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authorIBNobody <ibnobody@gmail.com>2016-06-11 13:28:27 -0500
committerIBNobody <ibnobody@gmail.com>2016-06-11 13:28:27 -0500
commit50621a2e6a7d03add0c202e5b2698338c7fbbf5b (patch)
treed6f002712c22e8cf4523e04a9da889c7ec379d6b /keyboard/gh60/README.md
parent26277dbdf40ba7247981361c956ea44c92bf76ea (diff)
parentd9e4dad0a828a8a904f44dda090a4d6d08fe2948 (diff)
Merge remote-tracking branch 'remotes/jackhumbert/master'
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-GH60 keyboard firmware
-======================
-DIY compact keyboard designed and run by komar007 and Geekhack community.
-
-- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)
-
-## GH60 Resources
-- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
-- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
-- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
-- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
-- [Group buy](http://geekhack.org/index.php?topic=41464.0)
-
-
-## Build
-Move to this directory then just run `make` like:
-
- $ make
-
-Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.
-
-
-## Keymap
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document(you can find in top README.md) and existent keymap files.
-
-To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:
-
- $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
-
-
-### 1 Poker
-[poker.c](keymaps/poker.c) emulates original Poker layers
-while both [poker_bit.c](keymaps/poker_bit.c) and [poker_set.c](keymaps/poker_set.c) implement the same layout in different ways and they fix a minor issue of original Poker and enhance arrow keys.
-
- Fn + Esc = `
- Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-
-#### 1.0 Default layer
- ,-----------------------------------------------------------.
- | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- |-----------------------------------------------------------|
- |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- |-----------------------------------------------------------|
- |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- |-----------------------------------------------------------|
- |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- |-----------------------------------------------------------|
- |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
- `-----------------------------------------------------------'
-#### 1.1 Poker Fn layer
- ,-----------------------------------------------------------.
- |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
- |-----------------------------------------------------------|
- | |FnQ| Up| | | | | | |Cal| |Hom|Ins| |
- |-----------------------------------------------------------|
- | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
- |-----------------------------------------------------------|
- | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| Up |
- |-----------------------------------------------------------|
- | | | | FnS |Fn |Left|Down|Righ|
- `-----------------------------------------------------------'
-
-
-### 2. Plain
-Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
-See [plain.c](keymaps/plain.c) for detail.
-
-#### 1.0 Plain Default layer
- ,-----------------------------------------------------------.
- |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- |-----------------------------------------------------------|
- |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- |-----------------------------------------------------------|
- |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- |-----------------------------------------------------------|
- |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- |-----------------------------------------------------------|
- |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- `-----------------------------------------------------------'
-
-
-### 3. Hasu
-This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [hasu.c](keymaps/hasu.c) for detail.
-
-
-### 4. SpaceFN
-This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [spacefn.c](keymaps/spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
-
-#### 4.0 Default layer
- ,-----------------------------------------------------------.
- |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- |-----------------------------------------------------------|
- |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- |-----------------------------------------------------------|
- |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- |-----------------------------------------------------------|
- |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- |-----------------------------------------------------------|
- |Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl|
- `-----------------------------------------------------------'
-#### 4.1 SpaceFN layer
- ,-----------------------------------------------------------.
- |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- |-----------------------------------------------------------|
- | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
- |-----------------------------------------------------------|
- | | | | | | |PgU|Lef|Dow|Rig| | | |
- |-----------------------------------------------------------|
- | | | | | |Spc|PgD|` |~ | | | |
- |-----------------------------------------------------------|
- | | | | Fn | | | | |
- `-----------------------------------------------------------'
-
-
-### 5. HHKB
-[hhkb.c](keymaps/hhkb.c) emulates original HHKB layers.
-#### 5.0: Default layer
- ,-----------------------------------------------------------.
- |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
- |-----------------------------------------------------------|
- |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
- |-----------------------------------------------------------|
- |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- |-----------------------------------------------------------|
- |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
- |-----------------------------------------------------------|
- | |Gui |Alt | Space | |Alt |Gui | |
- `-----------------------------------------------------------'
-#### 5.1: HHKB Fn layer
- ,-----------------------------------------------------------.
- |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
- |-----------------------------------------------------------|
- |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
- |-----------------------------------------------------------|
- | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
- |-----------------------------------------------------------|
- | | | | | | | +| -|End|PgD|Dow| | |
- |-----------------------------------------------------------|
- | | | | | | | | |
- `-----------------------------------------------------------'
-
+## gh60 Rev C keyboard firmware
+
+![gh60 Rev C PCB](gh60revc.jpg)
+
+ /* Column pin configuration
+ * col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
+ * pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.C)
+ */
+
+ /* Row pin configuration
+ * row: 0 1 2 3 4
+ * pin: D0 D1 D2 D3 D5
+ */
+
+ GPIO pads
+ 0 F7 WASD LEDs
+ 1 F6 ESC LED
+ 2 F5 FN LED
+ 3 F4 POKER Arrow LEDs
+
+ B2 Capslock LED
+ B0 not connected
+
+Functions to controls LED clusters
+
+ gh60_caps_led_on()
+ gh60_poker_leds_on()
+ gh60_fn_led_on()
+ gh60_esc_led_on()
+ gh60_wasd_leds_on()
+
+ gh60_caps_led_off()
+ gh60_poker_leds_off()
+ gh60_fn_led_off()
+ gh60_esc_led_off()
+ gh60_wasd_leds_off()
+
+======================
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent README.md](/README.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboard/gh60_rev_c folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
+```
+$ make KEYMAP=[default|jack|<name>]
+```
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.