboards/cospad/keymaps/default | |
parent | 8e500c36709d6b3c1d1906db22d635ea55f74e70 (diff) |
[Keyboard] Cospad refactor (#7957)
* Cospad refactor
* Add num lock indicator code
* Add led_init_ports()
* Revert change to matrix position blanks
* Define BACKLIGHT_ON_STATE explicitly, in anticipation of PR6749
Diffstat (limited to 'keyboards/cospad/keymaps/default')
-rw-r--r-- | keyboards/cospad/keymaps/default/keymap.c | 103 |
1 files changed, 50 insertions, 53 deletions
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c index adcca112d2..06b06d41f9 100644 --- a/keyboards/cospad/keymaps/default/keymap.c +++ b/keyboards/cospad/keymaps/default/keymap.c @@ -1,60 +1,57 @@ #include QMK_KEYBOARD_H -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layers { - _BL = 0, - _FL +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BL, + _FL }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Keymap _BL: (Base Layer) Default Layer - * ,-------------------. - * |Esc |TAB | FN | BS | - * |----|----|----|----| - * | NL | / | * | - | - * |----|----|----|----| - * | 7 | 8 | 9 | | - * |----|----|----| + | - * | 4 | 5 | 6 | | - * |----|----|----|----| - * | 1 | 2 | 3 | | - * |----|----|----| En | - * | 0 | . | | - * `-------------------' - */ - [_BL] = LAYOUT_numpad_6x4( - KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \ - KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ - KC_P7, KC_P8, KC_P9, \ - KC_P4, KC_P5, KC_P6, KC_PPLS, \ - KC_P1, KC_P2, KC_P3, \ - KC_P0, KC_PDOT, KC_PENT - ), + /* Keymap _BL: (Base Layer) Default Layer + * ,-------------------. + * |Esc |TAB | FN | BS | + * |----|----|----|----| + * | NL | / | * | - | + * |----|----|----|----| + * | 7 | 8 | 9 | | + * |----|----|----| + | + * | 4 | 5 | 6 | | + * |----|----|----|----| + * | 1 | 2 | 3 | | + * |----|----|----| En | + * | 0 | . | | + * `-------------------' + */ + [_BL] = LAYOUT_numpad_6x4( + KC_ESC, KC_TAB, MO(_FL), KC_BSPC, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_P7, KC_P8, KC_P9, + KC_P4, KC_P5, KC_P6, KC_PPLS, + KC_P1, KC_P2, KC_P3, + KC_P0, KC_PDOT, KC_PENT + ), -/* Keymap _FL: Function Layer - * ,-------------------. - * |RGBT| | | | - * |----|----|----|----| - * |RGBM|RGBP|BTOG| | - * |----|----|----|----| - * |HUD |HUI |BON | | - * |----|----|----| | - * |SAD |SAI |BOFF| | - * |----|----|----|----| - * |VAD |VAS |BSTP| | - * |----|----|----| | - * | |RST | | - * `-------------------' - */ - [_FL] = LAYOUT_numpad_6x4( - RGB_TOG, _______, _______, _______, \ - RGB_MOD, RGB_M_P, BL_TOGG, _______, \ - RGB_HUD, RGB_HUI, BL_ON, \ - RGB_SAD, RGB_SAI, BL_OFF, _______, \ - RGB_VAD, RGB_VAI, BL_STEP, \ - _______, RESET, _______ - ), + /* Keymap _FL: Function Layer + * ,-------------------. + * |RGBT| | | | + * |----|----|----|----| + * |RGBM|RGBP|BTOG| | + * |----|----|----|----| + * |HUD |HUI |BON | | + * |----|----|----| | + * |SAD |SAI |BOFF| | + * |----|----|----|----| + * |VAD |VAS |BSTP| | + * |----|----|----| | + * | |RST | | + * `-------------------' + */ + [_FL] = LAYOUT_numpad_6x4( + RGB_TOG, _______, _______, _______, + RGB_MOD, RGB_M_P, BL_TOGG, _______, + RGB_HUD, RGB_HUI, BL_ON, + RGB_SAD, RGB_SAI, BL_OFF, _______, + RGB_VAD, RGB_VAI, BL_STEP, + _______, RESET, _______ + ) }; |