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authorChristopher Browne <cbbrowne@ca.afilias.info>2016-06-24 12:19:34 -0400
committerChristopher Browne <cbbrowne@ca.afilias.info>2016-06-24 12:19:34 -0400
commit4d79e224384464c8b42c770b3da09b9655d359e7 (patch)
tree7d14e742352d2237ab19fe49985bbacef47d7e6d /keyboards/bantam44/readme.md
parenta4bdb0ac0e6d44c9c9a2d8910a5ca5b7fb49fcbf (diff)
parent40bfc7231e87c883c840967fdbe42a7c711805be (diff)
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
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+Bantam44 keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent readme.md](/readme.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/Bantam44 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file