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authorcole smith <38364556+daysgobye@users.noreply.github.com>2020-10-17 03:17:44 -0700
committerGitHub <noreply@github.com>2020-10-17 03:17:44 -0700
commitf871f7a56fd954cfc4cabefd649bbcc991083806 (patch)
tree8e4dc334014b29c93c767fa6738a5bc11bb4c9af /keyboards/boardsource/holiday/spooky/keymaps/default
parente0bdd511773ef25388a066e4db9a53f658f681ae (diff)
[Keyboard] Boardsource spooky (#10521)
* added spooky keyboard t o boardsouce folder * restoring to clean start I think * added back in my files for this keyboard * Update keyboards/boardsource/holiday/spooky/config.h * Update keyboards/boardsource/holiday/spooky/keymaps/rip_mx/keymap.c * Update keyboards/boardsource/holiday/spooky/readme.md * Update keyboards/boardsource/holiday/spooky/spooky.h * updated all keymaps to support 2x3 ortho * Apply suggestions from code review
Diffstat (limited to 'keyboards/boardsource/holiday/spooky/keymaps/default')
-rw-r--r--keyboards/boardsource/holiday/spooky/keymaps/default/keymap.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/keyboards/boardsource/holiday/spooky/keymaps/default/keymap.c b/keyboards/boardsource/holiday/spooky/keymaps/default/keymap.c
new file mode 100644
index 0000000000..b4fcfc1bc1
--- /dev/null
+++ b/keyboards/boardsource/holiday/spooky/keymaps/default/keymap.c
@@ -0,0 +1,30 @@
+/* Copyright 2020 boardsource
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [_BASE] = LAYOUT_ortho_2x3(
+ KC_F1, KC_F2, KC_F3,
+ KC_F4, KC_F5,KC_F6
+ ),
+ };
+