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authorJack Humbert <jack.humb@gmail.com>2016-05-18 23:14:00 -0400
committerJack Humbert <jack.humb@gmail.com>2016-05-18 23:14:00 -0400
commit0428214b905e5f8b3bed721885957ce249ba4991 (patch)
treee307462b501d077bb3aec774ebeb15e5f95dd5d7 /keyboard/atomic/keymaps
parent465aabe11dbd673fb4c68ecbffbfb062273def1a (diff)
adds music and audio toggles (#337)
* Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs * Usability tweaks * TWEAE * nightly added extra kcs to keymap common * turned on Plank audio * Added backlight breathing to atomic * reverted accidental merge * Added music and audio toggles to Quantum.c * Redid the audio callbacks * music/audio_on_user
Diffstat (limited to 'keyboard/atomic/keymaps')
-rw-r--r--keyboard/atomic/keymaps/pvc/keymap.c48
1 files changed, 28 insertions, 20 deletions
diff --git a/keyboard/atomic/keymaps/pvc/keymap.c b/keyboard/atomic/keymaps/pvc/keymap.c
index ff7384268e..8431654d7d 100644
--- a/keyboard/atomic/keymaps/pvc/keymap.c
+++ b/keyboard/atomic/keymaps/pvc/keymap.c
@@ -15,8 +15,7 @@
#define LAYER_LOWER 4
#define LAYER_FUNCTION 5
#define LAYER_MOUSE 6
-#define LAYER_MUSIC 7
-#define LAYER_ADJUST 8
+#define LAYER_ADJUST 7
#define MACRO_QWERTY 0
#define MACRO_COLEMAK 1
@@ -63,8 +62,8 @@
#define M_BDFLT M(MACRO_BREATH_DEFAULT)
-#define MUS_TOG M(MACRO_MUSIC_TOGGLE)
-#define AUD_TOG M(MACRO_AUDIO_TOGGLE)
+//#define MU_TOG M(MACRO_MUSIC_TOGGLE)
+//#define AU_TOG M(MACRO_AUDIO_TOGGLE)
#define VC_UP M(MACRO_INC_VOICE)
#define VC_DOWN M(MACRO_DEC_VOICE)
@@ -219,20 +218,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#endif
- [LAYER_MUSIC] = { // MUSIC
- { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
- { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
- { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
- { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
- { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
- },
-
[LAYER_ADJUST] = { // ADJUST
- { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MUS_TOG, AUD_TOG, ________________ },
+ { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MU_TOG, AU_TOG, ________________ },
{ _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
- { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, VC_UP, _______ },
- { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, VC_DOWN, _______ },
+ { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, MUV_IN, _______ },
+ { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
},
@@ -259,13 +250,14 @@ float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
float tone_music_on[][2] = SONG(DOE_A_DEER);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
-float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif /* AUDIO_ENABLE */
@@ -434,6 +426,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
+/*
case MACRO_AUDIO_TOGGLE:
if (record->event.pressed)
{
@@ -464,7 +457,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
}
break;
-
case MACRO_INC_VOICE:
if (record->event.pressed)
{
@@ -484,6 +476,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#endif
}
break;
+*/
#endif /* AUDIO_ENABLE */
@@ -505,8 +498,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
-
-void process_action_user(keyrecord_t *record)
+/*
+bool process_action_user(keyrecord_t *record)
{
uint8_t starting_note = 0x0C;
@@ -524,7 +517,7 @@ void process_action_user(keyrecord_t *record)
}
}
}
-
+*/
void matrix_init_user(void)
{
@@ -590,4 +583,19 @@ void play_goodbye_tone()
stop_all_notes();
}
+void play_audio_on_tone(void)
+{
+ PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
+}
+
+void play_music_on_tone(void)
+{
+ PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
+}
+
+void play_music_scale(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
+}
+
#endif /* AUDIO_ENABLE */ \ No newline at end of file