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authorStephan Bösebeck <stephan.boesebeck@holidayinsider.com>2016-03-24 08:22:21 +0100
committerStephan Bösebeck <stephan.boesebeck@holidayinsider.com>2016-03-24 08:22:21 +0100
commit8b883c797fc043def3abe5c367cb9d9a6f11f8fb (patch)
treefa0d91fd40de1db1ab744bce880a4cbe2bbc8b5e /keyboard/retro_refit/README.md
parent55fa66428ca9b75106b8a296ea6095f7b80cc109 (diff)
parentba058f8b81132bf64b1aa263779629b8a6c18c23 (diff)
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
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+retro_refit keyboard firmware
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboard/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. \ No newline at end of file