diff options
author | tmk <nobody@nowhere> | 2014-06-22 14:15:38 +0900 |
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committer | tmk <nobody@nowhere> | 2014-06-22 14:15:38 +0900 |
commit | 9c8d0f6c0d8b145c627d073faff9c8ca6f9148fe (patch) | |
tree | e8c0d44a5908f30b255dc2f4636b3a6dcecd04a8 /converter/m0110_usb/keymap_hasu.c | |
parent | 382eaebd3db595d8c4943f293d765e6b66a7e695 (diff) |
Change keymaps of M0110
Diffstat (limited to 'converter/m0110_usb/keymap_hasu.c')
-rw-r--r-- | converter/m0110_usb/keymap_hasu.c | 222 |
1 files changed, 54 insertions, 168 deletions
diff --git a/converter/m0110_usb/keymap_hasu.c b/converter/m0110_usb/keymap_hasu.c index 3608dac9e4..11f1a4f394 100644 --- a/converter/m0110_usb/keymap_hasu.c +++ b/converter/m0110_usb/keymap_hasu.c @@ -1,5 +1,5 @@ /* -Copyright 2011,2012 Jun Wako <wakojun@gmail.com> +Copyright 2014 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -14,188 +14,74 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* M0110A Support was contributed by skagon@github */ - #include <stdint.h> -#include <stdbool.h> -#include <avr/pgmspace.h> #include "keycode.h" -#include "print.h" -#include "debug.h" -#include "util.h" -#include "keymap.h" - - -/* - * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset - * of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist - * on the M0110A, but since it generates a unique scan code which is not used for some other key in - * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost) - * identical to the combination of the M0110 along with the M0120 keypad. The only difference - * (which is causing some problems as you will read below) is that the M0110+M0120 don't have - * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which - * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has - * substituted the [comma] key with the [=] key, however its scancode is the same. - * - * Physical layout: - * M0110A - * ,---------------------------------------------------------. ,---------------. - * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Clr| =| /| *| - * |---------------------------------------------------------| |---------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| - * |-----------------------------------------------------' | |---------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| - * |---------------------------------------------------------| |---------------| - * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | - * |---------------------------------------------------------' |-----------|Ent| - * |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| | - * `---------------------------------------------------------' `---------------' - * - * M0110 M0120 - * ,---------------------------------------------------------. ,---------------. - * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -| +| *| - * |---------------------------------------------------------| |---------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| - * |---------------------------------------------------------| |---------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,| - * |---------------------------------------------------------| |---------------| - * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| | - * `---------------------------------------------------------' |-----------|Ent| - * |Opt|Mac | Space |Ent |Opt| | 0| .| | - * `-----------------------------------------------' `---------------' - * With Shift keys on M0120 work as curosor.(-:Left *:Right /:Up ,:Down) - * - * NOTE: \ is located differently. - * NOTE: Enter on M0110 is different from Enter on keypad(M0120 and M0110A). - * NOTE: Left Shift and right Shift are logically same key. - * NOTE: Left Option and right Option are logically same key. - */ - -/* Keymap definition Macro - * ,---------------------------------------------------------. ,---------------. - * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *| - * |---------------------------------------------------------| |---------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -| - * |-----------------------------------------------------' | |---------------| - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +| - * |---------------------------------------------------------| |---------------| - * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| | - * |---------------------------------------------------------| |-----------|Ent| - * |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| | - * `---------------------------------------------------------' `---------------' - * NOTE: Ent between Space and \ means Enter on M0110. - */ -#define KEYMAP( \ - K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \ - K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \ - K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \ - K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \ - K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \ -) { \ - { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \ - { KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \ - { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \ - { KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \ - { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \ - { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \ - { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \ - { KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \ - { KC_NO, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_##K47 }, \ - { KC_##K48, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \ - { KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \ - { KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \ - { KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \ - { KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \ -} - -#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) - - -// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. -static const uint8_t PROGMEM fn_layer[] = { - 1, // Fn0 - 2, // Fn1 - 3, // Fn2 - 1, // Fn3 - 2, // Fn4 - 0, // Fn5 - 0, // Fn6 - 0 // Fn7 -}; +#include "keymap_common.h" -// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. -// See layer.c for details. -static const uint8_t PROGMEM fn_keycode[] = { - KC_ENTER, // Fn0 - KC_SCOLON, // Fn1 - KC_SLASH, // Fn2 - KC_UP, // Fn3 - KC_NO, // Fn4 - KC_NO, // Fn5 - KC_NO, // Fn6 - KC_NO // Fn7 -}; -static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Default: - * M0110 M0120 - * ,---------------------------------------------------------. ,---------------. - * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| -| +| *| - * |---------------------------------------------------------| |---------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /| - * |---------------------------------------------------------| |---------------| - * |Ctrl | A| S| D| F| G| H| J| K| L| Fn| '|Return| | 4| 5| 6| ,| - * |---------------------------------------------------------| |---------------| - * |Shift | Z| X| C| V| B| N| M| ,| ,| Fn|Shift | | 1| 2| 3| | - * `---------------------------------------------------------' |-----------|Ent| - * |Fn |alt | Space |Gui |Fn | | 0| .| | - * `-----------------------------------------------' `---------------' + * M0110 + * ,---------------------------------------------------------. + * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| + * |---------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + * |---------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| Fn| '|Return| + * |---------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| ,| Fn|Shift | + * `---------------------------------------------------------' + * |Fn |alt | Fn |Gui |Fn | + * `-----------------------------------------------' */ - KEYMAP( + [0] = KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS, - LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, FN0, P4, P5, P6, PPLS, - LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT, - FN4, LALT, SPC, LGUI,BSLS,LGUI,RCTL,RCTL, LGUI, PDOT + LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, UP, P1, P2, P3, PENT, + FN0, LALT, FN2, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT ), - // HHKB & WASD - KEYMAP( + // IJKL cursor + [1] = KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, - CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS, - LCTL,VOLD,VOLU,MUTE,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN0, P4, P5, P6, PPLS, - LSFT,NO, NO, NO, NO, NO, NO, NO, END, PGDN,DOWN, FN3, P1, P2, P3, PENT, - LCTL,LALT, SPC, LGUI,INS, LGUI,RCTL,RCTL, P0, PDOT + CAPS,NO, NO, NO, NO, NO, HOME,PGDN,UP, PGUP,END, NO, NO, P7, P8, P9, PMNS, + LCTL,VOLD,VOLU,MUTE,NO, NO, HOME,LEFT,DOWN,RGHT,END, NO, ENT, P4, P5, P6, PPLS, + LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, PGUP, P1, P2, P3, PENT, + TRNS,LALT, SPC, LGUI,BSLS,HOME,END, PGDN, P0, PDOT ), - // vi mousekeys - KEYMAP( + // HJKL cursor + [2] = KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, - CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,PSCR,SLCK,PAUS, P7, P8, P9, PMNS, - LCTL,VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS, - LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, NO, P1, P2, P3, PENT, - FN4, LALT, BTN1, LGUI,NO, LGUI,RCTL,RCTL, P0, PDOT + CAPS,NO, NO, NO, NO, NO, HOME,PGDN,UP, PGUP,END, NO, NO, P7, P8, P9, PMNS, + LCTL,VOLD,VOLU,MUTE,NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS, + LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, TRNS, PGUP, P1, P2, P3, PENT, + TRNS,LALT, SPC, LGUI,BSLS,HOME,END, PGDN, P0, PDOT ), - // vi cusorkeys - KEYMAP( + // Mousekey + [3] = KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, - CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS, - LCTL,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS, - LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, NO, P1, P2, P3, PENT, - LCTL,LALT, SPC, LGUI,INS, LGUI,RCTL,RCTL, P0, PDOT + CAPS,Q, W, E, R, T, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD, P7, P8, P9, PMNS, + LCTL,VOLD,VOLU,MUTE,NO, NO, BTN2,MS_L,MS_D,MS_R,BTN1,NO, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, BTN2,BTN1,BTN4,BTN5,NO, PGUP, P1, P2, P3, PENT, + NO, LALT, TRNS, LGUI,BSLS,HOME,END, PGDN, P0, PDOT + ), + // Mousekey + [4] = KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST, + CAPS,Q, W, E, R, T, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD, P7, P8, P9, PMNS, + LCTL,VOLD,VOLU,MUTE,NO, NO, BTN2,MS_L,MS_D,MS_R,TRNS,NO, ENT, P4, P5, P6, PPLS, + LSFT,Z, X, C, V, B, BTN2,BTN1,BTN4,BTN5,NO, PGUP, P1, P2, P3, PENT, + NO, LALT, BTN1, LGUI,BSLS,HOME,END, PGDN, P0, PDOT ), }; -uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) -{ - return KEYCODE(layer, row, col); -} - -uint8_t keymap_fn_layer(uint8_t index) -{ - return pgm_read_byte(&fn_layer[index]); -} - -uint8_t keymap_fn_keycode(uint8_t index) -{ - return pgm_read_byte(&fn_keycode[index]); -} +/* + * Fn action definition + */ +const uint16_t fn_actions[] PROGMEM = { + [0] = ACTION_LAYER_MOMENTARY(1), + [1] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), + [2] = ACTION_LAYER_TAP_KEY(3, KC_SPACE), + [3] = ACTION_LAYER_TAP_KEY(4, KC_SCOLON), +}; |