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author | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 10:41:00 -0500 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-02-07 10:41:00 -0500 |
commit | e6a2c77fdeba1fa2cebc895e22858b61ea7174ac (patch) | |
tree | 7b27c8680c416952e1dd51474fb6fcfd663ab325 /keyboard/planck | |
parent | 623666888fd0235476c1024fb937399c2185431f (diff) |
README changes
Diffstat (limited to 'keyboard/planck')
-rw-r--r-- | keyboard/planck/README.md | 23 |
1 files changed, 1 insertions, 22 deletions
diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md index 5009e592fe..3ba0cc1527 100644 --- a/keyboard/planck/README.md +++ b/keyboard/planck/README.md @@ -4,7 +4,7 @@ DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http:/ ## Quantum MK Firmware - +For the full Quantum feature list, see [the parent README.md](/README.md). ## Building @@ -15,27 +15,6 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default To build with the default keymap, simply run `make`. -## Safety Considerations - -You probably don't want to "brick" your keyboard, making it impossible -to rewrite firmware onto it. Here are some of the parameters to show -what things are (and likely aren't) too risky. - -- If a keyboard map does not include RESET, then, to get into DFU - mode, you will need to press the reset button on the PCB, which - requires unscrewing some bits. -- Messing with tmk_core / common files might make the keyboard - inoperable -- Too large a .hex file is trouble; `make dfu` will erase the block, - test the size (oops, wrong order!), which errors out, failing to - flash the keyboard -- DFU tools do /not/ allow you to write into the bootloader (unless - you throw in extra fruitsalad of options), so there is little risk - there. -- EEPROM has around a 100000 write cycle. You shouldn't rewrite the - firmware repeatedly and continually; that'll burn the EEPROM - eventually. - ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. |