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authorskullydazed <skullydazed@users.noreply.github.com>2018-02-10 17:09:47 -0800
committerGitHub <noreply@github.com>2018-02-10 17:09:47 -0800
commit994d94140e16f60515f193337309d89af6e6695e (patch)
treeb5f779a25f5a064e329bdb5944eeeb6a028b8e05 /keyboards/clueboard/66_hotswap/keymaps
parentfa72d4aa5ad278bd830fdea6da4e6d1311bba96d (diff)
Clueboard hotswap support (#2376)
Diffstat (limited to 'keyboards/clueboard/66_hotswap/keymaps')
-rw-r--r--keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c36
-rw-r--r--keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md11
-rw-r--r--keyboards/clueboard/66_hotswap/keymaps/default/keymap.c36
-rw-r--r--keyboards/clueboard/66_hotswap/keymaps/default/readme.md8
4 files changed, 91 insertions, 0 deletions
diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c
new file mode 100644
index 0000000000..977a3501b1
--- /dev/null
+++ b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/keymap.c
@@ -0,0 +1,36 @@
+#include "66_hotswap.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = LAYOUT_66_ansi(
+ KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
+ KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
+ KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = LAYOUT_66_ansi(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
+ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
+ _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, \
+ _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = LAYOUT_66_ansi(
+ BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
+ _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
+ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
+ _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \
+ _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
+};
diff --git a/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md
new file mode 100644
index 0000000000..25b5d7eb18
--- /dev/null
+++ b/keyboards/clueboard/66_hotswap/keymaps/66_ansi/readme.md
@@ -0,0 +1,11 @@
+![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
+
+# Basic Clueboard 66% Hotswap Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.
+
+This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community
+layout.
diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c b/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c
new file mode 100644
index 0000000000..240eb0e970
--- /dev/null
+++ b/keyboards/clueboard/66_hotswap/keymaps/default/keymap.c
@@ -0,0 +1,36 @@
+#include "66_hotswap.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = LAYOUT(
+ KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
+ KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
+ KC_LSFT,MO(_FL),KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,MO(_FL), KC_RSFT, KC_UP, \
+ KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
+ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
+ _______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, KC_PGUP, \
+ _______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = LAYOUT(
+ BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
+ _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
+ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
+ _______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, RGB_SAI, \
+ _______,_______,_______, RGB_MOD,RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
+};
diff --git a/keyboards/clueboard/66_hotswap/keymaps/default/readme.md b/keyboards/clueboard/66_hotswap/keymaps/default/readme.md
new file mode 100644
index 0000000000..66e5230886
--- /dev/null
+++ b/keyboards/clueboard/66_hotswap/keymaps/default/readme.md
@@ -0,0 +1,8 @@
+![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
+
+# Default Clueboard 66% Hotswap Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.