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authorJack Humbert <jack.humb@gmail.com>2016-06-21 22:39:54 -0400
committerGitHub <noreply@github.com>2016-06-21 22:39:54 -0400
commit649b33d7783cf3021928534b7ae127e0a89e8807 (patch)
treec2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboard/sixkeyboard/README.md
parent464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff)
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo * rename keyboard to keyboards
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-# Techkeys SixKeyBoard
-
-[Get one here!](http://techkeys.us/collections/accessories/products/sixkeyboard)
-
-The schematic is like this:
-
-```
- switches leds
-,--+--+--. ,--+--+--.
-|C7|B7|B5| |C6|B6|B4|
-+--+--+--+ +--+--+--+
-|D6|D1|D4| |D5|D2|D3|
-`--+--+--' `--+--+--'
-```
-
-The LED on the bottom is `C4`. All 7 of the leds are turned on when the keyboard boots-up in the `sixkeyboard.c` file - backlight_enable is not required. The MCU is an Atmega16u2, so the flash memory is limited to 0x3000 bytes - the current setup uses just about all of that! I'm sure things can be opitimised a bit.
-
-There is a jumper on the bottom of the board (next to the USB port) that serves as a reset button - I drilled a hole in my case to allow for quick access via a screwdriver/metal object. \ No newline at end of file