diff options
author | Ryan <fauxpark@gmail.com> | 2022-11-27 03:14:35 +1100 |
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committer | GitHub <noreply@github.com> | 2022-11-27 03:14:35 +1100 |
commit | a5a20cc792540c0de61f064bd8dafcdc5815d4cc (patch) | |
tree | dbb3fa8bcc1613b16d42e7216a3e3d200021662b /docs | |
parent | 2582992381ca1d5118184fea8ce943ae774cb15e (diff) |
Change `LED_MATRIX_STARTUP_*` defines to `LED_MATRIX_DEFAULT_*` (#19080)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/feature_led_matrix.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index b468507424..b91a47ae43 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -369,9 +369,9 @@ For inspiration and examples, check out the built-in effects under `quantum/led_ #define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs -#define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set -#define LED_MATRIX_STARTUP_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set -#define LED_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set +#define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set +#define LED_MATRIX_DEFAULT_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set +#define LED_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set #define LED_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. // If LED_MATRIX_KEYPRESSES or LED_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR ``` |