summaryrefslogtreecommitdiff
path: root/keyboards/clueboard/66/keymaps/win_optimized
diff options
context:
space:
mode:
authorskullydazed <skullydazed@users.noreply.github.com>2017-10-17 18:05:21 -0700
committerGitHub <noreply@github.com>2017-10-17 18:05:21 -0700
commit3f3fa0791895f14370b4bb3e8512597688c45122 (patch)
treeac5672833f0d3a0d91798401d2ff3caa560904b2 /keyboards/clueboard/66/keymaps/win_optimized
parentad49db8cd2557b6c54531059d4d162623520bd17 (diff)
Reorganize clueboard into a single directory (#1855)
Diffstat (limited to 'keyboards/clueboard/66/keymaps/win_optimized')
-rw-r--r--keyboards/clueboard/66/keymaps/win_optimized/keymap.c41
-rw-r--r--keyboards/clueboard/66/keymaps/win_optimized/readme.md8
2 files changed, 49 insertions, 0 deletions
diff --git a/keyboards/clueboard/66/keymaps/win_optimized/keymap.c b/keyboards/clueboard/66/keymaps/win_optimized/keymap.c
new file mode 100644
index 0000000000..fb83aaa24c
--- /dev/null
+++ b/keyboards/clueboard/66/keymaps/win_optimized/keymap.c
@@ -0,0 +1,41 @@
+#include "clueboard_66.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
diff --git a/keyboards/clueboard/66/keymaps/win_optimized/readme.md b/keyboards/clueboard/66/keymaps/win_optimized/readme.md
new file mode 100644
index 0000000000..703a37be0c
--- /dev/null
+++ b/keyboards/clueboard/66/keymaps/win_optimized/readme.md
@@ -0,0 +1,8 @@
+![Clueboard Layout Image](http://i.imgur.com/fsqOqZo.png)
+
+# Default Clueboard Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.