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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2022-04-20 03:19:34 +0800
committerGitHub <noreply@github.com>2022-04-20 05:19:34 +1000
commitbd8220e9fc871d7997f1565858bb7b3c77756237 (patch)
treeec07a369e9d72168c0c491e2030a4ff798a5df9d /keyboards/amjkeyboard/amjpad/keymaps
parent314865f83366fbaa547540154e0d2a48e7a2e72c (diff)
move amj keyboards into amjkeyboard vendor folder (#15733)
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'keyboards/amjkeyboard/amjpad/keymaps')
-rw-r--r--keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c59
-rw-r--r--keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c63
-rw-r--r--keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c63
-rw-r--r--keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c62
4 files changed, 247 insertions, 0 deletions
diff --git a/keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c b/keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c
new file mode 100644
index 0000000000..9df4317bb0
--- /dev/null
+++ b/keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c
@@ -0,0 +1,59 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Esc |TAB |BS | = |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----| + |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 |./FN| |
+ * `-------------------'
+ */
+
+ [_BL] = LAYOUT_numpad_6x4(
+ KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_P7, KC_P8, KC_P9,
+ KC_P4, KC_P5, KC_P6, KC_PPLS,
+ KC_P1, KC_P2, KC_P3,
+ KC_P0, LT(_FL,KC_PDOT), KC_PENT
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |Esc |TAB |BS | = |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----|RST |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 |./FN| |
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_numpad_6x4(
+ KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_P7, KC_P8, KC_P9,
+ KC_P4, KC_P5, KC_P6, RESET,
+ KC_P1, KC_P2, KC_P3,
+ KC_P0, LT(_FL,KC_PDOT), KC_PENT
+ ),
+};
diff --git a/keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c b/keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c
new file mode 100644
index 0000000000..7bfaed5999
--- /dev/null
+++ b/keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c
@@ -0,0 +1,63 @@
+#include QMK_KEYBOARD_H
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Esc |Setp| - | = |
+ * |----|----|----|----|
+ * | F1 | F2 | F3 | F4 |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | - |
+ * |----|----|----|----|
+ * | 4 | 5 | 6 | LF |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | \ |
+ * |----|----|----|----|
+ * |Left|Down| Up |Rght|
+ * `-------------------'
+ */
+
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_ESC, KC_TAB, KC_MINS,KC_EQL, \
+ KC_F1, KC_F2, KC_F3, KC_F4, \
+ KC_P7, KC_P8, KC_P9, KC_PMNS, \
+ KC_P4, KC_P5, KC_P6, KC_PENT, \
+ KC_P1, KC_P2, KC_P3, KC_BSLS, \
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |Esc |TAB |BS | = |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----|RST |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 |./FN| |
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_ortho_6x4(
+ KC_ESC, KC_TAB, KC_BSPC, KC_PEQL, \
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
+ KC_P7, KC_P8, KC_P9, RESET, \
+ KC_P4, KC_P5, KC_P6, KC_PENT, \
+ KC_P1, KC_P2, KC_P3, KC_PENT, \
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+ ),
+};
diff --git a/keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c b/keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c
new file mode 100644
index 0000000000..815ac2a681
--- /dev/null
+++ b/keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c
@@ -0,0 +1,63 @@
+#include QMK_KEYBOARD_H
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * | T | G | B |Spac|
+ * |----|----|----|----|
+ * | R | F | V | Fn |
+ * |----|----|----|----|
+ * | E | D | C | OS |
+ * |----|----|----|----|
+ * | W | S | X | Alt|
+ * |----|----|----|----|
+ * | Q | A | Z | Ctl|
+ * |----|----|----|----|
+ * | Esc| Tab|Shft| Fn2|
+ * `-------------------'
+ */
+
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_T, KC_G, KC_B, KC_SPACE,\
+ KC_R, KC_F, KC_V, MO(1), \
+ KC_E, KC_D, KC_C, KC_LGUI, \
+ KC_W, KC_S, KC_X, KC_LALT, \
+ KC_Q, KC_A, KC_Z, KC_LCTL, \
+ KC_TAB, KC_ESC, KC_LSHIFT, MO(1)
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * | 5 | F5 | F11|Spac|
+ * |----|----|----|----|
+ * | 4 | F4 | F10| |
+ * |----|----|----|----|
+ * | 3 | F3 | F9 | OS |
+ * |----|----|----|----|
+ * | 2 | F2 | F8 | Alt|
+ * |----|----|----|----|
+ * | 1 | F1 | F7 | Ctl|
+ * |----|----|----|----|
+ * | ` | Del|Shft| |
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_ortho_6x4(
+ KC_5, KC_F5, KC_F11, _______, \
+ KC_4, KC_F4, KC_F10, _______, \
+ KC_3, KC_F3, KC_F9, _______, \
+ KC_2, KC_F2, KC_F8, _______, \
+ KC_1, KC_F1, KC_F7, _______, \
+ KC_GRV,KC_DEL, _______, _______
+ ),
+};
diff --git a/keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c b/keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c
new file mode 100644
index 0000000000..cbb81a2eab
--- /dev/null
+++ b/keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c
@@ -0,0 +1,62 @@
+#include QMK_KEYBOARD_H
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Spac| N | H | Y |
+ * |----|----|----|----|
+ * | Fn | M | J | U |
+ * |----|----|----|----|
+ * |Left| , | K | I |
+ * |----|----|----|----|
+ * |Down| . | L | O |
+ * |----|----|----|----|
+ * | Up | / | ; | P |
+ * |----|----|----|----|
+ * |Rght| Ret| " |Bspc|
+ * `-------------------'
+ */
+ [_BL] = LAYOUT_ortho_6x4(
+ KC_SPACE, KC_N, KC_H, KC_Y, \
+ MO(1), KC_M, KC_J, KC_U, \
+ KC_LEFT, KC_COMM, KC_K, KC_I, \
+ KC_DOWN, KC_DOT, KC_L, KC_O, \
+ KC_UP, KC_SLASH, KC_SCLN, KC_P, \
+ KC_RIGHT, KC_ENT, KC_QUOT, KC_BSPC
+ ),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |Esc | F12| F6 | 6 |
+ * |----|----|----|----|
+ * | NL | M | - | 7 |
+ * |----|----|----|----|
+ * |Left| , | = | 8 |
+ * |----|----|----|----|
+ * |Down| . | [ | 9 |
+ * |----|----|----|----|
+ * | Up | / | ] | 0 |
+ * |----|----|----|----|
+ * |Rght| Ret| \ | Del|
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_ortho_6x4(
+ _______, KC_F12, KC_F6, KC_6, \
+ _______, _______, KC_MINS, KC_7, \
+ _______, _______, KC_EQL, KC_8, \
+ _______, _______, KC_LBRC, KC_9, \
+ _______, _______, KC_RBRC, KC_0, \
+ _______, _______, KC_BSLS, KC_DEL
+ ),
+};