diff options
author | Alex Johnstone <alexjj@gmail.com> | 2016-04-05 07:44:37 -0700 |
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committer | Alex Johnstone <alexjj@gmail.com> | 2016-04-05 07:44:37 -0700 |
commit | 1facc53a26294df7fb2a42f8f3d025176b8c384a (patch) | |
tree | 98eebfa4beb49524c1345c2dd9e93d1fb8aa445a /keyboard/gh60/README.md | |
parent | 48899673af8b82638d601455f405f03db165bd57 (diff) | |
parent | 931b0a79fc071498c229b0051be0ebadd934a549 (diff) |
Merge pull request #5 from jackhumbert/master
Sync with upstream
Diffstat (limited to 'keyboard/gh60/README.md')
-rw-r--r-- | keyboard/gh60/README.md | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboard/gh60/README.md b/keyboard/gh60/README.md index 510cb5c8b6..41a757ea3a 100644 --- a/keyboard/gh60/README.md +++ b/keyboard/gh60/README.md @@ -21,7 +21,7 @@ Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason t ## Keymap -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document(you can find in top README.md) and existent keymap files. To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like: @@ -29,8 +29,8 @@ To build firmware binary hex file with a certain keymap just do `make` with `KEY ### 1 Poker -[keymap_poker.c](keymap_poker.c) emulates original Poker layers -while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. +[poker.c](keymaps/poker.c) emulates original Poker layers +while both [poker_bit.c](keymaps/poker_bit.c) and [poker_set.c](keymaps/poker_set.c) implement the same layout in different ways and they fix a minor issue of original Poker and enhance arrow keys. Fn + Esc = ` Fn + {left, down, up, right} = {home, pgdown, pgup, end} @@ -63,7 +63,7 @@ while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](key ### 2. Plain Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. -See [keymap_plain.c](keymap_plain.c) for detail. +See [plain.c](keymaps/plain.c) for detail. #### 1.0 Plain Default layer ,-----------------------------------------------------------. @@ -80,11 +80,11 @@ See [keymap_plain.c](keymap_plain.c) for detail. ### 3. Hasu -This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. +This is my favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [hasu.c](keymaps/hasu.c) for detail. ### 4. SpaceFN -This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [spacefn.c](keymaps/spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). #### 4.0 Default layer ,-----------------------------------------------------------. @@ -113,7 +113,7 @@ This layout proposed by spiceBar uses space bar to change layer with using Dual ### 5. HHKB -[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +[hhkb.c](keymaps/hhkb.c) emulates original HHKB layers. #### 5.0: Default layer ,-----------------------------------------------------------. |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |