diff options
author | tmk <nobody@nowhere> | 2013-02-12 17:08:51 +0900 |
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committer | tmk <nobody@nowhere> | 2013-02-12 17:08:51 +0900 |
commit | 0c52ee59f08cead9b4906dbbd3aff86b103171fe (patch) | |
tree | 96787bdfbcdb34f60a47b5b9539bf1bf29dd7616 /keyboard/gh60/keymap.c | |
parent | 821563417565776d2dc3a02b0265e6fcd5218739 (diff) |
Add transparent layer feature in gh60
Diffstat (limited to 'keyboard/gh60/keymap.c')
-rw-r--r-- | keyboard/gh60/keymap.c | 142 |
1 files changed, 74 insertions, 68 deletions
diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c index 07045d7a79..7e4f945f67 100644 --- a/keyboard/gh60/keymap.c +++ b/keyboard/gh60/keymap.c @@ -1,5 +1,5 @@ /* -Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2012,2013 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,9 +18,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include <stdbool.h> #include <avr/pgmspace.h> #include "keycode.h" +#include "action.h" +#include "action_macro.h" +#include "report.h" +#include "host.h" #include "print.h" #include "debug.h" -#include "util.h" #include "keymap.h" @@ -56,55 +59,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. K40, K41, K42, K45, K4A, K4B, K4C, K4D \ ) -#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) - - -// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. -static const uint8_t PROGMEM fn_layer[] = { - 0, // Fn0 - 1, // Fn1 - 2, // Fn2 - 3, // Fn3 - 3, // Fn4 - 0, // Fn5 - 0, // Fn6 - 0 // Fn7 -}; - -// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. -// See layer.c for details. -static const uint8_t PROGMEM fn_keycode[] = { - KC_NO, // Fn0 - KC_NO, // Fn1 - KC_SLSH, // Fn2 - KC_SCLN, // Fn3 - KC_NO, // Fn4 - KC_NO, // Fn5 - KC_NO, // Fn6 - KC_NO // Fn7 -}; +#if defined(KEYMAP_PLAIN) + #include "keymap_plain.h" +#elif defined(KEYMAP_POKER) + #include "keymap_poker.h" +#else static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -#ifdef PLAIN_MAP - /* Layer 0: Default Layer - * ,-----------------------------------------------------------. - * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| - * |-----------------------------------------------------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | - * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| - * `-----------------------------------------------------------' + /* + * Funky */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ - CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \ - LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \ - LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), -#else /* Layer 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | @@ -134,7 +98,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift | * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx | + * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Fn0 | * `-----------------------------------------------------------' */ KEYMAP_ANSI( @@ -142,7 +106,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \ - LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1), + LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), /* Layer 2: Vi mode (Slash) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | @@ -151,7 +115,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| - * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | + * |Shift | | | | | |Hom|PgD|PgU|End|Fn0|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' @@ -160,7 +124,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ - LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \ + LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), /* Layer 3: Mouse mode (Semicolon/App) * ,-----------------------------------------------------------. @@ -168,35 +132,77 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | | * |-----------------------------------------------------------| - * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|xxx| |Return | + * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|Fn0| |Return | * |-----------------------------------------------------------| * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | * |-----------------------------------------------------------| - * |Ctrl|Gui |Alt | Space | |xxx |xxx | | + * |Ctrl|Gui |Alt | Space | |Fn0 |Fn0 | | * `-----------------------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ - LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ + LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT, \ - LCTL,LGUI,LALT, BTN1, NO, FN4, FN4, NO ), -#endif + LCTL,LGUI,LALT, BTN1, NO, FN0, FN0, NO ), }; +/* + * Fn action definition + */ +static const uint16_t PROGMEM fn_actions[] = { + ACTION_LAYER_DEFAULT, // FN0 + ACTION_LAYER_SET(1), // FN1 + ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 Layer with Slash + ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 Layer with Semicolon + ACTION_LAYER_SET(3), // FN4 +}; +#endif -uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) -{ - return KEYCODE(layer, row, col); -} -uint8_t keymap_fn_layer(uint8_t index) -{ - return pgm_read_byte(&fn_layer[index]); -} -uint8_t keymap_fn_keycode(uint8_t index) -{ - return pgm_read_byte(&fn_keycode[index]); +/* convert keycode to action */ +action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { + uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)])); + + // TODO: move to action.c ? + /* Transparently use default layer */ + if (key == KC_TRANSPARENT) { + key = (pgm_read_byte(&keymaps[(default_layer)][(row)][(col)])); + } + + action_t action; + switch (key) { + case KC_A ... KC_EXSEL: + action.code = ACTION_KEY(key); + break; + case KC_LCTRL ... KC_LGUI: + action.code = ACTION_LMOD(key); + break; + case KC_RCTRL ... KC_RGUI: + action.code = ACTION_RMOD(key); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); + break; + case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(key); + break; + case KC_FN0 ... KC_FN31: + if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) { + action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); + } else { + action.code = ACTION_NO; + } + break; + case KC_NO ... KC_UNDEFINED: + default: + action.code = ACTION_NO; + break; + } + return action; } |